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KF2-Dev-Scripts/Engine/Classes/CameraAnim.uc

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2020-12-13 15:01:13 +00:00
/**
* CameraAnim: defines a pre-packaged animation to be played on a camera.
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class CameraAnim extends Object
notplaceable
native(Camera);
/** The InterpGroup that holds our actual interpolation data. */
var InterpGroupCamera CameraInterpGroup;
/** This is to preview and they only exists in editor */
var editoronly transient InterpGroup PreviewInterpGroup;
/** Length, in seconds. */
var const float AnimLength;
/** AABB in local space. */
var const box BoundingBox;
/** The "base" postprocess settings to use, to support non-animating settings. */
var const PostProcessSettings BasePPSettings;
var const float BasePPSettingsAlpha;
/** The */
var const float BaseFOV;
cpptext
{
protected:
void CalcLocalAABB();
public:
/** Overridden to calculate the bbox at save time. */
virtual void PreSave();
virtual void PostLoad();
INT GetResourceSize();
UBOOL CreateFromInterpGroup(class UInterpGroup* SrcGroup, class USeqAct_Interp* Interp);
FBox GetAABB(FVector const& BaseLoc, FRotator const& BaseRot, FLOAT Scale) const;
UBOOL InitializeCamera(class UInterpGroup* SrcGroup, class USeqAct_Interp* Interp);
};
defaultproperties
{
AnimLength=3.f
BaseFOV=90
BasePPSettingsAlpha=1.f
// override nothing unless explicitly chosen
BasePPSettings={(
bOverride_EnableBloom=FALSE,
bOverride_EnableDOF=FALSE,
bOverride_EnableMotionBlur=FALSE,
bOverride_EnableSceneEffect=FALSE,
bOverride_AllowAmbientOcclusion=FALSE,
bOverride_OverrideRimShaderColor=FALSE,
bOverride_Bloom_Scale=FALSE,
bOverride_Bloom_Threshold=FALSE,
bOverride_Bloom_Tint=FALSE,
bOverride_Bloom_ScreenBlendThreshold=FALSE,
bOverride_Bloom_InterpolationDuration=FALSE,
bOverride_DOF_FalloffExponent=FALSE,
bOverride_DOF_BlurKernelSize=FALSE,
bOverride_DOF_BlurBloomKernelSize=FALSE,
bOverride_DOF_MaxNearBlurAmount=FALSE,
bOverride_DOF_MaxFarBlurAmount=FALSE,
bOverride_DOF_FocusType=FALSE,
bOverride_DOF_FocusInnerRadius=FALSE,
bOverride_DOF_FocusDistance=FALSE,
bOverride_DOF_FocusPosition=FALSE,
bOverride_DOF_InterpolationDuration=FALSE,
bOverride_MotionBlur_MaxVelocity=FALSE,
bOverride_MotionBlur_Amount=FALSE,
bOverride_MotionBlur_FullMotionBlur=FALSE,
bOverride_MotionBlur_CameraRotationThreshold=FALSE,
bOverride_MotionBlur_CameraTranslationThreshold=FALSE,
bOverride_MotionBlur_InterpolationDuration=FALSE,
bOverride_Scene_Desaturation=FALSE,
bOverride_Scene_TonemapperScale=FALSE,
bOverride_Scene_ImageGrainScale=FALSE,
bOverride_Scene_HighLights=FALSE,
bOverride_Scene_MidTones=FALSE,
bOverride_Scene_Shadows=FALSE,
bOverride_Scene_InterpolationDuration=FALSE,
bOverride_RimShader_Color=FALSE,
bOverride_RimShader_InterpolationDuration=FALSE,
)}
}