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KF2-Dev-Scripts/Engine/Classes/SeqAct_ActorFactoryEx.uc

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Ucode
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2020-12-13 15:01:13 +00:00
/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_ActorFactoryEx extends SeqAct_ActorFactory
native(Sequence);
cpptext
{
virtual void UpdateDynamicLinks();
virtual void Spawned(UObject *NewSpawn);
}
defaultproperties
{
ObjName="Actor Factory Ex"
OutputLinks(2)=(LinkDesc="Spawned 1")
VariableLinks.Empty
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Spawn Point",PropertyName=SpawnPoints)
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Spawned 1",bWriteable=TRUE)
}