189 lines
4.1 KiB
Ucode
189 lines
4.1 KiB
Ucode
class Unlocker extends Object
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dependson(WeaponReplacements)
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abstract;
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// TODO:
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// replace shopContainer (KFGFxTraderContainer_Store)
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// without replacing KFGFxMoviePlayer_Manager
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// but how? 🤔
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const Trader = class'Trader';
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const Replacements = class'WeaponReplacements';
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public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
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{
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`Log_TraceStatic();
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switch (Locs(UnlockType))
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{
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case "true":
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case "false":
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case "auto":
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case "replaceweapons":
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case "replacefilter":
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return true;
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}
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return false;
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}
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public static function bool UnlockDLC(
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KFGameInfo KFGI,
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KFGameReplicationInfo KFGRI,
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String UnlockType,
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out Array<class<KFWeaponDefinition> > RemoveItems,
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out Array<class<KFWeaponDefinition> > AddItems,
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out BoolWrapper DLCSkinUpdateRequired,
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E_LogLevel LogLevel)
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{
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`Log_TraceStatic();
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switch (Locs(UnlockType))
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{
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case "true":
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case "auto":
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return Auto(KFGI, KFGRI, RemoveItems, AddItems, DLCSkinUpdateRequired, LogLevel);
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case "replaceweapons":
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DLCSkinUpdateRequired.Value = true;
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return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
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case "replacefilter":
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DLCSkinUpdateRequired.Value = false;
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return ReplaceFilter(KFGI, LogLevel);
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case "false":
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default:
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return false;
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}
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}
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private static function bool Auto(
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KFGameInfo KFGI,
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KFGameReplicationInfo KFGRI,
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out Array<class<KFWeaponDefinition> > RemoveItems,
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out Array<class<KFWeaponDefinition> > AddItems,
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out BoolWrapper DLCSkinUpdateRequired,
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E_LogLevel LogLevel)
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{
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local bool CustomGFxManager;
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`Log_TraceStatic();
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if (KFGI == None) return false;
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if (KFGameInfo_VersusSurvival(KFGI) != None)
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{
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CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass);
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}
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else
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{
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CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass);
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}
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if (CustomGFxManager)
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{
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DLCSkinUpdateRequired.Value = true;
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return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
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}
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else
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{
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DLCSkinUpdateRequired.Value = false;
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return ReplaceFilter(KFGI, LogLevel);
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}
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}
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private static function bool ReplaceWeapons(
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KFGameReplicationInfo KFGRI,
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out Array<class<KFWeaponDefinition> > RemoveItems,
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out Array<class<KFWeaponDefinition> > AddItems,
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E_LogLevel LogLevel)
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{
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local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
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local class<KFWeaponDefinition> WeapDefDLC;
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local class<KFWeaponDefinition> WeapDefReplacement;
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local bool Unlock, PartialUnlock;
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`Log_TraceStatic();
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`Log_Debug("Unlock by replace weapons");
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Unlock = false;
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PartialUnlock = false;
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WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
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foreach WeapDefsDLCs(WeapDefDLC)
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{
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WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
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if (WeapDefReplacement != None)
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{
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Unlock = true;
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if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
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{
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AddItems.AddItem(WeapDefReplacement);
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}
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`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
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}
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else
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{
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PartialUnlock = true;
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`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
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}
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if (RemoveItems.Find(WeapDefDLC) == INDEX_NONE)
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{
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RemoveItems.AddItem(WeapDefDLC);
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}
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}
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if (PartialUnlock)
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{
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`Log_Warn("Some DLCs are not unlocked. Try to set 'UnlockDLC=ReplaceFilter' or ask the author to update the mod");
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}
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return Unlock;
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}
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private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
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{
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local SWeapReplace WeapReplace;
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`Log_TraceStatic();
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foreach Replacements.default.DLC(WeapReplace)
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{
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if (ClassIsChildOf(WeapReplace.WeapDef, WeapDefDLC))
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{
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return WeapReplace.WeapDef;
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}
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}
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return None;
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}
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private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
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{
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`Log_TraceStatic();
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`Log_Debug("Unlock by replace filter");
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if (KFGI == None) return false;
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if (KFGameInfo_VersusSurvival(KFGI) != None)
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{
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KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
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}
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else
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{
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KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
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}
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return true;
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}
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defaultproperties
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{
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}
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