16 lines
450 B
Ucode
16 lines
450 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class ParticleEventManager extends Actor
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abstract
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native(Particle)
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config(Game);
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/** Needs to be overridden by game classes **/
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event HandleParticleModuleEventSendToGame( ParticleModuleEventSendToGame InEvent, const out vector InCollideDirection, const out vector InHitLocation, const out vector InHitNormal, const out name InBoneName );
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defaultproperties
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{
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}
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