KF2-CustomTraderInventory/CTI/Classes/CTI_RepInfo.uc

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class CTI_RepInfo extends ReplicationInfo;
const Helper = class'Helper';
var public bool PendingSync;
var private CTI CTI;
var private E_LogLevel LogLevel;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems;
var private bool ReplaceMode;
var private bool PreloadContent;
var private int Recieved;
var private int SyncSize;
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var private KFPlayerController KFPC;
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var private KFGFxWidget_PartyInGame PartyInGameWidget;
var private GFxObject Notification;
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var private String NotificationHeaderText;
var private String NotificationLeftText;
var private String NotificationRightText;
var private int NotificationPercent;
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replication
{
if (bNetInitial && Role == ROLE_Authority)
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LogLevel, ReplaceMode, PreloadContent, SyncSize;
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}
public simulated function bool SafeDestroy()
{
`Log_Trace(`Location);
return (bPendingDelete || bDeleteMe || Destroy());
}
public function PrepareSync(
CTI _CTI,
E_LogLevel _LogLevel,
Array<class<KFWeaponDefinition> > _RemoveItems,
Array<class<KFWeaponDefinition> > _AddItems,
bool _ReplaceMode,
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bool _PreloadContent)
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{
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`Log_Trace(`Location);
CTI = _CTI;
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LogLevel = _LogLevel;
RemoveItems = _RemoveItems;
AddItems = _AddItems;
ReplaceMode = _ReplaceMode;
PreloadContent = _PreloadContent;
SyncSize = RemoveItems.Length + AddItems.Length;
}
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private simulated function KFPlayerController GetKFPC()
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{
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`Log_Trace(`Location);
if (KFPC != None) return KFPC;
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KFPC = KFPlayerController(Owner);
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if (KFPC == None && ROLE < ROLE_Authority)
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{
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KFPC = KFPlayerController(GetALocalPlayerController());
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}
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return KFPC;
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}
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private simulated function SetPartyInGameWidget()
{
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`Log_Trace(`Location);
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if (GetKFPC() == None) return;
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if (KFPC.MyGFxManager == None) return;
if (KFPC.MyGFxManager.PartyWidget == None) return;
PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget);
Notification = PartyInGameWidget.Notification;
}
private simulated function bool CheckPartyInGameWidget()
{
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`Log_Trace(`Location);
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if (PartyInGameWidget == None)
{
SetPartyInGameWidget();
}
return (PartyInGameWidget != None);
}
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private simulated function HideReadyButton()
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{
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`Log_Trace(`Location);
if (CheckPartyInGameWidget())
{
PartyInGameWidget.SetReadyButtonVisibility(false);
}
}
private simulated function ShowReadyButton()
{
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`Log_Trace(`Location);
if (CheckPartyInGameWidget())
{
Notification.SetVisible(false);
PartyInGameWidget.SetReadyButtonVisibility(true);
PartyInGameWidget.UpdateReadyButtonText();
PartyInGameWidget.UpdateReadyButtonVisibility();
}
}
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private simulated function UpdateNotification(String Title, String Downloading, String Remainig, int Percent)
{
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`Log_Trace(`Location);
if (CheckPartyInGameWidget() && Notification != None)
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{
Notification.SetString("itemName", Title);
Notification.SetFloat("percent", Percent);
Notification.SetInt("queue", 0);
Notification.SetString("downLoading", Downloading);
Notification.SetString("remaining", Remainig);
Notification.SetObject("notificationInfo", Notification);
Notification.SetVisible(true);
}
}
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
{
`Log_Trace(`Location);
if (WeapDef == None)
{
`Log_Fatal("WeapDef is:" @ WeapDef);
SafeDestroy();
return;
}
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if (!IsTimerActive(nameof(KeepNotification)))
{
SetTimer(0.1f, true, nameof(KeepNotification));
}
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if (Remove)
{
RemoveItems.AddItem(WeapDef);
}
else
{
AddItems.AddItem(WeapDef);
}
Recieved = RemoveItems.Length + AddItems.Length;
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NotificationLeftText = Remove ? "-" : "+" @ Repl(String(WeapDef), "KFWeapDef_", "");
NotificationRightText = Recieved @ "/" @ SyncSize;
if (SyncSize != 0)
{
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
}
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ServerSync();
}
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private simulated function KeepNotification()
{
HideReadyButton();
UpdateNotification(
NotificationHeaderText,
NotificationLeftText,
NotificationRightText,
NotificationPercent);
}
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private simulated reliable client function ClientSyncFinished()
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{
local KFGameReplicationInfo KFGRI;
`Log_Trace(`Location);
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ClearTimer(nameof(KeepNotification));
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if (WorldInfo.GRI == None)
{
SetTimer(1.0f, false, nameof(ClientSyncFinished));
}
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KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ WorldInfo.GRI);
SafeDestroy();
return;
}
Helper.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode);
ShowReadyButton();
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SafeDestroy();
}
public reliable server function ServerSync()
{
`Log_Trace(`Location);
PendingSync = false;
if (bPendingDelete || bDeleteMe) return;
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
{
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ClientSyncFinished();
if (!CTI.DestroyRepLink(Controller(Owner)))
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{
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SafeDestroy();
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}
}
else
{
if (Recieved < RemoveItems.Length)
{
ClientSync(RemoveItems[Recieved++], true);
}
else
{
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if (PreloadContent) CTI.StartPreload(AddItems[Recieved]);
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ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
}
}
}
defaultproperties
{
bAlwaysRelevant = false
bOnlyRelevantToOwner = true
bSkipActorPropertyReplication = false
PendingSync = false
Recieved = 0
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NotificationHeaderText = "Sync trader items, please wait..."
NotificationPercent = 0
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}