//============================================================================= // KFDifficulty_Matriarch //============================================================================= // Per Zed, per difficulty balance settings //============================================================================= // Killing Floor 2 // Copyright (C) 2019 Tripwire Interactive LLC //============================================================================= class KFDifficulty_Matriarch extends KFMonsterDifficultyInfo abstract; defaultproperties { // Normal difficulty Normal={(HealthMod=.7, SprintChance=1.000000, DamagedSprintChance=1.000000, DamageMod=0.6, SoloDamageMod=0.37, RallySettings={(bCanRally=false)} )} // Hard difficulty Hard={(HealthMod=0.9, SprintChance=1.000000, DamagedSprintChance=1.000000, DamageMod=0.75, SoloDamageMod=0.45, RallySettings={(bCanRally=false)} )} // Suicidal difficulty Suicidal={(HealthMod=1.0, SprintChance=1.000000, DamagedSprintChance=1.000000, DamageMod=1.15, SoloDamageMod=0.4, RallySettings={(bCanRally=false)} )} // Hell On Earth difficulty HellOnEarth={(HealthMod=1.2, SprintChance=1.000000, DamagedSprintChance=1.000000, DamageMod=1.45, SoloDamageMod=0.5, RallySettings={(bCanRally=false)} )} // Body and head health scale by number of players NumPlayersScale_BodyHealth=0.5 // Versus Body and head health scale by number of player NumPlayersScale_BodyHealth_Versus=0.5 }