KF2-ZedSpawner/ZedSpawner/Classes/KFGI_Access.uc
2022-05-20 23:45:26 +03:00

93 lines
1.8 KiB
Ucode

class KFGI_Access extends Object
within KFGameInfo;
public function Array<class<KFPawn_Monster> > GetAIClassList()
{
local Array<class<KFPawn_Monster> > RV;
local class<KFPawn_Monster> KFPMC;
foreach AIClassList(KFPMC)
RV.AddItem(KFPMC);
return RV;
}
public function Array<class<KFPawn_Monster> > GetNonSpawnAIClassList()
{
local Array<class<KFPawn_Monster> > RV;
local class<KFPawn_Monster> KFPMC;
foreach NonSpawnAIClassList(KFPMC)
RV.AddItem(KFPMC);
return RV;
}
public function Array<class<KFPawn_Monster> > GetAIBossClassList()
{
local Array<class<KFPawn_Monster> > RV;
local class<KFPawn_Monster> KFPMC;
foreach AIBossClassList(KFPMC)
RV.AddItem(KFPMC);
return RV;
}
public function bool IsCustomZed(class<KFPawn_Monster> KFPM)
{
if (AIClassList.Find(KFPM) != INDEX_NONE) return false;
if (NonSpawnAIClassList.Find(KFPM) != INDEX_NONE) return false;
if (AIBossClassList.Find(KFPM) != INDEX_NONE) return false;
return true;
}
public function bool IsOriginalAI(class<KFPawn_Monster> KFPM, optional out EAIType AIType)
{
local int Type;
Type = AIClassList.Find(KFPM);
if (Type != INDEX_NONE)
{
AIType = EAIType(Type);
return true;
}
return false;
}
public function bool IsOriginalAIBoss(class<KFPawn_Monster> KFPM, optional out EBossAIType AIType)
{
local int Type;
Type = AIBossClassList.Find(KFPM);
if (Type != INDEX_NONE)
{
AIType = EBossAIType(Type);
return true;
}
return false;
}
public function class<KFPawn_Monster> AITypePawn(EAIType AIType)
{
if (AIType < AIClassList.Length)
return AIClassList[AIType];
else
return None;
}
public function class<KFPawn_Monster> BossAITypePawn(EBossAIType AIType)
{
if (AIType < AIBossClassList.Length)
return AIBossClassList[AIType];
else
return None;
}
defaultproperties
{
}