2020-12-13 15:01:13 +00:00
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//=============================================================================
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// KFDT_Fire_Ground_FlareGun
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//=============================================================================
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// Damage caused by burning from being hit by a dragon's breath ground fire
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2020 Tripwire Interactive LLC
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// Tulio Beloqui (Saber Interactive)
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//=============================================================================
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class KFDT_Fire_Ground_FlareGun extends KFDT_Fire_Ground
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2020-12-13 15:09:05 +00:00
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abstract;
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2020-12-13 15:01:13 +00:00
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static function int GetKillerDialogID()
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{
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return 86;//KILL_Fire
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}
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static function int GetDamagerDialogID()
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{
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return 102;//DAMZ_Fire
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}
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static function int GetDamageeDialogID()
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{
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return 116;//DAMP_Fire
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}
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defaultproperties
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{
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WeaponDef=class'KFWeapDef_FlareGun'
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DoT_Type=DOT_Fire
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DoT_Duration=1.7 //5.0
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DoT_Interval=0.4 //1.0
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DoT_DamageScale=0.8 //1.5
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BurnPower=12 //15.5
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ModifierPerkList(0) = class'KFPerk_Firebug'
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ModifierPerkList(1) = class'KFPerk_Gunslinger'
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ModifierPerkList(2) = class'KFPerk_Sharpshooter'
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}
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