30 lines
779 B
Ucode
30 lines
779 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class FogVolumeConeDensityInfo extends FogVolumeDensityInfo
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showcategories(Movement)
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native(FogVolume)
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abstract;
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cpptext
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{
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#if WITH_EDITOR
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// AActor interface.
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virtual void EditorApplyScale(const FVector& DeltaScale, const FMatrix& ScaleMatrix, const FVector* PivotLocation, UBOOL bAltDown, UBOOL bShiftDown, UBOOL bCtrlDown);
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#endif
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}
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defaultproperties
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{
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Begin Object Class=DrawLightConeComponent Name=DrawCone0
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ConeColor=(R=200,G=255,B=255)
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End Object
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Components.Add(DrawCone0)
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Begin Object Class=FogVolumeConeDensityComponent Name=FogVolumeComponent0
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PreviewCone=DrawCone0
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End Object
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DensityComponent=FogVolumeComponent0
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Components.Add(FogVolumeComponent0)
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}
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