31 lines
981 B
Ucode
31 lines
981 B
Ucode
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//=============================================================================
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// KFProj_Bullet_Pistol_ChiappaRhinoShrapnel
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//=============================================================================
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// Bullet class for Desert Eagle pistols
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2019 Tripwire Interactive LLC
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//=============================================================================
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class KFProj_Bullet_Pistol_ChiappaRhinoShrapnel extends KFProj_Bullet
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hidedropdown;
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defaultproperties
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{
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MaxSpeed=18000.0
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Speed=18000.0
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DamageRadius=0
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bSyncToOriginalLocation = True
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bSyncToThirdPersonMuzzleLocation = false
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bNoReplicationToInstigator = false
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bReplicateClientHitsAsFragments = true
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MyDamageType=class'KFDT_Piercing_ChiappaShrapnel'
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Damage=80.0f
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ProjFlightTemplate=ParticleSystem'WEP_ChiappaRhino_EMIT.FX_Tracer_ChiappaRhino_ZEDTime'
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}
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