73 lines
1.3 KiB
Ucode
73 lines
1.3 KiB
Ucode
class ZedSpawnerRepInfo extends ReplicationInfo;
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var public ZedSpawner ZS;
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var public E_LogLevel LogLevel;
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var public Array<class<KFPawn_Monster> > CustomZeds;
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var private int Recieved;
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replication
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{
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if (bNetInitial && Role == ROLE_Authority)
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LogLevel;
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}
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public simulated function bool SafeDestroy()
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{
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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public reliable client function ClientSync(class<KFPawn_Monster> CustomZed)
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{
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`Log_Trace();
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`Log_Debug("Received:" @ CustomZed);
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CustomZeds.AddItem(CustomZed);
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ServerSync();
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}
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public reliable client function SyncFinished()
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{
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local class<KFPawn_Monster> CustomZed;
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`Log_Trace();
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foreach CustomZeds(CustomZed)
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{
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`Log_Debug("Preload Content for" @ CustomZed);
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CustomZed.static.PreloadContent();
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}
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SafeDestroy();
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}
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public reliable server function ServerSync()
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{
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`Log_Trace();
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if (bPendingDelete || bDeleteMe) return;
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if (CustomZeds.Length == Recieved || WorldInfo.NetMode == NM_StandAlone)
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{
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`Log_Debug("Sync finished");
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SyncFinished();
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if (!ZS.DestroyRepInfo(Controller(Owner)))
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{
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SafeDestroy();
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}
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}
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else
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{
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`Log_Debug("Sync:" @ CustomZeds[Recieved]);
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ClientSync(CustomZeds[Recieved++]);
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}
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}
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defaultproperties
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{
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bAlwaysRelevant = false;
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bOnlyRelevantToOwner = true;
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bSkipActorPropertyReplication = false;
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Recieved = 0
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}
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