KF2-ZedSpawner/ZedSpawner/Classes/ZedSpawnerRepLink.uc

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class ZedSpawnerRepLink extends ReplicationInfo;
var public ZedSpawner ZS;
var public E_LogLevel LogLevel;
var public Array<class<KFPawn_Monster> > CustomZeds;
var private int Recieved;
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replication
{
if (bNetInitial && Role == ROLE_Authority)
LogLevel;
}
public simulated function bool SafeDestroy()
{
return (bPendingDelete || bDeleteMe || Destroy());
}
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public reliable client function ClientSync(class<KFPawn_Monster> CustomZed)
{
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`Log_Trace(`Location);
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`Log_Debug("Received:" @ CustomZed);
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CustomZeds.AddItem(CustomZed);
ServerSync();
}
public reliable client function SyncFinished()
{
local class<KFPawn_Monster> CustomZed;
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`Log_Trace(`Location);
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foreach CustomZeds(CustomZed)
{
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`Log_Debug("Preload Content for" @ CustomZed);
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CustomZed.static.PreloadContent();
}
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SafeDestroy();
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}
public reliable server function ServerSync()
{
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`Log_Trace(`Location);
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if (bPendingDelete || bDeleteMe) return;
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if (CustomZeds.Length == Recieved || WorldInfo.NetMode == NM_StandAlone)
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{
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`Log_Debug("Sync finished");
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SyncFinished();
if (!ZS.DestroyRepLink(Controller(Owner)))
{
SafeDestroy();
}
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}
else
{
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`Log_Debug("Sync:" @ CustomZeds[Recieved]);
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ClientSync(CustomZeds[Recieved++]);
}
}
defaultproperties
{
bAlwaysRelevant = false;
bOnlyRelevantToOwner = true;
bSkipActorPropertyReplication = false;
Recieved = 0
}