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KF2-Dev-Scripts/Engine/Classes/DrawPylonRadiusComponent.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class DrawPylonRadiusComponent extends DrawSphereComponent
native
hidecategories(Physics,Collision,PrimitiveComponent,Rendering);
cpptext
{
FPrimitiveSceneProxy* CreateSceneProxy();
void UpdateBounds();
void Attach();
};
defaultproperties
{
SphereColor=(R=173,G=239,B=231,A=255)
SphereSides=32
AlwaysLoadOnClient=False
AlwaysLoadOnServer=False
AbsoluteScale=TRUE
}