22 lines
560 B
Ucode
22 lines
560 B
Ucode
|
//=============================================================================
|
||
|
// Used as a simple, one-mesh LOD for a procedural building
|
||
|
// Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
||
|
//=============================================================================
|
||
|
|
||
|
class ProcBuilding_SimpleLODActor extends StaticMeshActor
|
||
|
native(ProcBuilding);
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
DefaultProperties
|
||
|
{
|
||
|
// Turn off Collision OFF
|
||
|
Begin Object Name=StaticMeshComponent0
|
||
|
bDisableAllRigidBody=TRUE
|
||
|
End Object
|
||
|
|
||
|
bCollideActors=FALSE
|
||
|
bBlockActors=FALSE
|
||
|
}
|