/** * Copyright 1998-2013 Epic Games, Inc. All Rights Reserved. */ class DrawPylonRadiusComponent extends DrawSphereComponent native hidecategories(Physics,Collision,PrimitiveComponent,Rendering); cpptext { FPrimitiveSceneProxy* CreateSceneProxy(); void UpdateBounds(); void Attach(); }; defaultproperties { SphereColor=(R=173,G=239,B=231,A=255) SphereSides=32 AlwaysLoadOnClient=False AlwaysLoadOnServer=False AbsoluteScale=TRUE }