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KF2-Dev-Scripts/Engine/Classes/ParticleEventManager.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class ParticleEventManager extends Actor
abstract
native(Particle)
config(Game);
/** Needs to be overridden by game classes **/
event HandleParticleModuleEventSendToGame( ParticleModuleEventSendToGame InEvent, const out vector InCollideDirection, const out vector InHitLocation, const out vector InHitNormal, const out name InBoneName );
defaultproperties
{
}