Commit Graph

8 Commits

Author SHA1 Message Date
c7e9087f6e refactoring 2022-07-13 09:56:35 +03:00
90a69ef739 ...
- now the type of unit affects the choice of spawn location
- bSpawnAtPlayerStart removed from spawn list
- SpawnAtPlayerStart can be set separately for specified maps or zed classes
- optimized spawn list loading
- added handling of the situation when the player leaves the game before preloadcontent synchronization ends
- fixed calculation of the number of zeds in some cases
2022-06-13 17:07:55 +03:00
fd3c9116e4 refactoring, improvements, fixes
- fixed spawn when all spawn volumes are busy;
- refactoring (removed obsolete code, improved readability);
- improved logging.
2022-06-01 07:40:23 +03:00
d466d1fc79 remove incorrect wave0 from default regular spawn list 2022-05-23 19:06:49 +03:00
b0727dd677 more sugar 2022-05-21 00:31:35 +03:00
41f186ee15 sugar 2022-05-20 23:45:26 +03:00
e5e2b711f0 change log macro 2022-05-17 12:56:31 +03:00
e4fae31d43 change spawn logic 2022-05-16 08:29:09 +03:00