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KF2-Dev-Scripts/KFGameContent/Classes/KFDifficulty_Stalker.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFDifficulty_Stalker
//=============================================================================
// Per Zed, per difficulty balance settings
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
//=============================================================================
class KFDifficulty_Stalker extends KFMonsterDifficultyInfo
abstract;
defaultproperties
{
// Normal difficulty
Normal={(HealthMod=0.750000,
HeadHealthMod=0.750000,
DamageMod=0.5, //1
SoloDamageMod=0.5,
EvadeOnDamageSettings={(Chance=0.1, DamagedHealthPctToTrigger=0.01)},
RallySettings={(bCanRally=false)}
)}
// Hard difficulty
Hard={(DamagedSprintChance=0.050000,
DamageMod=0.750000,
EvadeOnDamageSettings={(Chance=0.4, DamagedHealthPctToTrigger=0.01)},
RallySettings={(bCanRally=false)}
)}
// Suicidal difficulty
Suicidal={(SprintChance=0.600000, //0.3
DamagedSprintChance=1.0, //0.5
MovementSpeedMod=1.3, //1.5
EvadeOnDamageSettings={(Chance=1.0, DamagedHealthPctToTrigger=0.01)},
RallySettings={(DealtDamageModifier=1.2, TakenDamageModifier=0.9)}
)}
// Hell On Earth difficulty
HellOnEarth={(SprintChance=0.750000,
DamagedSprintChance=1.000000,
MovementSpeedMod=1.4, //1.6
EvadeOnDamageSettings={(Chance=1.0, DamagedHealthPctToTrigger=0.01)},
RallySettings={(bCauseSprint=true, DealtDamageModifier=1.2, TakenDamageModifier=0.9)}
)}
// Versus Rally settings
RallySettings_Versus={(bCauseSprint=true)}
RallySettings_Player_Versus={(DealtDamageModifier=1.2)}
// Evil DAR spawn chances
ChanceToSpawnAsSpecial(`DIFFICULTY_Normal)=0.08// 0.10
ChanceToSpawnAsSpecial(`DIFFICULTY_Hard)=0.1//0.12
ChanceToSpawnAsSpecial(`DIFFICULTY_Suicidal)=0.15// 0.18
ChanceToSpawnAsSpecial(`DIFFICULTY_HellOnEarth) =0.21 //0.25
}