166 lines
3.7 KiB
Ucode
166 lines
3.7 KiB
Ucode
// Same as SwitchComponent, but with buttons.
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class KFGUI_SwitchMenuBar extends KFGUI_MultiComponent;
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var array<KFGUI_Base> SubPages;
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var() byte ButtonPosition; // 0 = top, 1 = bottom, 2 = left, 3 = right
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var() float BorderWidth, ButtonAxisSize; // Width for buttons.
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var() float PagePadding; // Padding for pages
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var int NumButtons, CurrentPageNum, PageComponentIndex;
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var array<KFGUI_Button> PageButtons;
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function ShowMenu()
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{
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GrabKeyFocus();
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Super.ShowMenu();
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}
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function CloseMenu()
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{
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ReleaseKeyFocus();
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Super.CloseMenu();
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}
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// Remember to call InitMenu() on the newly created page after.
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final function KFGUI_Base AddPage(class<KFGUI_Base> PageClass, string Caption, string Hint, optional out KFGUI_Button Button)
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{
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local KFGUI_Base P;
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local KFGUI_Button B;
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// Add page.
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P = new (Self) PageClass;
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P.Owner = Owner;
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P.ParentComponent = Self;
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SubPages.AddItem(P);
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// Add page switch button.
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B = new (Self) class'KFGUI_Button';
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B.ButtonText = Caption;
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B.ToolTip = Hint;
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B.OnClickLeft = PageSwitched;
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B.OnClickRight = PageSwitched;
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B.IDValue = NumButtons;
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if (ButtonPosition < 2)
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{
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B.XPosition = NumButtons*ButtonAxisSize;
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B.XSize = ButtonAxisSize*0.99;
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if (ButtonPosition == 0)
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B.YPosition = 0.f;
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else B.YPosition = YSize-BorderWidth*0.99;
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B.YSize = BorderWidth*0.99;
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if (NumButtons > 0)
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PageButtons[PageButtons.Length-1].ExtravDir = 1;
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}
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else
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{
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if (ButtonPosition == 2)
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B.XPosition = 0.f;
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else B.XPosition = XSize-BorderWidth*0.99;
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B.XSize = BorderWidth*0.99;
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B.YPosition = NumButtons*ButtonAxisSize;
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B.YSize = ButtonAxisSize*0.99;
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if (NumButtons > 0)
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PageButtons[PageButtons.Length-1].ExtravDir = 2;
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}
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++NumButtons;
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PageButtons.AddItem(B);
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AddComponent(B);
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Button = B;
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return P;
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}
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function PageSwitched(KFGUI_Button Sender)
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{
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SelectPage(Sender.IDValue);
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}
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final function SelectPage(int Index)
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{
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PlayMenuSound(MN_LostFocus);
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if (CurrentPageNum >= 0)
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{
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PageButtons[CurrentPageNum].bIsHighlighted = false;
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SubPages[CurrentPageNum].CloseMenu();
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Components.Remove(PageComponentIndex, 1);
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PageComponentIndex = -1;
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}
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CurrentPageNum = (Index >= 0 && Index < SubPages.Length) ? Index : -1;
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if (CurrentPageNum >= 0)
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{
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PageButtons[CurrentPageNum].bIsHighlighted = true;
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SubPages[CurrentPageNum].ShowMenu();
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PageComponentIndex = Components.Length;
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Components.AddItem(SubPages[CurrentPageNum]);
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}
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}
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function PreDraw()
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{
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local int i;
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local byte j;
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if (!bVisible)
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return;
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if (CurrentPageNum == -1 && NumButtons > 0)
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SelectPage(0);
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ComputeCoords();
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Canvas.SetOrigin(CompPos[0], CompPos[1]);
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Canvas.SetClip(CompPos[0]+CompPos[2], CompPos[1]+CompPos[3]);
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DrawMenu();
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for (i=0; i < Components.Length; ++i)
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{
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Components[i].Canvas = Canvas;
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for (j=0; j < 4; ++j)
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Components[i].InputPos[j] = CompPos[j];
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if (i == PageComponentIndex)
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{
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switch(ButtonPosition)
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{
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case 0:
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Components[i].InputPos[1] += (InputPos[3]*BorderWidth*PagePadding);
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case 1:
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Components[i].InputPos[3] -= (InputPos[3]*BorderWidth*PagePadding);
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break;
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case 2:
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Components[i].InputPos[0] += (InputPos[2]*BorderWidth*PagePadding);
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default:
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Components[i].InputPos[2] -= (InputPos[2]*BorderWidth*PagePadding);
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}
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}
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Components[i].PreDraw();
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}
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}
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function bool ReceievedControllerInput(int ControllerId, name Key, EInputEvent Event)
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{
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switch(Key)
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{
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case 'XboxTypeS_LeftShoulder':
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if (Event == IE_Pressed)
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SelectPage(Clamp(CurrentPageNum - 1, 0, NumButtons));
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return true;
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case 'XboxTypeS_RightShoulder':
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if (Event == IE_Pressed)
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SelectPage(Clamp(CurrentPageNum + 1, 0, NumButtons));
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return true;
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}
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return false;
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}
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defaultproperties
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{
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PagePadding=1.0
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BorderWidth=0.05
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ButtonAxisSize=0.08
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CurrentPageNum=-1
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PageComponentIndex=-1
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}
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