update style
This commit is contained in:
parent
227c5f470f
commit
f99b8cdb39
@ -10,13 +10,15 @@ charset = utf-8
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trim_trailing_whitespace = true
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trim_trailing_whitespace = true
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insert_final_newline = unset
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insert_final_newline = unset
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# Source
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# Unreal Engine 3 / Source
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[*.{sh,bash,dash,ksh}]
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[*.uc]
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indent_style = tab
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indent_style = tab
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insert_final_newline = true
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[builder]
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[*.{uci,upkg}]
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insert_final_newline = true
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# Unreal Engine 3 / i18n
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[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
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charset = utf-16le
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# Other
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# Other
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[*.md]
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[*.md]
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@ -25,7 +27,6 @@ trim_trailing_whitespace = false
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[*.yml]
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[*.yml]
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indent_style = space
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indent_style = space
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indent_size = 2
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indent_size = 2
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insert_final_newline = true
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[*.{txt,cfg,conf}]
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[*.{txt,cfg,conf}]
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indent_style = tab
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indent_style = tab
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@ -1,79 +1,79 @@
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class AddItems extends Object
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class AddItems extends Object
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dependson(CTI)
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dependson(CTI)
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config(CTI);
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config(CTI);
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var private config Array<String> Item;
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var private config Array<String> Item;
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public static function InitConfig(int Version, int LatestVersion)
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public static function InitConfig(int Version, int LatestVersion)
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{
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{
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switch (Version)
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switch (Version)
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{
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{
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case `NO_CONFIG:
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case `NO_CONFIG:
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ApplyDefault();
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ApplyDefault();
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default: break;
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default: break;
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}
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}
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if (LatestVersion != Version)
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if (LatestVersion != Version)
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{
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{
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StaticSaveConfig();
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StaticSaveConfig();
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}
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}
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}
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}
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private static function ApplyDefault()
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private static function ApplyDefault()
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{
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{
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default.Item.Length = 0;
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default.Item.Length = 0;
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default.Item.AddItem("SomePackage.SomeWeapon");
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default.Item.AddItem("SomePackage.SomeWeapon");
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}
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}
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public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
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public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
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{
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{
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local Array<class<KFWeaponDefinition> > ItemList;
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local Array<class<KFWeaponDefinition> > ItemList;
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local class<KFWeaponDefinition> ItemWeapDef;
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local class<KFWeaponDefinition> ItemWeapDef;
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local class<KFWeapon> ItemWeapon;
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local class<KFWeapon> ItemWeapon;
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local String ItemRaw;
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local String ItemRaw;
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local int Line;
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local int Line;
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`Log_Info("Load Items to add:");
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`Log_Info("Load Items to add:");
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foreach default.Item(ItemRaw, Line)
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foreach default.Item(ItemRaw, Line)
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{
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{
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ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
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ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
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if (ItemWeapDef == None)
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if (ItemWeapDef == None)
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{
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{
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`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
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`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
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continue;
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continue;
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}
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}
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ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
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ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
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if (ItemWeapon == None)
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if (ItemWeapon == None)
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{
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{
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`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
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`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
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continue;
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continue;
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}
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}
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if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
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if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
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{
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{
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`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
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`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
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continue;
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continue;
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}
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}
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ItemList.AddItem(ItemWeapDef);
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ItemList.AddItem(ItemWeapDef);
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`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
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`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
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}
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}
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if (ItemList.Length == default.Item.Length)
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if (ItemList.Length == default.Item.Length)
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{
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{
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`Log_Info("Items to add list loaded successfully (" $ default.Item.Length @ "entries)");
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`Log_Info("Items to add list loaded successfully (" $ default.Item.Length @ "entries)");
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}
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}
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else
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else
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{
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{
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`Log_Info("Items to add list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
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`Log_Info("Items to add list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
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}
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}
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return ItemList;
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return ItemList;
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}
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}
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defaultproperties
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defaultproperties
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{
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{
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}
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}
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@ -1,327 +1,327 @@
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class CTI extends Info
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class CTI extends Info
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config(CTI);
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config(CTI);
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const LatestVersion = 3;
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const LatestVersion = 3;
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const CfgRemoveItems = class'RemoveItems';
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const CfgRemoveItems = class'RemoveItems';
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const CfgAddItems = class'AddItems';
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const CfgAddItems = class'AddItems';
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const CfgOfficialWeapons = class'OfficialWeapons';
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const CfgOfficialWeapons = class'OfficialWeapons';
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const Trader = class'Trader';
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const Trader = class'Trader';
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const Unlocker = class'Unlocker';
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const Unlocker = class'Unlocker';
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struct S_PreloadContent
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struct S_PreloadContent
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{
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{
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var class<KFWeaponDefinition> KFWD;
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var class<KFWeaponDefinition> KFWD;
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var class<KFWeapon> KFWC;
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var class<KFWeapon> KFWC;
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var KFWeapon KFW;
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var KFWeapon KFW;
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var KFW_Access KFWA;
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var KFW_Access KFWA;
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};
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};
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var private config int Version;
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var private config int Version;
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var private config E_LogLevel LogLevel;
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var private config E_LogLevel LogLevel;
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var private config String UnlockDLC;
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var private config String UnlockDLC;
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var private config bool bPreloadContent;
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var private config bool bPreloadContent;
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var private config bool bOfficialWeaponsList;
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var private config bool bOfficialWeaponsList;
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var private KFGameInfo KFGI;
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var private KFGameInfo KFGI;
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var private KFGameReplicationInfo KFGRI;
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var private KFGameReplicationInfo KFGRI;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private Array<class<KFWeaponDefinition> > RemoveItems;
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var private Array<class<KFWeaponDefinition> > AddItems;
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var private Array<class<KFWeaponDefinition> > AddItems;
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var private Array<CTI_RepInfo> RepInfos;
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var private Array<CTI_RepInfo> RepInfos;
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var private bool ReadyToSync;
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var private bool ReadyToSync;
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var private Array<S_PreloadContent> PreloadContent;
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var private Array<S_PreloadContent> PreloadContent;
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public simulated function bool SafeDestroy()
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public simulated function bool SafeDestroy()
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{
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{
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`Log_Trace();
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`Log_Trace();
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return (bPendingDelete || bDeleteMe || Destroy());
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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}
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public event PreBeginPlay()
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public event PreBeginPlay()
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{
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{
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`Log_Trace();
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`Log_Trace();
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`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
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`Log_Debug("PreBeginPlay readyToSync" @ ReadyToSync);
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if (WorldInfo.NetMode == NM_Client)
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if (WorldInfo.NetMode == NM_Client)
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{
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{
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`Log_Fatal("NetMode == NM_Client, Destroy...");
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`Log_Fatal("NetMode == NM_Client, Destroy...");
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SafeDestroy();
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SafeDestroy();
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return;
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return;
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}
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}
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Super.PreBeginPlay();
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Super.PreBeginPlay();
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PreInit();
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PreInit();
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}
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}
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public event PostBeginPlay()
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public event PostBeginPlay()
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{
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{
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`Log_Trace();
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`Log_Trace();
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if (bPendingDelete || bDeleteMe) return;
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if (bPendingDelete || bDeleteMe) return;
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Super.PostBeginPlay();
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Super.PostBeginPlay();
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PostInit();
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PostInit();
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}
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}
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private function PreInit()
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private function PreInit()
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{
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{
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`Log_Trace();
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`Log_Trace();
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if (Version == `NO_CONFIG)
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if (Version == `NO_CONFIG)
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{
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{
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LogLevel = LL_Info;
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LogLevel = LL_Info;
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bPreloadContent = true;
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bPreloadContent = true;
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UnlockDLC = "False";
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UnlockDLC = "False";
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SaveConfig();
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SaveConfig();
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}
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}
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CfgRemoveItems.static.InitConfig(Version, LatestVersion);
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CfgRemoveItems.static.InitConfig(Version, LatestVersion);
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CfgAddItems.static.InitConfig(Version, LatestVersion);
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CfgAddItems.static.InitConfig(Version, LatestVersion);
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switch (Version)
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switch (Version)
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{
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{
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case `NO_CONFIG:
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case `NO_CONFIG:
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`Log_Info("Config created");
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`Log_Info("Config created");
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case 1:
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case 1:
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bOfficialWeaponsList = false;
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bOfficialWeaponsList = false;
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case 2:
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case 2:
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case MaxInt:
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case MaxInt:
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`Log_Info("Config updated to version" @ LatestVersion);
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`Log_Info("Config updated to version" @ LatestVersion);
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break;
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break;
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case LatestVersion:
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case LatestVersion:
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`Log_Info("Config is up-to-date");
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`Log_Info("Config is up-to-date");
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break;
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break;
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default:
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default:
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`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
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`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
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`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
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`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
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`Log_Warn("The config version will be changed to" @ LatestVersion);
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`Log_Warn("The config version will be changed to" @ LatestVersion);
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break;
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break;
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}
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}
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CfgOfficialWeapons.static.Update(bOfficialWeaponsList);
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CfgOfficialWeapons.static.Update(bOfficialWeaponsList);
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if (LatestVersion != Version)
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if (LatestVersion != Version)
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{
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{
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Version = LatestVersion;
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Version = LatestVersion;
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SaveConfig();
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SaveConfig();
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}
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}
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if (LogLevel == LL_WrongLevel)
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if (LogLevel == LL_WrongLevel)
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{
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{
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LogLevel = LL_Info;
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LogLevel = LL_Info;
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`Log_Warn("Wrong 'LogLevel', return to default value");
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`Log_Warn("Wrong 'LogLevel', return to default value");
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SaveConfig();
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SaveConfig();
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}
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}
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`Log_Base("LogLevel:" @ LogLevel);
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`Log_Base("LogLevel:" @ LogLevel);
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if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
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if (!Unlocker.static.IsValidTypeUnlockDLC(UnlockDLC, LogLevel))
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{
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{
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`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
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`Log_Warn("Wrong 'UnlockDLC' (" $ UnlockDLC $ "), return to default value (False)");
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UnlockDLC = "False";
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UnlockDLC = "False";
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SaveConfig();
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SaveConfig();
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}
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}
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RemoveItems = CfgRemoveItems.static.Load(LogLevel);
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RemoveItems = CfgRemoveItems.static.Load(LogLevel);
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AddItems = CfgAddItems.static.Load(LogLevel);
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AddItems = CfgAddItems.static.Load(LogLevel);
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}
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}
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private function PostInit()
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private function PostInit()
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{
|
{
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local CTI_RepInfo RepInfo;
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local CTI_RepInfo RepInfo;
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`Log_Trace();
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`Log_Trace();
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if (WorldInfo == None || WorldInfo.Game == None)
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if (WorldInfo == None || WorldInfo.Game == None)
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{
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{
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SetTimer(1.0f, false, nameof(PostInit));
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SetTimer(1.0f, false, nameof(PostInit));
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return;
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return;
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}
|
}
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|
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KFGI = KFGameInfo(WorldInfo.Game);
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KFGI = KFGameInfo(WorldInfo.Game);
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if (KFGI == None)
|
if (KFGI == None)
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||||||
{
|
{
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`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game);
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`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game);
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SafeDestroy();
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SafeDestroy();
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||||||
return;
|
return;
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||||||
}
|
}
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||||||
|
|
||||||
if (KFGI.GameReplicationInfo == None)
|
if (KFGI.GameReplicationInfo == None)
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||||||
{
|
{
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||||||
SetTimer(1.0f, false, nameof(PostInit));
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SetTimer(1.0f, false, nameof(PostInit));
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||||||
return;
|
return;
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||||||
}
|
}
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||||||
|
|
||||||
KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
|
KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
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||||||
if (KFGRI == None)
|
if (KFGRI == None)
|
||||||
{
|
{
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||||||
`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
|
`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
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||||||
SafeDestroy();
|
SafeDestroy();
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||||||
return;
|
return;
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||||||
}
|
}
|
||||||
|
|
||||||
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
|
if (Unlocker.static.UnlockDLC(KFGI, KFGRI, UnlockDLC, RemoveItems, AddItems, LogLevel))
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||||||
{
|
{
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||||||
`Log_Info("DLC unlocked");
|
`Log_Info("DLC unlocked");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bPreloadContent)
|
if (bPreloadContent)
|
||||||
{
|
{
|
||||||
Preload(AddItems);
|
Preload(AddItems);
|
||||||
}
|
}
|
||||||
|
|
||||||
Trader.static.ModifyTrader(
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Trader.static.ModifyTrader(
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||||||
KFGRI,
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KFGRI,
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RemoveItems,
|
RemoveItems,
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||||||
AddItems,
|
AddItems,
|
||||||
CfgRemoveItems.default.bAll,
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CfgRemoveItems.default.bAll,
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CfgRemoveItems.default.bHRG,
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CfgRemoveItems.default.bHRG,
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||||||
CfgRemoveItems.default.bDLC,
|
CfgRemoveItems.default.bDLC,
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LogLevel);
|
LogLevel);
|
||||||
|
|
||||||
ReadyToSync = true;
|
ReadyToSync = true;
|
||||||
|
|
||||||
foreach RepInfos(RepInfo)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
if (RepInfo.PendingSync)
|
if (RepInfo.PendingSync)
|
||||||
{
|
{
|
||||||
RepInfo.ServerSync();
|
RepInfo.ServerSync();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function Preload(Array<class<KFWeaponDefinition> > Content)
|
private function Preload(Array<class<KFWeaponDefinition> > Content)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeapon> > OfficialWeapons;
|
local Array<class<KFWeapon> > OfficialWeapons;
|
||||||
local S_PreloadContent SPC;
|
local S_PreloadContent SPC;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
OfficialWeapons = Trader.static.GetTraderWeapons();
|
OfficialWeapons = Trader.static.GetTraderWeapons();
|
||||||
|
|
||||||
foreach Content(SPC.KFWD)
|
foreach Content(SPC.KFWD)
|
||||||
{
|
{
|
||||||
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
|
SPC.KFWC = class<KFWeapon> (DynamicLoadObject(SPC.KFWD.default.WeaponClassPath, class'Class'));
|
||||||
if (SPC.KFWC != None)
|
if (SPC.KFWC != None)
|
||||||
{
|
{
|
||||||
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
|
if (OfficialWeapons.Find(SPC.KFWC) != INDEX_NONE)
|
||||||
{
|
{
|
||||||
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
|
`Log_Debug("Skip preload:" @ SPC.KFWD.GetPackageName() $ "." $ SPC.KFWD);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
SPC.KFW = KFGI.Spawn(SPC.KFWC);
|
SPC.KFW = KFGI.Spawn(SPC.KFWC);
|
||||||
if (SPC.KFW == None)
|
if (SPC.KFW == None)
|
||||||
{
|
{
|
||||||
`Log_Warn("Spawn failed:" @ SPC.KFWD.default.WeaponClassPath);
|
`Log_Warn("Spawn failed:" @ SPC.KFWD.default.WeaponClassPath);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
SPC.KFWA = new (SPC.KFW) class'KFW_Access';
|
SPC.KFWA = new (SPC.KFW) class'KFW_Access';
|
||||||
if (SPC.KFWA == None)
|
if (SPC.KFWA == None)
|
||||||
{
|
{
|
||||||
`Log_Warn("Spawn failed:" @ SPC.KFWD.default.WeaponClassPath @ "KFW_Access");
|
`Log_Warn("Spawn failed:" @ SPC.KFWD.default.WeaponClassPath @ "KFW_Access");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
PreloadContent.AddItem(SPC);
|
PreloadContent.AddItem(SPC);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach PreloadContent(SPC)
|
foreach PreloadContent(SPC)
|
||||||
{
|
{
|
||||||
SPC.KFWA.KFW_StartLoadWeaponContent();
|
SPC.KFWA.KFW_StartLoadWeaponContent();
|
||||||
}
|
}
|
||||||
|
|
||||||
`Log_Info("Preloaded" @ PreloadContent.Length @ "weapon models");
|
`Log_Info("Preloaded" @ PreloadContent.Length @ "weapon models");
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogin(Controller C)
|
public function NotifyLogin(Controller C)
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (!CreateRepInfo(C))
|
if (!CreateRepInfo(C))
|
||||||
{
|
{
|
||||||
`Log_Error("Can't create RepInfo for:" @ C);
|
`Log_Error("Can't create RepInfo for:" @ C);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogout(Controller C)
|
public function NotifyLogout(Controller C)
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
DestroyRepInfo(C);
|
DestroyRepInfo(C);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function bool CreateRepInfo(Controller C)
|
public function bool CreateRepInfo(Controller C)
|
||||||
{
|
{
|
||||||
local CTI_RepInfo RepInfo;
|
local CTI_RepInfo RepInfo;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (C == None) return false;
|
if (C == None) return false;
|
||||||
|
|
||||||
RepInfo = Spawn(class'CTI_RepInfo', C);
|
RepInfo = Spawn(class'CTI_RepInfo', C);
|
||||||
|
|
||||||
if (RepInfo == None) return false;
|
if (RepInfo == None) return false;
|
||||||
|
|
||||||
RepInfo.PrepareSync(
|
RepInfo.PrepareSync(
|
||||||
Self,
|
Self,
|
||||||
LogLevel,
|
LogLevel,
|
||||||
RemoveItems,
|
RemoveItems,
|
||||||
AddItems,
|
AddItems,
|
||||||
CfgRemoveItems.default.bAll,
|
CfgRemoveItems.default.bAll,
|
||||||
CfgRemoveItems.default.bHRG,
|
CfgRemoveItems.default.bHRG,
|
||||||
CfgRemoveItems.default.bDLC);
|
CfgRemoveItems.default.bDLC);
|
||||||
|
|
||||||
RepInfos.AddItem(RepInfo);
|
RepInfos.AddItem(RepInfo);
|
||||||
|
|
||||||
if (ReadyToSync)
|
if (ReadyToSync)
|
||||||
{
|
{
|
||||||
RepInfo.ServerSync();
|
RepInfo.ServerSync();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RepInfo.PendingSync = true;
|
RepInfo.PendingSync = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function bool DestroyRepInfo(Controller C)
|
public function bool DestroyRepInfo(Controller C)
|
||||||
{
|
{
|
||||||
local CTI_RepInfo RepInfo;
|
local CTI_RepInfo RepInfo;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (C == None) return false;
|
if (C == None) return false;
|
||||||
|
|
||||||
foreach RepInfos(RepInfo)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
if (RepInfo.Owner == C)
|
if (RepInfo.Owner == C)
|
||||||
{
|
{
|
||||||
RepInfos.RemoveItem(RepInfo);
|
RepInfos.RemoveItem(RepInfo);
|
||||||
RepInfo.SafeDestroy();
|
RepInfo.SafeDestroy();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
DefaultProperties
|
DefaultProperties
|
||||||
{
|
{
|
||||||
ReadyToSync = false
|
ReadyToSync = false
|
||||||
}
|
}
|
@ -1,4 +1,4 @@
|
|||||||
[Flags]
|
[Flags]
|
||||||
AllowDownload=True
|
AllowDownload=True
|
||||||
ClientOptional=False
|
ClientOptional=False
|
||||||
ServerSideOnly=False
|
ServerSideOnly=False
|
||||||
|
@ -1,60 +1,60 @@
|
|||||||
class CTIMut extends KFMutator;
|
class CTIMut extends KFMutator;
|
||||||
|
|
||||||
var private CTI CTI;
|
var private CTI CTI;
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
{
|
{
|
||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
}
|
}
|
||||||
|
|
||||||
public event PreBeginPlay()
|
public event PreBeginPlay()
|
||||||
{
|
{
|
||||||
Super.PreBeginPlay();
|
Super.PreBeginPlay();
|
||||||
|
|
||||||
if (WorldInfo.NetMode == NM_Client) return;
|
if (WorldInfo.NetMode == NM_Client) return;
|
||||||
|
|
||||||
foreach WorldInfo.DynamicActors(class'CTI', CTI)
|
foreach WorldInfo.DynamicActors(class'CTI', CTI)
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CTI == None)
|
if (CTI == None)
|
||||||
{
|
{
|
||||||
CTI = WorldInfo.Spawn(class'CTI');
|
CTI = WorldInfo.Spawn(class'CTI');
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CTI == None)
|
if (CTI == None)
|
||||||
{
|
{
|
||||||
`Log_Base("FATAL: Can't Spawn 'CTI'");
|
`Log_Base("FATAL: Can't Spawn 'CTI'");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function AddMutator(Mutator Mut)
|
public function AddMutator(Mutator Mut)
|
||||||
{
|
{
|
||||||
if (Mut == Self) return;
|
if (Mut == Self) return;
|
||||||
|
|
||||||
if (Mut.Class == Class)
|
if (Mut.Class == Class)
|
||||||
Mut.Destroy();
|
Mut.Destroy();
|
||||||
else
|
else
|
||||||
Super.AddMutator(Mut);
|
Super.AddMutator(Mut);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogin(Controller C)
|
public function NotifyLogin(Controller C)
|
||||||
{
|
{
|
||||||
CTI.NotifyLogin(C);
|
CTI.NotifyLogin(C);
|
||||||
|
|
||||||
Super.NotifyLogin(C);
|
Super.NotifyLogin(C);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogout(Controller C)
|
public function NotifyLogout(Controller C)
|
||||||
{
|
{
|
||||||
CTI.NotifyLogout(C);
|
CTI.NotifyLogout(C);
|
||||||
|
|
||||||
Super.NotifyLogout(C);
|
Super.NotifyLogout(C);
|
||||||
}
|
}
|
||||||
|
|
||||||
DefaultProperties
|
DefaultProperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
@ -1,8 +1,8 @@
|
|||||||
class CTI_GFxMenu_Trader extends KFGFxMenu_Trader
|
class CTI_GFxMenu_Trader extends KFGFxMenu_Trader
|
||||||
dependsOn(CTI_GFxTraderContainer_Store);
|
dependsOn(CTI_GFxTraderContainer_Store);
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SubWidgetBindings.Remove((WidgetName="shopContainer",WidgetClass=class'KFGFxTraderContainer_Store'))
|
SubWidgetBindings.Remove((WidgetName="shopContainer",WidgetClass=class'KFGFxTraderContainer_Store'))
|
||||||
SubWidgetBindings.Add((WidgetName="shopContainer",WidgetClass=class'CTI_GFxTraderContainer_Store'))
|
SubWidgetBindings.Add((WidgetName="shopContainer",WidgetClass=class'CTI_GFxTraderContainer_Store'))
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
class CTI_GFxMoviePlayer_Manager extends KFGFxMoviePlayer_Manager
|
class CTI_GFxMoviePlayer_Manager extends KFGFxMoviePlayer_Manager
|
||||||
dependsOn(CTI_GFxMenu_Trader);
|
dependsOn(CTI_GFxMenu_Trader);
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
WidgetBindings.Remove((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
|
WidgetBindings.Remove((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
|
||||||
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'CTI_GFxMenu_Trader'))
|
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'CTI_GFxMenu_Trader'))
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
class CTI_GFxMoviePlayer_Manager_Versus extends KFGFxMoviePlayer_Manager_Versus
|
class CTI_GFxMoviePlayer_Manager_Versus extends KFGFxMoviePlayer_Manager_Versus
|
||||||
dependsOn(CTI_GFxMenu_Trader);
|
dependsOn(CTI_GFxMenu_Trader);
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
WidgetBindings.Remove((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
|
WidgetBindings.Remove((WidgetName="traderMenu",WidgetClass=class'KFGFxMenu_Trader'))
|
||||||
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'CTI_GFxMenu_Trader'))
|
WidgetBindings.Add((WidgetName="traderMenu",WidgetClass=class'CTI_GFxMenu_Trader'))
|
||||||
}
|
}
|
||||||
|
@ -1,20 +1,20 @@
|
|||||||
class CTI_GFxTraderContainer_Store extends KFGFxTraderContainer_Store;
|
class CTI_GFxTraderContainer_Store extends KFGFxTraderContainer_Store;
|
||||||
|
|
||||||
function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
|
function bool IsItemFiltered(STraderItem Item, optional bool bDebug)
|
||||||
{
|
{
|
||||||
if (KFPC.GetPurchaseHelper().IsInOwnedItemList(Item.ClassName))
|
if (KFPC.GetPurchaseHelper().IsInOwnedItemList(Item.ClassName))
|
||||||
return true;
|
return true;
|
||||||
if (KFPC.GetPurchaseHelper().IsInOwnedItemList(Item.DualClassName))
|
if (KFPC.GetPurchaseHelper().IsInOwnedItemList(Item.DualClassName))
|
||||||
return true;
|
return true;
|
||||||
if (!KFPC.GetPurchaseHelper().IsSellable(Item))
|
if (!KFPC.GetPurchaseHelper().IsSellable(Item))
|
||||||
return true;
|
return true;
|
||||||
if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
|
if (Item.WeaponDef.default.PlatformRestriction != PR_All && class'KFUnlockManager'.static.IsPlatformRestricted(Item.WeaponDef.default.PlatformRestriction))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,73 +1,73 @@
|
|||||||
class CTI_LocalMessage extends Object
|
class CTI_LocalMessage extends Object
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
var const String SyncItemsDefault;
|
var const String SyncItemsDefault;
|
||||||
var private localized String SyncItems;
|
var private localized String SyncItems;
|
||||||
|
|
||||||
var const String SyncFinishedDefault;
|
var const String SyncFinishedDefault;
|
||||||
var private localized String SyncFinished;
|
var private localized String SyncFinished;
|
||||||
|
|
||||||
var const String WaitingGRIDefault;
|
var const String WaitingGRIDefault;
|
||||||
var private localized String WaitingGRI;
|
var private localized String WaitingGRI;
|
||||||
|
|
||||||
var const String IncompatibleGRIDefault;
|
var const String IncompatibleGRIDefault;
|
||||||
var private localized String IncompatibleGRI;
|
var private localized String IncompatibleGRI;
|
||||||
|
|
||||||
var const String DisconnectDefault;
|
var const String DisconnectDefault;
|
||||||
var private localized String Disconnect;
|
var private localized String Disconnect;
|
||||||
|
|
||||||
var const String SecondsShortDefault;
|
var const String SecondsShortDefault;
|
||||||
var private localized String SecondsShort;
|
var private localized String SecondsShort;
|
||||||
|
|
||||||
enum E_CTI_LocalMessageType
|
enum E_CTI_LocalMessageType
|
||||||
{
|
{
|
||||||
CTI_SyncItems,
|
CTI_SyncItems,
|
||||||
CTI_SyncFinished,
|
CTI_SyncFinished,
|
||||||
CTI_WaitingGRI,
|
CTI_WaitingGRI,
|
||||||
CTI_IncompatibleGRI,
|
CTI_IncompatibleGRI,
|
||||||
CTI_Disconnect,
|
CTI_Disconnect,
|
||||||
CTI_SecondsShort
|
CTI_SecondsShort
|
||||||
};
|
};
|
||||||
|
|
||||||
public static function String GetLocalizedString(
|
public static function String GetLocalizedString(
|
||||||
E_LogLevel LogLevel,
|
E_LogLevel LogLevel,
|
||||||
E_CTI_LocalMessageType LMT,
|
E_CTI_LocalMessageType LMT,
|
||||||
optional String String1,
|
optional String String1,
|
||||||
optional String String2,
|
optional String String2,
|
||||||
optional String String3)
|
optional String String3)
|
||||||
{
|
{
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
switch (LMT)
|
switch (LMT)
|
||||||
{
|
{
|
||||||
case CTI_SyncItems:
|
case CTI_SyncItems:
|
||||||
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
|
return (default.SyncItems != "" ? default.SyncItems : default.SyncItemsDefault);
|
||||||
|
|
||||||
case CTI_SyncFinished:
|
case CTI_SyncFinished:
|
||||||
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
|
return (default.SyncFinished != "" ? default.SyncFinished : default.SyncFinishedDefault);
|
||||||
|
|
||||||
case CTI_WaitingGRI:
|
case CTI_WaitingGRI:
|
||||||
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
|
return (default.WaitingGRI != "" ? default.WaitingGRI : default.WaitingGRIDefault);
|
||||||
|
|
||||||
case CTI_IncompatibleGRI:
|
case CTI_IncompatibleGRI:
|
||||||
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault);
|
return (default.IncompatibleGRI != "" ? default.IncompatibleGRI : default.IncompatibleGRIDefault);
|
||||||
|
|
||||||
case CTI_Disconnect:
|
case CTI_Disconnect:
|
||||||
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault);
|
return (default.Disconnect != "" ? default.Disconnect : default.DisconnectDefault);
|
||||||
|
|
||||||
case CTI_SecondsShort:
|
case CTI_SecondsShort:
|
||||||
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
return (default.SecondsShort != "" ? default.SecondsShort : default.SecondsShortDefault);
|
||||||
}
|
}
|
||||||
|
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SyncItemsDefault = "Sync items:"
|
SyncItemsDefault = "Sync items:"
|
||||||
SyncFinishedDefault = "Sync finished."
|
SyncFinishedDefault = "Sync finished."
|
||||||
WaitingGRIDefault = "Waiting GRI..."
|
WaitingGRIDefault = "Waiting GRI..."
|
||||||
IncompatibleGRIDefault = "Incompatible GRI:"
|
IncompatibleGRIDefault = "Incompatible GRI:"
|
||||||
DisconnectDefault = "Disconnect..."
|
DisconnectDefault = "Disconnect..."
|
||||||
SecondsShortDefault = "s"
|
SecondsShortDefault = "s"
|
||||||
}
|
}
|
@ -1,298 +1,298 @@
|
|||||||
class CTI_RepInfo extends ReplicationInfo;
|
class CTI_RepInfo extends ReplicationInfo;
|
||||||
|
|
||||||
const Trader = class'Trader';
|
const Trader = class'Trader';
|
||||||
const LocalMessage = class'CTI_LocalMessage';
|
const LocalMessage = class'CTI_LocalMessage';
|
||||||
|
|
||||||
var public bool PendingSync;
|
var public bool PendingSync;
|
||||||
|
|
||||||
var private CTI CTI;
|
var private CTI CTI;
|
||||||
var private E_LogLevel LogLevel;
|
var private E_LogLevel LogLevel;
|
||||||
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
var private Array<class<KFWeaponDefinition> > RemoveItems;
|
||||||
var private Array<class<KFWeaponDefinition> > AddItems;
|
var private Array<class<KFWeaponDefinition> > AddItems;
|
||||||
var private bool ReplaceMode;
|
var private bool ReplaceMode;
|
||||||
var private bool RemoveHRG;
|
var private bool RemoveHRG;
|
||||||
var private bool RemoveDLC;
|
var private bool RemoveDLC;
|
||||||
var private bool PreloadContent;
|
var private bool PreloadContent;
|
||||||
|
|
||||||
var private int Recieved;
|
var private int Recieved;
|
||||||
var private int SyncSize;
|
var private int SyncSize;
|
||||||
|
|
||||||
var private KFPlayerController KFPC;
|
var private KFPlayerController KFPC;
|
||||||
var private KFGFxWidget_PartyInGame PartyInGameWidget;
|
var private KFGFxWidget_PartyInGame PartyInGameWidget;
|
||||||
var private GFxObject Notification;
|
var private GFxObject Notification;
|
||||||
|
|
||||||
var private String NotificationHeaderText;
|
var private String NotificationHeaderText;
|
||||||
var private String NotificationLeftText;
|
var private String NotificationLeftText;
|
||||||
var private String NotificationRightText;
|
var private String NotificationRightText;
|
||||||
var private int NotificationPercent;
|
var private int NotificationPercent;
|
||||||
|
|
||||||
var private int WaitingGRI;
|
var private int WaitingGRI;
|
||||||
|
|
||||||
replication
|
replication
|
||||||
{
|
{
|
||||||
if (bNetInitial && Role == ROLE_Authority)
|
if (bNetInitial && Role == ROLE_Authority)
|
||||||
LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
|
LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
}
|
}
|
||||||
|
|
||||||
public function PrepareSync(
|
public function PrepareSync(
|
||||||
CTI _CTI,
|
CTI _CTI,
|
||||||
E_LogLevel _LogLevel,
|
E_LogLevel _LogLevel,
|
||||||
Array<class<KFWeaponDefinition> > _RemoveItems,
|
Array<class<KFWeaponDefinition> > _RemoveItems,
|
||||||
Array<class<KFWeaponDefinition> > _AddItems,
|
Array<class<KFWeaponDefinition> > _AddItems,
|
||||||
bool _ReplaceMode,
|
bool _ReplaceMode,
|
||||||
bool _RemoveHRG,
|
bool _RemoveHRG,
|
||||||
bool _RemoveDLC)
|
bool _RemoveDLC)
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
CTI = _CTI;
|
CTI = _CTI;
|
||||||
LogLevel = _LogLevel;
|
LogLevel = _LogLevel;
|
||||||
RemoveItems = _RemoveItems;
|
RemoveItems = _RemoveItems;
|
||||||
AddItems = _AddItems;
|
AddItems = _AddItems;
|
||||||
ReplaceMode = _ReplaceMode;
|
ReplaceMode = _ReplaceMode;
|
||||||
RemoveHRG = _RemoveHRG;
|
RemoveHRG = _RemoveHRG;
|
||||||
RemoveDLC = _RemoveDLC;
|
RemoveDLC = _RemoveDLC;
|
||||||
SyncSize = RemoveItems.Length + AddItems.Length;
|
SyncSize = RemoveItems.Length + AddItems.Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function KFPlayerController GetKFPC()
|
private simulated function KFPlayerController GetKFPC()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (KFPC != None) return KFPC;
|
if (KFPC != None) return KFPC;
|
||||||
|
|
||||||
KFPC = KFPlayerController(Owner);
|
KFPC = KFPlayerController(Owner);
|
||||||
|
|
||||||
if (KFPC == None && ROLE < ROLE_Authority)
|
if (KFPC == None && ROLE < ROLE_Authority)
|
||||||
{
|
{
|
||||||
KFPC = KFPlayerController(GetALocalPlayerController());
|
KFPC = KFPlayerController(GetALocalPlayerController());
|
||||||
}
|
}
|
||||||
|
|
||||||
return KFPC;
|
return KFPC;
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function SetPartyInGameWidget()
|
private simulated function SetPartyInGameWidget()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (GetKFPC() == None) return;
|
if (GetKFPC() == None) return;
|
||||||
|
|
||||||
if (KFPC.MyGFxManager == None) return;
|
if (KFPC.MyGFxManager == None) return;
|
||||||
if (KFPC.MyGFxManager.PartyWidget == None) return;
|
if (KFPC.MyGFxManager.PartyWidget == None) return;
|
||||||
|
|
||||||
PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget);
|
PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget);
|
||||||
Notification = PartyInGameWidget.Notification;
|
Notification = PartyInGameWidget.Notification;
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function bool CheckPartyInGameWidget()
|
private simulated function bool CheckPartyInGameWidget()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (PartyInGameWidget == None)
|
if (PartyInGameWidget == None)
|
||||||
{
|
{
|
||||||
SetPartyInGameWidget();
|
SetPartyInGameWidget();
|
||||||
}
|
}
|
||||||
|
|
||||||
return (PartyInGameWidget != None);
|
return (PartyInGameWidget != None);
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function HideReadyButton()
|
private simulated function HideReadyButton()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (CheckPartyInGameWidget())
|
if (CheckPartyInGameWidget())
|
||||||
{
|
{
|
||||||
PartyInGameWidget.SetReadyButtonVisibility(false);
|
PartyInGameWidget.SetReadyButtonVisibility(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function ShowReadyButton()
|
private simulated function ShowReadyButton()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (CheckPartyInGameWidget())
|
if (CheckPartyInGameWidget())
|
||||||
{
|
{
|
||||||
Notification.SetVisible(false);
|
Notification.SetVisible(false);
|
||||||
PartyInGameWidget.SetReadyButtonVisibility(true);
|
PartyInGameWidget.SetReadyButtonVisibility(true);
|
||||||
PartyInGameWidget.UpdateReadyButtonText();
|
PartyInGameWidget.UpdateReadyButtonText();
|
||||||
PartyInGameWidget.UpdateReadyButtonVisibility();
|
PartyInGameWidget.UpdateReadyButtonVisibility();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
|
private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (CheckPartyInGameWidget() && Notification != None)
|
if (CheckPartyInGameWidget() && Notification != None)
|
||||||
{
|
{
|
||||||
Notification.SetString("itemName", Title);
|
Notification.SetString("itemName", Title);
|
||||||
Notification.SetFloat("percent", Percent);
|
Notification.SetFloat("percent", Percent);
|
||||||
Notification.SetInt("queue", 0);
|
Notification.SetInt("queue", 0);
|
||||||
Notification.SetString("downLoading", Left);
|
Notification.SetString("downLoading", Left);
|
||||||
Notification.SetString("remaining", Right);
|
Notification.SetString("remaining", Right);
|
||||||
Notification.SetObject("notificationInfo", Notification);
|
Notification.SetObject("notificationInfo", Notification);
|
||||||
Notification.SetVisible(true);
|
Notification.SetVisible(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
|
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (WeapDef == None)
|
if (WeapDef == None)
|
||||||
{
|
{
|
||||||
`Log_Fatal("WeapDef is:" @ WeapDef);
|
`Log_Fatal("WeapDef is:" @ WeapDef);
|
||||||
Cleanup();
|
Cleanup();
|
||||||
ConsoleCommand("Disconnect");
|
ConsoleCommand("Disconnect");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!IsTimerActive(nameof(KeepNotification)))
|
if (!IsTimerActive(nameof(KeepNotification)))
|
||||||
{
|
{
|
||||||
SetTimer(0.1f, true, nameof(KeepNotification));
|
SetTimer(0.1f, true, nameof(KeepNotification));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Remove)
|
if (Remove)
|
||||||
{
|
{
|
||||||
RemoveItems.AddItem(WeapDef);
|
RemoveItems.AddItem(WeapDef);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
AddItems.AddItem(WeapDef);
|
AddItems.AddItem(WeapDef);
|
||||||
}
|
}
|
||||||
|
|
||||||
Recieved = RemoveItems.Length + AddItems.Length;
|
Recieved = RemoveItems.Length + AddItems.Length;
|
||||||
|
|
||||||
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
|
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
|
||||||
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
|
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
|
||||||
NotificationRightText = Recieved @ "/" @ SyncSize;
|
NotificationRightText = Recieved @ "/" @ SyncSize;
|
||||||
if (SyncSize != 0)
|
if (SyncSize != 0)
|
||||||
{
|
{
|
||||||
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
|
||||||
}
|
}
|
||||||
|
|
||||||
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
|
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
|
||||||
|
|
||||||
ServerSync();
|
ServerSync();
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function KeepNotification()
|
private simulated function KeepNotification()
|
||||||
{
|
{
|
||||||
HideReadyButton();
|
HideReadyButton();
|
||||||
UpdateNotification(
|
UpdateNotification(
|
||||||
NotificationHeaderText,
|
NotificationHeaderText,
|
||||||
NotificationLeftText,
|
NotificationLeftText,
|
||||||
NotificationRightText,
|
NotificationRightText,
|
||||||
NotificationPercent);
|
NotificationPercent);
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated reliable client function ClientSyncFinished()
|
private simulated reliable client function ClientSyncFinished()
|
||||||
{
|
{
|
||||||
local KFGameReplicationInfo KFGRI;
|
local KFGameReplicationInfo KFGRI;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
NotificationLeftText = "";
|
NotificationLeftText = "";
|
||||||
NotificationRightText = "";
|
NotificationRightText = "";
|
||||||
NotificationPercent = 0;
|
NotificationPercent = 0;
|
||||||
|
|
||||||
if (WorldInfo.GRI == None)
|
if (WorldInfo.GRI == None)
|
||||||
{
|
{
|
||||||
`Log_Debug("ClientSyncFinished: Waiting GRI");
|
`Log_Debug("ClientSyncFinished: Waiting GRI");
|
||||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
|
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
|
||||||
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
|
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
|
||||||
NotificationRightText = "";
|
NotificationRightText = "";
|
||||||
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
SetTimer(1.0f, false, nameof(ClientSyncFinished));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
|
||||||
if (KFGRI == None)
|
if (KFGRI == None)
|
||||||
{
|
{
|
||||||
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
|
||||||
ClearTimer(nameof(KeepNotification));
|
ClearTimer(nameof(KeepNotification));
|
||||||
UpdateNotification(
|
UpdateNotification(
|
||||||
LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI),
|
LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI),
|
||||||
LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0);
|
LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0);
|
||||||
Cleanup();
|
Cleanup();
|
||||||
ConsoleCommand("Disconnect");
|
ConsoleCommand("Disconnect");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished);
|
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished);
|
||||||
NotificationLeftText = "";
|
NotificationLeftText = "";
|
||||||
NotificationRightText = "";
|
NotificationRightText = "";
|
||||||
NotificationPercent = 0;
|
NotificationPercent = 0;
|
||||||
|
|
||||||
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
|
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
|
||||||
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
|
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
|
||||||
|
|
||||||
ClearTimer(nameof(KeepNotification));
|
ClearTimer(nameof(KeepNotification));
|
||||||
ShowReadyButton();
|
ShowReadyButton();
|
||||||
|
|
||||||
Cleanup();
|
Cleanup();
|
||||||
|
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
private reliable server function Cleanup()
|
private reliable server function Cleanup()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
`Log_Debug("Cleanup");
|
`Log_Debug("Cleanup");
|
||||||
if (!CTI.DestroyRepInfo(Controller(Owner)))
|
if (!CTI.DestroyRepInfo(Controller(Owner)))
|
||||||
{
|
{
|
||||||
`Log_Debug("Cleanup (forced)");
|
`Log_Debug("Cleanup (forced)");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public reliable server function ServerSync()
|
public reliable server function ServerSync()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
PendingSync = false;
|
PendingSync = false;
|
||||||
|
|
||||||
if (bPendingDelete || bDeleteMe) return;
|
if (bPendingDelete || bDeleteMe) return;
|
||||||
|
|
||||||
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
|
||||||
{
|
{
|
||||||
`Log_Debug("ServerSync: Finished");
|
`Log_Debug("ServerSync: Finished");
|
||||||
ClientSyncFinished();
|
ClientSyncFinished();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (Recieved < RemoveItems.Length)
|
if (Recieved < RemoveItems.Length)
|
||||||
{
|
{
|
||||||
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
|
||||||
ClientSync(RemoveItems[Recieved++], true);
|
ClientSync(RemoveItems[Recieved++], true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
|
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
|
||||||
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
|
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
bAlwaysRelevant = false
|
bAlwaysRelevant = false
|
||||||
bOnlyRelevantToOwner = true
|
bOnlyRelevantToOwner = true
|
||||||
bSkipActorPropertyReplication = false
|
bSkipActorPropertyReplication = false
|
||||||
|
|
||||||
PendingSync = false
|
PendingSync = false
|
||||||
Recieved = 0
|
Recieved = 0
|
||||||
|
|
||||||
NotificationPercent = 0
|
NotificationPercent = 0
|
||||||
WaitingGRI = 0
|
WaitingGRI = 0
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
class CTI_WeapDef_AutoTurret extends KFWeapDef_AutoTurret
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
class CTI_WeapDef_BladedPistol extends KFWeapDef_BladedPistol
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
class CTI_WeapDef_Blunderbuss extends KFWeapDef_Blunderbuss
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
class CTI_WeapDef_ChainBat extends KFWeapDef_ChainBat
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
class CTI_WeapDef_ChiappaRhino extends KFWeapDef_ChiappaRhino
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
class CTI_WeapDef_ChiappaRhinoDual extends KFWeapDef_ChiappaRhinoDual
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
class CTI_WeapDef_CompoundBow extends KFWeapDef_CompoundBow
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
class CTI_WeapDef_Doshinegun extends KFWeapDef_Doshinegun
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
class CTI_WeapDef_DualBladed extends KFWeapDef_DualBladed
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
class CTI_WeapDef_FAMAS extends KFWeapDef_FAMAS
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_G18 extends KFWeapDef_G18
|
class CTI_WeapDef_G18 extends KFWeapDef_G18
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_G36C extends KFWeapDef_G36C
|
class CTI_WeapDef_G36C extends KFWeapDef_G36C
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
class CTI_WeapDef_GravityImploder extends KFWeapDef_GravityImploder
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
|
class CTI_WeapDef_HVStormCannon extends KFWeapDef_HVStormCannon
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
class CTI_WeapDef_IonThruster extends KFWeapDef_IonThruster
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
class CTI_WeapDef_Mine_Reconstructor extends KFWeapDef_Mine_Reconstructor
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
class CTI_WeapDef_Minigun extends KFWeapDef_Minigun
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
class CTI_WeapDef_MosinNagant extends KFWeapDef_MosinNagant
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
class CTI_WeapDef_ParasiteImplanter extends KFWeapDef_ParasiteImplanter
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
class CTI_WeapDef_Pistol_DualG18 extends KFWeapDef_Pistol_DualG18
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
class CTI_WeapDef_Pistol_G18C extends KFWeapDef_Pistol_G18C
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
class CTI_WeapDef_Rifle_FrostShotgunAxe extends KFWeapDef_Rifle_FrostShotgunAxe
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
|
class CTI_WeapDef_Scythe extends KFWeapDef_Scythe
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
class CTI_WeapDef_ShrinkRayGun extends KFWeapDef_ShrinkRayGun
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
class CTI_WeapDef_ThermiteBore extends KFWeapDef_ThermiteBore
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
|
class CTI_WeapDef_ZedMKIII extends KFWeapDef_ZedMKIII
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,7 +1,7 @@
|
|||||||
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
class CTI_WeapDef_Zweihander extends KFWeapDef_Zweihander
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
SharedUnlockId = SCU_None
|
SharedUnlockId = SCU_None
|
||||||
}
|
}
|
@ -1,43 +1,43 @@
|
|||||||
class OfficialWeapons extends Object
|
class OfficialWeapons extends Object
|
||||||
config(CTI);
|
config(CTI);
|
||||||
|
|
||||||
const Trader = class'Trader';
|
const Trader = class'Trader';
|
||||||
const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready";
|
const DefaultComment = "Auto-generated list of official weapons for your convenience, copy-paste ready";
|
||||||
|
|
||||||
var private config String Comment;
|
var private config String Comment;
|
||||||
var private config Array<String> Item;
|
var private config Array<String> Item;
|
||||||
|
|
||||||
private delegate int ByName(String A, String B)
|
private delegate int ByName(String A, String B)
|
||||||
{
|
{
|
||||||
return A > B ? -1 : 0;
|
return A > B ? -1 : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function Update(bool Enabled)
|
public static function Update(bool Enabled)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||||
local class<KFWeaponDefinition> KFWeapDef;
|
local class<KFWeaponDefinition> KFWeapDef;
|
||||||
|
|
||||||
if (!Enabled) return;
|
if (!Enabled) return;
|
||||||
|
|
||||||
KFWeapDefs = Trader.static.GetTraderWeapDefs();
|
KFWeapDefs = Trader.static.GetTraderWeapDefs();
|
||||||
|
|
||||||
if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment)
|
if (default.Item.Length != KFWeapDefs.Length || default.Comment != DefaultComment)
|
||||||
{
|
{
|
||||||
default.Comment = DefaultComment;
|
default.Comment = DefaultComment;
|
||||||
default.Item.Length = 0;
|
default.Item.Length = 0;
|
||||||
|
|
||||||
foreach KFWeapDefs(KFWeapDef)
|
foreach KFWeapDefs(KFWeapDef)
|
||||||
{
|
{
|
||||||
default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef);
|
default.Item.AddItem(KFWeapDef.GetPackageName() $ "." $ KFWeapDef);
|
||||||
}
|
}
|
||||||
|
|
||||||
default.Item.Sort(ByName);
|
default.Item.Sort(ByName);
|
||||||
|
|
||||||
StaticSaveConfig();
|
StaticSaveConfig();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,105 +1,105 @@
|
|||||||
class RemoveItems extends Object
|
class RemoveItems extends Object
|
||||||
dependson(CTI)
|
dependson(CTI)
|
||||||
config(CTI);
|
config(CTI);
|
||||||
|
|
||||||
var public config bool bAll;
|
var public config bool bAll;
|
||||||
var public config bool bHRG;
|
var public config bool bHRG;
|
||||||
var public config bool bDLC;
|
var public config bool bDLC;
|
||||||
var private config Array<String> Item;
|
var private config Array<String> Item;
|
||||||
|
|
||||||
public static function InitConfig(int Version, int LatestVersion)
|
public static function InitConfig(int Version, int LatestVersion)
|
||||||
{
|
{
|
||||||
switch (Version)
|
switch (Version)
|
||||||
{
|
{
|
||||||
case `NO_CONFIG:
|
case `NO_CONFIG:
|
||||||
ApplyDefault();
|
ApplyDefault();
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
default.bHRG = false;
|
default.bHRG = false;
|
||||||
default.bDLC = false;
|
default.bDLC = false;
|
||||||
|
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (LatestVersion != Version)
|
if (LatestVersion != Version)
|
||||||
{
|
{
|
||||||
StaticSaveConfig();
|
StaticSaveConfig();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function ApplyDefault()
|
private static function ApplyDefault()
|
||||||
{
|
{
|
||||||
default.bAll = false;
|
default.bAll = false;
|
||||||
default.bHRG = false;
|
default.bHRG = false;
|
||||||
default.bDLC = false;
|
default.bDLC = false;
|
||||||
default.Item.Length = 0;
|
default.Item.Length = 0;
|
||||||
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
|
default.Item.AddItem("KFGame.KFWeapDef_9mmDual");
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
|
public static function Array<class<KFWeaponDefinition> > Load(E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeaponDefinition> > ItemList;
|
local Array<class<KFWeaponDefinition> > ItemList;
|
||||||
local class<KFWeaponDefinition> ItemWeapDef;
|
local class<KFWeaponDefinition> ItemWeapDef;
|
||||||
local class<KFWeapon> ItemWeapon;
|
local class<KFWeapon> ItemWeapon;
|
||||||
local String ItemRaw;
|
local String ItemRaw;
|
||||||
local int Line;
|
local int Line;
|
||||||
|
|
||||||
`Log_Info("Load items to remove:");
|
`Log_Info("Load items to remove:");
|
||||||
if (default.bAll)
|
if (default.bAll)
|
||||||
{
|
{
|
||||||
`Log_Info("Remove all default items");
|
`Log_Info("Remove all default items");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (default.bHRG)
|
if (default.bHRG)
|
||||||
{
|
{
|
||||||
`Log_Info("Remove all HRG items");
|
`Log_Info("Remove all HRG items");
|
||||||
}
|
}
|
||||||
if (default.bDLC)
|
if (default.bDLC)
|
||||||
{
|
{
|
||||||
`Log_Info("Remove all DLC items");
|
`Log_Info("Remove all DLC items");
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach default.Item(ItemRaw, Line)
|
foreach default.Item(ItemRaw, Line)
|
||||||
{
|
{
|
||||||
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
ItemWeapDef = class<KFWeaponDefinition>(DynamicLoadObject(ItemRaw, class'Class'));
|
||||||
if (ItemWeapDef == None)
|
if (ItemWeapDef == None)
|
||||||
{
|
{
|
||||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon definition:" @ ItemRaw);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
|
ItemWeapon = class<KFWeapon>(DynamicLoadObject(ItemWeapDef.default.WeaponClassPath, class'Class'));
|
||||||
if (ItemWeapon == None)
|
if (ItemWeapon == None)
|
||||||
{
|
{
|
||||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Can't load weapon:" @ ItemWeapDef.default.WeaponClassPath);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
|
if (ItemList.Find(ItemWeapDef) != INDEX_NONE)
|
||||||
{
|
{
|
||||||
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
|
`Log_Warn("[" $ Line + 1 $ "]" @ "Duplicate item:" @ ItemRaw @ "(skip)");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
ItemList.AddItem(ItemWeapDef);
|
ItemList.AddItem(ItemWeapDef);
|
||||||
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
|
`Log_Debug("[" $ Line + 1 $ "]" @ "Loaded successfully:" @ ItemRaw);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ItemList.Length == default.Item.Length)
|
if (ItemList.Length == default.Item.Length)
|
||||||
{
|
{
|
||||||
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)");
|
`Log_Info("Items to remove list loaded successfully (" $ ItemList.Length @ "entries)");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
`Log_Info("Items to remove list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
|
`Log_Info("Items to remove list: loaded" @ ItemList.Length @ "of" @ default.Item.Length @ "entries");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return ItemList;
|
return ItemList;
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,165 +1,165 @@
|
|||||||
class Trader extends Object
|
class Trader extends Object
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
private delegate int ByPrice(class<KFWeaponDefinition> A, class<KFWeaponDefinition> B)
|
||||||
{
|
{
|
||||||
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
return A.default.BuyPrice > B.default.BuyPrice ? -1 : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
public static function KFGFxObject_TraderItems GetTraderItems(optional KFGameReplicationInfo KFGRI = None, optional E_LogLevel LogLevel = LL_Trace)
|
||||||
{
|
{
|
||||||
local String TraderItemsPath;
|
local String TraderItemsPath;
|
||||||
|
|
||||||
if (KFGRI == None)
|
if (KFGRI == None)
|
||||||
{
|
{
|
||||||
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
|
TraderItemsPath = class'KFGameReplicationInfo'.default.TraderItemsPath;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
TraderItemsPath = KFGRI.TraderItemsPath;
|
TraderItemsPath = KFGRI.TraderItemsPath;
|
||||||
}
|
}
|
||||||
|
|
||||||
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
|
return KFGFxObject_TraderItems(DynamicLoadObject(TraderItemsPath, class'KFGFxObject_TraderItems'));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefs(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
local Array<class<KFWeaponDefinition> > KFWeapDefs;
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
local STraderItem Item;
|
local STraderItem Item;
|
||||||
|
|
||||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
foreach TraderItems.SaleItems(Item)
|
foreach TraderItems.SaleItems(Item)
|
||||||
{
|
{
|
||||||
if (Item.WeaponDef != None)
|
if (Item.WeaponDef != None)
|
||||||
{
|
{
|
||||||
KFWeapDefs.AddItem(Item.WeaponDef);
|
KFWeapDefs.AddItem(Item.WeaponDef);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return KFWeapDefs;
|
return KFWeapDefs;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
public static function Array<class<KFWeapon> > GetTraderWeapons(optional KFGameReplicationInfo KFGRI = None,optional E_LogLevel LogLevel = LL_Trace)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeapon> > KFWeapons;
|
local Array<class<KFWeapon> > KFWeapons;
|
||||||
local class<KFWeapon> KFWeapon;
|
local class<KFWeapon> KFWeapon;
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
local STraderItem Item;
|
local STraderItem Item;
|
||||||
|
|
||||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
foreach TraderItems.SaleItems(Item)
|
foreach TraderItems.SaleItems(Item)
|
||||||
{
|
{
|
||||||
if (Item.WeaponDef != None)
|
if (Item.WeaponDef != None)
|
||||||
{
|
{
|
||||||
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
|
KFWeapon = class<KFWeapon> (DynamicLoadObject(Item.WeaponDef.default.WeaponClassPath, class'Class'));
|
||||||
if (KFWeapon != None)
|
if (KFWeapon != None)
|
||||||
{
|
{
|
||||||
KFWeapons.AddItem(KFWeapon);
|
KFWeapons.AddItem(KFWeapon);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return KFWeapons;
|
return KFWeapons;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KFGameReplicationInfo KFGRI, E_LogLevel LogLevel)
|
public static function Array<class<KFWeaponDefinition> > GetTraderWeapDefsDLC(KFGameReplicationInfo KFGRI, E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
local STraderItem Item;
|
local STraderItem Item;
|
||||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
foreach TraderItems.SaleItems(Item)
|
foreach TraderItems.SaleItems(Item)
|
||||||
{
|
{
|
||||||
if (Item.WeaponDef != None && Item.WeaponDef.default.SharedUnlockId != SCU_None)
|
if (Item.WeaponDef != None && Item.WeaponDef.default.SharedUnlockId != SCU_None)
|
||||||
{
|
{
|
||||||
WeapDefs.AddItem(Item.WeaponDef);
|
WeapDefs.AddItem(Item.WeaponDef);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return WeapDefs;
|
return WeapDefs;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static simulated function ModifyTrader(
|
public static simulated function ModifyTrader(
|
||||||
KFGameReplicationInfo KFGRI,
|
KFGameReplicationInfo KFGRI,
|
||||||
Array<class<KFWeaponDefinition> > RemoveItems,
|
Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
Array<class<KFWeaponDefinition> > AddItems,
|
Array<class<KFWeaponDefinition> > AddItems,
|
||||||
bool ReplaceMode,
|
bool ReplaceMode,
|
||||||
bool RemoveHRG,
|
bool RemoveHRG,
|
||||||
bool RemoveDLC,
|
bool RemoveDLC,
|
||||||
E_LogLevel LogLevel)
|
E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local KFGFxObject_TraderItems TraderItems;
|
local KFGFxObject_TraderItems TraderItems;
|
||||||
local STraderItem Item;
|
local STraderItem Item;
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
local Array<class<KFWeaponDefinition> > WeapDefs;
|
local Array<class<KFWeaponDefinition> > WeapDefs;
|
||||||
local int Index;
|
local int Index;
|
||||||
local int MaxItemID;
|
local int MaxItemID;
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
TraderItems = GetTraderItems(KFGRI, LogLevel);
|
||||||
|
|
||||||
if (!ReplaceMode)
|
if (!ReplaceMode)
|
||||||
{
|
{
|
||||||
foreach TraderItems.SaleItems(Item)
|
foreach TraderItems.SaleItems(Item)
|
||||||
{
|
{
|
||||||
if (Item.WeaponDef != None
|
if (Item.WeaponDef != None
|
||||||
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
|
&& RemoveItems.Find(Item.WeaponDef) == INDEX_NONE
|
||||||
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
|
&& (!RemoveHRG || (RemoveHRG && InStr(Item.WeaponDef, "_HRG", true) == INDEX_NONE))
|
||||||
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
|
&& (!RemoveDLC || (RemoveDLC && Item.WeaponDef.default.SharedUnlockId == SCU_None))
|
||||||
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
|
&& WeaponClassIsUnique(Item.WeaponDef.default.WeaponClassPath, AddItems, LogLevel))
|
||||||
{
|
{
|
||||||
WeapDefs.AddItem(Item.WeaponDef);
|
WeapDefs.AddItem(Item.WeaponDef);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Index = 0; Index < AddItems.Length; ++Index)
|
for (Index = 0; Index < AddItems.Length; ++Index)
|
||||||
{
|
{
|
||||||
WeapDefs.AddItem(AddItems[Index]);
|
WeapDefs.AddItem(AddItems[Index]);
|
||||||
}
|
}
|
||||||
|
|
||||||
WeapDefs.Sort(ByPrice);
|
WeapDefs.Sort(ByPrice);
|
||||||
|
|
||||||
TraderItems.SaleItems.Length = 0;
|
TraderItems.SaleItems.Length = 0;
|
||||||
MaxItemID = 0;
|
MaxItemID = 0;
|
||||||
foreach WeapDefs(WeapDef)
|
foreach WeapDefs(WeapDef)
|
||||||
{
|
{
|
||||||
Item.WeaponDef = WeapDef;
|
Item.WeaponDef = WeapDef;
|
||||||
Item.ItemID = ++MaxItemID;
|
Item.ItemID = ++MaxItemID;
|
||||||
TraderItems.SaleItems.AddItem(Item);
|
TraderItems.SaleItems.AddItem(Item);
|
||||||
}
|
}
|
||||||
|
|
||||||
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
TraderItems.SetItemsInfo(TraderItems.SaleItems);
|
||||||
|
|
||||||
KFGRI.TraderItems = TraderItems;
|
KFGRI.TraderItems = TraderItems;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
private static function bool WeaponClassIsUnique(String WeaponClassPath, Array<class<KFWeaponDefinition> > WeapDefs, E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
foreach WeapDefs(WeapDef)
|
foreach WeapDefs(WeapDef)
|
||||||
{
|
{
|
||||||
if (WeapDef.default.WeaponClassPath == WeaponClassPath)
|
if (WeapDef.default.WeaponClassPath == WeaponClassPath)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,199 +1,199 @@
|
|||||||
class Unlocker extends Object
|
class Unlocker extends Object
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
// TODO:
|
// TODO:
|
||||||
// replace shopContainer (KFGFxTraderContainer_Store)
|
// replace shopContainer (KFGFxTraderContainer_Store)
|
||||||
// without replacing KFGFxMoviePlayer_Manager
|
// without replacing KFGFxMoviePlayer_Manager
|
||||||
// but how? 🤔
|
// but how? 🤔
|
||||||
|
|
||||||
const Trader = class'Trader';
|
const Trader = class'Trader';
|
||||||
|
|
||||||
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
|
var private const Array<class<KFWeaponDefinition> > WeapDefDLCReplacements;
|
||||||
|
|
||||||
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
public static function bool IsValidTypeUnlockDLC(String UnlockType, E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
switch (Locs(UnlockType))
|
switch (Locs(UnlockType))
|
||||||
{
|
{
|
||||||
case "true":
|
case "true":
|
||||||
case "false":
|
case "false":
|
||||||
case "auto":
|
case "auto":
|
||||||
case "replaceweapons":
|
case "replaceweapons":
|
||||||
case "replacefilter":
|
case "replacefilter":
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function bool UnlockDLC(
|
public static function bool UnlockDLC(
|
||||||
KFGameInfo KFGI,
|
KFGameInfo KFGI,
|
||||||
KFGameReplicationInfo KFGRI,
|
KFGameReplicationInfo KFGRI,
|
||||||
String UnlockType,
|
String UnlockType,
|
||||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
out Array<class<KFWeaponDefinition> > AddItems,
|
out Array<class<KFWeaponDefinition> > AddItems,
|
||||||
E_LogLevel LogLevel)
|
E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
switch (Locs(UnlockType))
|
switch (Locs(UnlockType))
|
||||||
{
|
{
|
||||||
case "true":
|
case "true":
|
||||||
case "auto":
|
case "auto":
|
||||||
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
|
return Auto(KFGI, KFGRI, RemoveItems, AddItems, LogLevel);
|
||||||
|
|
||||||
case "replaceweapons":
|
case "replaceweapons":
|
||||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||||
|
|
||||||
case "replacefilter":
|
case "replacefilter":
|
||||||
return ReplaceFilter(KFGI, LogLevel);
|
return ReplaceFilter(KFGI, LogLevel);
|
||||||
|
|
||||||
case "false":
|
case "false":
|
||||||
default:
|
default:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool Auto(
|
private static function bool Auto(
|
||||||
KFGameInfo KFGI,
|
KFGameInfo KFGI,
|
||||||
KFGameReplicationInfo KFGRI,
|
KFGameReplicationInfo KFGRI,
|
||||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
out Array<class<KFWeaponDefinition> > AddItems,
|
out Array<class<KFWeaponDefinition> > AddItems,
|
||||||
E_LogLevel LogLevel)
|
E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local bool CustomGFxManager;
|
local bool CustomGFxManager;
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
if (KFGI == None) return false;
|
if (KFGI == None) return false;
|
||||||
|
|
||||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||||
{
|
{
|
||||||
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass);
|
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo_VersusSurvival'.default.KFGFxManagerClass);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass);
|
CustomGFxManager = (KFGI.KFGFxManagerClass != class'KFGameInfo'.default.KFGFxManagerClass);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CustomGFxManager)
|
if (CustomGFxManager)
|
||||||
{
|
{
|
||||||
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
return ReplaceWeapons(KFGRI, RemoveItems, AddItems, LogLevel);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return ReplaceFilter(KFGI, LogLevel);
|
return ReplaceFilter(KFGI, LogLevel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool ReplaceWeapons(
|
private static function bool ReplaceWeapons(
|
||||||
KFGameReplicationInfo KFGRI,
|
KFGameReplicationInfo KFGRI,
|
||||||
out Array<class<KFWeaponDefinition> > RemoveItems,
|
out Array<class<KFWeaponDefinition> > RemoveItems,
|
||||||
out Array<class<KFWeaponDefinition> > AddItems,
|
out Array<class<KFWeaponDefinition> > AddItems,
|
||||||
E_LogLevel LogLevel)
|
E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
|
local Array<class<KFWeaponDefinition> > WeapDefsDLCs;
|
||||||
local class<KFWeaponDefinition> WeapDefDLC;
|
local class<KFWeaponDefinition> WeapDefDLC;
|
||||||
local class<KFWeaponDefinition> WeapDefReplacement;
|
local class<KFWeaponDefinition> WeapDefReplacement;
|
||||||
local bool Unlock, PartialUnlock;
|
local bool Unlock, PartialUnlock;
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
Unlock = false;
|
Unlock = false;
|
||||||
PartialUnlock = false;
|
PartialUnlock = false;
|
||||||
|
|
||||||
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
|
WeapDefsDLCs = Trader.static.GetTraderWeapDefsDLC(KFGRI, LogLevel);
|
||||||
|
|
||||||
foreach WeapDefsDLCs(WeapDefDLC)
|
foreach WeapDefsDLCs(WeapDefDLC)
|
||||||
{
|
{
|
||||||
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
|
WeapDefReplacement = PickReplacementWeapDefDLC(WeapDefDLC, LogLevel);
|
||||||
if (WeapDefReplacement != None)
|
if (WeapDefReplacement != None)
|
||||||
{
|
{
|
||||||
Unlock = true;
|
Unlock = true;
|
||||||
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
|
if (AddItems.Find(WeapDefReplacement) == INDEX_NONE)
|
||||||
{
|
{
|
||||||
AddItems.AddItem(WeapDefReplacement);
|
AddItems.AddItem(WeapDefReplacement);
|
||||||
}
|
}
|
||||||
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
|
`Log_Debug(WeapDefDLC @ "replaced by" @ WeapDefReplacement);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PartialUnlock = true;
|
PartialUnlock = true;
|
||||||
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
|
`Log_Warn("Can't unlock item:" @ WeapDefDLC @ "SharedUnlockId:" @ WeapDefDLC.default.SharedUnlockId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (PartialUnlock)
|
if (PartialUnlock)
|
||||||
{
|
{
|
||||||
`Log_Warn("Some DLCs are not unlocked. Try to set 'UnlockDLC=ReplaceFilter' or ask the author to update the mod");
|
`Log_Warn("Some DLCs are not unlocked. Try to set 'UnlockDLC=ReplaceFilter' or ask the author to update the mod");
|
||||||
}
|
}
|
||||||
|
|
||||||
return Unlock;
|
return Unlock;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
private static function class<KFWeaponDefinition> PickReplacementWeapDefDLC(class<KFWeaponDefinition> WeapDefDLC, E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
local class<KFWeaponDefinition> WeapDef;
|
local class<KFWeaponDefinition> WeapDef;
|
||||||
|
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
foreach default.WeapDefDLCReplacements(WeapDef)
|
foreach default.WeapDefDLCReplacements(WeapDef)
|
||||||
{
|
{
|
||||||
if (ClassIsChildOf(WeapDef, WeapDefDLC))
|
if (ClassIsChildOf(WeapDef, WeapDefDLC))
|
||||||
{
|
{
|
||||||
return WeapDef;
|
return WeapDef;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
private static function bool ReplaceFilter(KFGameInfo KFGI, E_LogLevel LogLevel)
|
||||||
{
|
{
|
||||||
`Log_TraceStatic();
|
`Log_TraceStatic();
|
||||||
|
|
||||||
if (KFGI == None) return false;
|
if (KFGI == None) return false;
|
||||||
|
|
||||||
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
if (KFGameInfo_VersusSurvival(KFGI) != None)
|
||||||
{
|
{
|
||||||
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
|
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager_Versus';
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
|
KFGI.KFGFxManagerClass = class'CTI_GFxMoviePlayer_Manager';
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_AutoTurret')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_AutoTurret')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_BladedPistol')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_BladedPistol')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Blunderbuss')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Blunderbuss')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChainBat')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChainBat')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhino')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhino')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhinoDual')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ChiappaRhinoDual')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_CompoundBow')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_CompoundBow')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Doshinegun')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Doshinegun')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_DualBladed')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_DualBladed')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_FAMAS')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_FAMAS')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G18')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_G36C')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_GravityImploder')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_HVStormCannon')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_IonThruster')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Mine_Reconstructor')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Minigun')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_MosinNagant')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_MosinNagant')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ParasiteImplanter')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ParasiteImplanter')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_DualG18')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_DualG18')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Pistol_G18C')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Rifle_FrostShotgunAxe')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Scythe')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ShrinkRayGun')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ThermiteBore')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_ZedMKIII')
|
||||||
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
|
WeapDefDLCReplacements.Add(class'CTI_WeapDef_Zweihander')
|
||||||
}
|
}
|
||||||
|
@ -1,20 +1,20 @@
|
|||||||
class _Logger extends Object
|
class _Logger extends Object
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
enum E_LogLevel
|
enum E_LogLevel
|
||||||
{
|
{
|
||||||
LL_WrongLevel,
|
LL_WrongLevel,
|
||||||
LL_None,
|
LL_None,
|
||||||
LL_Fatal,
|
LL_Fatal,
|
||||||
LL_Error,
|
LL_Error,
|
||||||
LL_Warning,
|
LL_Warning,
|
||||||
LL_Info,
|
LL_Info,
|
||||||
LL_Debug,
|
LL_Debug,
|
||||||
LL_Trace,
|
LL_Trace,
|
||||||
LL_All
|
LL_All
|
||||||
};
|
};
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,2 +1,2 @@
|
|||||||
// Constants
|
// Constants
|
||||||
`define NO_CONFIG 0
|
`define NO_CONFIG 0
|
||||||
|
@ -1,3 +1,3 @@
|
|||||||
// Imports
|
// Imports
|
||||||
`include(Logger.uci)
|
`include(Logger.uci)
|
||||||
`include(Constants.uci)
|
`include(Constants.uci)
|
||||||
|
@ -1,15 +1,15 @@
|
|||||||
// Logger
|
// Logger
|
||||||
`define Log_Tag 'CTI'
|
`define Log_Tag 'CTI'
|
||||||
|
|
||||||
`define LocationStatic "`{ClassName}::" $ GetFuncName()
|
`define LocationStatic "`{ClassName}::" $ GetFuncName()
|
||||||
|
|
||||||
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
|
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
|
||||||
|
|
||||||
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
|
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
|
||||||
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
|
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
|
||||||
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
|
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
|
||||||
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
|
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
|
||||||
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
|
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
|
||||||
|
|
||||||
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
||||||
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
||||||
|
Binary file not shown.
Binary file not shown.
@ -15,7 +15,7 @@ No. This mod is not whitelisted and will de-rank your server. Any XP gained will
|
|||||||
[h1]Usage (single player)[/h1]
|
[h1]Usage (single player)[/h1]
|
||||||
[olist]
|
[olist]
|
||||||
[*]Subscribe to this mutator;
|
[*]Subscribe to this mutator;
|
||||||
[*]Start KF2;
|
[*]Start KF2;
|
||||||
[*]Open console (~) and input:
|
[*]Open console (~) and input:
|
||||||
[b]open KF-BioticsLab?Mutator=CTI.CTIMut[/b]
|
[b]open KF-BioticsLab?Mutator=CTI.CTIMut[/b]
|
||||||
(replace the map and add the parameters you need)
|
(replace the map and add the parameters you need)
|
||||||
|
@ -7,7 +7,7 @@ StripSource="True"
|
|||||||
|
|
||||||
# Mutators to be compiled
|
# Mutators to be compiled
|
||||||
# Specify them with a space as a separator,
|
# Specify them with a space as a separator,
|
||||||
# Mutators will be compiled in the specified order
|
# Mutators will be compiled in the specified order
|
||||||
PackageBuildOrder="CTI"
|
PackageBuildOrder="CTI"
|
||||||
|
|
||||||
|
|
||||||
@ -16,7 +16,7 @@ PackageBuildOrder="CTI"
|
|||||||
# Packages you want to brew using @peelz's patched KFEditor.
|
# Packages you want to brew using @peelz's patched KFEditor.
|
||||||
# Useful for cases where regular brew doesn't put *.upk inside the package.
|
# Useful for cases where regular brew doesn't put *.upk inside the package.
|
||||||
# Specify them with a space as a separator,
|
# Specify them with a space as a separator,
|
||||||
# The order doesn't matter
|
# The order doesn't matter
|
||||||
PackagePeelzBrew=""
|
PackagePeelzBrew=""
|
||||||
|
|
||||||
|
|
||||||
@ -24,7 +24,7 @@ PackagePeelzBrew=""
|
|||||||
|
|
||||||
# Mutators that will be uploaded to the workshop
|
# Mutators that will be uploaded to the workshop
|
||||||
# Specify them with a space as a separator,
|
# Specify them with a space as a separator,
|
||||||
# The order doesn't matter
|
# The order doesn't matter
|
||||||
PackageUpload="CTI"
|
PackageUpload="CTI"
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user