21 Commits

Author SHA1 Message Date
37921be744 fix weapon replacements 2023-09-11 04:27:45 +03:00
a617133ccb remove replaced DLC weapons from trader inventory 2023-09-11 03:26:53 +03:00
3580be6ea7 Merge pull request #9 from GenZmeY/group-names
add mutator group name
2023-06-29 22:35:17 +03:00
09561e64cc Merge pull request #6 from GenZmeY/v1140
Add S12 unlock (update 1140)
2023-06-29 22:34:58 +03:00
69162ab37b Merge pull request #8 from GenZmeY/waiting-gri-limit
add waiting GRI limit
2023-06-29 22:34:35 +03:00
f2bd4d165c add mutator group name 2023-06-03 16:58:39 +03:00
94cf543d41 update .editorconfig 2023-05-14 12:18:35 +03:00
45d327fc81 add waiting GRI limit 2023-05-14 02:20:31 +03:00
6f06033e3c add S12 unlock 2023-05-13 03:01:06 +03:00
0cbd5deb47 Merge pull request #5 from GenZmeY/MegaLinter
Mega linter
2023-05-13 02:41:46 +03:00
d6a64d6932 remove trailing whitespace 2023-05-13 02:38:10 +03:00
406c785cf1 Update README.md 2023-05-13 02:35:43 +03:00
f99b8cdb39 update style 2023-05-13 02:33:32 +03:00
227c5f470f add MegaLinter 2023-05-13 02:23:26 +03:00
d6db549eaa add .editorconfig 2023-05-13 02:22:17 +03:00
cc6482a9ed update build tools to v1.9.2-1-gfb458ac 2023-05-13 02:20:43 +03:00
334fe3e9ba fix UploadTool: Error parsing $Title 2022-12-07 23:36:03 +03:00
94a4368842 Merge pull request #3 from GenZmeY/v1136
Update v1136 (unlock new DLC weapons)
2022-12-07 23:28:50 +03:00
22862616c0 Merge pull request #2 from GenZmeY/RemoveMore
DLC and HRG remove
2022-12-07 23:28:36 +03:00
6c3d9f094e unlock new DLC weapons 2022-11-28 01:00:44 +03:00
8c3ed68acb add remove DLC and HRG 2022-11-27 03:37:26 +03:00
83 changed files with 2149 additions and 1566 deletions

33
.editorconfig Normal file
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@ -0,0 +1,33 @@
root = true
# Global
[*]
indent_style = unset
indent_size = 4
tab_width = 4
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = unset
# Unreal Engine 3 / Source
[*.uc]
indent_style = tab
[*.{uci,upkg}]
# Unreal Engine 3 / i18n
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
charset = utf-16le
# Other
[*.md]
indent_style = space
trim_trailing_whitespace = false
[*.yml]
indent_style = space
indent_size = 2
[*.{txt,cfg,conf}]
indent_style = tab

72
.github/workflows/mega-linter.yml vendored Normal file
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@ -0,0 +1,72 @@
---
name: MegaLinter
permissions: read-all
on:
push:
pull_request:
branches: [master]
env:
APPLY_FIXES: none
APPLY_FIXES_EVENT: pull_request
APPLY_FIXES_MODE: commit
DISABLE: SPELL
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
build:
name: MegaLinter
runs-on: ubuntu-latest
steps:
- name: Checkout Code
uses: actions/checkout@v3
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
- name: MegaLinter
id: ml
uses: oxsecurity/megalinter@v6
env:
VALIDATE_ALL_CODEBASE: true
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Archive production artifacts
if: ${{ success() }} || ${{ failure() }}
uses: actions/upload-artifact@v3
with:
name: MegaLinter reports
path: |
megalinter-reports
mega-linter.log
- name: Create Pull Request with applied fixes
id: cpr
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
uses: peter-evans/create-pull-request@v5
with:
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
commit-message: "[MegaLinter] Apply linters automatic fixes"
title: "[MegaLinter] Apply linters automatic fixes"
labels: bot
- name: Create PR output
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
run: |
echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
- name: Prepare commit
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
run: sudo chown -Rc $UID .git/
- name: Commit and push applied linter fixes
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
uses: stefanzweifel/git-auto-commit-action@v4
with:
branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
commit_message: "[MegaLinter] Apply linters fixes"
commit_user_name: megalinter-bot
commit_user_email: nicolas.vuillamy@ox.security

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@ -1,7 +1,7 @@
class CTI extends Info class CTI extends Info
config(CTI); config(CTI);
const LatestVersion = 2; const LatestVersion = 3;
const CfgRemoveItems = class'RemoveItems'; const CfgRemoveItems = class'RemoveItems';
const CfgAddItems = class'AddItems'; const CfgAddItems = class'AddItems';
@ -94,6 +94,8 @@ private function PreInit()
case 1: case 1:
bOfficialWeaponsList = false; bOfficialWeaponsList = false;
case 2:
case MaxInt: case MaxInt:
`Log_Info("Config updated to version" @ LatestVersion); `Log_Info("Config updated to version" @ LatestVersion);
break; break;
@ -180,7 +182,14 @@ private function PostInit()
Preload(AddItems); Preload(AddItems);
} }
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll, LogLevel); Trader.static.ModifyTrader(
KFGRI,
RemoveItems,
AddItems,
CfgRemoveItems.default.bAll,
CfgRemoveItems.default.bHRG,
CfgRemoveItems.default.bDLC,
LogLevel);
ReadyToSync = true; ReadyToSync = true;
@ -273,7 +282,9 @@ public function bool CreateRepInfo(Controller C)
LogLevel, LogLevel,
RemoveItems, RemoveItems,
AddItems, AddItems,
CfgRemoveItems.default.bAll); CfgRemoveItems.default.bAll,
CfgRemoveItems.default.bHRG,
CfgRemoveItems.default.bDLC);
RepInfos.AddItem(RepInfo); RepInfos.AddItem(RepInfo);

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@ -35,7 +35,7 @@ public function AddMutator(Mutator Mut)
if (Mut == Self) return; if (Mut == Self) return;
if (Mut.Class == Class) if (Mut.Class == Class)
Mut.Destroy(); CTIMut(Mut).SafeDestroy();
else else
Super.AddMutator(Mut); Super.AddMutator(Mut);
} }
@ -56,5 +56,5 @@ public function NotifyLogout(Controller C)
DefaultProperties DefaultProperties
{ {
GroupNames.Add("TraderItems")
} }

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@ -11,7 +11,7 @@ function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction)) if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
return true; return true;
return false; return false;
} }
defaultproperties defaultproperties

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@ -4,17 +4,14 @@ class CTI_LocalMessage extends Object
var const String SyncItemsDefault; var const String SyncItemsDefault;
var private localized String SyncItems; var private localized String SyncItems;
var const String SyncFinishedDefault;
var private localized String SyncFinished;
var const String WaitingGRIDefault; var const String WaitingGRIDefault;
var private localized String WaitingGRI; var private localized String WaitingGRI;
var const String IncompatibleGRIDefault; var const String IncompatibleGRIDefault;
var private localized String IncompatibleGRI; var private localized String IncompatibleGRI;
var const String DisconnectDefault; var const String IncompatibleGRIWarningDefault;
var private localized String Disconnect; var private localized String IncompatibleGRIWarning;
var const String SecondsShortDefault; var const String SecondsShortDefault;
var private localized String SecondsShort; var private localized String SecondsShort;
@ -22,10 +19,9 @@ var private localized String SecondsShort;
enum E_CTI_LocalMessageType enum E_CTI_LocalMessageType
{ {
CTI_SyncItems, CTI_SyncItems,
CTI_SyncFinished,
CTI_WaitingGRI, CTI_WaitingGRI,
CTI_IncompatibleGRI, CTI_IncompatibleGRI,
CTI_Disconnect, CTI_IncompatibleGRIWarning,
CTI_SecondsShort CTI_SecondsShort
}; };
@ -43,17 +39,14 @@ public static function String GetLocalizedString(
case CTI_SyncItems: case CTI_SyncItems:
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault); return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
case CTI_SyncFinished:
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
case CTI_WaitingGRI: case CTI_WaitingGRI:
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault); return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
case CTI_IncompatibleGRI: case CTI_IncompatibleGRI:
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault); return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault) @ String1;
case CTI_Disconnect: case CTI_IncompatibleGRIWarning:
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault); return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
case CTI_SecondsShort: case CTI_SecondsShort:
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault); return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
@ -64,10 +57,9 @@ public static function String GetLocalizedString(
defaultproperties defaultproperties
{ {
SyncItemsDefault = "Sync items:" SyncItemsDefault = "Sync items:"
SyncFinishedDefault = "Sync finished." WaitingGRIDefault = "Waiting GRI..."
WaitingGRIDefault = "Waiting GRI..." IncompatibleGRIDefault = "Incompatible GRI:"
IncompatibleGRIDefault = "Incompatible GRI:" IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
DisconnectDefault = "Disconnect..." SecondsShortDefault = "s"
SecondsShortDefault = "s"
} }

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@ -10,6 +10,8 @@ var private E_LogLevel LogLevel;
var private Array<class<KFWeaponDefinition> > RemoveItems; var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems; var private Array<class<KFWeaponDefinition> > AddItems;
var private bool ReplaceMode; var private bool ReplaceMode;
var private bool RemoveHRG;
var private bool RemoveDLC;
var private bool PreloadContent; var private bool PreloadContent;
var private int Recieved; var private int Recieved;
@ -25,11 +27,12 @@ var private String NotificationRightText;
var private int NotificationPercent; var private int NotificationPercent;
var private int WaitingGRI; var private int WaitingGRI;
var private int WaitingGRILimit;
replication replication
{ {
if (bNetInitial && Role == ROLE_Authority) if (bNetInitial && Role == ROLE_Authority)
LogLevel, ReplaceMode, SyncSize; LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
} }
public simulated function bool SafeDestroy() public simulated function bool SafeDestroy()
@ -44,7 +47,9 @@ public function PrepareSync(
E_LogLevel _LogLevel, E_LogLevel _LogLevel,
Array<class<KFWeaponDefinition> > _RemoveItems, Array<class<KFWeaponDefinition> > _RemoveItems,
Array<class<KFWeaponDefinition> > _AddItems, Array<class<KFWeaponDefinition> > _AddItems,
bool _ReplaceMode) bool _ReplaceMode,
bool _RemoveHRG,
bool _RemoveDLC)
{ {
`Log_Trace(); `Log_Trace();
@ -53,6 +58,8 @@ public function PrepareSync(
RemoveItems = _RemoveItems; RemoveItems = _RemoveItems;
AddItems = _AddItems; AddItems = _AddItems;
ReplaceMode = _ReplaceMode; ReplaceMode = _ReplaceMode;
RemoveHRG = _RemoveHRG;
RemoveDLC = _RemoveDLC;
SyncSize = RemoveItems.Length + AddItems.Length; SyncSize = RemoveItems.Length + AddItems.Length;
} }
@ -72,6 +79,39 @@ private simulated function KFPlayerController GetKFPC()
return KFPC; return KFPC;
} }
public reliable client function WriteToChatLocalized(
E_CTI_LocalMessageType LMT,
optional String HexColor,
optional String String1,
optional String String2,
optional String String3)
{
`Log_Trace();
WriteToChat(LocalMessage.static.GetLocalizedString(LogLevel, LMT, String1, String2, String3), HexColor);
}
public reliable client function WriteToChat(String Message, optional String HexColor)
{
local KFGFxHudWrapper HUD;
`Log_Trace();
if (GetKFPC() == None) return;
if (KFPC.MyGFxManager.PartyWidget != None && KFPC.MyGFxManager.PartyWidget.PartyChatWidget != None)
{
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.SetVisible(true);
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.AddChatMessage(Message, HexColor);
}
HUD = KFGFxHudWrapper(KFPC.myHUD);
if (HUD != None && HUD.HUDMovie != None && HUD.HUDMovie.HudChatBox != None)
{
HUD.HUDMovie.HudChatBox.AddChatMessage(Message, HexColor);
}
}
private simulated function SetPartyInGameWidget() private simulated function SetPartyInGameWidget()
{ {
`Log_Trace(); `Log_Trace();
@ -194,47 +234,44 @@ private simulated reliable client function ClientSyncFinished()
`Log_Trace(); `Log_Trace();
NotificationLeftText = ""; if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
NotificationRightText = "";
NotificationPercent = 0;
if (WorldInfo.GRI == None)
{ {
`Log_Debug("ClientSyncFinished: Waiting GRI"); `Log_Debug("ClientSyncFinished: Waiting GRI" @ WaitingGRI);
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI); NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort); NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
NotificationRightText = ""; NotificationRightText = "";
NotificationPercent = 0;
SetTimer(1.0f, false, nameof(ClientSyncFinished)); SetTimer(1.0f, false, nameof(ClientSyncFinished));
return; return;
} }
KFGRI = KFGameReplicationInfo(WorldInfo.GRI); NotificationHeaderText = "";
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
ClearTimer(nameof(KeepNotification));
UpdateNotification(
LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI),
LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished);
NotificationLeftText = ""; NotificationLeftText = "";
NotificationRightText = ""; NotificationRightText = "";
NotificationPercent = 0; NotificationPercent = 0;
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, LogLevel); KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader"); if (KFGRI != None)
{
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
}
else
{
`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
WriteToChatLocalized(
CTI_IncompatibleGRI,
class'KFLocalMessage'.default.InteractionColor,
WorldInfo.GRI == None ? "None" : String(WorldInfo.GRI.class));
WriteToChatLocalized(
CTI_IncompatibleGRIWarning,
class'KFLocalMessage'.default.InteractionColor);
}
ClearTimer(nameof(KeepNotification)); ClearTimer(nameof(KeepNotification));
ShowReadyButton(); ShowReadyButton();
Cleanup(); Cleanup();
SafeDestroy(); SafeDestroy();
} }
@ -289,4 +326,5 @@ defaultproperties
NotificationPercent = 0 NotificationPercent = 0
WaitingGRI = 0 WaitingGRI = 0
WaitingGRILimit = 15
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_AutoTurret'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_AutoTurret"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_BladedPistol'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_Bladed"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Blunderbuss'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_Blunderbuss"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ChainBat'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Blunt_ChainBat"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ChiappaRhino'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhino"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ChiappaRhinoDual'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhinoDual"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_CompoundBow'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Bow_CompoundBow"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Doshinegun'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_Doshinegun"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_DualBladed'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualBladed"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_FAMAS'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_FAMAS"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_G18 extends KFWeapDef_G18 class CTI_WeapDef_G18 extends KFWeapDef_G18
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_G18'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_SMG_G18"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_G36C extends KFWeapDef_G36C class CTI_WeapDef_G36C extends KFWeapDef_G36C
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_G36C'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_G36C"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_GravityImploder'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_GravityImploder"
} }

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@ -0,0 +1,15 @@
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_HVStormCannon'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_HVStormCannon"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_IonThruster'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Edged_IonThruster"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Mine_Reconstructor'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Mine_Reconstructor"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Minigun'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Minigun"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_MosinNagant'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Rifle_MosinNagant"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ParasiteImplanter'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Rifle_ParasiteImplanter"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18 class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Pistol_DualG18'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualG18"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Pistol_G18C'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Pistol_G18C"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Rifle_FrostShotgunAxe'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Rifle_FrostShotgunAxe"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Scythe'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Edged_Scythe"
} }

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@ -0,0 +1,15 @@
class CTI_WeapDef_Shotgun_S12 extends KFWeapDef_Shotgun_S12
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Shotgun_S12'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Shotgun_S12"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ShrinkRayGun'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_ShrinkRayGun"
} }

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@ -1,7 +1,15 @@
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ThermiteBore'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_RocketLauncher_ThermiteBore"
} }

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@ -0,0 +1,15 @@
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_ZedMKIII'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties
{
SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_ZedMKIII"
}

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@ -1,7 +1,15 @@
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
abstract; abstract;
static function String GetItemLocalization(String KeyName)
{
local Array<String> Strings;
ParseStringIntoArray(class'KFGame.KFWeapDef_Zweihander'.default.WeaponClassPath, Strings, ".", true);
return Localize(Strings[1], KeyName, Strings[0]);
}
defaultproperties defaultproperties
{ {
SharedUnlockId = SCU_None SharedUnlockId = SCU_None
WeaponClassPath = "CTI.CTI_Weap_Edged_Zweihander"
} }

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@ -0,0 +1,6 @@
class CTI_Weap_AssaultRifle_Doshinegun extends KFWeap_AssaultRifle_Doshinegun;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_AssaultRifle_FAMAS extends KFWeap_AssaultRifle_FAMAS;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_AssaultRifle_G36C extends KFWeap_AssaultRifle_G36C;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_AutoTurret extends KFWeap_AutoTurret;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Blunt_ChainBat extends KFWeap_Blunt_ChainBat;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Bow_CompoundBow extends KFWeap_Bow_CompoundBow;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Edged_IonThruster extends KFWeap_Edged_IonThruster;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Edged_Scythe extends KFWeap_Edged_Scythe;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Edged_Zweihander extends KFWeap_Edged_Zweihander;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_GravityImploder extends KFWeap_GravityImploder;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_HVStormCannon extends KFWeap_HVStormCannon;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Mine_Reconstructor extends KFWeap_Mine_Reconstructor;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Minigun extends KFWeap_Minigun;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_Bladed extends KFWeap_Pistol_Bladed;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_Blunderbuss extends KFWeap_Pistol_Blunderbuss;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_ChiappaRhino extends KFWeap_Pistol_ChiappaRhino;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_ChiappaRhinoDual extends KFWeap_Pistol_ChiappaRhinoDual;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_DualBladed extends KFWeap_Pistol_DualBladed;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_DualG18 extends KFWeap_Pistol_DualG18;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Pistol_G18C extends KFWeap_Pistol_G18C;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Rifle_FrostShotgunAxe extends KFWeap_Rifle_FrostShotgunAxe;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Rifle_MosinNagant extends KFWeap_Rifle_MosinNagant;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Rifle_ParasiteImplanter extends KFWeap_Rifle_ParasiteImplanter;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_RocketLauncher_ThermiteBore extends KFWeap_RocketLauncher_ThermiteBore;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_SMG_G18 extends KFWeap_SMG_G18;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_Shotgun_S12 extends KFWeap_Shotgun_S12;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_ShrinkRayGun extends KFWeap_ShrinkRayGun;
defaultproperties
{
}

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@ -0,0 +1,6 @@
class CTI_Weap_ZedMKIII extends KFWeap_ZedMKIII;
defaultproperties
{
}

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@ -3,6 +3,8 @@ class RemoveItems extends Object
config(CTI); config(CTI);
var public config bool bAll; var public config bool bAll;
var public config bool bHRG;
var public config bool bDLC;
var private config Array<String> Item; var private config Array<String> Item;
public static function InitConfig(int Version, int LatestVersion) public static function InitConfig(int Version, int LatestVersion)
@ -12,6 +14,10 @@ public static function InitConfig(int Version, int LatestVersion)
case `NO_CONFIG: case `NO_CONFIG:
ApplyDefault(); ApplyDefault();
case 2:
default.bHRG = false;
default.bDLC = false;
default: break; default: break;
} }
@ -24,6 +30,8 @@ public static function InitConfig(int Version, int LatestVersion)
private static function ApplyDefault() private static function ApplyDefault()
{ {
default.bAll = false; default.bAll = false;
default.bHRG = false;
default.bDLC = false;
default.Item.Length = 0; default.Item.Length = 0;
default.Item.AddItem("KFGame.KFWeapDef_9mmDual"); default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
} }
@ -43,6 +51,15 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
} }
else else
{ {
if (default.bHRG)
{
`Log_Info("Remove all HRG items");
}
if (default.bDLC)
{
`Log_Info("Remove all DLC items");
}
foreach default.Item(ItemRaw, Line) foreach default.Item(ItemRaw, Line)
{ {
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class')); ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));

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@ -91,6 +91,8 @@ public static simulated function ModifyTrader(
Array<class<KFWeaponDefinition> > RemoveItems, Array<class<KFWeaponDefinition> > RemoveItems,
Array<class<KFWeaponDefinition> > AddItems, Array<class<KFWeaponDefinition> > AddItems,
bool ReplaceMode, bool ReplaceMode,
bool RemoveHRG,
bool RemoveDLC,
E_LogLevel LogLevel) E_LogLevel LogLevel)
{ {
local KFGFxObject_TraderItems TraderItems; local KFGFxObject_TraderItems TraderItems;
@ -110,6 +112,8 @@ public static simulated function ModifyTrader(
{ {
if (Item.WeaponDef != None if (Item.WeaponDef != None
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE && RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel)) && WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
{ {
WeapDefs.AddItem(Item.WeaponDef); WeapDefs.AddItem(Item.WeaponDef);

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@ -122,6 +122,11 @@ private static function bool ReplaceWeapons(
PartialUnlock = true; PartialUnlock = true;
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId); `Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
} }
if (RemoveItems.Find(WeapDefDLC) == INDEX_NONE)
{
RemoveItems.AddItem(WeapDefDLC);
}
} }
if (PartialUnlock) if (PartialUnlock)
@ -182,6 +187,7 @@ defaultproperties
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18') WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C') WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder') WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster') WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor') WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun') WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
@ -191,7 +197,9 @@ defaultproperties
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C') WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe') WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe') WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Shotgun_S12')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun') WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore') WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander') WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
} }

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@ -65,13 +65,15 @@ Unfortunately I can't do anything about it because it's a game problem (not muta
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale. example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
[*]Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself). [*]Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
[*]Set [b]bHRG=True[/b] to remove HRG items.
[*]Set [b]bDLC=True[/b] to remove DLC items.
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory. [*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale. example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
[/list] [/list]
❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there: ❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there:
[b]Item=""[/b] [b]Item=[/b]
This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values. This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values.
[h1]Notes[/h1] [h1]Notes[/h1]

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@ -3,24 +3,24 @@
[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
[![Steam Downloads](https://img.shields.io/steam/downloads/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [![Steam Downloads](https://img.shields.io/steam/downloads/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
[![Steam Favorites](https://img.shields.io/steam/favorites/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [![Steam Favorites](https://img.shields.io/steam/favorites/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
[![Steam Update Date](https://img.shields.io/steam/update-date/2830826239)](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [![MegaLinter](https://github.com/GenZmeY/KF2-CustomTraderInventory/actions/workflows/mega-linter.yml/badge.svg?branch=master)](https://github.com/GenZmeY/KF2-CustomTraderInventory/actions/workflows/mega-linter.yml)
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-CustomTraderInventory)](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags) [![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-CustomTraderInventory)](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags)
[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-CustomTraderInventory)](LICENSE) [![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-CustomTraderInventory)](LICENSE)
# Description ## Description
Add/Remove Items in the Trader's Inventory Add/Remove Items in the Trader's Inventory
# Features ## Features
- remove/add items to trader; - remove/add items to trader;
- can preload weapon models (no lags when buying weapons); - can preload weapon models (no lags when buying weapons);
- unlock DLC weapons; - unlock DLC weapons;
- correct items sorting (by price); - correct items sorting (by price);
- don't have to worry about adding new guns after each Tripware update. - don't have to worry about adding new guns after each Tripware update.
# Usage & Setup ## Usage & Setup
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239) [See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
# Build ## Build
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here. **Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win); 1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
2. open git-bash and go to any folder where you want to store sources: 2. open git-bash and go to any folder where you want to store sources:
@ -34,16 +34,9 @@ Add/Remove Items in the Trader's Inventory
5. The compiled files will be here: 5. The compiled files will be here:
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\` `C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
# Testing ## Bug reports
Open git-bash in the source folder and run command:
`./tools/builder -t`
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters).
# Bug reports
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue. If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue.
Describe what the bug looks like and how reproduce it. Describe what the bug looks like and how reproduce it.
# License ## License
[GNU GPLv3](LICENSE) [![license](https://www.gnu.org/graphics/gplv3-with-text-136x68.png)](LICENSE)

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Submodule tools updated: d830a5ea16...fb458ac61f