29 lines
727 B
Ucode
29 lines
727 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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//=============================================================================
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// Keypoint, the base class of invisible actors which mark things.
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//=============================================================================
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class Keypoint extends Actor
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abstract
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placeable
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native;
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var() SpriteComponent SpriteComp;
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defaultproperties
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{
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Begin Object Class=SpriteComponent Name=Sprite
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Sprite=Texture2D'EditorResources.S_Keypoint'
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HiddenGame=True
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AlwaysLoadOnClient=False
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AlwaysLoadOnServer=False
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SpriteCategoryName="Keypoints"
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End Object
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Components.Add(Sprite)
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SpriteComp=Sprite;
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bStatic=True
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bHidden=True
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}
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