28 lines
766 B
Ucode
28 lines
766 B
Ucode
//=============================================================================
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// BrushShape: A brush that acts as a template for geometry mode modifiers like "Lathe"
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// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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//=============================================================================
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class BrushShape extends Brush
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placeable
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native;
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cpptext
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{
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virtual UBOOL IsABrushShape() const {return TRUE;}
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}
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defaultproperties
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{
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Begin Object Name=BrushComponent0
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CollideActors=false
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bAcceptsLights=false
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LightingChannels=(Dynamic=TRUE,bInitialized=TRUE)
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BlockActors=false
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BlockZeroExtent=false
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BlockNonZeroExtent=false
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BlockRigidBody=false
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AlwaysLoadOnClient=True
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AlwaysLoadOnServer=False
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End Object
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}
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