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KF2-Dev-Scripts/KFGameContent/Classes/KFGoreJoint_Neck.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFGoreJoint_Neck
//=============================================================================
// Preset for Neck gore joint
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
// - Sakib Saikia 6/6/2014
//=============================================================================
class KFGoreJoint_Neck extends KFGoreJointInfo;
defaultproperties
{
//---------------- Joint Name ---------------------------------
HitBoneName=Neck
//---------------- Primary Dismemberment ----------------------
BloodJets(0)={( bAttachToSocket=TRUE,
SocketName=NeckSocket,
ParticleSystemTemplate=ParticleSystem'FX_Gore_EMIT.FX_Gore_neck_01'
)}
BloodTrails(0)={( ParticleSystemTemplate=ParticleSystem'FX_Gore_EMIT.FX_CH_Blood_Dismemberment_Trail' )}
BloodMICParamName=(Decap)
}