33 lines
902 B
Ucode
33 lines
902 B
Ucode
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//=============================================================================
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// KFDT_Explosive_CrawlerSuicide
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//=============================================================================
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//
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFDT_Explosive_CrawlerSuicide extends KFDT_Explosive
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abstract
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hidedropdown;
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static simulated function bool CanDismemberHitZone( name InHitZoneName )
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{
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return true;
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}
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DefaultProperties
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{
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KDeathUpKick=500
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KDeathVel=700
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KDamageImpulse=1500
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// unreal physics momentum
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bExtraMomentumZ=True
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// hit effects
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bShouldSpawnBloodSplat=true
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bShouldSpawnPersistentBlood=true //jc
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bCanGib=true
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bAnyPerk=true
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bConsideredIndirectOrAoE=true
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}
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