KF2-YetAnotherScoreboard/YAS/Classes/KFScoreBoard.uc
2021-06-20 08:04:22 +03:00

819 lines
24 KiB
Ucode

class KFScoreBoard extends KFGUI_Page
dependson(Types);
`include(Build.uci)
`include(Logger.uci)
var transient float RankXPos, LevelXPos, PerkXPos, PlayerXPos, HealthXPos, TimeXPos, KillsXPos, AssistXPos, CashXPos, DeathXPos, PingXPos;
var transient float StatusWBox, PlayerWBox, LevelWBox, PerkWBox, CashWBox, KillsWBox, AssistWBox, HealthWBox, PingWBox;
var transient float NextScoreboardRefresh;
var int PlayerIndex;
var KFGUI_List PlayersList;
var Texture2D DefaultAvatar;
var KFGameReplicationInfo KFGRI;
var array<KFPlayerReplicationInfo> KFPRIArray;
var KFPlayerController OwnerPC;
var Color PingColor;
var float PingBars;
// Cache
var array<String> PerkNames;
// Ranks
var array<RankInfo> CustomRanks;
var array<UIDRankRelation> RankRelations;
var SCESettings Settings;
// Localization
var localized string Players;
var localized string Spectators;
var localized string Rank;
var localized string State;
var localized string NoPerk;
var localized string Ready;
var localized string NotReady;
var localized string Unknown;
var localized string Dead;
function InitMenu()
{
`callstack();
Super.InitMenu();
PlayersList = KFGUI_List(FindComponentID('PlayerList'));
OwnerPC = KFPlayerController(GetPlayer());
if (PerkNames.Length == 0)
{
PerkNames.AddItem(class'KFGFxMenu_Inventory'.default.PerkFilterString);
PerkNames.AddItem(class'KFPerk_Berserker'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Commando'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Support'.default.PerkName);
PerkNames.AddItem(class'KFPerk_FieldMedic'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Demolitionist'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Firebug'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Gunslinger'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Sharpshooter'.default.PerkName);
PerkNames.AddItem(class'KFPerk_SWAT'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Survivalist'.default.PerkName);
}
}
static function CheckAvatar(KFPlayerReplicationInfo KFPRI, KFPlayerController PC)
{
local Texture2D Avatar;
if (KFPRI.Avatar == None || KFPRI.Avatar == default.DefaultAvatar)
{
Avatar = FindAvatar(PC, KFPRI.UniqueId);
if (Avatar == None)
Avatar = default.DefaultAvatar;
KFPRI.Avatar = Avatar;
}
}
delegate bool InOrder(KFPlayerReplicationInfo P1, KFPlayerReplicationInfo P2)
{
if (P1 == None || P2 == None)
return true;
if (P1.GetTeamNum() < P2.GetTeamNum())
return false;
if (P1.Kills == P2.Kills)
{
if (P1.Assists == P2.Assists)
return true;
return P1.Assists < P2.Assists;
}
return P1.Kills < P2.Kills;
}
function string WaveText()
{
local int CurrentWaveNum;
CurrentWaveNum = KFGRI.WaveNum;
if (KFGRI.IsBossWave())
{
return class'KFGFxHUD_WaveInfo'.default.BossWaveString;
}
else if (KFGRI.IsFinalWave())
{
return class'KFGFxHUD_ScoreboardMapInfoContainer'.default.FinalString;
}
else
{
if (KFGRI.default.bEndlessMode)
{
return "" $ CurrentWaveNum;
}
else
{
return CurrentWaveNum $ " / " $ KFGRI.GetFinalWaveNum();
}
}
}
function DrawMenu()
{
local string S;
local PlayerController PC;
local KFPlayerReplicationInfo KFPRI;
local PlayerReplicationInfo PRI;
local float XPos, YPos, YL, XL, FontScalar, XPosCenter, BoxW, BoxX, BoxH, MinBoxW, DoshSize;
local int i, j, NumSpec, NumPlayer, NumAlivePlayer, Width;
local float BorderSize;
PC = GetPlayer();
if (KFGRI == None)
{
KFGRI = KFGameReplicationInfo(PC.WorldInfo.GRI);
if (KFGRI == None)
return;
}
// Sort player list.
if (NextScoreboardRefresh < PC.WorldInfo.TimeSeconds)
{
NextScoreboardRefresh = PC.WorldInfo.TimeSeconds + 0.1;
for (i=(KFGRI.PRIArray.Length-1); i > 0; --i)
{
for (j=i-1; j >= 0; --j)
{
if (!InOrder(KFPlayerReplicationInfo(KFGRI.PRIArray[i]), KFPlayerReplicationInfo(KFGRI.PRIArray[j])))
{
PRI = KFGRI.PRIArray[i];
KFGRI.PRIArray[i] = KFGRI.PRIArray[j];
KFGRI.PRIArray[j] = PRI;
}
}
}
}
// Check players.
PlayerIndex = -1;
NumPlayer = 0;
for (i=(KFGRI.PRIArray.Length-1); i >= 0; --i)
{
KFPRI = KFPlayerReplicationInfo(KFGRI.PRIArray[i]);
if (KFPRI == None)
continue;
if (KFPRI.bOnlySpectator)
{
++NumSpec;
continue;
}
if (KFPRI.PlayerHealth > 0 && KFPRI.PlayerHealthPercent > 0 && KFPRI.GetTeamNum() == 0)
++NumAlivePlayer;
++NumPlayer;
}
KFPRIArray.Length = NumPlayer;
j = KFPRIArray.Length;
for (i=(KFGRI.PRIArray.Length-1); i >= 0; --i)
{
KFPRI = KFPlayerReplicationInfo(KFGRI.PRIArray[i]);
if (KFPRI != None && !KFPRI.bOnlySpectator)
{
KFPRIArray[--j] = KFPRI;
if (KFPRI == PC.PlayerReplicationInfo)
PlayerIndex = j;
}
}
Canvas.Font = Owner.CurrentStyle.PickFont(FontScalar);
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
BorderSize = Owner.HUDOwner.ScaledBorderSize;
// Server Info
XPosCenter = Canvas.ClipX * 0.5;
Width = Canvas.ClipX * 0.4; // Full Box Width
XPos = XPosCenter - Width * 0.5;
YPos = YL;
BoxW = Width;
BoxX = XPos;
BoxH = YL + BorderSize;
// Top Rect (Server name)
SetDrawColor(Canvas, Settings.Style.ServerNameBoxColor);
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeServerNameBox);
SetDrawColor(Canvas, Settings.Style.ServerNameTextColor);
S = KFGRI.ServerName;
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, FontScalar);
YPos += BoxH;
// Mid Left Rect (Info)
BoxW = Width * 0.7;
BoxH = YL * 2 + BorderSize * 2;
SetDrawColor(Canvas, Settings.Style.GameInfoBoxColor);
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeGameInfoBox);
SetDrawColor(Canvas, Settings.Style.GameInfoTextColor);
S = class'KFCommon_LocalizedStrings'.static.GetFriendlyMapName(PC.WorldInfo.GetMapName(true));
DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos, FontScalar);
S = KFGRI.GameClass.default.GameName $ " - " $ class'KFCommon_LocalizedStrings'.Static.GetDifficultyString(KFGRI.GameDifficulty);
DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos + YL, FontScalar);
// Mid Right Rect (Wave)
BoxX = BoxX + BoxW;
BoxW = Width - BoxW;
SetDrawColor(Canvas, Settings.Style.WaveBoxColor);
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeWaveInfoBox);
SetDrawColor(Canvas, Settings.Style.WaveTextColor);
S = class'KFGFxHUD_ScoreboardMapInfoContainer'.default.WaveString;
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, FontScalar);
DrawTextShadowHVCenter(WaveText(), BoxX, YPos + YL, BoxW, FontScalar);
YPos += BoxH;
// Bottom Rect (Players count)
BoxX = XPos;
BoxW = Width;
BoxH = YL + BorderSize;
SetDrawColor(Canvas, Settings.Style.PlayerCountBoxColor);
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapePlayersCountBox);
SetDrawColor(Canvas, Settings.Style.PlayerCountTextColor);
S = Players$": " $ NumPlayer $ " / " $ KFGRI.MaxHumanCount $ " " $ Spectators $ ": " $ NumSpec;
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos, FontScalar);
S = Owner.CurrentStyle.GetTimeString(KFGRI.ElapsedTime);
DrawTextShadowHVCenter(S, XPos + Width * 0.7, YPos, Width * 0.3, FontScalar);
// TODO: ranked / unranked
//if (KFGameInfo(PC.WorldInfo.Game).IsUnrankedGame())
// S = class'KFGFxMenu_ServerBrowser'.default.UnrankedString;
//else
// S = class'KFGFxMenu_ServerBrowser'.default.RankedString;
//DrawTextShadowHVCenter(S, XPos + XL, YPos, Width * 0.7 + XL, FontScalar);
YPos += BoxH;
// Header
Width = Canvas.ClipX * 0.7;
XPos = (Canvas.ClipX - Width) * 0.5;
YPos += YL;
BoxH = YL + BorderSize;
SetDrawColor(Canvas, Settings.Style.ListHeaderBoxColor);
Owner.CurrentStyle.DrawRectBox( XPos - BorderSize * 2,
YPos,
Width + BorderSize * 4,
BoxH,
Settings.Style.EdgeSize,
Settings.Style.ShapeHeaderBox);
// Calc X offsets
MinBoxW = Width * 0.07; // minimum width for column
RankXPos = Owner.HUDOwner.ScaledBorderSize * 8 + Settings.Style.EdgeSize;
PlayerXPos = Width * 0.20;
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.PingString$" ", XL, YL, FontScalar, FontScalar);
PingXPos = Width - (XL < MinBoxW ? MinBoxW : XL);
Canvas.TextSize(State$" ", XL, YL, FontScalar, FontScalar);
HealthXPos = PingXPos - (XL < MinBoxW ? MinBoxW : XL);
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString$" ", XL, YL, FontScalar, FontScalar);
AssistXPos = HealthXPos - (XL < MinBoxW ? MinBoxW : XL);
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.KillsString$" ", XL, YL, FontScalar, FontScalar);
KillsXPos = AssistXPos - (XL < MinBoxW ? MinBoxW : XL);
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.DoshString$" ", XL, YL, FontScalar, FontScalar);
Canvas.TextSize("999999", DoshSize, YL, FontScalar, FontScalar);
CashXPos = KillsXPos - (XL < DoshSize ? DoshSize : XL);
BoxW = 0;
foreach PerkNames(S)
{
Canvas.TextSize(S$"A", XL, YL, FontScalar, FontScalar);
if (XL > BoxW) BoxW = XL;
}
PerkXPos = CashXPos - (BoxW < MinBoxW ? MinBoxW : BoxW);
Canvas.TextSize("000", XL, YL, FontScalar, FontScalar);
LevelXPos = PerkXPos - XL;
StatusWBox = PlayerXPos - RankXPos;
PlayerWBox = LevelXPos - PlayerXPos;
LevelWBox = PerkXPos - LevelXPos;
PerkWBox = CashXPos - PerkXPos;
CashWBox = KillsXPos - CashXPos;
KillsWBox = AssistXPos - KillsXPos;
AssistWBox = HealthXPos - AssistXPos;
HealthWBox = PingXPos - HealthXPos;
PingWBox = Width - PingXPos;
// Header texts
SetDrawColor(Canvas, Settings.Style.ListHeaderTextColor);
DrawTextShadowHLeftVCenter(Rank, XPos + RankXPos, YPos, FontScalar);
DrawTextShadowHLeftVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PlayerString, XPos + PlayerXPos, YPos, FontScalar);
DrawTextShadowHLeftVCenter(class'KFGFxMenu_Inventory'.default.PerkFilterString, XPos + PerkXPos, YPos, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.KillsString, XPos + KillsXPos, YPos, KillsWBox, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString, XPos + AssistXPos, YPos, AssistWBox, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.DoshString, XPos + CashXPos, YPos, CashWBox, FontScalar);
DrawTextShadowHVCenter(State, XPos + HealthXPos, YPos, HealthWBox, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PingString, XPos + PingXPos, YPos, PingWBox, FontScalar);
PlayersList.XPosition = ((Canvas.ClipX - Width) * 0.5) / InputPos[2];
PlayersList.YPosition = (YPos + YL + BorderSize * 4) / InputPos[3];
PlayersList.YSize = (1.f - PlayersList.YPosition) - 0.15;
PlayersList.ChangeListSize(KFPRIArray.Length);
}
function DrawTextShadowHVCenter(string Str, float XPos, float YPos, float BoxWidth, float FontScalar)
{
local float TextWidth;
local float TextHeight;
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
Owner.CurrentStyle.DrawTextShadow(Str, XPos + (BoxWidth - TextWidth)/2 , YPos, 1, FontScalar);
}
function DrawTextShadowHLeftVCenter(string Str, float XPos, float YPos, float FontScalar)
{
Owner.CurrentStyle.DrawTextShadow(Str, XPos, YPos, 1, FontScalar);
}
function DrawTextShadowHRightVCenter(string Str, float XPos, float YPos, float BoxWidth, float FontScalar)
{
local float TextWidth;
local float TextHeight;
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
Owner.CurrentStyle.DrawTextShadow(Str, XPos + BoxWidth - TextWidth, YPos, 1, FontScalar);
}
function SetDrawColor(Canvas C, ColorRGBA RGBA)
{
C.SetDrawColor(RGBA.R, RGBA.G, RGBA.B, RGBA.A);
}
function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float Width, bool bFocus)
{
local string S, StrValue;
local float FontScalar, TextYOffset, XL, YL, PerkIconPosX, PerkIconPosY, PerkIconSize, PrestigeIconScale;
local float XPos, BoxWidth, RealPlayerWBox;
local KFPlayerReplicationInfo KFPRI;
local byte Level, PrestigeLevel;
local bool bIsZED;
local int Ping;
local RankInfo CurrentRank;
local bool HasRank;
local int PlayerInfoIndex, PlayerRankIndex;
local int Shape;
YOffset *= 1.05;
KFPRI = KFPRIArray[Index];
HasRank = false;
PlayerInfoIndex = RankRelations.Find('UID', KFPRI.UniqueId);
if (PlayerInfoIndex != INDEX_NONE && RankRelations[PlayerInfoIndex].RankID != INDEX_NONE)
{
PlayerRankIndex = CustomRanks.Find('ID', RankRelations[PlayerInfoIndex].RankID);
if (PlayerRankIndex != INDEX_NONE)
{
HasRank = true;
CurrentRank = CustomRanks[PlayerRankIndex];
}
}
if (KFPRI.bAdmin)
{
if (!HasRank || (HasRank && !CurrentRank.OverrideAdminRank))
{
CurrentRank.Rank = Settings.Admin.Rank;
CurrentRank.TextColor = Settings.Admin.TextColor;
CurrentRank.ApplyColorToFields = Settings.Admin.ApplyColorToFields;
HasRank = true;
}
}
else // Player
{
if (!HasRank)
{
CurrentRank.Rank = Settings.Player.Rank;
CurrentRank.TextColor = Settings.Player.TextColor;
CurrentRank.ApplyColorToFields = Settings.Player.ApplyColorToFields;
HasRank = true;
}
}
// Now all players belongs to 'Rank'
if (KFGRI.bVersusGame)
bIsZED = KFTeamInfo_Zeds(KFPRI.Team) != None;
XPos = 0.f;
C.Font = Owner.CurrentStyle.PickFont(FontScalar);
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
// change rect color by HP
if (!KFPRI.bReadyToPlay && KFGRI.bMatchHasBegun)
{
SetDrawColor(C, Settings.Style.LeftStateBoxColor);
}
else if (!KFGRI.bMatchHasBegun)
{
SetDrawColor(C, Settings.Style.LeftStateBoxColor);
}
else if (bIsZED && KFTeamInfo_Zeds(GetPlayer().PlayerReplicationInfo.Team) == None)
{
SetDrawColor(C, Settings.Style.LeftStateBoxColor);
}
else if (KFPRI.PlayerHealth <= 0 || KFPRI.PlayerHealthPercent <= 0)
{
SetDrawColor(C, Settings.Style.LeftStateBoxColorDead);
}
else
{
if (ByteToFloat(KFPRI.PlayerHealthPercent) >= float(Settings.State.High) / 100.0)
SetDrawColor(C, Settings.Style.LeftStateBoxColorHigh);
else if (ByteToFloat(KFPRI.PlayerHealthPercent) >= float(Settings.State.Low) / 100.0)
SetDrawColor(C, Settings.Style.LeftStateBoxColorMid);
else
SetDrawColor(C, Settings.Style.LeftStateBoxColorLow);
}
if (!Settings.State.Dynamic)
SetDrawColor(C, Settings.Style.LeftStateBoxColor);
if (KFPRIArray.Length > 1 && Index == 0)
Shape = Settings.Style.ShapeLeftStateBoxTopPlayer;
else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
Shape = Settings.Style.ShapeLeftStateBoxBottomPlayer;
else
Shape = Settings.Style.ShapeLeftStateBoxMidPlayer;
BoxWidth = Owner.HUDOwner.ScaledBorderSize * 8;
Owner.CurrentStyle.DrawRectBox( XPos,
YOffset,
BoxWidth,
Height,
Settings.Style.EdgeSize,
Shape);
XPos += BoxWidth;
TextYOffset = YOffset + (Height * 0.5f) - (YL * 0.5f);
if (PlayerIndex == Index)
SetDrawColor(C, Settings.Style.PlayerOwnerBoxColor);
else
SetDrawColor(C, Settings.Style.PlayerBoxColor);
if (KFPRIArray.Length > 1 && Index == 0)
Shape = Settings.Style.ShapePlayerBoxTopPlayer;
else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
Shape = Settings.Style.ShapePlayerBoxBottomPlayer;
else
Shape = Settings.Style.ShapePlayerBoxMidPlayer;
BoxWidth = CashXPos - BoxWidth - Owner.HUDOwner.ScaledBorderSize * 2;
Owner.CurrentStyle.DrawRectBox(XPos, YOffset, BoxWidth, Height, Settings.Style.EdgeSize, Shape);
XPos += BoxWidth;
// Right stats box
if (KFPRIArray.Length > 1 && Index == 0)
Shape = Settings.Style.ShapeStatsBoxTopPlayer;
else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
Shape = Settings.Style.ShapeStatsBoxBottomPlayer;
else
Shape = Settings.Style.ShapeStatsBoxMidPlayer;
BoxWidth = Width - XPos;
SetDrawColor(C, Settings.Style.StatsBoxColor);
Owner.CurrentStyle.DrawRectBox( XPos,
YOffset,
BoxWidth,
Height,
Settings.Style.EdgeSize,
Shape);
// Rank
if (CurrentRank.ApplyColorToFields.Rank)
SetDrawColor(C, CurrentRank.TextColor);
else
SetDrawColor(C, Settings.Style.RankTextColor);
S = CurrentRank.Rank;
DrawTextShadowHLeftVCenter(S, RankXPos, TextYOffset, FontScalar);
// Perk
RealPlayerWBox = PlayerWBox;
if (bIsZED)
{
if (CurrentRank.ApplyColorToFields.Perk)
SetDrawColor(C, CurrentRank.TextColor);
else
SetDrawColor(C, Settings.Style.ZedTextColor);
C.SetPos (PerkXPos, YOffset - ((Height-5) * 0.5f));
C.DrawRect (Height-5, Height-5, Texture2D'UI_Widgets.MenuBarWidget_SWF_IF');
S = class'KFCommon_LocalizedStrings'.default.ZedString;
DrawTextShadowHLeftVCenter(S, PerkXPos + Height, TextYOffset, FontScalar);
RealPlayerWBox = PerkXPos + Height - PlayerXPos;
}
else
{
if (KFPRI.CurrentPerkClass != None)
{
PrestigeLevel = KFPRI.GetActivePerkPrestigeLevel();
Level = KFPRI.GetActivePerkLevel();
PerkIconPosY = YOffset + (Owner.HUDOwner.ScaledBorderSize * 2);
PerkIconSize = Height-(Owner.HUDOwner.ScaledBorderSize * 4);
PerkIconPosX = LevelXPos - PerkIconSize - (Owner.HUDOwner.ScaledBorderSize*2);
PrestigeIconScale = 0.6625f;
RealPlayerWBox = PerkIconPosX - PlayerXPos;
C.DrawColor = HUDOwner.WhiteColor;
if (PrestigeLevel > 0)
{
C.SetPos(PerkIconPosX, PerkIconPosY);
C.DrawTile(KFPRI.CurrentPerkClass.default.PrestigeIcons[PrestigeLevel - 1], PerkIconSize, PerkIconSize, 0, 0, 256, 256);
C.SetPos(PerkIconPosX + ((PerkIconSize/2) - ((PerkIconSize*PrestigeIconScale)/2)), PerkIconPosY + ((PerkIconSize/2) - ((PerkIconSize*PrestigeIconScale)/1.75)));
C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize * PrestigeIconScale, PerkIconSize * PrestigeIconScale, 0, 0, 256, 256);
}
else
{
C.SetPos(PerkIconPosX, PerkIconPosY);
C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize, PerkIconSize, 0, 0, 256, 256);
}
if (CurrentRank.ApplyColorToFields.Level)
SetDrawColor(C, CurrentRank.TextColor);
else if (!Settings.Level.Dynamic)
SetDrawColor(C, Settings.Style.LevelTextColor);
else
{
if (Level < Settings.Level.Low[KFGRI.GameDifficulty])
SetDrawColor(C, Settings.Style.LevelTextColorLow);
else if (Level < Settings.Level.High[KFGRI.GameDifficulty])
SetDrawColor(C, Settings.Style.LevelTextColorMid);
else
SetDrawColor(C, Settings.Style.LevelTextColorHigh);
}
S = String(Level);
DrawTextShadowHLeftVCenter(S, LevelXPos, TextYOffset, FontScalar);
if (CurrentRank.ApplyColorToFields.Level)
SetDrawColor(C, CurrentRank.TextColor);
else
SetDrawColor(C, Settings.Style.LevelTextColor);
S = KFPRI.CurrentPerkClass.default.PerkName;
DrawTextShadowHLeftVCenter(S, PerkXPos, TextYOffset, FontScalar);
}
else
{
if (CurrentRank.ApplyColorToFields.Perk)
SetDrawColor(C, CurrentRank.TextColor);
else
SetDrawColor(C, Settings.Style.PerkTextColor);
S = NoPerk;
DrawTextShadowHLeftVCenter(S, PerkXPos, TextYOffset, FontScalar);
RealPlayerWBox = PerkXPos - PlayerXPos;
}
}
// Avatar
if (KFPRI.Avatar != None)
{
if (KFPRI.Avatar == default.DefaultAvatar)
CheckAvatar(KFPRI, OwnerPC);
C.SetDrawColor(255, 255, 255, 255);
C.SetPos(PlayerXPos - (Height * 1.075), YOffset + (Height * 0.5f) - ((Height - 6) * 0.5f));
C.DrawTile(KFPRI.Avatar, Height - 6, Height - 6, 0,0, KFPRI.Avatar.SizeX, KFPRI.Avatar.SizeY);
Owner.CurrentStyle.DrawBoxHollow(PlayerXPos - (Height * 1.075), YOffset + (Height * 0.5f) - ((Height - 6) * 0.5f), Height - 6, Height - 6, 1);
}
else if (!KFPRI.bBot)
CheckAvatar(KFPRI, OwnerPC);
// Player
if (CurrentRank.ApplyColorToFields.Player)
SetDrawColor(C, CurrentRank.TextColor);
else
SetDrawColor(C, Settings.Style.PlayerNameTextColor);
S = KFPRI.PlayerName;
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
while (XL > RealPlayerWBox)
{
S = Left(S, Len(S)-1);
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
}
DrawTextShadowHLeftVCenter(S, PlayerXPos, TextYOffset, FontScalar);
// Kill
if (CurrentRank.ApplyColorToFields.Kills)
SetDrawColor(C, CurrentRank.TextColor);
else
SetDrawColor(C, Settings.Style.KillsTextColor);
DrawTextShadowHVCenter(string (KFPRI.Kills), KillsXPos, TextYOffset, KillsWBox, FontScalar);
// Assist
if (CurrentRank.ApplyColorToFields.Assists)
SetDrawColor(C, CurrentRank.TextColor);
else
SetDrawColor(C, Settings.Style.AssistsTextColor);
DrawTextShadowHVCenter(string (KFPRI.Assists), AssistXPos, TextYOffset, AssistWBox, FontScalar);
// Cash
if (bIsZED)
{
SetDrawColor(C, Settings.Style.ZedTextColor);
StrValue = "-";
}
else
{
if (CurrentRank.ApplyColorToFields.Dosh)
SetDrawColor(C, CurrentRank.TextColor);
else
SetDrawColor(C, Settings.Style.DoshTextColor);
StrValue = String(int(KFPRI.Score)); //StrValue = GetNiceSize(int(KFPRI.Score));
}
DrawTextShadowHVCenter(StrValue, CashXPos, TextYOffset, CashWBox, FontScalar);
// State
if (!KFPRI.bReadyToPlay && KFGRI.bMatchHasBegun)
{
SetDrawColor(C, Settings.Style.StateTextColorLobby);
S = class'KFGFxMenu_ServerBrowser'.default.InLobbyString;;
}
else if (!KFGRI.bMatchHasBegun)
{
if (KFPRI.bReadyToPlay)
{
SetDrawColor(C, Settings.Style.StateTextColorReady);
S = Ready;
}
else
{
SetDrawColor(C, Settings.Style.StateTextColorNotReady);
S = NotReady;
}
}
else if (bIsZED && KFTeamInfo_Zeds(GetPlayer().PlayerReplicationInfo.Team) == None)
{
SetDrawColor(C, Settings.Style.StateTextColor);
S = Unknown;
}
else if (KFPRI.PlayerHealth <= 0 || KFPRI.PlayerHealthPercent <= 0)
{
if (KFPRI.bOnlySpectator)
{
SetDrawColor(C, Settings.Style.StateTextColorSpectator);
S = class'KFCommon_LocalizedStrings'.default.SpectatorString;
}
else
{
SetDrawColor(C, Settings.Style.StateTextColorDead);
S = Dead;
}
}
else
{
if (ByteToFloat(KFPRI.PlayerHealthPercent) >= float(Settings.State.High) / 100.0)
SetDrawColor(C, Settings.Style.StateTextColorHighHP);
else if (ByteToFloat(KFPRI.PlayerHealthPercent) >= float(Settings.State.Low) / 100.0)
SetDrawColor(C, Settings.Style.StateTextColorMidHP);
else
SetDrawColor(C, Settings.Style.StateTextColorLowHP);
S = string(KFPRI.PlayerHealth)@"HP";
}
if (CurrentRank.ApplyColorToFields.Health)
SetDrawColor(C, CurrentRank.TextColor);
else if (!Settings.State.Dynamic)
SetDrawColor(C, Settings.Style.StateTextColor);
DrawTextShadowHVCenter(S, HealthXPos, TextYOffset, HealthWBox, FontScalar);
// Ping
if (KFPRI.bBot)
{
SetDrawColor(C, Settings.Style.PingTextColor);
S = "-";
}
else
{
Ping = int(KFPRI.Ping * `PING_SCALE);
if (CurrentRank.ApplyColorToFields.Ping)
SetDrawColor(C, CurrentRank.TextColor);
else if (Ping <= Settings.Ping.Low)
SetDrawColor(C, Settings.Style.PingTextColorLow);
else if (Ping <= Settings.Ping.High)
SetDrawColor(C, Settings.Style.PingTextColorMid);
else
SetDrawColor(C, Settings.Style.PingTextColorHigh);
S = string(Ping);
}
C.TextSize(S, XL, YL, FontScalar, FontScalar);
DrawTextShadowHVCenter(S, PingXPos, TextYOffset, Settings.Ping.ShowPingBars ? PingWBox/2 : PingWBox, FontScalar);
C.SetDrawColor(250, 250, 250, 255);
if (Settings.Ping.ShowPingBars)
DrawPingBars(C, YOffset + (Height/2) - ((Height*0.5)/2), Width - (Height*0.5) - (Owner.HUDOwner.ScaledBorderSize*2), Height*0.5, Height*0.5, float(Ping));
}
final function DrawPingBars(Canvas C, float YOffset, float XOffset, float W, float H, float Ping)
{
local float PingMul, BarW, BarH, BaseH, XPos, YPos;
local byte i;
PingMul = 1.f - FClamp(FMax(Ping - Settings.Ping.Low, 1.f) / Settings.Ping.High, 0.f, 1.f);
BarW = W / PingBars;
BaseH = H / PingBars;
PingColor.R = (1.f - PingMul) * 255;
PingColor.G = PingMul * 255;
for (i=1; i < PingBars; i++)
{
BarH = BaseH * i;
XPos = XOffset + ((i - 1) * BarW);
YPos = YOffset + (H - BarH);
C.SetPos(XPos, YPos);
C.SetDrawColor(20, 20, 20, 255);
Owner.CurrentStyle.DrawWhiteBox(BarW, BarH);
if (PingMul >= (i / PingBars))
{
C.SetPos(XPos, YPos);
C.DrawColor = PingColor;
Owner.CurrentStyle.DrawWhiteBox(BarW, BarH);
}
C.SetDrawColor(80, 80, 80, 255);
Owner.CurrentStyle.DrawBoxHollow(XPos, YPos, BarW, BarH, 1);
}
}
static final function Texture2D FindAvatar(KFPlayerController PC, UniqueNetId ClientID)
{
local string S;
S = PC.GetSteamAvatar(ClientID);
if (S == "")
return None;
return Texture2D(PC.FindObject(S, class'Texture2D'));
}
final static function string GetNiceSize(int Num)
{
if (Num < 1000 ) return string(Num);
else if (Num < 1000000 ) return (Num / 1000) $ "K";
else if (Num < 1000000000 ) return (Num / 1000000) $ "M";
return (Num / 1000000000) $ "B";
}
function ScrollMouseWheel(bool bUp)
{
PlayersList.ScrollMouseWheel(bUp);
}
defaultproperties
{
bEnableInputs=true
PingColor=(R=255, G=255, B=60, A=255)
PingBars=5.0
Begin Object Class=KFGUI_List Name=PlayerList
XSize=0.7
OnDrawItem=DrawPlayerEntry
ID="PlayerList"
bClickable=false
ListItemsPerPage=16
End Object
Components.Add(PlayerList)
DefaultAvatar=Texture2D'UI_HUD.ScoreBoard_Standard_SWF_I26'
}