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33
.editorconfig
Normal file
33
.editorconfig
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
# Global
|
||||||
|
[*]
|
||||||
|
indent_style = unset
|
||||||
|
indent_size = 4
|
||||||
|
tab_width = 4
|
||||||
|
end_of_line = lf
|
||||||
|
charset = utf-8
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
insert_final_newline = unset
|
||||||
|
|
||||||
|
# Unreal Engine 3 / Source
|
||||||
|
[*.uc]
|
||||||
|
indent_style = tab
|
||||||
|
|
||||||
|
[*.{uci,upkg}]
|
||||||
|
|
||||||
|
# Unreal Engine 3 / i18n
|
||||||
|
[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
|
||||||
|
charset = utf-16le
|
||||||
|
|
||||||
|
# Other
|
||||||
|
[*.md]
|
||||||
|
indent_style = space
|
||||||
|
trim_trailing_whitespace = false
|
||||||
|
|
||||||
|
[*.yml]
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 2
|
||||||
|
|
||||||
|
[*.{txt,cfg,conf}]
|
||||||
|
indent_style = tab
|
72
.github/workflows/mega-linter.yml
vendored
Normal file
72
.github/workflows/mega-linter.yml
vendored
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
---
|
||||||
|
name: MegaLinter
|
||||||
|
|
||||||
|
permissions: read-all
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
pull_request:
|
||||||
|
branches: [master]
|
||||||
|
|
||||||
|
env:
|
||||||
|
APPLY_FIXES: none
|
||||||
|
APPLY_FIXES_EVENT: pull_request
|
||||||
|
APPLY_FIXES_MODE: commit
|
||||||
|
DISABLE: SPELL
|
||||||
|
|
||||||
|
concurrency:
|
||||||
|
group: ${{ github.ref }}-${{ github.workflow }}
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
name: MegaLinter
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout Code
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
|
- name: MegaLinter
|
||||||
|
id: ml
|
||||||
|
uses: oxsecurity/megalinter@v6
|
||||||
|
env:
|
||||||
|
VALIDATE_ALL_CODEBASE: true
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
|
- name: Archive production artifacts
|
||||||
|
if: ${{ success() }} || ${{ failure() }}
|
||||||
|
uses: actions/upload-artifact@v3
|
||||||
|
with:
|
||||||
|
name: MegaLinter reports
|
||||||
|
path: |
|
||||||
|
megalinter-reports
|
||||||
|
mega-linter.log
|
||||||
|
|
||||||
|
- name: Create Pull Request with applied fixes
|
||||||
|
id: cpr
|
||||||
|
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||||
|
uses: peter-evans/create-pull-request@v5
|
||||||
|
with:
|
||||||
|
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||||
|
commit-message: "[MegaLinter] Apply linters automatic fixes"
|
||||||
|
title: "[MegaLinter] Apply linters automatic fixes"
|
||||||
|
labels: bot
|
||||||
|
- name: Create PR output
|
||||||
|
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||||
|
run: |
|
||||||
|
echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||||
|
echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||||
|
|
||||||
|
- name: Prepare commit
|
||||||
|
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||||
|
run: sudo chown -Rc $UID .git/
|
||||||
|
- name: Commit and push applied linter fixes
|
||||||
|
if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||||
|
uses: stefanzweifel/git-auto-commit-action@v4
|
||||||
|
with:
|
||||||
|
branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
|
||||||
|
commit_message: "[MegaLinter] Apply linters fixes"
|
||||||
|
commit_user_name: megalinter-bot
|
||||||
|
commit_user_email: nicolas.vuillamy@ox.security
|
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
*.psd
|
||||||
|
/ignore
|
@ -29,24 +29,37 @@ private static function ApplyDefault()
|
|||||||
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
|
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeaponDefinition> > ItemList;
|
local Array<class<KFWeaponDefinition> > ItemList;
|
||||||
local class<KFWeaponDefinition> ItemClass;
|
local class<KFWeaponDefinition> ItemWeapDef;
|
||||||
|
local class<KFWeapon> ItemWeapon;
|
||||||
local String ItemRaw;
|
local String ItemRaw;
|
||||||
local int Line;
|
local int Line;
|
||||||
|
|
||||||
`Log_Info("Load Items to add:");
|
`Log_Info("Load Items to add:");
|
||||||
foreach default.Item(ItemRaw, Line)
|
foreach default.Item(ItemRaw, Line)
|
||||||
{
|
{
|
||||||
ItemClass = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
||||||
if (ItemClass == None)
|
if (ItemWeapDef == None)
|
||||||
{
|
{
|
||||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load Item class:" @ ItemRaw);
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
|
||||||
|
if (ItemWeapon == None)
|
||||||
{
|
{
|
||||||
ItemList.AddItem(ItemClass);
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
|
||||||
|
{
|
||||||
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemList.AddItem(ItemWeapDef);
|
||||||
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
|
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (ItemList.Length == default.Item.Length)
|
if (ItemList.Length == default.Item.Length)
|
||||||
{
|
{
|
||||||
|
@ -1,11 +1,13 @@
|
|||||||
class CTI extends Info
|
class CTI extends Info
|
||||||
config(CTI);
|
config(CTI);
|
||||||
|
|
||||||
const LatestVersion = 1;
|
const LatestVersion = 3;
|
||||||
|
|
||||||
const CfgRemoveItems = class'RemoveItems';
|
const CfgRemoveItems = class'RemoveItems';
|
||||||
const CfgAddItems = class'AddItems';
|
const CfgAddItems = class'AddItems';
|
||||||
const Helper = class'Helper';
|
const CfgOfficialWeapons = class'OfficialWeapons';
|
||||||
|
const Trader = class'Trader';
|
||||||
|
const Unlocker = class'Unlocker';
|
||||||
|
|
||||||
struct S_PreloadContent
|
struct S_PreloadContent
|
||||||
{
|
{
|
||||||
@ -17,8 +19,9 @@ struct S_PreloadContent
|
|||||||
|
|
||||||
var private config int Version;
|
var private config int Version;
|
||||||
var private config E_LogLevel LogLevel;
|
var private config E_LogLevel LogLevel;
|
||||||
var private config bool UnlockDLC;
|
var private config String UnlockDLC;
|
||||||
var private config bool bPreloadContent;
|
var private config bool bPreloadContent;
|
||||||
|
var private config bool bOfficialWeaponsList;
|
||||||
|
|
||||||
var private KFGameInfo KFGI;
|
var private KFGameInfo KFGI;
|
||||||
var private KFGameReplicationInfo KFGRI;
|
var private KFGameReplicationInfo KFGRI;
|
||||||
@ -34,14 +37,14 @@ var private Array<S_PreloadContent> PreloadContent;
|
|||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
}
|
}
|
||||||
|
|
||||||
public event PreBeginPlay()
|
public event PreBeginPlay()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
|
`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
|
||||||
|
|
||||||
@ -59,7 +62,7 @@ public event PreBeginPlay()
|
|||||||
|
|
||||||
public event PostBeginPlay()
|
public event PostBeginPlay()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (bPendingDelete || bDeleteMe) return;
|
if (bPendingDelete || bDeleteMe) return;
|
||||||
|
|
||||||
@ -70,13 +73,13 @@ public event PostBeginPlay()
|
|||||||
|
|
||||||
private function PreInit()
|
private function PreInit()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (Version == `NO_CONFIG)
|
if (Version == `NO_CONFIG)
|
||||||
{
|
{
|
||||||
LogLevel = LL_Info;
|
LogLevel = LL_Info;
|
||||||
bPreloadContent = true;
|
bPreloadContent = true;
|
||||||
UnlockDLC = false;
|
UnlockDLC = "False";
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -88,8 +91,13 @@ private function PreInit()
|
|||||||
case `NO_CONFIG:
|
case `NO_CONFIG:
|
||||||
`Log_Info("Config created");
|
`Log_Info("Config created");
|
||||||
|
|
||||||
|
case 1:
|
||||||
|
bOfficialWeaponsList = false;
|
||||||
|
|
||||||
|
case 2:
|
||||||
|
|
||||||
case MaxInt:
|
case MaxInt:
|
||||||
`Log_Info("Config updated to version"@LatestVersion);
|
`Log_Info("Config updated to version" @ LatestVersion);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case LatestVersion:
|
case LatestVersion:
|
||||||
@ -103,6 +111,8 @@ private function PreInit()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CfgOfficialWeapons.static.Update(bOfficialWeaponsList);
|
||||||
|
|
||||||
if (LatestVersion != Version)
|
if (LatestVersion != Version)
|
||||||
{
|
{
|
||||||
Version = LatestVersion;
|
Version = LatestVersion;
|
||||||
@ -117,15 +127,22 @@ private function PreInit()
|
|||||||
}
|
}
|
||||||
`Log_Base("LogLevel:" @ LogLevel);
|
`Log_Base("LogLevel:" @ LogLevel);
|
||||||
|
|
||||||
|
if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
|
||||||
|
{
|
||||||
|
`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
|
||||||
|
UnlockDLC = "False";
|
||||||
|
SaveConfig();
|
||||||
|
}
|
||||||
|
|
||||||
RemoveItems = CfgRemoveItems.static.Load(LogLevel);
|
RemoveItems = CfgRemoveItems.static.Load(LogLevel);
|
||||||
AddItems = CfgAddItems.static.Load(LogLevel);
|
AddItems = CfgAddItems.static.Load(LogLevel);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function PostInit()
|
private function PostInit()
|
||||||
{
|
{
|
||||||
local CTI_RepInfo RepLink;
|
local CTI_RepInfo RepInfo;
|
||||||
|
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (WorldInfo == None || WorldInfo.Game == None)
|
if (WorldInfo == None || WorldInfo.Game == None)
|
||||||
{
|
{
|
||||||
@ -141,42 +158,6 @@ private function PostInit()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO:
|
|
||||||
// replace shopContainer (KFGFxTraderContainer_Store)
|
|
||||||
// without replacing KFGFxMoviePlayer_Manager
|
|
||||||
// but how? 🤔
|
|
||||||
if (UnlockDLC)
|
|
||||||
{
|
|
||||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
|
||||||
{
|
|
||||||
if (KFGI.KFGFxManagerClass != class'CTI_GFxMoviePlayer_Manager_Versus')
|
|
||||||
{
|
|
||||||
if (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass)
|
|
||||||
{
|
|
||||||
`Log_Warn("Found custom 'KFGFxManagerClass' (" $ KFGI.KFGFxManagerClass $ "), there may be compatibility issues");
|
|
||||||
`Log_Warn("If you notice problems, try disabling DLC unlock");
|
|
||||||
}
|
|
||||||
|
|
||||||
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
|
|
||||||
`Log_Info("DLC unlocked");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (KFGI.KFGFxManagerClass != class'CTI_GFxMoviePlayer_Manager')
|
|
||||||
{
|
|
||||||
if (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass)
|
|
||||||
{
|
|
||||||
`Log_Warn("Found custom 'KFGFxManagerClass' (" $ KFGI.KFGFxManagerClass $ "), there may be compatibility issues");
|
|
||||||
`Log_Warn("If you notice problems, try disabling DLC unlock");
|
|
||||||
}
|
|
||||||
|
|
||||||
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
|
|
||||||
`Log_Info("DLC unlocked");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (KFGI.GameReplicationInfo == None)
|
if (KFGI.GameReplicationInfo == None)
|
||||||
{
|
{
|
||||||
SetTimer(1.0f, false, nameof(PostInit));
|
SetTimer(1.0f, false, nameof(PostInit));
|
||||||
@ -191,33 +172,56 @@ private function PostInit()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Helper.static.ModifyTrader(KFGRI, RemoveItems, AddItems, CfgRemoveItems.default.bAll);
|
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
|
||||||
|
{
|
||||||
|
`Log_Info("DLC unlocked");
|
||||||
|
}
|
||||||
|
|
||||||
if (bPreloadContent)
|
if (bPreloadContent)
|
||||||
{
|
{
|
||||||
InitPreload(AddItems);
|
Preload(AddItems);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Trader.static.ModifyTrader(
|
||||||
|
KFGRI,
|
||||||
|
RemoveItems,
|
||||||
|
AddItems,
|
||||||
|
CfgRemoveItems.default.bAll,
|
||||||
|
CfgRemoveItems.default.bHRG,
|
||||||
|
CfgRemoveItems.default.bDLC,
|
||||||
|
LogLevel);
|
||||||
|
|
||||||
ReadyToSync = true;
|
ReadyToSync = true;
|
||||||
|
|
||||||
foreach RepInfos(RepLink)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
if (RepLink.PendingSync)
|
if (RepInfo.PendingSync)
|
||||||
{
|
{
|
||||||
RepLink.ServerSync();
|
RepInfo.ServerSync();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function InitPreload(Array<class<KFWeaponDefinition> > Content)
|
private function Preload(Array<class<KFWeaponDefinition> > Content)
|
||||||
{
|
{
|
||||||
|
local Array<class<KFWeapon> > OfficialWeapons;
|
||||||
local S_PreloadContent SPC;
|
local S_PreloadContent SPC;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
OfficialWeapons = Trader.static.GetTraderWeapons();
|
||||||
|
|
||||||
foreach Content(SPC.KFWD)
|
foreach Content(SPC.KFWD)
|
||||||
{
|
{
|
||||||
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
|
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
|
||||||
if (SPC.KFWC != None)
|
if (SPC.KFWC != None)
|
||||||
{
|
{
|
||||||
|
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
|
||||||
|
{
|
||||||
|
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
SPC.KFW = KFGI.Spawn(SPC.KFWC);
|
SPC.KFW = KFGI.Spawn(SPC.KFWC);
|
||||||
if (SPC.KFW == None)
|
if (SPC.KFW == None)
|
||||||
{
|
{
|
||||||
@ -236,86 +240,80 @@ private function InitPreload(Array<class<KFWeaponDefinition> > Content)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
`Log_Debug("PreloadContent:" @ PreloadContent.Length);
|
|
||||||
}
|
|
||||||
|
|
||||||
public function StartPreload(class<KFWeaponDefinition> KFWeapDef)
|
|
||||||
{
|
|
||||||
local S_PreloadContent SPC;
|
|
||||||
|
|
||||||
foreach PreloadContent(SPC)
|
foreach PreloadContent(SPC)
|
||||||
{
|
|
||||||
if (SPC.KFWD == KFWeapDef)
|
|
||||||
{
|
{
|
||||||
SPC.KFWA.KFW_StartLoadWeaponContent();
|
SPC.KFWA.KFW_StartLoadWeaponContent();
|
||||||
`Log_Debug("Preload:" @ SPC.KFW);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
`Log_Info("Preloaded" @ PreloadContent.Length @ "weapon models");
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogin(Controller C)
|
public function NotifyLogin(Controller C)
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
CreateRepLink(C);
|
if (!CreateRepInfo(C))
|
||||||
|
{
|
||||||
|
`Log_Error("Can't create RepInfo for:" @ C);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogout(Controller C)
|
public function NotifyLogout(Controller C)
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
DestroyRepLink(C);
|
DestroyRepInfo(C);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function bool CreateRepLink(Controller C)
|
public function bool CreateRepInfo(Controller C)
|
||||||
{
|
{
|
||||||
local CTI_RepInfo RepLink;
|
local CTI_RepInfo RepInfo;
|
||||||
|
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (C == None) return false;
|
if (C == None) return false;
|
||||||
|
|
||||||
RepLink = Spawn(class'CTI_RepInfo', C);
|
RepInfo = Spawn(class'CTI_RepInfo', C);
|
||||||
|
|
||||||
if (RepLink == None) return false;
|
if (RepInfo == None) return false;
|
||||||
|
|
||||||
RepLink.PrepareSync(
|
RepInfo.PrepareSync(
|
||||||
Self,
|
Self,
|
||||||
LogLevel,
|
LogLevel,
|
||||||
RemoveItems,
|
RemoveItems,
|
||||||
AddItems,
|
AddItems,
|
||||||
CfgRemoveItems.default.bAll,
|
CfgRemoveItems.default.bAll,
|
||||||
bPreloadContent);
|
CfgRemoveItems.default.bHRG,
|
||||||
|
CfgRemoveItems.default.bDLC);
|
||||||
|
|
||||||
RepInfos.AddItem(RepLink);
|
RepInfos.AddItem(RepInfo);
|
||||||
|
|
||||||
if (ReadyToSync)
|
if (ReadyToSync)
|
||||||
{
|
{
|
||||||
RepLink.ServerSync();
|
RepInfo.ServerSync();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RepLink.PendingSync = true;
|
RepInfo.PendingSync = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function bool DestroyRepLink(Controller C)
|
public function bool DestroyRepInfo(Controller C)
|
||||||
{
|
{
|
||||||
local CTI_RepInfo RepLink;
|
local CTI_RepInfo RepInfo;
|
||||||
|
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (C == None) return false;
|
if (C == None) return false;
|
||||||
|
|
||||||
foreach RepInfos(RepLink)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
if (RepLink.Owner == C)
|
if (RepInfo.Owner == C)
|
||||||
{
|
{
|
||||||
RepLink.SafeDestroy();
|
RepInfos.RemoveItem(RepInfo);
|
||||||
RepInfos.RemoveItem(RepLink);
|
RepInfo.SafeDestroy();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,19 +15,17 @@ public event PreBeginPlay()
|
|||||||
|
|
||||||
foreach WorldInfo.DynamicActors(class'CTI', CTI)
|
foreach WorldInfo.DynamicActors(class'CTI', CTI)
|
||||||
{
|
{
|
||||||
`Log_Base("Found 'CTI'");
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CTI == None)
|
if (CTI == None)
|
||||||
{
|
{
|
||||||
`Log_Base("Spawn 'CTI'");
|
|
||||||
CTI = WorldInfo.Spawn(class'CTI');
|
CTI = WorldInfo.Spawn(class'CTI');
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CTI == None)
|
if (CTI == None)
|
||||||
{
|
{
|
||||||
`Log_Base("Can't Spawn 'CTI', Destroy...");
|
`Log_Base("FATAL: Can't Spawn 'CTI'");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -37,26 +35,26 @@ public function AddMutator(Mutator Mut)
|
|||||||
if (Mut == Self) return;
|
if (Mut == Self) return;
|
||||||
|
|
||||||
if (Mut.Class == Class)
|
if (Mut.Class == Class)
|
||||||
Mut.Destroy();
|
CTIMut(Mut).SafeDestroy();
|
||||||
else
|
else
|
||||||
Super.AddMutator(Mut);
|
Super.AddMutator(Mut);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogin(Controller C)
|
public function NotifyLogin(Controller C)
|
||||||
{
|
{
|
||||||
Super.NotifyLogin(C);
|
|
||||||
|
|
||||||
CTI.NotifyLogin(C);
|
CTI.NotifyLogin(C);
|
||||||
|
|
||||||
|
Super.NotifyLogin(C);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogout(Controller C)
|
public function NotifyLogout(Controller C)
|
||||||
{
|
{
|
||||||
Super.NotifyLogout(C);
|
|
||||||
|
|
||||||
CTI.NotifyLogout(C);
|
CTI.NotifyLogout(C);
|
||||||
|
|
||||||
|
Super.NotifyLogout(C);
|
||||||
}
|
}
|
||||||
|
|
||||||
DefaultProperties
|
DefaultProperties
|
||||||
{
|
{
|
||||||
|
GroupNames.Add("TraderItems")
|
||||||
}
|
}
|
65
CTI/Classes/CTI_LocalMessage.uc
Normal file
65
CTI/Classes/CTI_LocalMessage.uc
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
class CTI_LocalMessage extends Object
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
var const String SyncItemsDefault;
|
||||||
|
var private localized String SyncItems;
|
||||||
|
|
||||||
|
var const String WaitingGRIDefault;
|
||||||
|
var private localized String WaitingGRI;
|
||||||
|
|
||||||
|
var const String IncompatibleGRIDefault;
|
||||||
|
var private localized String IncompatibleGRI;
|
||||||
|
|
||||||
|
var const String IncompatibleGRIWarningDefault;
|
||||||
|
var private localized String IncompatibleGRIWarning;
|
||||||
|
|
||||||
|
var const String SecondsShortDefault;
|
||||||
|
var private localized String SecondsShort;
|
||||||
|
|
||||||
|
enum E_CTI_LocalMessageType
|
||||||
|
{
|
||||||
|
CTI_SyncItems,
|
||||||
|
CTI_WaitingGRI,
|
||||||
|
CTI_IncompatibleGRI,
|
||||||
|
CTI_IncompatibleGRIWarning,
|
||||||
|
CTI_SecondsShort
|
||||||
|
};
|
||||||
|
|
||||||
|
public static function String GetLocalizedString(
|
||||||
|
E_LogLevel LogLevel,
|
||||||
|
E_CTI_LocalMessageType LMT,
|
||||||
|
optional String String1,
|
||||||
|
optional String String2,
|
||||||
|
optional String String3)
|
||||||
|
{
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
switch (LMT)
|
||||||
|
{
|
||||||
|
case CTI_SyncItems:
|
||||||
|
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
|
||||||
|
|
||||||
|
case CTI_WaitingGRI:
|
||||||
|
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
|
||||||
|
|
||||||
|
case CTI_IncompatibleGRI:
|
||||||
|
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault) @ String1;
|
||||||
|
|
||||||
|
case CTI_IncompatibleGRIWarning:
|
||||||
|
return (default.IncompatibleGRIWarning != "" ? default.IncompatibleGRIWarning : default.IncompatibleGRIWarningDefault);
|
||||||
|
|
||||||
|
case CTI_SecondsShort:
|
||||||
|
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
||||||
|
}
|
||||||
|
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SyncItemsDefault = "Sync items:"
|
||||||
|
WaitingGRIDefault = "Waiting GRI..."
|
||||||
|
IncompatibleGRIDefault = "Incompatible GRI:"
|
||||||
|
IncompatibleGRIWarningDefault = "You can enter the game, but the trader may not work correctly.";
|
||||||
|
SecondsShortDefault = "s"
|
||||||
|
}
|
@ -1,6 +1,7 @@
|
|||||||
class CTI_RepInfo extends ReplicationInfo;
|
class CTI_RepInfo extends ReplicationInfo;
|
||||||
|
|
||||||
const Helper = class'Helper';
|
const Trader = class'Trader';
|
||||||
|
const LocalMessage = class'CTI_LocalMessage';
|
||||||
|
|
||||||
var public bool PendingSync;
|
var public bool PendingSync;
|
||||||
|
|
||||||
@ -9,6 +10,8 @@ var private E_LogLevel LogLevel;
|
|||||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
||||||
var private Array<class<KFWeaponDefinition> > AddItems;
|
var private Array<class<KFWeaponDefinition> > AddItems;
|
||||||
var private bool ReplaceMode;
|
var private bool ReplaceMode;
|
||||||
|
var private bool RemoveHRG;
|
||||||
|
var private bool RemoveDLC;
|
||||||
var private bool PreloadContent;
|
var private bool PreloadContent;
|
||||||
|
|
||||||
var private int Recieved;
|
var private int Recieved;
|
||||||
@ -23,15 +26,18 @@ var private String NotificationLeftText;
|
|||||||
var private String NotificationRightText;
|
var private String NotificationRightText;
|
||||||
var private int NotificationPercent;
|
var private int NotificationPercent;
|
||||||
|
|
||||||
|
var private int WaitingGRI;
|
||||||
|
var private int WaitingGRILimit;
|
||||||
|
|
||||||
replication
|
replication
|
||||||
{
|
{
|
||||||
if (bNetInitial && Role == ROLE_Authority)
|
if (bNetInitial && Role == ROLE_Authority)
|
||||||
LogLevel, ReplaceMode, PreloadContent, SyncSize;
|
LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
}
|
}
|
||||||
@ -42,22 +48,24 @@ public function PrepareSync(
|
|||||||
Array<class<KFWeaponDefinition> > _RemoveItems,
|
Array<class<KFWeaponDefinition> > _RemoveItems,
|
||||||
Array<class<KFWeaponDefinition> > _AddItems,
|
Array<class<KFWeaponDefinition> > _AddItems,
|
||||||
bool _ReplaceMode,
|
bool _ReplaceMode,
|
||||||
bool _PreloadContent)
|
bool _RemoveHRG,
|
||||||
|
bool _RemoveDLC)
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
CTI = _CTI;
|
CTI = _CTI;
|
||||||
LogLevel = _LogLevel;
|
LogLevel = _LogLevel;
|
||||||
RemoveItems = _RemoveItems;
|
RemoveItems = _RemoveItems;
|
||||||
AddItems = _AddItems;
|
AddItems = _AddItems;
|
||||||
ReplaceMode = _ReplaceMode;
|
ReplaceMode = _ReplaceMode;
|
||||||
PreloadContent = _PreloadContent;
|
RemoveHRG = _RemoveHRG;
|
||||||
|
RemoveDLC = _RemoveDLC;
|
||||||
SyncSize = RemoveItems.Length + AddItems.Length;
|
SyncSize = RemoveItems.Length + AddItems.Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function KFPlayerController GetKFPC()
|
private simulated function KFPlayerController GetKFPC()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (KFPC != None) return KFPC;
|
if (KFPC != None) return KFPC;
|
||||||
|
|
||||||
@ -71,9 +79,42 @@ private simulated function KFPlayerController GetKFPC()
|
|||||||
return KFPC;
|
return KFPC;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public reliable client function WriteToChatLocalized(
|
||||||
|
E_CTI_LocalMessageType LMT,
|
||||||
|
optional String HexColor,
|
||||||
|
optional String String1,
|
||||||
|
optional String String2,
|
||||||
|
optional String String3)
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
WriteToChat(LocalMessage.static.GetLocalizedString(LogLevel, LMT, String1, String2, String3), HexColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
public reliable client function WriteToChat(String Message, optional String HexColor)
|
||||||
|
{
|
||||||
|
local KFGFxHudWrapper HUD;
|
||||||
|
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
if (GetKFPC() == None) return;
|
||||||
|
|
||||||
|
if (KFPC.MyGFxManager.PartyWidget != None && KFPC.MyGFxManager.PartyWidget.PartyChatWidget != None)
|
||||||
|
{
|
||||||
|
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.SetVisible(true);
|
||||||
|
KFPC.MyGFxManager.PartyWidget.PartyChatWidget.AddChatMessage(Message, HexColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
HUD = KFGFxHudWrapper(KFPC.myHUD);
|
||||||
|
if (HUD != None && HUD.HUDMovie != None && HUD.HUDMovie.HudChatBox != None)
|
||||||
|
{
|
||||||
|
HUD.HUDMovie.HudChatBox.AddChatMessage(Message, HexColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private simulated function SetPartyInGameWidget()
|
private simulated function SetPartyInGameWidget()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (GetKFPC() == None) return;
|
if (GetKFPC() == None) return;
|
||||||
|
|
||||||
@ -86,7 +127,7 @@ private simulated function SetPartyInGameWidget()
|
|||||||
|
|
||||||
private simulated function bool CheckPartyInGameWidget()
|
private simulated function bool CheckPartyInGameWidget()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (PartyInGameWidget == None)
|
if (PartyInGameWidget == None)
|
||||||
{
|
{
|
||||||
@ -98,7 +139,7 @@ private simulated function bool CheckPartyInGameWidget()
|
|||||||
|
|
||||||
private simulated function HideReadyButton()
|
private simulated function HideReadyButton()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (CheckPartyInGameWidget())
|
if (CheckPartyInGameWidget())
|
||||||
{
|
{
|
||||||
@ -108,7 +149,7 @@ private simulated function HideReadyButton()
|
|||||||
|
|
||||||
private simulated function ShowReadyButton()
|
private simulated function ShowReadyButton()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (CheckPartyInGameWidget())
|
if (CheckPartyInGameWidget())
|
||||||
{
|
{
|
||||||
@ -119,17 +160,17 @@ private simulated function ShowReadyButton()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function UpdateNotification(String Title, String Downloading, String Remainig, int Percent)
|
private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (CheckPartyInGameWidget() && Notification != None)
|
if (CheckPartyInGameWidget() && Notification != None)
|
||||||
{
|
{
|
||||||
Notification.SetString("itemName", Title);
|
Notification.SetString("itemName", Title);
|
||||||
Notification.SetFloat("percent", Percent);
|
Notification.SetFloat("percent", Percent);
|
||||||
Notification.SetInt("queue", 0);
|
Notification.SetInt("queue", 0);
|
||||||
Notification.SetString("downLoading", Downloading);
|
Notification.SetString("downLoading", Left);
|
||||||
Notification.SetString("remaining", Remainig);
|
Notification.SetString("remaining", Right);
|
||||||
Notification.SetObject("notificationInfo", Notification);
|
Notification.SetObject("notificationInfo", Notification);
|
||||||
Notification.SetVisible(true);
|
Notification.SetVisible(true);
|
||||||
}
|
}
|
||||||
@ -137,11 +178,13 @@ private simulated function UpdateNotification(String Title, String Downloading,
|
|||||||
|
|
||||||
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
|
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
if (WeapDef == None)
|
if (WeapDef == None)
|
||||||
{
|
{
|
||||||
`Log_Fatal("WeapDef is:" @ WeapDef);
|
`Log_Fatal("WeapDef is:" @ WeapDef);
|
||||||
|
Cleanup();
|
||||||
|
ConsoleCommand("Disconnect");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -162,13 +205,16 @@ private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, o
|
|||||||
|
|
||||||
Recieved = RemoveItems.Length + AddItems.Length;
|
Recieved = RemoveItems.Length + AddItems.Length;
|
||||||
|
|
||||||
NotificationLeftText = Remove ? "-" : "+" @ Repl(String(WeapDef), "KFWeapDef_", "");
|
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
|
||||||
|
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
|
||||||
NotificationRightText = Recieved @ "/" @ SyncSize;
|
NotificationRightText = Recieved @ "/" @ SyncSize;
|
||||||
if (SyncSize != 0)
|
if (SyncSize != 0)
|
||||||
{
|
{
|
||||||
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
|
||||||
|
|
||||||
ServerSync();
|
ServerSync();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -186,33 +232,64 @@ private simulated reliable client function ClientSyncFinished()
|
|||||||
{
|
{
|
||||||
local KFGameReplicationInfo KFGRI;
|
local KFGameReplicationInfo KFGRI;
|
||||||
|
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
ClearTimer(nameof(KeepNotification));
|
if (WorldInfo.GRI == None && WaitingGRI++ < WaitingGRILimit)
|
||||||
|
|
||||||
if (WorldInfo.GRI == None)
|
|
||||||
{
|
{
|
||||||
|
`Log_Debug("ClientSyncFinished: Waiting GRI" @ WaitingGRI);
|
||||||
|
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
|
||||||
|
NotificationLeftText = String(WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
|
||||||
|
NotificationRightText = "";
|
||||||
|
NotificationPercent = 0;
|
||||||
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
||||||
}
|
|
||||||
|
|
||||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
|
||||||
if (KFGRI == None)
|
|
||||||
{
|
|
||||||
`Log_Fatal("Incompatible Replication info:" @ WorldInfo.GRI);
|
|
||||||
SafeDestroy();
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Helper.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode);
|
NotificationHeaderText = "";
|
||||||
|
NotificationLeftText = "";
|
||||||
|
NotificationRightText = "";
|
||||||
|
NotificationPercent = 0;
|
||||||
|
|
||||||
|
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
||||||
|
if (KFGRI != None)
|
||||||
|
{
|
||||||
|
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
|
||||||
|
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
`Log_Error("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
||||||
|
WriteToChatLocalized(
|
||||||
|
CTI_IncompatibleGRI,
|
||||||
|
class'KFLocalMessage'.default.InteractionColor,
|
||||||
|
WorldInfo.GRI == None ? "None" : String(WorldInfo.GRI.class));
|
||||||
|
WriteToChatLocalized(
|
||||||
|
CTI_IncompatibleGRIWarning,
|
||||||
|
class'KFLocalMessage'.default.InteractionColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
ClearTimer(nameof(KeepNotification));
|
||||||
ShowReadyButton();
|
ShowReadyButton();
|
||||||
|
|
||||||
|
Cleanup();
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private reliable server function Cleanup()
|
||||||
|
{
|
||||||
|
`Log_Trace();
|
||||||
|
|
||||||
|
`Log_Debug("Cleanup");
|
||||||
|
if (!CTI.DestroyRepInfo(Controller(Owner)))
|
||||||
|
{
|
||||||
|
`Log_Debug("Cleanup (forced)");
|
||||||
|
SafeDestroy();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public reliable server function ServerSync()
|
public reliable server function ServerSync()
|
||||||
{
|
{
|
||||||
`Log_Trace(`Location);
|
`Log_Trace();
|
||||||
|
|
||||||
PendingSync = false;
|
PendingSync = false;
|
||||||
|
|
||||||
@ -220,22 +297,19 @@ public reliable server function ServerSync()
|
|||||||
|
|
||||||
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
||||||
{
|
{
|
||||||
|
`Log_Debug("ServerSync: Finished");
|
||||||
ClientSyncFinished();
|
ClientSyncFinished();
|
||||||
|
|
||||||
if (!CTI.DestroyRepLink(Controller(Owner)))
|
|
||||||
{
|
|
||||||
SafeDestroy();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (Recieved < RemoveItems.Length)
|
if (Recieved < RemoveItems.Length)
|
||||||
{
|
{
|
||||||
|
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
||||||
ClientSync(RemoveItems[Recieved++], true);
|
ClientSync(RemoveItems[Recieved++], true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (PreloadContent) CTI.StartPreload(AddItems[Recieved]);
|
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
|
||||||
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
|
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -250,6 +324,7 @@ defaultproperties
|
|||||||
PendingSync = false
|
PendingSync = false
|
||||||
Recieved = 0
|
Recieved = 0
|
||||||
|
|
||||||
NotificationHeaderText = "Sync trader items, please wait..."
|
|
||||||
NotificationPercent = 0
|
NotificationPercent = 0
|
||||||
|
WaitingGRI = 0
|
||||||
|
WaitingGRILimit = 15
|
||||||
}
|
}
|
||||||
|
15
CTI/Classes/CTI_WeapDef_AutoTurret.uc
Normal file
15
CTI/Classes/CTI_WeapDef_AutoTurret.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_AutoTurret'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_AutoTurret"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_BladedPistol.uc
Normal file
15
CTI/Classes/CTI_WeapDef_BladedPistol.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_BladedPistol'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_Bladed"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Blunderbuss.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Blunderbuss.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Blunderbuss'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_Blunderbuss"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_ChainBat.uc
Normal file
15
CTI/Classes/CTI_WeapDef_ChainBat.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_ChainBat'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Blunt_ChainBat"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_ChiappaRhino.uc
Normal file
15
CTI/Classes/CTI_WeapDef_ChiappaRhino.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_ChiappaRhino'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhino"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_ChiappaRhinoDual.uc
Normal file
15
CTI/Classes/CTI_WeapDef_ChiappaRhinoDual.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_ChiappaRhinoDual'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_ChiappaRhinoDual"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_CompoundBow.uc
Normal file
15
CTI/Classes/CTI_WeapDef_CompoundBow.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_CompoundBow'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Bow_CompoundBow"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Doshinegun.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Doshinegun.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Doshinegun'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_Doshinegun"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_DualBladed.uc
Normal file
15
CTI/Classes/CTI_WeapDef_DualBladed.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_DualBladed'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualBladed"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_FAMAS.uc
Normal file
15
CTI/Classes/CTI_WeapDef_FAMAS.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_FAMAS'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_FAMAS"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_G18.uc
Normal file
15
CTI/Classes/CTI_WeapDef_G18.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_G18 extends KFWeapDef_G18
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_G18'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_SMG_G18"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_G36C.uc
Normal file
15
CTI/Classes/CTI_WeapDef_G36C.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_G36C extends KFWeapDef_G36C
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_G36C'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_AssaultRifle_G36C"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_GravityImploder.uc
Normal file
15
CTI/Classes/CTI_WeapDef_GravityImploder.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_GravityImploder'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_GravityImploder"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_HVStormCannon.uc
Normal file
15
CTI/Classes/CTI_WeapDef_HVStormCannon.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_HVStormCannon'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_HVStormCannon"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_IonThruster.uc
Normal file
15
CTI/Classes/CTI_WeapDef_IonThruster.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_IonThruster'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Edged_IonThruster"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Mine_Reconstructor.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Mine_Reconstructor.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Mine_Reconstructor'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Mine_Reconstructor"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Minigun.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Minigun.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Minigun'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Minigun"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_MosinNagant.uc
Normal file
15
CTI/Classes/CTI_WeapDef_MosinNagant.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_MosinNagant'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Rifle_MosinNagant"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_ParasiteImplanter.uc
Normal file
15
CTI/Classes/CTI_WeapDef_ParasiteImplanter.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_ParasiteImplanter'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Rifle_ParasiteImplanter"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Pistol_DualG18.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Pistol_DualG18.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Pistol_DualG18'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_DualG18"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Pistol_G18C.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Pistol_G18C.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Pistol_G18C'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Pistol_G18C"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Rifle_FrostShotgunAxe.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Rifle_FrostShotgunAxe.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Rifle_FrostShotgunAxe'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Rifle_FrostShotgunAxe"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Scythe.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Scythe.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Scythe'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Edged_Scythe"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Shotgun_S12.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Shotgun_S12.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Shotgun_S12 extends KFWeapDef_Shotgun_S12
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Shotgun_S12'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Shotgun_S12"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_ShrinkRayGun.uc
Normal file
15
CTI/Classes/CTI_WeapDef_ShrinkRayGun.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_ShrinkRayGun'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_ShrinkRayGun"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_ThermiteBore.uc
Normal file
15
CTI/Classes/CTI_WeapDef_ThermiteBore.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_ThermiteBore'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_RocketLauncher_ThermiteBore"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_ZedMKIII.uc
Normal file
15
CTI/Classes/CTI_WeapDef_ZedMKIII.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_ZedMKIII'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_ZedMKIII"
|
||||||
|
}
|
15
CTI/Classes/CTI_WeapDef_Zweihander.uc
Normal file
15
CTI/Classes/CTI_WeapDef_Zweihander.uc
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
static function String GetItemLocalization(String KeyName)
|
||||||
|
{
|
||||||
|
local Array<String> Strings;
|
||||||
|
ParseStringIntoArray(class'KFGame.KFWeapDef_Zweihander'.default.WeaponClassPath, Strings, ".", true);
|
||||||
|
return Localize(Strings[1], KeyName, Strings[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
SharedUnlockId = SCU_None
|
||||||
|
WeaponClassPath = "CTI.CTI_Weap_Edged_Zweihander"
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_Doshinegun.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_Doshinegun.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_AssaultRifle_Doshinegun extends KFWeap_AssaultRifle_Doshinegun;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_FAMAS.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_FAMAS.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_AssaultRifle_FAMAS extends KFWeap_AssaultRifle_FAMAS;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_AssaultRifle_G36C.uc
Normal file
6
CTI/Classes/CTI_Weap_AssaultRifle_G36C.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_AssaultRifle_G36C extends KFWeap_AssaultRifle_G36C;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_AutoTurret.uc
Normal file
6
CTI/Classes/CTI_Weap_AutoTurret.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_AutoTurret extends KFWeap_AutoTurret;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Blunt_ChainBat.uc
Normal file
6
CTI/Classes/CTI_Weap_Blunt_ChainBat.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Blunt_ChainBat extends KFWeap_Blunt_ChainBat;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Bow_CompoundBow.uc
Normal file
6
CTI/Classes/CTI_Weap_Bow_CompoundBow.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Bow_CompoundBow extends KFWeap_Bow_CompoundBow;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Edged_IonThruster.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_IonThruster.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Edged_IonThruster extends KFWeap_Edged_IonThruster;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Edged_Scythe.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_Scythe.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Edged_Scythe extends KFWeap_Edged_Scythe;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Edged_Zweihander.uc
Normal file
6
CTI/Classes/CTI_Weap_Edged_Zweihander.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Edged_Zweihander extends KFWeap_Edged_Zweihander;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_GravityImploder.uc
Normal file
6
CTI/Classes/CTI_Weap_GravityImploder.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_GravityImploder extends KFWeap_GravityImploder;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_HVStormCannon.uc
Normal file
6
CTI/Classes/CTI_Weap_HVStormCannon.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_HVStormCannon extends KFWeap_HVStormCannon;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Mine_Reconstructor.uc
Normal file
6
CTI/Classes/CTI_Weap_Mine_Reconstructor.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Mine_Reconstructor extends KFWeap_Mine_Reconstructor;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Minigun.uc
Normal file
6
CTI/Classes/CTI_Weap_Minigun.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Minigun extends KFWeap_Minigun;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_Bladed.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_Bladed.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_Bladed extends KFWeap_Pistol_Bladed;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_Blunderbuss.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_Blunderbuss.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_Blunderbuss extends KFWeap_Pistol_Blunderbuss;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhino.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhino.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_ChiappaRhino extends KFWeap_Pistol_ChiappaRhino;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhinoDual.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_ChiappaRhinoDual.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_ChiappaRhinoDual extends KFWeap_Pistol_ChiappaRhinoDual;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_DualBladed.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_DualBladed.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_DualBladed extends KFWeap_Pistol_DualBladed;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_DualG18.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_DualG18.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_DualG18 extends KFWeap_Pistol_DualG18;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Pistol_G18C.uc
Normal file
6
CTI/Classes/CTI_Weap_Pistol_G18C.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Pistol_G18C extends KFWeap_Pistol_G18C;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Rifle_FrostShotgunAxe.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_FrostShotgunAxe.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Rifle_FrostShotgunAxe extends KFWeap_Rifle_FrostShotgunAxe;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Rifle_MosinNagant.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_MosinNagant.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Rifle_MosinNagant extends KFWeap_Rifle_MosinNagant;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Rifle_ParasiteImplanter.uc
Normal file
6
CTI/Classes/CTI_Weap_Rifle_ParasiteImplanter.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Rifle_ParasiteImplanter extends KFWeap_Rifle_ParasiteImplanter;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_RocketLauncher_ThermiteBore.uc
Normal file
6
CTI/Classes/CTI_Weap_RocketLauncher_ThermiteBore.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_RocketLauncher_ThermiteBore extends KFWeap_RocketLauncher_ThermiteBore;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_SMG_G18.uc
Normal file
6
CTI/Classes/CTI_Weap_SMG_G18.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_SMG_G18 extends KFWeap_SMG_G18;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_Shotgun_S12.uc
Normal file
6
CTI/Classes/CTI_Weap_Shotgun_S12.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_Shotgun_S12 extends KFWeap_Shotgun_S12;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_ShrinkRayGun.uc
Normal file
6
CTI/Classes/CTI_Weap_ShrinkRayGun.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_ShrinkRayGun extends KFWeap_ShrinkRayGun;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
6
CTI/Classes/CTI_Weap_ZedMKIII.uc
Normal file
6
CTI/Classes/CTI_Weap_ZedMKIII.uc
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class CTI_Weap_ZedMKIII extends KFWeap_ZedMKIII;
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
@ -1,58 +0,0 @@
|
|||||||
class Helper extends Object;
|
|
||||||
|
|
||||||
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
|
||||||
{
|
|
||||||
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static simulated function ModifyTrader(
|
|
||||||
KFGameReplicationInfo KFGRI,
|
|
||||||
Array<class<KFWeaponDefinition> > RemoveItems,
|
|
||||||
Array<class<KFWeaponDefinition> > AddItems,
|
|
||||||
bool ReplaceMode)
|
|
||||||
{
|
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
|
||||||
local STraderItem Item;
|
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
|
||||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
|
||||||
local int Index;
|
|
||||||
local int MaxItemID;
|
|
||||||
|
|
||||||
if (KFGRI == None) return;
|
|
||||||
|
|
||||||
TraderItems = KFGFxObject_TraderItems(DynamicLoadObject(KFGRI.TraderItemsPath, class'KFGFxObject_TraderItems'));
|
|
||||||
|
|
||||||
if (!ReplaceMode)
|
|
||||||
{
|
|
||||||
foreach TraderItems.SaleItems(Item)
|
|
||||||
{
|
|
||||||
if (Item.WeaponDef != None && RemoveItems.Find(Item.WeaponDef) == INDEX_NONE)
|
|
||||||
{
|
|
||||||
WeapDefs.AddItem(Item.WeaponDef);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (Index = 0; Index < AddItems.Length; Index++)
|
|
||||||
WeapDefs.AddItem(AddItems[Index]);
|
|
||||||
|
|
||||||
WeapDefs.Sort(ByPrice);
|
|
||||||
|
|
||||||
TraderItems.SaleItems.Length = 0;
|
|
||||||
MaxItemID = 0;
|
|
||||||
foreach WeapDefs(WeapDef)
|
|
||||||
{
|
|
||||||
Item.WeaponDef = WeapDef;
|
|
||||||
Item.ItemID = ++MaxItemID;
|
|
||||||
TraderItems.SaleItems.AddItem(Item);
|
|
||||||
}
|
|
||||||
|
|
||||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
|
||||||
|
|
||||||
KFGRI.TraderItems = TraderItems;
|
|
||||||
}
|
|
||||||
|
|
||||||
defaultproperties
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
43
CTI/Classes/OfficialWeapons.uc
Normal file
43
CTI/Classes/OfficialWeapons.uc
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
class OfficialWeapons extends Object
|
||||||
|
config(CTI);
|
||||||
|
|
||||||
|
const Trader = class'Trader';
|
||||||
|
const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready";
|
||||||
|
|
||||||
|
var private config String Comment;
|
||||||
|
var private config Array<String> Item;
|
||||||
|
|
||||||
|
private delegate int ByName(String A, String B)
|
||||||
|
{
|
||||||
|
return A > B ? -1 : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function Update(bool Enabled)
|
||||||
|
{
|
||||||
|
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||||
|
local class<KFWeaponDefinition> KFWeapDef;
|
||||||
|
|
||||||
|
if (!Enabled) return;
|
||||||
|
|
||||||
|
KFWeapDefs = Trader.static.GetTraderWeapDefs();
|
||||||
|
|
||||||
|
if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment)
|
||||||
|
{
|
||||||
|
default.Comment = DefaultComment;
|
||||||
|
default.Item.Length = 0;
|
||||||
|
|
||||||
|
foreach KFWeapDefs(KFWeapDef)
|
||||||
|
{
|
||||||
|
default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef);
|
||||||
|
}
|
||||||
|
|
||||||
|
default.Item.Sort(ByName);
|
||||||
|
|
||||||
|
StaticSaveConfig();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
@ -3,6 +3,8 @@ class RemoveItems extends Object
|
|||||||
config(CTI);
|
config(CTI);
|
||||||
|
|
||||||
var public config bool bAll;
|
var public config bool bAll;
|
||||||
|
var public config bool bHRG;
|
||||||
|
var public config bool bDLC;
|
||||||
var private config Array<String> Item;
|
var private config Array<String> Item;
|
||||||
|
|
||||||
public static function InitConfig(int Version, int LatestVersion)
|
public static function InitConfig(int Version, int LatestVersion)
|
||||||
@ -12,6 +14,10 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
case `NO_CONFIG:
|
case `NO_CONFIG:
|
||||||
ApplyDefault();
|
ApplyDefault();
|
||||||
|
|
||||||
|
case 2:
|
||||||
|
default.bHRG = false;
|
||||||
|
default.bDLC = false;
|
||||||
|
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -24,6 +30,8 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
private static function ApplyDefault()
|
private static function ApplyDefault()
|
||||||
{
|
{
|
||||||
default.bAll = false;
|
default.bAll = false;
|
||||||
|
default.bHRG = false;
|
||||||
|
default.bDLC = false;
|
||||||
default.Item.Length = 0;
|
default.Item.Length = 0;
|
||||||
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
|
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
|
||||||
}
|
}
|
||||||
@ -31,7 +39,8 @@ private static function ApplyDefault()
|
|||||||
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
|
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeaponDefinition> > ItemList;
|
local Array<class<KFWeaponDefinition> > ItemList;
|
||||||
local class<KFWeaponDefinition> ItemClass;
|
local class<KFWeaponDefinition> ItemWeapDef;
|
||||||
|
local class<KFWeapon> ItemWeapon;
|
||||||
local String ItemRaw;
|
local String ItemRaw;
|
||||||
local int Line;
|
local int Line;
|
||||||
|
|
||||||
@ -42,23 +51,44 @@ public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLeve
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
if (default.bHRG)
|
||||||
|
{
|
||||||
|
`Log_Info("Remove all HRG items");
|
||||||
|
}
|
||||||
|
if (default.bDLC)
|
||||||
|
{
|
||||||
|
`Log_Info("Remove all DLC items");
|
||||||
|
}
|
||||||
|
|
||||||
foreach default.Item(ItemRaw, Line)
|
foreach default.Item(ItemRaw, Line)
|
||||||
{
|
{
|
||||||
ItemClass = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
||||||
if (ItemClass == None)
|
if (ItemWeapDef == None)
|
||||||
{
|
{
|
||||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load item class:" @ ItemRaw);
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
|
||||||
|
if (ItemWeapon == None)
|
||||||
{
|
{
|
||||||
ItemList.AddItem(ItemClass);
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
|
||||||
|
{
|
||||||
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemList.AddItem(ItemWeapDef);
|
||||||
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
|
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (ItemList.Length == default.Item.Length)
|
if (ItemList.Length == default.Item.Length)
|
||||||
{
|
{
|
||||||
`Log_Info("Items to remove list loaded successfully (" $ default.Item.Length @ "entries)");
|
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
165
CTI/Classes/Trader.uc
Normal file
165
CTI/Classes/Trader.uc
Normal file
@ -0,0 +1,165 @@
|
|||||||
|
class Trader extends Object
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
||||||
|
{
|
||||||
|
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||||
|
{
|
||||||
|
local String TraderItemsPath;
|
||||||
|
|
||||||
|
if (KFGRI == None)
|
||||||
|
{
|
||||||
|
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TraderItemsPath = KFGRI.TraderItemsPath;
|
||||||
|
}
|
||||||
|
|
||||||
|
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||||
|
{
|
||||||
|
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||||
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
|
local STraderItem Item;
|
||||||
|
|
||||||
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
|
foreach TraderItems.SaleItems(Item)
|
||||||
|
{
|
||||||
|
if (Item.WeaponDef != None)
|
||||||
|
{
|
||||||
|
KFWeapDefs.AddItem(Item.WeaponDef);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return KFWeapDefs;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||||
|
{
|
||||||
|
local Array<class<KFWeapon> > KFWeapons;
|
||||||
|
local class<KFWeapon> KFWeapon;
|
||||||
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
|
local STraderItem Item;
|
||||||
|
|
||||||
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
|
foreach TraderItems.SaleItems(Item)
|
||||||
|
{
|
||||||
|
if (Item.WeaponDef != None)
|
||||||
|
{
|
||||||
|
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
|
||||||
|
if (KFWeapon != None)
|
||||||
|
{
|
||||||
|
KFWeapons.AddItem(KFWeapon);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return KFWeapons;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KFGameReplicationInfo KFGRI, E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
|
local STraderItem Item;
|
||||||
|
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
|
foreach TraderItems.SaleItems(Item)
|
||||||
|
{
|
||||||
|
if (Item.WeaponDef != None && Item.WeaponDef.default.SharedUnlockId != SCU_None)
|
||||||
|
{
|
||||||
|
WeapDefs.AddItem(Item.WeaponDef);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return WeapDefs;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static simulated function ModifyTrader(
|
||||||
|
KFGameReplicationInfo KFGRI,
|
||||||
|
Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
|
Array<class<KFWeaponDefinition> > AddItems,
|
||||||
|
bool ReplaceMode,
|
||||||
|
bool RemoveHRG,
|
||||||
|
bool RemoveDLC,
|
||||||
|
E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
|
local STraderItem Item;
|
||||||
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||||
|
local int Index;
|
||||||
|
local int MaxItemID;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
|
if (!ReplaceMode)
|
||||||
|
{
|
||||||
|
foreach TraderItems.SaleItems(Item)
|
||||||
|
{
|
||||||
|
if (Item.WeaponDef != None
|
||||||
|
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
|
||||||
|
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
|
||||||
|
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
|
||||||
|
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
|
||||||
|
{
|
||||||
|
WeapDefs.AddItem(Item.WeaponDef);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Index = 0; Index < AddItems.Length; ++Index)
|
||||||
|
{
|
||||||
|
WeapDefs.AddItem(AddItems[Index]);
|
||||||
|
}
|
||||||
|
|
||||||
|
WeapDefs.Sort(ByPrice);
|
||||||
|
|
||||||
|
TraderItems.SaleItems.Length = 0;
|
||||||
|
MaxItemID = 0;
|
||||||
|
foreach WeapDefs(WeapDef)
|
||||||
|
{
|
||||||
|
Item.WeaponDef = WeapDef;
|
||||||
|
Item.ItemID = ++MaxItemID;
|
||||||
|
TraderItems.SaleItems.AddItem(Item);
|
||||||
|
}
|
||||||
|
|
||||||
|
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||||
|
|
||||||
|
KFGRI.TraderItems = TraderItems;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
foreach WeapDefs(WeapDef)
|
||||||
|
{
|
||||||
|
if (WeapDef.default.WeaponClassPath == WeaponClassPath)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
205
CTI/Classes/Unlocker.uc
Normal file
205
CTI/Classes/Unlocker.uc
Normal file
@ -0,0 +1,205 @@
|
|||||||
|
class Unlocker extends Object
|
||||||
|
abstract;
|
||||||
|
|
||||||
|
// TODO:
|
||||||
|
// replace shopContainer (KFGFxTraderContainer_Store)
|
||||||
|
// without replacing KFGFxMoviePlayer_Manager
|
||||||
|
// but how? 🤔
|
||||||
|
|
||||||
|
const Trader = class'Trader';
|
||||||
|
|
||||||
|
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
|
||||||
|
|
||||||
|
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
switch (Locs(UnlockType))
|
||||||
|
{
|
||||||
|
case "true":
|
||||||
|
case "false":
|
||||||
|
case "auto":
|
||||||
|
case "replaceweapons":
|
||||||
|
case "replacefilter":
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function bool UnlockDLC(
|
||||||
|
KFGameInfo KFGI,
|
||||||
|
KFGameReplicationInfo KFGRI,
|
||||||
|
String UnlockType,
|
||||||
|
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
|
out Array<class<KFWeaponDefinition> > AddItems,
|
||||||
|
E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
switch (Locs(UnlockType))
|
||||||
|
{
|
||||||
|
case "true":
|
||||||
|
case "auto":
|
||||||
|
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
|
||||||
|
|
||||||
|
case "replaceweapons":
|
||||||
|
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||||
|
|
||||||
|
case "replacefilter":
|
||||||
|
return ReplaceFilter(KFGI, LogLevel);
|
||||||
|
|
||||||
|
case "false":
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static function bool Auto(
|
||||||
|
KFGameInfo KFGI,
|
||||||
|
KFGameReplicationInfo KFGRI,
|
||||||
|
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
|
out Array<class<KFWeaponDefinition> > AddItems,
|
||||||
|
E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local bool CustomGFxManager;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
if (KFGI == None) return false;
|
||||||
|
|
||||||
|
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||||
|
{
|
||||||
|
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CustomGFxManager)
|
||||||
|
{
|
||||||
|
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return ReplaceFilter(KFGI, LogLevel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static function bool ReplaceWeapons(
|
||||||
|
KFGameReplicationInfo KFGRI,
|
||||||
|
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
|
out Array<class<KFWeaponDefinition> > AddItems,
|
||||||
|
E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
|
||||||
|
local class<KFWeaponDefinition> WeapDefDLC;
|
||||||
|
local class<KFWeaponDefinition> WeapDefReplacement;
|
||||||
|
local bool Unlock, PartialUnlock;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
Unlock = false;
|
||||||
|
PartialUnlock = false;
|
||||||
|
|
||||||
|
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
|
||||||
|
|
||||||
|
foreach WeapDefsDLCs(WeapDefDLC)
|
||||||
|
{
|
||||||
|
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
|
||||||
|
if (WeapDefReplacement != None)
|
||||||
|
{
|
||||||
|
Unlock = true;
|
||||||
|
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
|
||||||
|
{
|
||||||
|
AddItems.AddItem(WeapDefReplacement);
|
||||||
|
}
|
||||||
|
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PartialUnlock = true;
|
||||||
|
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (RemoveItems.Find(WeapDefDLC) == INDEX_NONE)
|
||||||
|
{
|
||||||
|
RemoveItems.AddItem(WeapDefDLC);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (PartialUnlock)
|
||||||
|
{
|
||||||
|
`Log_Warn("Some DLCs are not unlocked. Try to set 'UnlockDLC=ReplaceFilter' or ask the author to update the mod");
|
||||||
|
}
|
||||||
|
|
||||||
|
return Unlock;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
foreach default.WeapDefDLCReplacements(WeapDef)
|
||||||
|
{
|
||||||
|
if (ClassIsChildOf(WeapDef, WeapDefDLC))
|
||||||
|
{
|
||||||
|
return WeapDef;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||||
|
{
|
||||||
|
`Log_TraceStatic();
|
||||||
|
|
||||||
|
if (KFGI == None) return false;
|
||||||
|
|
||||||
|
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||||
|
{
|
||||||
|
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultproperties
|
||||||
|
{
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_AutoTurret')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_BladedPistol')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Blunderbuss')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChainBat')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhino')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhinoDual')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_CompoundBow')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Doshinegun')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_DualBladed')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_FAMAS')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_MosinNagant')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ParasiteImplanter')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_DualG18')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Shotgun_S12')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
|
||||||
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
|
||||||
|
}
|
@ -4,6 +4,7 @@ class _Logger extends Object
|
|||||||
enum E_LogLevel
|
enum E_LogLevel
|
||||||
{
|
{
|
||||||
LL_WrongLevel,
|
LL_WrongLevel,
|
||||||
|
LL_None,
|
||||||
LL_Fatal,
|
LL_Fatal,
|
||||||
LL_Error,
|
LL_Error,
|
||||||
LL_Warning,
|
LL_Warning,
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Logger
|
// Logger
|
||||||
`define Log_Tag 'CTI'
|
`define Log_Tag 'CTI'
|
||||||
|
|
||||||
|
`define LocationStatic "`{ClassName}::" $ GetFuncName()
|
||||||
|
|
||||||
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
|
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
|
||||||
|
|
||||||
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
|
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
|
||||||
@ -8,4 +10,6 @@
|
|||||||
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
|
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
|
||||||
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
|
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
|
||||||
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
|
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
|
||||||
`define Log_Trace(msg) `log("TRACE:" @ `msg, (LogLevel >= LL_Trace), `Log_Tag)
|
|
||||||
|
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
||||||
|
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
||||||
|
BIN
Localization/INT/CTI.int
Normal file
BIN
Localization/INT/CTI.int
Normal file
Binary file not shown.
BIN
Localization/RUS/CTI.rus
Normal file
BIN
Localization/RUS/CTI.rus
Normal file
Binary file not shown.
@ -1,53 +1,84 @@
|
|||||||
|
[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-CustomTraderInventory[/img] [img]https://img.shields.io/steam/downloads/2830826239[/img] [img]https://img.shields.io/steam/favorites/2830826239[/img] [img]https://img.shields.io/steam/update-date/2830826239[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2830826239][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-CustomTraderInventory[/img][/url]
|
||||||
|
|
||||||
[h1]Features[/h1]
|
[h1]Features[/h1]
|
||||||
- remove and/or add items;
|
[list]
|
||||||
- can preload weapon models (no lags when buying weapons);
|
[*]remove/add items to trader;
|
||||||
- unlock DLC weapons;
|
[*]can preload weapon models (no lags when someone buys weapons);
|
||||||
- correct items sorting (by price);
|
[*]unlock DLC weapons;
|
||||||
- don't have to worry about adding new guns after each Tripware update.
|
[*]correct items sorting (by price);
|
||||||
|
[*]don't have to worry about adding new guns after each KF2 update.
|
||||||
|
[/list]
|
||||||
|
|
||||||
[h1]Whitelisted?[/h1]
|
[h1]Whitelisted?[/h1]
|
||||||
No. This mod is not whitelisted and will unrank your server. Any XP gained will not be saved.
|
No. This mod is not whitelisted and will de-rank your server. Any XP gained will not be saved.
|
||||||
|
|
||||||
[h1]Usage (single player)[/h1]
|
[h1]Usage (single player)[/h1]
|
||||||
1. Subscribe to this mutator;
|
[olist]
|
||||||
2. Start KF2;
|
[*]Subscribe to this mutator;
|
||||||
3. Open console (`) and input:
|
[*]Start KF2;
|
||||||
|
[*]Open console (~) and input:
|
||||||
[b]open KF-BioticsLab?Mutator=CTI.CTIMut[/b]
|
[b]open KF-BioticsLab?Mutator=CTI.CTIMut[/b]
|
||||||
(replace the map and add the parameters you need)
|
(replace the map and add the parameters you need)
|
||||||
4. <Enter>.
|
[*]<Enter>.
|
||||||
|
[/olist]
|
||||||
[h1]Usage (server)[/h1]
|
[h1]Usage (server)[/h1]
|
||||||
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
|
[b]Note:[/b] [i]If you don't understand what is written here, read the article [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server (KF2 wiki)[/u][/url] before following these instructions.[/i]
|
||||||
|
[olist]
|
||||||
1. Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
|
[*]Open your [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b];
|
||||||
2. Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
|
[*]Find the [b][IpDrv.TcpNetDriver][/b] section and make sure that there is a line (add if not):
|
||||||
|
[b]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/b]
|
||||||
|
❗️ If there are several [b]DownloadManagers=[/b] then the line above should be the first ❗️
|
||||||
|
[*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist):
|
||||||
[b]ServerSubscribedWorkshopItems=2830826239[/b]
|
[b]ServerSubscribedWorkshopItems=2830826239[/b]
|
||||||
3. Start the server and wait while the mutator is downloading;
|
[*]Start the server and wait while the mutator is downloading;
|
||||||
4. Add mutator to server start parameters: [b]?Mutator=CTI.CTIMut[/b] and restart the server.
|
[*]Add mutator to server start parameters: [b]?Mutator=CTI.CTIMut[/b] and restart the server.
|
||||||
|
[/olist]
|
||||||
|
|
||||||
|
[h1]Important setup information[/h1]
|
||||||
|
The config should be created on first start, but now the game contains a bug that initializes the config values randomly if they are not explicitly set. Thus, the config may have incorrect values or not be created at all.
|
||||||
|
So if you are using this mutator for the first time, I highly recommend doing the following:
|
||||||
|
[olist]
|
||||||
|
[*]Create (modify) [b]KFCTI.ini[/b] manually. Put the following content there:
|
||||||
|
[b][CTI.CTI]
|
||||||
|
Version=0[/b]
|
||||||
|
[*]Start the game/server with CTI to generate the contents of the config.
|
||||||
|
[*]Close the game/server.
|
||||||
|
[/olist]
|
||||||
|
[b]Right now this is the only way to correctly create the default config.[/b]
|
||||||
|
Unfortunately I can't do anything about it because it's a game problem (not mutator). I hope TWI fixes this someday.
|
||||||
|
|
||||||
[h1]Setup (KFCTI.ini)[/h1]
|
[h1]Setup (KFCTI.ini)[/h1]
|
||||||
Config will be created at the first start.
|
[list]
|
||||||
|
[*]Set [b]bPreloadContent=True[/b] to load weapon models in advance and have no lags during the game.
|
||||||
|
|
||||||
Set [b]UnlockDLC=True[/b] to allow all players to buy DLC weapons.
|
[*]Set [b]bOfficialWeaponsList=True[/b] to have an auto-updated list of all official weapons in the config (for a convenient copy-paste).
|
||||||
|
|
||||||
Set [b]bPreloadContent=True[/b] to load weapon models in advance and have no lags during the game.
|
[*]Set [b]UnlockDLC[/b] to customize DLC weapon unlocks. Here are the possible values:
|
||||||
|
[list]
|
||||||
|
[*][b]False[/b] - disable DLC unlock.
|
||||||
|
[*][b]ReplaceFilter[/b] - changes the trader filter allowing you to buy original DLC weapons without restrictions, unlocks future DLCs as well (no need to update this mutator). However, it replaces the - [b]KFGFxMoviePlayer_Manager[/b] class so it may not be compatible with mods that also replace it.
|
||||||
|
[*][b]ReplaceWeapons[/b] - replaces DLC weapons with their unlocked variants. Compatible with any mods, but may require a CTI update after the release of new DLC weapons.
|
||||||
|
[*][b]True[/b] or [b]Auto[/b] - selects the most appropriate option automatically. Recommend putting CTIMut last in the mutator load queue if you use this.
|
||||||
|
[/list]
|
||||||
|
|
||||||
Use [b][CTI.RemoveItems][/b] to remove items from the trader inventory.
|
[*]Use [b][CTI.RemoveItems][/b] to remove items from the trader inventory.
|
||||||
For example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
example: [b]Item=KFGame.KFWeapDef_Mac10[/b] will remove MAC10 from sale.
|
||||||
Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
|
|
||||||
|
|
||||||
Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
[*]Set [b]bAll=True[/b] if you want to remove all items (can be useful if you want to set the entire sale list in the [b][CTI.AddItems][/b] section yourself).
|
||||||
For example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
[*]Set [b]bHRG=True[/b] to remove HRG items.
|
||||||
|
[*]Set [b]bDLC=True[/b] to remove DLC items.
|
||||||
|
|
||||||
[h1]🔗 [url=https://steamcommunity.com/workshop/filedetails/discussion/2830826239/3409804177172972154]Weapon Packs Items[/url][/h1]
|
[*]Use [b][CTI.AddItems][/b] to add items to the trader inventory.
|
||||||
|
example: [b]Item=WeaponPack.KFWeapDef_XM25[/b] will add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497]XM25[/url] to sale.
|
||||||
|
[/list]
|
||||||
|
|
||||||
|
❗️ Note that if you need an empty list anywhere (for example, you don't want to delete some of the traders's weapons), leave at least one line there:
|
||||||
|
[b]Item=[/b]
|
||||||
|
This is necessary to explicitly initialize the list (because of the bug I wrote about above) to avoid initialization with random values.
|
||||||
|
|
||||||
[h1]Notes[/h1]
|
[h1]Notes[/h1]
|
||||||
📌 Mutator does not contain custom weapons. You must have the required weapon packs in your subscriptions to be able to add them to the trader.
|
📌 Mutator does not contain custom weapons. You must have the required weapon packs in your subscriptions to be able to add them to the trader.
|
||||||
📌 If you are using this mutator to add weapons, you should [b]not[/b] use mutators from weapon packs (just having them in subscriptions is enough).
|
📌 If you are using this mutator to add weapons, you should [b]not[/b] use mutators from weapon packs (just having them in subscriptions is enough).
|
||||||
📌 Unlike [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2193261170]DLC Weapon Unlocker[/url], a different method is used here.
|
|
||||||
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2193261170]DLC Weapon Unlocker[/url] creates clones of DLC weapons and adds them to the trader. This allows you not to replace any classes in the game, so Hunter mutator has better compatibility with other mutators. However, those who have already purchased the DLC will not be able to use their skins on clones.
|
|
||||||
CTI unlocks DLC weapons differently - it changes the trader filter allowing you to buy original DLC weapons without restrictions. Those who bought the DLC can use their skins and you don't need to update the mutator when new kf2 updates are released - unlocking will work with future weapons as well. However, when you set UnlockDLC=True CTI replaces the [b]KFGFxMoviePlayer_Manager[/b] class, so CTI may not be compatible with mods that replaces this class too. If you notice any compatibility issues, try turning off UnlockDLC.
|
|
||||||
You can use this built-in method or add weapons from [url=https://steamcommunity.com/workshop/filedetails/discussion/2193261170/3046108212603783998]DLC Weapon Unlocker[/url] - choose what suits you best.
|
|
||||||
|
|
||||||
[h1]Sources[/h1]
|
[h1]Sources[/h1]
|
||||||
[url=https://github.com/GenZmeY/KF2-CustomTraderInventory]https://github.com/GenZmeY/KF2-CustomTraderInventory[/url] (GNU GPLv3)
|
[url=https://github.com/GenZmeY/KF2-CustomTraderInventory]https://github.com/GenZmeY/KF2-CustomTraderInventory[/url] [b](GNU GPLv3)[/b]
|
||||||
|
27
README.md
27
README.md
@ -1,26 +1,26 @@
|
|||||||
# Custom Trader Inventory
|
# Custom Trader Inventory
|
||||||
|
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||||
[](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[](https://github.com/GenZmeY/KF2-CustomTraderInventory/actions/workflows/mega-linter.yml)
|
||||||
[](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags)
|
[](https://github.com/GenZmeY/KF2-CustomTraderInventory/tags)
|
||||||
[](LICENSE)
|
[](LICENSE)
|
||||||
|
|
||||||
# Description
|
## Description
|
||||||
Add/Remove Items in the Trader's Inventory
|
Add/Remove Items in the Trader's Inventory
|
||||||
|
|
||||||
# Features
|
## Features
|
||||||
- remove and/or add items;
|
- remove/add items to trader;
|
||||||
- can preload weapon models (no lags when buying weapons);
|
- can preload weapon models (no lags when buying weapons);
|
||||||
- unlock DLC weapons;
|
- unlock DLC weapons;
|
||||||
- correct items sorting (by price);
|
- correct items sorting (by price);
|
||||||
- don't have to worry about adding new guns after each Tripware update.
|
- don't have to worry about adding new guns after each Tripware update.
|
||||||
|
|
||||||
# Usage & Setup
|
## Usage & Setup
|
||||||
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2830826239)
|
||||||
|
|
||||||
# Build
|
## Build
|
||||||
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
|
||||||
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
|
||||||
2. open git-bash and go to any folder where you want to store sources:
|
2. open git-bash and go to any folder where you want to store sources:
|
||||||
@ -34,16 +34,9 @@ Add/Remove Items in the Trader's Inventory
|
|||||||
5. The compiled files will be here:
|
5. The compiled files will be here:
|
||||||
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
|
||||||
|
|
||||||
# Testing
|
## Bug reports
|
||||||
Open git-bash in the source folder and run command:
|
|
||||||
`./tools/builder -t`
|
|
||||||
(or `./tools/builder -ct` if you haven't compiled the mutator yet)
|
|
||||||
|
|
||||||
A local single-user test will be launched with parameters from `builder.cfg` (edit this file if you want to test mutator with different parameters).
|
|
||||||
|
|
||||||
# Bug reports
|
|
||||||
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue.
|
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-CustomTraderInventory/issues) and check if there is a description of your bug. If not, create a new issue.
|
||||||
Describe what the bug looks like and how reproduce it.
|
Describe what the bug looks like and how reproduce it.
|
||||||
|
|
||||||
# License
|
## License
|
||||||
[GNU GPLv3](LICENSE)
|
[](LICENSE)
|
||||||
|
11
builder.cfg
11
builder.cfg
@ -11,6 +11,15 @@ StripSource="True"
|
|||||||
PackageBuildOrder="CTI"
|
PackageBuildOrder="CTI"
|
||||||
|
|
||||||
|
|
||||||
|
### Brew parameters ###
|
||||||
|
|
||||||
|
# Packages you want to brew using @peelz's patched KFEditor.
|
||||||
|
# Useful for cases where regular brew doesn't put *.upk inside the package.
|
||||||
|
# Specify them with a space as a separator,
|
||||||
|
# The order doesn't matter
|
||||||
|
PackagePeelzBrew=""
|
||||||
|
|
||||||
|
|
||||||
### Steam Workshop upload parameters ###
|
### Steam Workshop upload parameters ###
|
||||||
|
|
||||||
# Mutators that will be uploaded to the workshop
|
# Mutators that will be uploaded to the workshop
|
||||||
@ -30,7 +39,7 @@ Map="KF-Nuked"
|
|||||||
# Endless: KFGameContent.KFGameInfo_Endless
|
# Endless: KFGameContent.KFGameInfo_Endless
|
||||||
# Objective: KFGameContent.KFGameInfo_Objective
|
# Objective: KFGameContent.KFGameInfo_Objective
|
||||||
# Versus: KFGameContent.KFGameInfo_VersusSurvival
|
# Versus: KFGameContent.KFGameInfo_VersusSurvival
|
||||||
Game="KFGameContent.KFGameInfo_Endless"
|
Game="KFGameContent.KFGameInfo_Survival"
|
||||||
|
|
||||||
# Difficulty:
|
# Difficulty:
|
||||||
# Normal: 0
|
# Normal: 0
|
||||||
|
2
tools
2
tools
Submodule tools updated: 2f173aad7a...fb458ac61f
Reference in New Issue
Block a user