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KF2-Dev-Scripts/KFGameContent/Classes/KFSM_Matriarch_SweepingClaw.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFSM_Matriarch_SweepingClaw
//=============================================================================
//
//=============================================================================
// Killing Floor 2
// Copyright (C) 2019 Tripwire Interactive LLC
//=============================================================================
class KFSM_Matriarch_SweepingClaw extends KFSM_PlaySingleAnim;
/** Max distance between the Matriarch and the current victim target */
var float MaxVictimDistance;
function SpecialMoveStarted( bool bForced, Name PrevMove )
{
super.SpecialMoveStarted(bForced, PrevMove);
KFPawn_ZedMatriarch(KFPOwner).PlaySweepingClawDialog();
}
function SpecialMoveEnded(Name PrevMove, Name NextMove)
{
super.SpecialMoveEnded(PrevMove, NextMove);
}
defaultproperties
{
Handle=KFSM_Matriarch_SweepingClaw
MaxVictimDistance=100.f
AnimName=Sweeping_Claw_V1
AnimStance=EAS_FullBody
bUseRootMotion=true
}