255 lines
8.2 KiB
Ucode
255 lines
8.2 KiB
Ucode
Class UIP_Settings extends KFGUI_MultiComponent;
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var KFGUI_ComponentList SettingsBox;
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var KFGUI_TextLable ResetColorLabel,PerkStarsLabel,PerkStarsRowLabel,ControllerTypeLabel,PlayerInfoTypeLabel;
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var KFGUI_EditBox PerkStarsBox, PerkRowsBox;
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var KFGUI_ComboBox ControllerBox;
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var ClassicKFHUD HUD;
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var KFPlayerController PC;
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function InitMenu()
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{
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local string S;
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PC = KFPlayerController(GetPlayer());
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HUD = ClassicKFHUD(PC.myHUD);
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Super.InitMenu();
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// Client settings
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SettingsBox = KFGUI_ComponentList(FindComponentID('SettingsBox'));
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AddCheckBox("Disable HUD","Disables the HUD entirely.",'bDisableHUD',HUD.bDisableHUD);
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AddCheckBox("Light HUD","Show a light version of the HUD.",'bLight',HUD.bLightHUD);
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AddCheckBox("Show weapon info","Show current weapon ammunition status.",'bWeapons',!HUD.bHideWeaponInfo);
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AddCheckBox("Show personal info","Display health and armor on the HUD.",'bPersonal',!HUD.bHidePlayerInfo);
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AddCheckBox("Show score","Check to show scores on the HUD.",'bScore',!HUD.bHideDosh);
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AddCheckBox("Show hidden player icons","Shows the hidden player icons.",'bDisableHiddenPlayers',!HUD.bDisableHiddenPlayers);
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AddCheckBox("Show damage messages","Shows the damage popups when damaging ZEDs.",'bEnableDamagePopups',HUD.bEnableDamagePopups);
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AddCheckBox("Show player speed","Shows how fast you are moving.",'bShowSpeed',HUD.bShowSpeed);
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AddCheckBox("Show pickup information","Shows a UI with infromation on pickups.",'bDisablePickupInfo',!HUD.bDisablePickupInfo);
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AddCheckBox("Show lockon target","Shows who you have targeted with a medic gun.",'bDisableLockOnUI',!HUD.bDisableLockOnUI);
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AddCheckBox("Show medicgun recharge info","Shows what the recharge info is on various medic weapons.",'bDisableRechargeUI',!HUD.bDisableRechargeUI);
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AddCheckBox("Show last remaining ZED icons","Shows the last remaining ZEDs as icons.",'bDisableLastZEDIcons',!HUD.bDisableLastZEDIcons);
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AddCheckBox("Show XP earned","Shows when you earn XP.",'bShowXPEarned',HUD.bShowXPEarned);
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AddCheckBox("Show Dosh earned","Shows when you earn Dosh.",'bShowDoshEarned',HUD.bShowDoshEarned);
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AddCheckBox("Enable Modern Scoreboard","Makes the scoreboard look more modern.",'bNewScoreboard',HUD.bNewScoreboard);
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switch(HUD.PlayerInfoType)
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{
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case INFO_CLASSIC:
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S = "Classic";
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break;
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case INFO_LEGACY:
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S = "Legacy";
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break;
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case INFO_MODERN:
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S = "Modern";
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break;
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}
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ControllerBox = AddComboBox("Player Info Type","What style to draw the player info system in.",'PlayerInfo',PlayerInfoTypeLabel);
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ControllerBox.Values.AddItem("Classic");
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ControllerBox.Values.AddItem("Legacy");
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ControllerBox.Values.AddItem("Modern");
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ControllerBox.SetValue(S);
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AddButton("Reset","Reset HUD Colors","Resets the color settings for the HUD.",'ResetColors',ResetColorLabel);
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}
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final function KFGUI_CheckBox AddCheckBox( string Cap, string TT, name IDN, bool bDefault )
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{
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local KFGUI_CheckBox CB;
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CB = KFGUI_CheckBox(SettingsBox.AddListComponent(class'KFGUI_CheckBox'));
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CB.LableString = Cap;
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CB.ToolTip = TT;
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CB.bChecked = bDefault;
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CB.InitMenu();
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CB.ID = IDN;
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CB.OnCheckChange = CheckChange;
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return CB;
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}
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final function KFGUI_Button AddButton( string ButtonText, string Cap, string TT, name IDN, out KFGUI_TextLable Label )
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{
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local KFGUI_Button CB;
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local KFGUI_MultiComponent MC;
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MC = KFGUI_MultiComponent(SettingsBox.AddListComponent(class'KFGUI_MultiComponent'));
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MC.InitMenu();
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Label = new(MC) class'KFGUI_TextLable';
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Label.SetText(Cap);
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Label.XSize = 0.60;
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Label.FontScale = 1;
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Label.AlignY = 1;
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MC.AddComponent(Label);
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CB = new(MC) class'KFGUI_Button';
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CB.XPosition = 0.77;
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CB.XSize = 0.15;
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CB.ButtonText = ButtonText;
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CB.ToolTip = TT;
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CB.ID = IDN;
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CB.OnClickLeft = ButtonClicked;
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CB.OnClickRight = ButtonClicked;
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MC.AddComponent(CB);
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return CB;
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}
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final function KFGUI_ComboBox AddComboBox( string Cap, string TT, name IDN, out KFGUI_TextLable Label )
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{
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local KFGUI_ComboBox CB;
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local KFGUI_MultiComponent MC;
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MC = KFGUI_MultiComponent(SettingsBox.AddListComponent(class'KFGUI_MultiComponent'));
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MC.InitMenu();
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Label = new(MC) class'KFGUI_TextLable';
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Label.SetText(Cap);
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Label.XSize = 0.60;
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Label.FontScale = 1;
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Label.AlignY = 1;
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MC.AddComponent(Label);
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CB = new(MC) class'KFGUI_ComboBox';
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CB.XPosition = 0.77;
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CB.XSize = 0.15;
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CB.ToolTip = TT;
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CB.ID = IDN;
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CB.OnComboChanged = OnComboChanged;
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MC.AddComponent(CB);
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return CB;
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}
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function OnComboChanged(KFGUI_ComboBox Sender)
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{
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switch( Sender.ID )
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{
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case 'PlayerInfo':
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switch(Sender.GetCurrent())
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{
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case "Classic":
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HUD.PlayerInfoType = INFO_CLASSIC;
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break;
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case "Legacy":
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HUD.PlayerInfoType = INFO_LEGACY;
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break;
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case "Modern":
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HUD.PlayerInfoType = INFO_MODERN;
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break;
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}
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break;
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}
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switch(HUD.PlayerInfoType)
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{
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case INFO_CLASSIC:
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HUD.CustomArmorColor = HUD.BlueColor;
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HUD.CustomHealthColor = HUD.RedColor;
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break;
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case INFO_LEGACY:
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HUD.CustomArmorColor = HUD.ClassicArmorColor;
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HUD.CustomHealthColor = HUD.ClassicHealthColor;
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break;
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case INFO_MODERN:
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HUD.CustomArmorColor = HUD.ArmorColor;
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HUD.CustomHealthColor = HUD.HealthColor;
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break;
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}
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HUD.SaveConfig();
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}
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function CheckChange( KFGUI_CheckBox Sender )
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{
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switch( Sender.ID )
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{
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case 'bDisableHUD':
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HUD.bDisableHUD = Sender.bChecked;
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HUD.RemoveMovies();
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if( HUD.bDisableHUD )
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{
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HUD.HUDClass = class'KFGFxHudWrapper'.default.HUDClass;
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HUD.CreateHUDMovie();
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}
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else
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{
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HUD.HUDClass = HUD.default.HUDClass;
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HUD.CreateHUDMovie();
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}
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break;
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case 'bLight':
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HUD.bLightHUD = Sender.bChecked;
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break;
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case 'bWeapons':
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HUD.bHideWeaponInfo = !Sender.bChecked;
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break;
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case 'bPersonal':
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HUD.bHidePlayerInfo = !Sender.bChecked;
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break;
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case 'bScore':
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HUD.bHideDosh = !Sender.bChecked;
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break;
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case 'bDisableHiddenPlayers':
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HUD.bDisableHiddenPlayers = !Sender.bChecked;
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break;
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case 'bEnableDamagePopups':
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HUD.bEnableDamagePopups = Sender.bChecked;
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break;
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case 'bShowSpeed':
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HUD.bShowSpeed = Sender.bChecked;
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break;
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case 'bDisableLastZEDIcons':
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HUD.bDisableLastZEDIcons = !Sender.bChecked;
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break;
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case 'bDisablePickupInfo':
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HUD.bDisablePickupInfo = !Sender.bChecked;
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break;
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case 'bDisableLockOnUI':
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HUD.bDisableLockOnUI = !Sender.bChecked;
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break;
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case 'bDisableRechargeUI':
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HUD.bDisableRechargeUI = !Sender.bChecked;
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break;
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case 'bNewScoreboard':
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HUD.bNewScoreboard = Sender.bChecked;
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HUD.Scoreboard.SetVisibility(false);
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if( HUD.HUDMovie.GfxScoreBoardPlayer != None )
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HUD.HUDMovie.GfxScoreBoardPlayer.ShowScoreboard(false);
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break;
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case 'bShowXPEarned':
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HUD.bShowXPEarned = Sender.bChecked;
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break;
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case 'bShowDoshEarned':
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HUD.bShowDoshEarned = Sender.bChecked;
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break;
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}
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HUD.SaveConfig();
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}
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function ButtonClicked( KFGUI_Button Sender )
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{
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switch( Sender.ID )
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{
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case 'ResetColors':
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HUD.ResetHUDColors();
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if( HUD.ColorSettingMenu != None )
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{
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HUD.ColorSettingMenu.MainHudSlider.SetDefaultColor(HUD.HudMainColor);
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HUD.ColorSettingMenu.OutlineSlider.SetDefaultColor(HUD.HudOutlineColor);
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HUD.ColorSettingMenu.FontSlider.SetDefaultColor(HUD.FontColor);
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}
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break;
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}
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}
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defaultproperties
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{
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Begin Object Class=KFGUI_ComponentList Name=ClientSettingsBox
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ID="SettingsBox"
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ListItemsPerPage=16
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End Object
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Components.Add(ClientSettingsBox)
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} |