KF2-YetAnotherScoreboard/ScoreboardExt/Classes/KFGUI_Button.uc
2021-06-13 05:54:35 +03:00

45 lines
865 B
Ucode

Class KFGUI_Button extends KFGUI_Clickable;
`include(Build.uci)
`include(Logger.uci)
var() Canvas.CanvasIcon OverlayTexture;
var() string ButtonText, GamepadButtonName;
var() color TextColor;
var() Canvas.FontRenderInfo TextFontInfo;
var() byte FontScale, ExtravDir;
var bool bIsHighlighted;
function DrawMenu()
{
Owner.CurrentStyle.RenderButton(Self);
}
function bool GetUsingGamepad()
{
return Owner.bUsingGamepad && GamepadButtonName != "";
}
function HandleMouseClick( bool bRight)
{
if (bRight)
OnClickRight(Self);
else OnClickLeft(Self);
}
Delegate OnClickLeft( KFGUI_Button Sender );
Delegate OnClickRight( KFGUI_Button Sender );
Delegate bool DrawOverride(Canvas C, KFGUI_Button B)
{
return false;
}
defaultproperties
{
ButtonText="Button!"
TextColor=(R=0, G=0, B=0, A=255)
TextFontInfo=(bClipText=true, bEnableShadow=true)
FontScale=1
}