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KF2-Dev-Scripts/Engine/Classes/BrushShape.uc
2020-12-13 18:01:13 +03:00

28 lines
766 B
Ucode

//=============================================================================
// BrushShape: A brush that acts as a template for geometry mode modifiers like "Lathe"
// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
//=============================================================================
class BrushShape extends Brush
placeable
native;
cpptext
{
virtual UBOOL IsABrushShape() const {return TRUE;}
}
defaultproperties
{
Begin Object Name=BrushComponent0
CollideActors=false
bAcceptsLights=false
LightingChannels=(Dynamic=TRUE,bInitialized=TRUE)
BlockActors=false
BlockZeroExtent=false
BlockNonZeroExtent=false
BlockRigidBody=false
AlwaysLoadOnClient=True
AlwaysLoadOnServer=False
End Object
}