1
0

Update TODO.md and README.md

This commit is contained in:
GenZmeY 2022-09-02 12:30:53 +03:00
parent a8fa850186
commit c3872fb1e0
2 changed files with 8 additions and 4 deletions

View File

@ -11,7 +11,14 @@
- Easily switch between different projects. - Easily switch between different projects.
# Requirements # Requirements
- [git-bash](https://git-scm.com/download/win) - [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/);
- Killing Floor 2 - SDK;
- [git-bash](https://git-scm.com/download/win).
# Limits
You can keep mod sources anywhere, but `Killing Floor 2` and `Killing Floor 2 - SDK` must be installed on the system drive (C:\ in most cases).
(I plan to fix this limitation in the future)
# Add to your project # Add to your project
Make sure that the location of folders and files in your project as follows (Correct it if it's not): Make sure that the location of folders and files in your project as follows (Correct it if it's not):

View File

@ -1,7 +1,4 @@
# TODO: # TODO:
- [ ] *.upk (or *.kfm) with it's own filesystem (like in weapon packs)
- [ ] add kf2 support in another steam library (`Steam\steamapps\libraryfolders.vdf` may help) - [ ] add kf2 support in another steam library (`Steam\steamapps\libraryfolders.vdf` may help)
- [x] close the KFEditor window only after it stops writing to Launch.log to be able to show warnings
- [ ] hooks (precompile, postcompile, prebrew, etc...) - [ ] hooks (precompile, postcompile, prebrew, etc...)
- [ ] improve error parser (class vs name mismatch, etc...) - [ ] improve error parser (class vs name mismatch, etc...)
- [ ] manual brew config setting