55 lines
2.0 KiB
Ucode
55 lines
2.0 KiB
Ucode
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//=============================================================================
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// KFDifficulty_ClotSlasher
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//=============================================================================
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// Per Zed, per difficulty balance settings
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2016 Tripwire Interactive LLC
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//=============================================================================
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class KFDifficulty_ClotSlasher extends KFMonsterDifficultyInfo
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abstract;
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defaultproperties
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{
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// Normal difficulty
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Normal={(HealthMod=0.750000,
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HeadHealthMod=0.750000,
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ZedTimeSpeedScale=0.0,
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EvadeOnDamageSettings={(Chance=0.1, DamagedHealthPctToTrigger=0.01)},
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RallySettings={(bCanRally=false)}
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)}
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// Hard difficulty
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Hard={(DamagedSprintChance=1.000000,
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ZedTimeSpeedScale=0.0,
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EvadeOnDamageSettings={(Chance=0.4, DamagedHealthPctToTrigger=0.01)},
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RallySettings={(bCanRally=false)}
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)}
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// Suicidal difficulty
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Suicidal={(SprintChance=0.850000, //0.5
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DamagedSprintChance=1.000000,
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MovementSpeedMod=1.2, //1.1
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ZedTimeSpeedScale=0.0,
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EvadeOnDamageSettings={(Chance=1.0, DamagedHealthPctToTrigger=0.01)},
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RallySettings={(bCauseSprint=true, DealtDamageModifier=2.0, TakenDamageModifier=0.5)}//{(bCauseSprint=true, DealtDamageModifier=1.5, TakenDamageModifier=0.9)}
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)}
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// Hell On Earth difficulty
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HellOnEarth={(SprintChance=0.95000, //0.7
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DamagedSprintChance=1.000000,
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MovementSpeedMod=1.3, //1.2
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ZedTimeSpeedScale=0.0,
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EvadeOnDamageSettings={(Chance=1.0, DamagedHealthPctToTrigger=0.01)},
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RallySettings={(bCauseSprint=true, DealtDamageModifier=2.0, TakenDamageModifier=0.5)} //{(bCauseSprint=true, DealtDamageModifier=1.5, TakenDamageModifier=0.9)}
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)}
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// Versus Rally settings
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RallySettings_Versus={(bCauseSprint=true)}
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RallySettings_Player_Versus={(DealtDamageModifier=1.2)}
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// Versus Zed Time speed scales
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// normal zed time speed scale = 0.20
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ZedTimeSpeedScale_Versus=0.25
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ZedTimeSpeedScale_Player_Versus=0.75
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}
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