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KF2-Dev-Scripts/Engine/Classes/SeqVar_External.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqVar_External extends SequenceVariable
within Sequence
native(Sequence);
cpptext
{
// UObject interface
virtual void PostLoad();
// SequenceObject interface
virtual void OnConnect(USequenceObject* connObj, INT connIdx);
// SequenceVariable interface
virtual FString GetValueStr();
/**
* Returns whether this SequenceObject can exist in a sequence without being linked to anything else (i.e. does not require
* another sequence object to activate it)
*/
virtual UBOOL IsStandalone() const { return TRUE; }
}
/** */
var() class<SequenceVariable> ExpectedType;
/** Name of the variable link to create on the parent sequence */
var() string VariableLabel;
defaultproperties
{
ObjName="External Variable"
VariableLabel="Default Var"
}