KF2-CustomTraderInventory/CTI/Classes/CTI_RepInfo.uc

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2023-05-12 23:33:32 +00:00
class CTI_RepInfo extends ReplicationInfo;
const Trader = class'Trader';
const LocalMessage = class'CTI_LocalMessage';
var public bool PendingSync;
var private CTI CTI;
var private E_LogLevel LogLevel;
var private Array<class<KFWeaponDefinition> > RemoveItems;
var private Array<class<KFWeaponDefinition> > AddItems;
var private bool ReplaceMode;
var private bool RemoveHRG;
var private bool RemoveDLC;
var private bool PreloadContent;
var private int Recieved;
var private int SyncSize;
var private KFPlayerController KFPC;
var private KFGFxWidget_PartyInGame PartyInGameWidget;
var private GFxObject Notification;
var private String NotificationHeaderText;
var private String NotificationLeftText;
var private String NotificationRightText;
var private int NotificationPercent;
var private int WaitingGRI;
replication
{
if (bNetInitial && Role == ROLE_Authority)
LogLevel, ReplaceMode, RemoveHRG, RemoveDLC, SyncSize;
}
public simulated function bool SafeDestroy()
{
`Log_Trace();
return (bPendingDelete || bDeleteMe || Destroy());
}
public function PrepareSync(
CTI _CTI,
E_LogLevel _LogLevel,
Array<class<KFWeaponDefinition> > _RemoveItems,
Array<class<KFWeaponDefinition> > _AddItems,
bool _ReplaceMode,
bool _RemoveHRG,
bool _RemoveDLC)
{
`Log_Trace();
CTI = _CTI;
LogLevel = _LogLevel;
RemoveItems = _RemoveItems;
AddItems = _AddItems;
ReplaceMode = _ReplaceMode;
RemoveHRG = _RemoveHRG;
RemoveDLC = _RemoveDLC;
SyncSize = RemoveItems.Length + AddItems.Length;
}
private simulated function KFPlayerController GetKFPC()
{
`Log_Trace();
if (KFPC != None) return KFPC;
KFPC = KFPlayerController(Owner);
if (KFPC == None && ROLE < ROLE_Authority)
{
KFPC = KFPlayerController(GetALocalPlayerController());
}
return KFPC;
}
private simulated function SetPartyInGameWidget()
{
`Log_Trace();
if (GetKFPC() == None) return;
if (KFPC.MyGFxManager == None) return;
if (KFPC.MyGFxManager.PartyWidget == None) return;
PartyInGameWidget = KFGFxWidget_PartyInGame(KFPC.MyGFxManager.PartyWidget);
Notification = PartyInGameWidget.Notification;
}
private simulated function bool CheckPartyInGameWidget()
{
`Log_Trace();
if (PartyInGameWidget == None)
{
SetPartyInGameWidget();
}
return (PartyInGameWidget != None);
}
private simulated function HideReadyButton()
{
`Log_Trace();
if (CheckPartyInGameWidget())
{
PartyInGameWidget.SetReadyButtonVisibility(false);
}
}
private simulated function ShowReadyButton()
{
`Log_Trace();
if (CheckPartyInGameWidget())
{
Notification.SetVisible(false);
PartyInGameWidget.SetReadyButtonVisibility(true);
PartyInGameWidget.UpdateReadyButtonText();
PartyInGameWidget.UpdateReadyButtonVisibility();
}
}
private simulated function UpdateNotification(String Title, String Left, String Right, int Percent)
{
`Log_Trace();
if (CheckPartyInGameWidget() && Notification != None)
{
Notification.SetString("itemName", Title);
Notification.SetFloat("percent", Percent);
Notification.SetInt("queue", 0);
Notification.SetString("downLoading", Left);
Notification.SetString("remaining", Right);
Notification.SetObject("notificationInfo", Notification);
Notification.SetVisible(true);
}
}
private reliable client function ClientSync(class<KFWeaponDefinition> WeapDef, optional bool Remove = false)
{
`Log_Trace();
if (WeapDef == None)
{
`Log_Fatal("WeapDef is:" @ WeapDef);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
if (!IsTimerActive(nameof(KeepNotification)))
{
SetTimer(0.1f, true, nameof(KeepNotification));
}
if (Remove)
{
RemoveItems.AddItem(WeapDef);
}
else
{
AddItems.AddItem(WeapDef);
}
Recieved = RemoveItems.Length + AddItems.Length;
NotificationHeaderText = (Remove ? "-" : "+") @ WeapDef.static.GetItemName();
NotificationLeftText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncItems);
NotificationRightText = Recieved @ "/" @ SyncSize;
if (SyncSize != 0)
{
NotificationPercent = (float(Recieved) / float(SyncSize)) * 100;
}
`Log_Debug("ClientSync:" @ (Remove ? "-" : "+") @ String(WeapDef) @ NotificationRightText);
ServerSync();
}
private simulated function KeepNotification()
{
HideReadyButton();
UpdateNotification(
NotificationHeaderText,
NotificationLeftText,
NotificationRightText,
NotificationPercent);
}
private simulated reliable client function ClientSyncFinished()
{
local KFGameReplicationInfo KFGRI;
`Log_Trace();
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
if (WorldInfo.GRI == None)
{
`Log_Debug("ClientSyncFinished: Waiting GRI");
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_WaitingGRI);
NotificationLeftText = String(++WaitingGRI) $ LocalMessage.static.GetLocalizedString(LogLevel, CTI_SecondsShort);
NotificationRightText = "";
SetTimer(1.0f, false, nameof(ClientSyncFinished));
return;
}
KFGRI = KFGameReplicationInfo(WorldInfo.GRI);
if (KFGRI == None)
{
`Log_Fatal("Incompatible Replication info:" @ String(WorldInfo.GRI));
ClearTimer(nameof(KeepNotification));
UpdateNotification(
LocalMessage.static.GetLocalizedString(LogLevel, CTI_IncompatibleGRI) @ String(WorldInfo.GRI),
LocalMessage.static.GetLocalizedString(LogLevel, CTI_Disconnect), "", 0);
Cleanup();
ConsoleCommand("Disconnect");
SafeDestroy();
return;
}
NotificationHeaderText = LocalMessage.static.GetLocalizedString(LogLevel, CTI_SyncFinished);
NotificationLeftText = "";
NotificationRightText = "";
NotificationPercent = 0;
Trader.static.ModifyTrader(KFGRI, RemoveItems, AddItems, ReplaceMode, RemoveHRG, RemoveDLC, LogLevel);
`Log_Debug("ClientSyncFinished: Trader.static.ModifyTrader");
ClearTimer(nameof(KeepNotification));
ShowReadyButton();
Cleanup();
SafeDestroy();
}
private reliable server function Cleanup()
{
`Log_Trace();
`Log_Debug("Cleanup");
if (!CTI.DestroyRepInfo(Controller(Owner)))
{
`Log_Debug("Cleanup (forced)");
SafeDestroy();
}
}
public reliable server function ServerSync()
{
`Log_Trace();
PendingSync = false;
if (bPendingDelete || bDeleteMe) return;
if (SyncSize <= Recieved || WorldInfo.NetMode == NM_StandAlone)
{
`Log_Debug("ServerSync: Finished");
ClientSyncFinished();
}
else
{
if (Recieved < RemoveItems.Length)
{
`Log_Debug("ServerSync[-]:" @ (Recieved + 1) @ "/" @ SyncSize @ RemoveItems[Recieved]);
ClientSync(RemoveItems[Recieved++], true);
}
else
{
`Log_Debug("ServerSync[+]:" @ (Recieved + 1) @ "/" @ SyncSize @ AddItems[Recieved - RemoveItems.Length]);
ClientSync(AddItems[Recieved++ - RemoveItems.Length], false);
}
}
}
defaultproperties
{
bAlwaysRelevant = false
bOnlyRelevantToOwner = true
bSkipActorPropertyReplication = false
PendingSync = false
Recieved = 0
NotificationPercent = 0
WaitingGRI = 0
}