KF2-YetAnotherScoreboard/ScoreboardExt/Classes/ScoreboardStyle.uc
2021-06-13 11:36:10 +03:00

201 lines
8.9 KiB
Ucode

class ScoreboardStyle extends Object
dependson(Types)
config(ScoreboardExt);
`include(Build.uci)
`include(Logger.uci)
var config int EdgeSize;
var config int ShapeServerNameBox;
var config int ShapeGameInfoBox;
var config int ShapeWaveInfoBox;
var config int ShapePlayersCountBox;
var config int ShapeHeaderBox;
var config int ShapeLeftStateBoxTopPlayer;
var config int ShapeLeftStateBoxMidPlayer;
var config int ShapeLeftStateBoxBottomPlayer;
var config int ShapePlayerBoxTopPlayer;
var config int ShapePlayerBoxMidPlayer;
var config int ShapePlayerBoxBottomPlayer;
var config int ShapeStatsBoxTopPlayer;
var config int ShapeStatsBoxMidPlayer;
var config int ShapeStatsBoxBottomPlayer;
var config ColorRGBA ServerNameBoxColor;
var config ColorRGBA ServerNameTextColor;
var config ColorRGBA GameInfoBoxColor;
var config ColorRGBA GameInfoTextColor;
var config ColorRGBA WaveBoxColor;
var config ColorRGBA WaveTextColor;
var config ColorRGBA PlayerCountBoxColor;
var config ColorRGBA PlayerCountTextColor;
var config ColorRGBA ListHeaderBoxColor;
var config ColorRGBA ListHeaderTextColor;
var config ColorRGBA LeftStateBoxColor;
var config ColorRGBA LeftStateBoxColorDead;
var config ColorRGBA LeftStateBoxColorLow;
var config ColorRGBA LeftStateBoxColorMid;
var config ColorRGBA LeftStateBoxColorHigh;
var config ColorRGBA PlayerOwnerBoxColor;
var config ColorRGBA PlayerBoxColor;
var config ColorRGBA StatsBoxColor;
var config ColorRGBA RankTextColor;
var config ColorRGBA ZedTextColor;
var config ColorRGBA PerkTextColor;
var config ColorRGBA LevelTextColor;
var config ColorRGBA PlayerNameTextColor;
var config ColorRGBA KillsTextColor;
var config ColorRGBA AssistsTextColor;
var config ColorRGBA DoshTextColor;
var config ColorRGBA StateTextColorLobby;
var config ColorRGBA StateTextColorReady;
var config ColorRGBA StateTextColorNotReady;
var config ColorRGBA StateTextColor;
var config ColorRGBA StateTextColorSpectator;
var config ColorRGBA StateTextColorDead;
var config ColorRGBA StateTextColorLowHP;
var config ColorRGBA StateTextColorMidHP;
var config ColorRGBA StateTextColorHighHP;
var config ColorRGBA PingTextColor;
var config ColorRGBA PingTextColorLow;
var config ColorRGBA PingTextColorMid;
var config ColorRGBA PingTextColorHigh;
public static function SCEStyle DefaultSettings()
{
local SCEStyle Settings;
`callstack_static("DefaultSettings");
return Settings;
}
public static function SCEStyle Settings()
{
local SCEStyle Settings;
`callstack_static("Settings");
Settings.EdgeSize = default.EdgeSize;
Settings.ShapeServerNameBox = default.ShapeServerNameBox;
Settings.ShapeGameInfoBox = default.ShapeGameInfoBox;
Settings.ShapeWaveInfoBox = default.ShapeWaveInfoBox;
Settings.ShapePlayersCountBox = default.ShapePlayersCountBox;
Settings.ShapeHeaderBox = default.ShapeHeaderBox;
Settings.ShapeLeftStateBoxTopPlayer = default.ShapeLeftStateBoxTopPlayer;
Settings.ShapeLeftStateBoxMidPlayer = default.ShapeLeftStateBoxMidPlayer;
Settings.ShapeLeftStateBoxBottomPlayer = default.ShapeLeftStateBoxBottomPlayer;
Settings.ShapePlayerBoxTopPlayer = default.ShapePlayerBoxTopPlayer;
Settings.ShapePlayerBoxMidPlayer = default.ShapePlayerBoxMidPlayer;
Settings.ShapePlayerBoxBottomPlayer = default.ShapePlayerBoxBottomPlayer;
Settings.ShapeStatsBoxTopPlayer = default.ShapeStatsBoxTopPlayer;
Settings.ShapeStatsBoxMidPlayer = default.ShapeStatsBoxMidPlayer;
Settings.ShapeStatsBoxBottomPlayer = default.ShapeStatsBoxBottomPlayer;
Settings.ServerNameBoxColor = default.ServerNameBoxColor;
Settings.ServerNameTextColor = default.ServerNameTextColor;
Settings.GameInfoBoxColor = default.GameInfoBoxColor;
Settings.GameInfoTextColor = default.GameInfoTextColor;
Settings.WaveBoxColor = default.WaveBoxColor;
Settings.WaveTextColor = default.WaveTextColor;
Settings.PlayerCountBoxColor = default.PlayerCountBoxColor;
Settings.PlayerCountTextColor = default.PlayerCountTextColor;
Settings.ListHeaderBoxColor = default.ListHeaderBoxColor;
Settings.ListHeaderTextColor = default.ListHeaderTextColor;
Settings.LeftStateBoxColor = default.LeftStateBoxColor;
Settings.LeftStateBoxColorDead = default.LeftStateBoxColorDead;
Settings.LeftStateBoxColorLow = default.LeftStateBoxColorLow;
Settings.LeftStateBoxColorMid = default.LeftStateBoxColorMid;
Settings.LeftStateBoxColorHigh = default.LeftStateBoxColorHigh;
Settings.PlayerOwnerBoxColor = default.PlayerOwnerBoxColor;
Settings.PlayerBoxColor = default.PlayerBoxColor;
Settings.StatsBoxColor = default.StatsBoxColor;
Settings.RankTextColor = default.RankTextColor;
Settings.ZedTextColor = default.ZedTextColor;
Settings.PerkTextColor = default.PerkTextColor;
Settings.LevelTextColor = default.LevelTextColor;
Settings.PlayerNameTextColor = default.PlayerNameTextColor;
Settings.KillsTextColor = default.KillsTextColor;
Settings.AssistsTextColor = default.AssistsTextColor;
Settings.DoshTextColor = default.DoshTextColor;
Settings.StateTextColorLobby = default.StateTextColorLobby;
Settings.StateTextColorReady = default.StateTextColorReady;
Settings.StateTextColorNotReady = default.StateTextColorNotReady;
Settings.StateTextColor = default.StateTextColor;
Settings.StateTextColorSpectator = default.StateTextColorSpectator;
Settings.StateTextColorDead = default.StateTextColorDead;
Settings.StateTextColorLowHP = default.StateTextColorLowHP;
Settings.StateTextColorMidHP = default.StateTextColorMidHP;
Settings.StateTextColorHighHP = default.StateTextColorHighHP;
Settings.PingTextColor = default.PingTextColor;
Settings.PingTextColorLow = default.PingTextColorLow;
Settings.PingTextColorMid = default.PingTextColorMid;
Settings.PingTextColorHigh = default.PingTextColorHigh;
return Settings;
}
public static function WriteSettings(SCEStyle Settings)
{
`callstack_static("WriteSettings");
default.EdgeSize = Settings.EdgeSize;
default.ShapeServerNameBox = Settings.ShapeServerNameBox;
default.ShapeGameInfoBox = Settings.ShapeGameInfoBox;
default.ShapeWaveInfoBox = Settings.ShapeWaveInfoBox;
default.ShapePlayersCountBox = Settings.ShapePlayersCountBox;
default.ShapeHeaderBox = Settings.ShapeHeaderBox;
default.ShapeLeftStateBoxTopPlayer = Settings.ShapeLeftStateBoxTopPlayer;
default.ShapeLeftStateBoxMidPlayer = Settings.ShapeLeftStateBoxMidPlayer;
default.ShapeLeftStateBoxBottomPlayer = Settings.ShapeLeftStateBoxBottomPlayer;
default.ShapePlayerBoxTopPlayer = Settings.ShapePlayerBoxTopPlayer;
default.ShapePlayerBoxMidPlayer = Settings.ShapePlayerBoxMidPlayer;
default.ShapePlayerBoxBottomPlayer = Settings.ShapePlayerBoxBottomPlayer;
default.ShapeStatsBoxTopPlayer = Settings.ShapeStatsBoxTopPlayer;
default.ShapeStatsBoxMidPlayer = Settings.ShapeStatsBoxMidPlayer;
default.ShapeStatsBoxBottomPlayer = Settings.ShapeStatsBoxBottomPlayer;
default.ServerNameBoxColor = Settings.ServerNameBoxColor;
default.ServerNameTextColor = Settings.ServerNameTextColor;
default.GameInfoBoxColor = Settings.GameInfoBoxColor;
default.GameInfoTextColor = Settings.GameInfoTextColor;
default.WaveBoxColor = Settings.WaveBoxColor;
default.WaveTextColor = Settings.WaveTextColor;
default.PlayerCountBoxColor = Settings.PlayerCountBoxColor;
default.PlayerCountTextColor = Settings.PlayerCountTextColor;
default.ListHeaderBoxColor = Settings.ListHeaderBoxColor;
default.ListHeaderTextColor = Settings.ListHeaderTextColor;
default.LeftStateBoxColor = Settings.LeftStateBoxColor;
default.LeftStateBoxColorDead = Settings.LeftStateBoxColorDead;
default.LeftStateBoxColorLow = Settings.LeftStateBoxColorLow;
default.LeftStateBoxColorMid = Settings.LeftStateBoxColorMid;
default.LeftStateBoxColorHigh = Settings.LeftStateBoxColorHigh;
default.PlayerOwnerBoxColor = Settings.PlayerOwnerBoxColor;
default.PlayerBoxColor = Settings.PlayerBoxColor;
default.StatsBoxColor = Settings.StatsBoxColor;
default.RankTextColor = Settings.RankTextColor;
default.ZedTextColor = Settings.ZedTextColor;
default.PerkTextColor = Settings.PerkTextColor;
default.LevelTextColor = Settings.LevelTextColor;
default.PlayerNameTextColor = Settings.PlayerNameTextColor;
default.KillsTextColor = Settings.KillsTextColor;
default.AssistsTextColor = Settings.AssistsTextColor;
default.DoshTextColor = Settings.DoshTextColor;
default.StateTextColorLobby = Settings.StateTextColorLobby;
default.StateTextColorReady = Settings.StateTextColorReady;
default.StateTextColorNotReady = Settings.StateTextColorNotReady;
default.StateTextColor = Settings.StateTextColor;
default.StateTextColorSpectator = Settings.StateTextColorSpectator;
default.StateTextColorDead = Settings.StateTextColorDead;
default.StateTextColorLowHP = Settings.StateTextColorLowHP;
default.StateTextColorMidHP = Settings.StateTextColorMidHP;
default.StateTextColorHighHP = Settings.StateTextColorHighHP;
default.PingTextColor = Settings.PingTextColor;
default.PingTextColorLow = Settings.PingTextColorLow;
default.PingTextColorMid = Settings.PingTextColorMid;
default.PingTextColorHigh = Settings.PingTextColorHigh;
StaticSaveConfig();
}
defaultProperties
{
}