22 Commits

Author SHA1 Message Date
97294a4117 speed up item synchronization and add trader items limit 2023-09-19 22:31:08 +03:00
37921be744 fix weapon replacements 2023-09-11 04:27:45 +03:00
a617133ccb remove replaced DLC weapons from trader inventory 2023-09-11 03:26:53 +03:00
3580be6ea7 Merge pull request #9 from GenZmeY/group-names
add mutator group name
2023-06-29 22:35:17 +03:00
09561e64cc Merge pull request #6 from GenZmeY/v1140
Add S12 unlock (update 1140)
2023-06-29 22:34:58 +03:00
69162ab37b Merge pull request #8 from GenZmeY/waiting-gri-limit
add waiting GRI limit
2023-06-29 22:34:35 +03:00
f2bd4d165c add mutator group name 2023-06-03 16:58:39 +03:00
94cf543d41 update .editorconfig 2023-05-14 12:18:35 +03:00
45d327fc81 add waiting GRI limit 2023-05-14 02:20:31 +03:00
6f06033e3c add S12 unlock 2023-05-13 03:01:06 +03:00
0cbd5deb47 Merge pull request #5 from GenZmeY/MegaLinter
Mega linter
2023-05-13 02:41:46 +03:00
d6a64d6932 remove trailing whitespace 2023-05-13 02:38:10 +03:00
406c785cf1 Update README.md 2023-05-13 02:35:43 +03:00
f99b8cdb39 update style 2023-05-13 02:33:32 +03:00
227c5f470f add MegaLinter 2023-05-13 02:23:26 +03:00
d6db549eaa add .editorconfig 2023-05-13 02:22:17 +03:00
cc6482a9ed update build tools to v1.9.2-1-gfb458ac 2023-05-13 02:20:43 +03:00
334fe3e9ba fix UploadTool: Error parsing $Title 2022-12-07 23:36:03 +03:00
94a4368842 Merge pull request #3 from GenZmeY/v1136
Update v1136 (unlock new DLC weapons)
2022-12-07 23:28:50 +03:00
22862616c0 Merge pull request #2 from GenZmeY/RemoveMore
DLC and HRG remove
2022-12-07 23:28:36 +03:00
6c3d9f094e unlock new DLC weapons 2022-11-28 01:00:44 +03:00
8c3ed68acb add remove DLC and HRG 2022-11-27 03:37:26 +03:00
83 changed files with 2207 additions and 1566 deletions

33
.editorconfig Normal file
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@ -0,0 +1,33 @@
root = true
# Global
[*]
indent_style = unset
indent_size = 4
tab_width = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
[*.{txt,cfg,conf}]
indent_style = tab

72
.github/workflows/mega-linter.yml vendored Normal file
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@ -0,0 +1,72 @@
---
name: MegaLinter
permissions: read-all
on:
push:
pull_request:
branches: [master]
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
DISABLE: SPELL
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
build:
name: MegaLinter
runs-on: ubuntu-latest
steps:
- name: Checkout Code
uses: actions/checkout@v3
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
- name: MegaLinter
id: ml
uses: oxsecurity/megalinter@v6
env:
VALIDATE_ALL_CODEBASE: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
if: ${{ success() }} || ${{ failure() }}
uses: actions/upload-artifact@v3
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Create Pull Request with applied fixes
id: cpr
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
uses: peter-evans/create-pull-request@v5
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
run: |
echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
uses: stefanzweifel/git-auto-commit-action@v4
with:
branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: megalinter-bot
commit_user_email: nicolas.vuillamy@ox.security

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@ -1,7 +1,7 @@
class CTI extends Info
config(CTI);
const LatestVersion = 2;
const LatestVersion = 4;
const CfgRemoveItems = class'RemoveItems';
const CfgAddItems = class'AddItems';
@ -22,10 +22,12 @@ var private config E_LogLevel LogLevel;
var private config String UnlockDLC;
var private config bool bPreloadContent;
var private config bool bOfficialWeaponsList;
var private config bool bDisableItemLimitCheck;
var private KFGameInfo KFGI;
var private KFGameInfo KFGI;
var private KFGameReplicationInfo KFGRI;
var private Array<class<KFWeaponDefinition> > WeapDefs;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems;
@ -33,8 +35,6 @@ var private Array<CTI_RepInfo> RepInfos;
var private bool ReadyToSync;
var private Array<S_PreloadContent> PreloadContent;
public simulated function bool SafeDestroy()
{
`Log_Trace();
@ -94,6 +94,10 @@ private function PreInit()
case 1:
bOfficialWeaponsList = false;
case 2:
case 3:
bDisableItemLimitCheck = false;
case MaxInt:
`Log_Info("Config updated to version" @ LatestVersion);
break;
@ -127,7 +131,7 @@ private function PreInit()
if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
{
`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
`Log_Warn("Wrong 'UnlockDLC' value (" $ UnlockDLC $ "), return to default value (False)");
UnlockDLC = "False";
SaveConfig();
}
@ -180,7 +184,17 @@ private function PostInit()
Preload(AddItems);
}
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll, LogLevel);
Trader.static.ModifyTrader(
KFGRI,
RemoveItems,
AddItems,
CfgRemoveItems.default.bAll,
CfgRemoveItems.default.bHRG,
CfgRemoveItems.default.bDLC,
bDisableItemLimitCheck,
LogLevel);
WeapDefs = Trader.static.GetTraderWeapDefs(KFGRI, LogLevel);
ReadyToSync = true;
@ -188,26 +202,24 @@ private function PostInit()
{
if (RepInfo.PendingSync)
{
RepInfo.ServerSync();
RepInfo.Replicate(WeapDefs);
}
}
}
private function Preload(Array<class<KFWeaponDefinition> > Content)
private function Preload(const out Array<class<KFWeaponDefinition> > Content)
{
local Array<class<KFWeapon> > OfficialWeapons;
local Array<S_PreloadContent> PreloadContent;
local S_PreloadContent SPC;
`Log_Trace();
OfficialWeapons = Trader.static.GetTraderWeapons();
foreach Content(SPC.KFWD)
{
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
if (SPC.KFWC != None)
{
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
if (SPC.KFWC.GetPackageName() == 'CTI' || SPC.KFWC.GetPackageName() == 'KFGameContent')
{
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
continue;
@ -262,24 +274,19 @@ public function bool CreateRepInfo(Controller C)
`Log_Trace();
if (C == None) return false;
if (C == None || KFPlayerController(C) == None) return false;
RepInfo = Spawn(class'CTI_RepInfo', C);
if (RepInfo == None) return false;
RepInfo.PrepareSync(
Self,
LogLevel,
RemoveItems,
AddItems,
CfgRemoveItems.default.bAll);
RepInfo.PrepareSync(Self, KFPlayerController(C), LogLevel);
RepInfos.AddItem(RepInfo);
if (ReadyToSync)
{
RepInfo.ServerSync();
RepInfo.Replicate(WeapDefs);
}
else
{

View File

@ -35,7 +35,7 @@ public function AddMutator(Mutator Mut)
if (Mut == Self) return;
if (Mut.Class == Class)
Mut.Destroy();
CTIMut(Mut).SafeDestroy();
else
Super.AddMutator(Mut);
}
@ -56,5 +56,5 @@ public function NotifyLogout(Controller C)
DefaultProperties
{
GroupNames.Add("TraderItems")
}

View File

@ -11,7 +11,7 @@ function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
return true;
return false;
return false;
}
defaultproperties

View File

@ -4,29 +4,29 @@ class CTI_LocalMessage extends Object
var const String SyncItemsDefault;
var private localized String SyncItems;
var const String SyncFinishedDefault;
var private localized String SyncFinished;
var const String WaitingGRIDefault;
var private localized String WaitingGRI;
var const String IncompatibleGRIDefault;
var private localized String IncompatibleGRI;
var const String DisconnectDefault;
var private localized String Disconnect;
var const String IncompatibleGRIWarningDefault;
var private localized String IncompatibleGRIWarning;
var const String SecondsShortDefault;
var private localized String SecondsShort;
var const String PleaseWaitDefault;
var private localized String PleaseWait;
enum E_CTI_LocalMessageType
{
CTI_SyncItems,
CTI_SyncFinished,
CTI_WaitingGRI,
CTI_IncompatibleGRI,
CTI_Disconnect,
CTI_SecondsShort
CTI_IncompatibleGRIWarning,
CTI_SecondsShort,
CTI_PleaseWait
};
public static function String GetLocalizedString(
@ -43,20 +43,20 @@ public static function String GetLocalizedString(
case CTI_SyncItems:
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
case CTI_SyncFinished:
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
case CTI_WaitingGRI:
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
case CTI_IncompatibleGRI:
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault);
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault) @ String1;
case CTI_Disconnect:
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault);
case CTI_IncompatibleGRIWarning:
return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
case CTI_SecondsShort:
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
case CTI_PleaseWait:
return (default.PleaseWait != "" ? default.PleaseWait : default.PleaseWaitDefault);
}
return "";
@ -64,10 +64,10 @@ public static function String GetLocalizedString(
defaultproperties
{
SyncItemsDefault = "Sync items:"
SyncFinishedDefault = "Sync finished."
WaitingGRIDefault = "Waiting GRI..."
IncompatibleGRIDefault = "Incompatible GRI:"
DisconnectDefault = "Disconnect..."
SecondsShortDefault = "s"
SyncItemsDefault = "Sync items:"
WaitingGRIDefault = "Waiting GRI..."
IncompatibleGRIDefault = "Incompatible GRI:"
IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
SecondsShortDefault = "s"
PleaseWaitDefault = "Please wait"
}

View File

@ -1,19 +1,23 @@
class CTI_RepInfo extends ReplicationInfo;
const CAPACITY = 64; // max: 128
const Trader = class'Trader';
const LocalMessage = class'CTI_LocalMessage';
struct ReplicationStruct
{
var int Size;
var int Transfered;
var class<KFWeaponDefinition> Items[CAPACITY];
var int Length;
};
var public bool PendingSync;
var private CTI CTI;
var private E_LogLevel LogLevel;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems;
var private bool ReplaceMode;
var private bool PreloadContent;
var private int Recieved;
var private int SyncSize;
var private KFPlayerController KFPC;
var private KFGFxWidget_PartyInGame PartyInGameWidget;
@ -25,11 +29,15 @@ var private String NotificationRightText;
var private int NotificationPercent;
var private int WaitingGRI;
var private int WaitingGRILimit;
var private ReplicationStruct RepData;
var private Array<class<KFWeaponDefinition> > RepArray;
replication
{
if (bNetInitial && Role == ROLE_Authority)
LogLevel, ReplaceMode, SyncSize;
LogLevel;
}
public simulated function bool SafeDestroy()
@ -39,21 +47,116 @@ public simulated function bool SafeDestroy()
return (bPendingDelete || bDeleteMe || Destroy());
}
public function PrepareSync(
CTI _CTI,
E_LogLevel _LogLevel,
Array<class<KFWeaponDefinition> > _RemoveItems,
Array<class<KFWeaponDefinition> > _AddItems,
bool _ReplaceMode)
public function Replicate(const out Array<class<KFWeaponDefinition> > WeapDefs)
{
`Log_Trace();
CTI = _CTI;
LogLevel = _LogLevel;
RemoveItems = _RemoveItems;
AddItems = _AddItems;
ReplaceMode = _ReplaceMode;
SyncSize = RemoveItems.Length + AddItems.Length;
RepArray = WeapDefs;
RepData.Size = RepArray.Length;
if (WorldInfo.NetMode == NM_StandAlone)
{
Progress(RepArray.Length, RepArray.Length);
return;
}
Sync();
}
private reliable server function Sync()
{
local int LocalIndex;
local int GlobalIndex;
`Log_Trace();
LocalIndex = 0;
GlobalIndex = RepData.Transfered;
while (LocalIndex < CAPACITY && GlobalIndex < RepData.Size)
{
RepData.Items[LocalIndex++] = RepArray[GlobalIndex++];
}
if (RepData.Transfered == GlobalIndex) return; // Finished
RepData.Transfered = GlobalIndex;
RepData.Length = LocalIndex;
Send(RepData);
Progress(RepData.Transfered, RepData.Size);
}
private reliable client function Send(ReplicationStruct RD)
{
local int LocalIndex;
`Log_Trace();
for (LocalIndex = 0; LocalIndex < RD.Length; LocalIndex++)
{
RepArray.AddItem(RD.Items[LocalIndex]);
}
Progress(RD.Transfered, RD.Size);
Sync();
}
public function PrepareSync(CTI _CTI, KFPlayerController _KFPC, E_LogLevel _LogLevel)
{
`Log_Trace();
CTI = _CTI;
KFPC = _KFPC;
LogLevel = _LogLevel;
}
private simulated function Progress(int Value, int Size)
{
`Log_Trace();
`Log_Debug("Replicated:" @ Value @ "/" @ Size);
if (ROLE < ROLE_Authority)
{
NotifyProgress(Value, Size);
if (Value >= Size) Finished();
}
}
private simulated function Finished()
{
local KFGameReplicationInfo KFGRI;
`Log_Trace();
if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
{
`Log_Debug("Finished: Waiting GRI" @ WaitingGRI);
NotifyWaitingGRI();
SetTimer(1.0f, false, nameof(Finished));
return;
}
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
if (KFGRI != None)
{
`Log_Debug("Finished: Trader.static.OverwriteTraderItems");
Trader.static.OverwriteTraderItems(KFGRI, RepArray, LogLevel);
`Log_Info("Trader items successfully synchronized!");
}
else
{
`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
NotifyIncompatibleGRI();
}
ShowReadyButton();
Cleanup();
SafeDestroy();
}
private simulated function KFPlayerController GetKFPC()
@ -72,6 +175,39 @@ private simulated function KFPlayerController GetKFPC()
return KFPC;
}
public reliable client function WriteToChatLocalized(
E_CTI_LocalMessageType LMT,
optional String HexColor,
optional String String1,
optional String String2,
optional String String3)
{
`Log_Trace();
WriteToChat(LocalMessage.static.GetLocalizedString(LogLevel, LMT, String1, String2, String3), HexColor);
}
public reliable client function WriteToChat(String Message, optional String HexColor)
{
local KFGFxHudWrapper HUD;
`Log_Trace();
if (GetKFPC() == None) return;
if (KFPC.MyGFxManager.PartyWidget != None && KFPC.MyGFxManager.PartyWidget.PartyChatWidget != None)
{
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.SetVisible(true);
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.AddChatMessage(Message, HexColor);
}
HUD = KFGFxHudWrapper(KFPC.myHUD);
if (HUD != None && HUD.HUDMovie != None && HUD.HUDMovie.HudChatBox != None)
{
HUD.HUDMovie.HudChatBox.AddChatMessage(Message, HexColor);
}
}
private simulated function SetPartyInGameWidget()
{
`Log_Trace();
@ -111,6 +247,8 @@ private simulated function ShowReadyButton()
{
`Log_Trace();
ClearTimer(nameof(KeepNotification));
if (CheckPartyInGameWidget())
{
Notification.SetVisible(false);
@ -136,48 +274,6 @@ private simulated function UpdateNotification(String Title, String Left, String
}
}
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
{
`Log_Trace();
if (WeapDef == None)
{
`Log_Fatal("WeapDef is:" @ WeapDef);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
if (!IsTimerActive(nameof(KeepNotification)))
{
SetTimer(0.1f, true, nameof(KeepNotification));
}
if (Remove)
{
RemoveItems.AddItem(WeapDef);
}
else
{
AddItems.AddItem(WeapDef);
}
Recieved = RemoveItems.Length + AddItems.Length;
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
NotificationRightText = Recieved @ "/" @ SyncSize;
if (SyncSize != 0)
{
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
}
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
ServerSync();
}
private simulated function KeepNotification()
{
HideReadyButton();
@ -188,94 +284,55 @@ private simulated function KeepNotification()
NotificationPercent);
}
private simulated reliable client function ClientSyncFinished()
{
local KFGameReplicationInfo KFGRI;
`Log_Trace();
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
if (WorldInfo.GRI == None)
{
`Log_Debug("ClientSyncFinished: Waiting GRI");
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
NotificationRightText = "";
SetTimer(1.0f, false, nameof(ClientSyncFinished));
return;
}
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
ClearTimer(nameof(KeepNotification));
UpdateNotification(
LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI),
LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished);
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, LogLevel);
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
ClearTimer(nameof(KeepNotification));
ShowReadyButton();
Cleanup();
SafeDestroy();
}
private reliable server function Cleanup()
{
`Log_Trace();
`Log_Debug("Cleanup");
if (!CTI.DestroyRepInfo(Controller(Owner)))
if (!CTI.DestroyRepInfo(GetKFPC()))
{
`Log_Debug("Cleanup (forced)");
SafeDestroy();
}
}
public reliable server function ServerSync()
private simulated function NotifyWaitingGRI()
{
`Log_Trace();
PendingSync = false;
if (bPendingDelete || bDeleteMe) return;
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
if (!IsTimerActive(nameof(KeepNotification)))
{
`Log_Debug("ServerSync: Finished");
ClientSyncFinished();
SetTimer(0.1f, true, nameof(KeepNotification));
}
else
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
NotificationPercent = 0;
KeepNotification();
}
private simulated function NotifyProgress(int Value, int Size)
{
if (!IsTimerActive(nameof(KeepNotification)))
{
if (Recieved < RemoveItems.Length)
{
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
ClientSync(RemoveItems[Recieved++], true);
}
else
{
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
}
SetTimer(0.1f, true, nameof(KeepNotification));
}
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
NotificationLeftText = Value @ "/" @ Size;
NotificationRightText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_PleaseWait);
NotificationPercent = (float(Value) / float(Size)) * 100;
KeepNotification();
}
private simulated function NotifyIncompatibleGRI()
{
WriteToChatLocalized(
CTI_IncompatibleGRI,
class'KFLocalMessage'.default.InteractionColor,
String(WorldInfo.GRI.class));
WriteToChatLocalized(
CTI_IncompatibleGRIWarning,
class'KFLocalMessage'.default.InteractionColor);
}
defaultproperties
@ -285,8 +342,8 @@ defaultproperties
bSkipActorPropertyReplication = false
PendingSync = false
Recieved = 0
NotificationPercent = 0
WaitingGRI = 0
WaitingGRILimit = 30
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_AutoTurret'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_AutoTurret"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_BladedPistol'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_Bladed"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Blunderbuss'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_Blunderbuss"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ChainBat'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Blunt_ChainBat"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ChiappaRhino'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhino"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ChiappaRhinoDual'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhinoDual"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_CompoundBow'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Bow_CompoundBow"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Doshinegun'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_Doshinegun"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_DualBladed'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualBladed"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_FAMAS'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_FAMAS"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_G18 extends KFWeapDef_G18
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_G18'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_SMG_G18"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_G36C extends KFWeapDef_G36C
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_G36C'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_G36C"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_GravityImploder'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_GravityImploder"
}

View File

@ -0,0 +1,15 @@
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_HVStormCannon'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_HVStormCannon"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_IonThruster'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Edged_IonThruster"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Mine_Reconstructor'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Mine_Reconstructor"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Minigun'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Minigun"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_MosinNagant'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Rifle_MosinNagant"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ParasiteImplanter'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Rifle_ParasiteImplanter"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Pistol_DualG18'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualG18"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Pistol_G18C'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_G18C"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Rifle_FrostShotgunAxe'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Rifle_FrostShotgunAxe"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Scythe'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Edged_Scythe"
}

View File

@ -0,0 +1,15 @@
class CTI_WeapDef_Shotgun_S12 extends KFWeapDef_Shotgun_S12
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Shotgun_S12'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Shotgun_S12"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ShrinkRayGun'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_ShrinkRayGun"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ThermiteBore'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_RocketLauncher_ThermiteBore"
}

View File

@ -0,0 +1,15 @@
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ZedMKIII'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_ZedMKIII"
}

View File

@ -1,7 +1,15 @@
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Zweihander'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Edged_Zweihander"
}

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@ -0,0 +1,6 @@
class CTI_Weap_AssaultRifle_Doshinegun extends KFWeap_AssaultRifle_Doshinegun;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_AssaultRifle_FAMAS extends KFWeap_AssaultRifle_FAMAS;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_AssaultRifle_G36C extends KFWeap_AssaultRifle_G36C;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_AutoTurret extends KFWeap_AutoTurret;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Blunt_ChainBat extends KFWeap_Blunt_ChainBat;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Bow_CompoundBow extends KFWeap_Bow_CompoundBow;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Edged_IonThruster extends KFWeap_Edged_IonThruster;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Edged_Scythe extends KFWeap_Edged_Scythe;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Edged_Zweihander extends KFWeap_Edged_Zweihander;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_GravityImploder extends KFWeap_GravityImploder;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_HVStormCannon extends KFWeap_HVStormCannon;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Mine_Reconstructor extends KFWeap_Mine_Reconstructor;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Minigun extends KFWeap_Minigun;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_Bladed extends KFWeap_Pistol_Bladed;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_Blunderbuss extends KFWeap_Pistol_Blunderbuss;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_ChiappaRhino extends KFWeap_Pistol_ChiappaRhino;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_ChiappaRhinoDual extends KFWeap_Pistol_ChiappaRhinoDual;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_DualBladed extends KFWeap_Pistol_DualBladed;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_DualG18 extends KFWeap_Pistol_DualG18;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_G18C extends KFWeap_Pistol_G18C;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Rifle_FrostShotgunAxe extends KFWeap_Rifle_FrostShotgunAxe;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Rifle_MosinNagant extends KFWeap_Rifle_MosinNagant;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Rifle_ParasiteImplanter extends KFWeap_Rifle_ParasiteImplanter;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_RocketLauncher_ThermiteBore extends KFWeap_RocketLauncher_ThermiteBore;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_SMG_G18 extends KFWeap_SMG_G18;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Shotgun_S12 extends KFWeap_Shotgun_S12;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_ShrinkRayGun extends KFWeap_ShrinkRayGun;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_ZedMKIII extends KFWeap_ZedMKIII;
defaultproperties
{
}

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@ -3,6 +3,8 @@ class RemoveItems extends Object
config(CTI);
var public config bool bAll;
var public config bool bHRG;
var public config bool bDLC;
var private config Array<String> Item;
public static function InitConfig(int Version, int LatestVersion)
@ -12,6 +14,10 @@ public static function InitConfig(int Version, int LatestVersion)
case `NO_CONFIG:
ApplyDefault();
case 2:
default.bHRG = false;
default.bDLC = false;
default: break;
}
@ -24,6 +30,8 @@ public static function InitConfig(int Version, int LatestVersion)
private static function ApplyDefault()
{
default.bAll = false;
default.bHRG = false;
default.bDLC = false;
default.Item.Length = 0;
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
}
@ -43,6 +51,15 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
}
else
{
if (default.bHRG)
{
`Log_Info("Remove all HRG items");
}
if (default.bDLC)
{
`Log_Info("Remove all DLC items");
}
foreach default.Item(ItemRaw, Line)
{
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));

View File

@ -1,6 +1,11 @@
class Trader extends Object
abstract;
// Bug:
// The wrong weapon is purchased if the index is greater than 256 😡
// Some greedy guy saved 3 bytes for no reason again
const ITEMS_LIMIT = 256;
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
{
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
@ -22,7 +27,7 @@ public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameRep
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
}
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeaponDefinition> > KFWeapDefs;
local KFGFxObject_TraderItems TraderItems;
@ -41,7 +46,7 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optio
return KFWeapDefs;
}
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
{
local Array<class<KFWeapon> > KFWeapons;
local class<KFWeapon> KFWeapon;
@ -88,17 +93,18 @@ public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KF
public static simulated function ModifyTrader(
KFGameReplicationInfo KFGRI,
Array<class<KFWeaponDefinition> > RemoveItems,
Array<class<KFWeaponDefinition> > AddItems,
const out Array<class<KFWeaponDefinition> > RemoveItems,
const out Array<class<KFWeaponDefinition> > AddItems,
bool ReplaceMode,
bool RemoveHRG,
bool RemoveDLC,
bool bDisableItemLimitCheck,
E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local Array<class<KFWeaponDefinition> > WeapDefs;
local int Index;
local int MaxItemID;
`Log_TraceStatic();
@ -110,6 +116,8 @@ public static simulated function ModifyTrader(
{
if (Item.WeaponDef != None
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
{
WeapDefs.AddItem(Item.WeaponDef);
@ -124,13 +132,44 @@ public static simulated function ModifyTrader(
WeapDefs.Sort(ByPrice);
if (!bDisableItemLimitCheck && WeapDefs.Length > ITEMS_LIMIT)
{
`Log_Warn("The total number of items has reached the limit (" $ ITEMS_LIMIT $ ")," @ (WeapDefs.Length - ITEMS_LIMIT) @ "items will not be added.");
`Log_Warn("Excluded items:");
for (Index = ITEMS_LIMIT; Index < WeapDefs.Length; ++Index)
{
`Log_Warn("[" $ Index + 1 $ "]" @ String(WeapDefs[Index]));
}
WeapDefs.Length = ITEMS_LIMIT;
}
OverwriteTraderItems(KFGRI, WeapDefs, LogLevel);
}
public static simulated function OverwriteTraderItems(
KFGameReplicationInfo KFGRI,
const out Array<class<KFWeaponDefinition> > WeapDefs,
E_LogLevel LogLevel)
{
local KFGFxObject_TraderItems TraderItems;
local STraderItem Item;
local class<KFWeaponDefinition> WeapDef;
local int MaxItemID;
`Log_TraceStatic();
TraderItems = GetTraderItems(KFGRI, LogLevel);
TraderItems.SaleItems.Length = 0;
MaxItemID = 0;
`Log_Debug("Trader Items:");
foreach WeapDefs(WeapDef)
{
Item.WeaponDef = WeapDef;
Item.ItemID = ++MaxItemID;
Item.ItemID = MaxItemID++;
TraderItems.SaleItems.AddItem(Item);
`Log_Debug("[" $ MaxItemID $ "]" @ String(WeapDef));
}
TraderItems.SetItemsInfo(TraderItems.SaleItems);
@ -138,7 +177,7 @@ public static simulated function ModifyTrader(
KFGRI.TraderItems = TraderItems;
}
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
private static function bool WeaponClassIsUnique(String WeaponClassPath, const out Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
{
local class<KFWeaponDefinition> WeapDef;

View File

@ -122,6 +122,11 @@ private static function bool ReplaceWeapons(
PartialUnlock = true;
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
}
if (RemoveItems.Find(WeapDefDLC) == INDEX_NONE)
{
RemoveItems.AddItem(WeapDefDLC);
}
}
if (PartialUnlock)
@ -182,6 +187,7 @@ defaultproperties
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
@ -191,7 +197,9 @@ defaultproperties
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Shotgun_S12')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
}

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@ -65,13 +65,15 @@ Unfortunately I can't do anything about it because it's a game problem (not muta
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
[*]Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
[*]Set [b]bHRG=True[/b] to remove HRG items.
[*]Set [b]bDLC=True[/b] to remove DLC items.
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
[/list]
❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there:
[b]Item=""[/b]
[b]Item=[/b]
This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values.
[h1]Notes[/h1]

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@ -3,24 +3,24 @@
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
[![Steam Downloads](https://img.shields.io/steam/downloads/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
[![Steam Favorites](https://img.shields.io/steam/favorites/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
[![Steam Update Date](https://img.shields.io/steam/update-date/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
[![MegaLinter](https://github.com/GenZmeY/KF2-CustomTraderInventory/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-CustomTraderInventory/actions/workflows/mega-linter.yml)
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-CustomTraderInventory)](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-CustomTraderInventory)](LICENSE)
# Description
## Description
Add/Remove Items in the Trader's Inventory
# Features
## Features
- remove/add items to trader;
- can preload weapon models (no lags when buying weapons);
- unlock DLC weapons;
- correct items sorting (by price);
- don't have to worry about adding new guns after each Tripware update.
# Usage & Setup
## Usage & Setup
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
# Build
## Build
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
2. open git-bash and go to any folder where you want to store sources:
@ -34,16 +34,9 @@ Add/Remove Items in the Trader's Inventory
5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
# Testing
Open git-bash in the source folder and run command:
`./tools/builder -t`
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters).
# Bug reports
## Bug reports
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue.
Describe what the bug looks like and how reproduce it.
# License
[GNU GPLv3](LICENSE)
## License
[![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)

2
tools

Submodule tools updated: d830a5ea16...fb458ac61f