56 lines
1.5 KiB
Ucode
56 lines
1.5 KiB
Ucode
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//=============================================================================
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// KFDifficulty_Matriarch
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//=============================================================================
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// Per Zed, per difficulty balance settings
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2019 Tripwire Interactive LLC
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//=============================================================================
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class KFDifficulty_Matriarch extends KFMonsterDifficultyInfo
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abstract;
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defaultproperties
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{
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// Normal difficulty
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Normal={(HealthMod=.7,
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SprintChance=1.000000,
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DamagedSprintChance=1.000000,
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DamageMod=0.6,
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SoloDamageMod=0.37,
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RallySettings={(bCanRally=false)}
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)}
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// Hard difficulty
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Hard={(HealthMod=0.9,
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SprintChance=1.000000,
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DamagedSprintChance=1.000000,
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DamageMod=0.75,
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SoloDamageMod=0.45,
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RallySettings={(bCanRally=false)}
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)}
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// Suicidal difficulty
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Suicidal={(HealthMod=1.0,
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SprintChance=1.000000,
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DamagedSprintChance=1.000000,
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DamageMod=1.15,
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SoloDamageMod=0.4,
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RallySettings={(bCanRally=false)}
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)}
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// Hell On Earth difficulty
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HellOnEarth={(HealthMod=1.2,
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SprintChance=1.000000,
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DamagedSprintChance=1.000000,
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DamageMod=1.45,
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SoloDamageMod=0.5,
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RallySettings={(bCanRally=false)}
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)}
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// Body and head health scale by number of players
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NumPlayersScale_BodyHealth=0.5
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// Versus Body and head health scale by number of player
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NumPlayersScale_BodyHealth_Versus=0.5
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}
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