KF2-YetAnotherScoreboard/YAS/Classes/YAS_ScoreBoard.uc
2022-09-03 20:26:40 +03:00

758 lines
22 KiB
Ucode

class YAS_ScoreBoard extends KFGUI_Page
dependson(YAS_Types);
const HeaderWidthRatio = 0.35f;
const PlayerListWidthRatio = 0.6f;
var transient float HealthXPos, RankXPos, PlayerXPos, LevelXPos, PerkXPos, DoshXPos, KillsXPos, AssistXPos, PingXPos, ScrollXPos;
var transient float HealthWBox, RankWBox, PlayerWBox, LevelWBox, PerkWBox, DoshWBox, KillsWBox, AssistWBox, PingWBox, ScrollWBox;
var transient float NextScoreboardRefresh;
var transient int NumPlayer;
var int PlayerIndex;
var KFGUI_List PlayersList;
var Texture2D DefaultAvatar;
var KFGameReplicationInfo KFGRI;
var array<KFPlayerReplicationInfo> KFPRIArray;
var KFPlayerController OwnerPC;
var Color PingColor;
var float PingBars;
// Cache
var array<String> PerkNames;
var YAS_Settings Settings;
function InitMenu()
{
Super.InitMenu();
PlayersList = KFGUI_List(FindComponentID('PlayerList'));
OwnerPC = KFPlayerController(GetPlayer());
// TODO: Remove this crunch
if (PerkNames.Length == 0)
{
PerkNames.AddItem(class'KFGFxMenu_Inventory'.default.PerkFilterString);
PerkNames.AddItem(class'KFPerk_Berserker'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Commando'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Support'.default.PerkName);
PerkNames.AddItem(class'KFPerk_FieldMedic'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Demolitionist'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Firebug'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Gunslinger'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Sharpshooter'.default.PerkName);
PerkNames.AddItem(class'KFPerk_SWAT'.default.PerkName);
PerkNames.AddItem(class'KFPerk_Survivalist'.default.PerkName);
}
}
static function CheckAvatar(KFPlayerReplicationInfo KFPRI, KFPlayerController PC)
{
local Texture2D Avatar;
if (KFPRI.Avatar == None || KFPRI.Avatar == default.DefaultAvatar)
{
Avatar = FindAvatar(PC, KFPRI.UniqueId);
if (Avatar == None)
Avatar = default.DefaultAvatar;
KFPRI.Avatar = Avatar;
}
}
delegate bool InOrder(KFPlayerReplicationInfo P1, KFPlayerReplicationInfo P2)
{
if (P1 == None || P2 == None)
return true;
if (P1.GetTeamNum() < P2.GetTeamNum())
return false;
if (P1.Kills == P2.Kills)
{
if (P1.Assists == P2.Assists)
return true;
return P1.Assists < P2.Assists;
}
return P1.Kills < P2.Kills;
}
function string WaveText()
{
local int CurrentWaveNum;
CurrentWaveNum = KFGRI.WaveNum;
if (KFGRI.IsBossWave())
{
return class'KFGFxHUD_WaveInfo'.default.BossWaveString;
}
else if (KFGRI.IsFinalWave())
{
return class'KFGFxHUD_ScoreboardMapInfoContainer'.default.FinalString;
}
else
{
if (KFGRI.default.bEndlessMode)
{
return "" $ CurrentWaveNum;
}
else
{
return CurrentWaveNum $ " / " $ KFGRI.GetFinalWaveNum();
}
}
}
function String ServerName()
{
local KFOnlineGameSettings KFGS;
local KFGameInfo KFGI;
KFGI = KFGameInfo(KFGRI.WorldInfo.Game);
if (KFGI != None && KFGI.PlayfabInter != None && KFGI.PlayfabInter.GetGameSettings() != None)
{
KFGS = KFOnlineGameSettings(KFGI.PlayfabInter.GetGameSettings());
return KFGS.OwningPlayerName;
}
return KFGRI.ServerName;
}
function DrawMenu()
{
local string S;
local PlayerController PC;
local KFPlayerReplicationInfo KFPRI;
local PlayerReplicationInfo PRI;
local float XPos, YPos, YL, XL, FontScalar, XPosCenter, BoxW, BoxX, BoxH, MinBoxW, DoshSize, ScrollBarWidth;
local int i, j, NumSpec, NumAlivePlayer, Width;
local float BorderSize;
local Color ColorTMP;
PC = GetPlayer();
if (KFGRI == None)
{
KFGRI = KFGameReplicationInfo(PC.WorldInfo.GRI);
if (KFGRI == None)
return;
}
// Sort player list.
if (NextScoreboardRefresh < PC.WorldInfo.TimeSeconds)
{
NextScoreboardRefresh = PC.WorldInfo.TimeSeconds + 0.1;
for (i=(KFGRI.PRIArray.Length-1); i > 0; --i)
{
for (j=i-1; j >= 0; --j)
{
if (!InOrder(KFPlayerReplicationInfo(KFGRI.PRIArray[i]), KFPlayerReplicationInfo(KFGRI.PRIArray[j])))
{
PRI = KFGRI.PRIArray[i];
KFGRI.PRIArray[i] = KFGRI.PRIArray[j];
KFGRI.PRIArray[j] = PRI;
}
}
}
}
// Check players.
PlayerIndex = -1;
NumPlayer = 0;
for (i=(KFGRI.PRIArray.Length-1); i >= 0; --i)
{
KFPRI = KFPlayerReplicationInfo(KFGRI.PRIArray[i]);
if (KFPRI == None)
continue;
if (KFPRI.bOnlySpectator)
{
++NumSpec;
continue;
}
if (KFPRI.PlayerHealth > 0 && KFPRI.PlayerHealthPercent > 0 && KFPRI.GetTeamNum() == 0)
++NumAlivePlayer;
++NumPlayer;
}
KFPRIArray.Length = NumPlayer;
j = KFPRIArray.Length;
for (i=(KFGRI.PRIArray.Length-1); i >= 0; --i)
{
KFPRI = KFPlayerReplicationInfo(KFGRI.PRIArray[i]);
if (KFPRI != None && !KFPRI.bOnlySpectator)
{
KFPRIArray[--j] = KFPRI;
if (KFPRI == PC.PlayerReplicationInfo)
PlayerIndex = j;
}
}
Canvas.Font = Owner.CurrentStyle.PickFont(FontScalar);
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
BorderSize = Owner.HUDOwner.ScaledBorderSize;
// Server Info
XPosCenter = Canvas.ClipX * 0.5;
Width = Canvas.ClipX * HeaderWidthRatio; // Full Box Width
XPos = XPosCenter - Width * 0.5;
YPos = YL;
BoxW = Width;
BoxX = XPos;
BoxH = YL + BorderSize;
// Top Rect (Server name)
Canvas.SetDrawColorStruct(Settings.Style.ServerNameBoxColor);
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeServerNameBox);
Canvas.SetDrawColorStruct(Settings.Style.ServerNameTextColor);
S = ServerName();
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, FontScalar);
YPos += BoxH;
// Mid Left Rect (Info)
BoxW = Width * 0.7; // TODO ?
BoxH = YL * 2 + BorderSize * 2;
Canvas.SetDrawColorStruct(Settings.Style.GameInfoBoxColor);
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeGameInfoBox);
Canvas.SetDrawColorStruct(Settings.Style.GameInfoTextColor);
S = class'KFCommon_LocalizedStrings'.static.GetFriendlyMapName(PC.WorldInfo.GetMapName(true));
DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos, FontScalar);
S = KFGRI.GameClass.default.GameName $ " - " $ class'KFCommon_LocalizedStrings'.Static.GetDifficultyString(KFGRI.GameDifficulty);
DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos + YL, FontScalar);
// Mid Right Rect (Wave)
BoxX = BoxX + BoxW;
BoxW = Width - BoxW;
Canvas.SetDrawColorStruct(Settings.Style.WaveBoxColor);
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeWaveInfoBox);
Canvas.SetDrawColorStruct(Settings.Style.WaveTextColor);
S = class'KFGFxHUD_ScoreboardMapInfoContainer'.default.WaveString;
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, FontScalar);
DrawTextShadowHVCenter(WaveText(), BoxX, YPos + YL, BoxW, FontScalar);
YPos += BoxH;
// Bottom Rect (Players count)
BoxX = XPos;
BoxW = Width;
BoxH = YL + BorderSize;
Canvas.SetDrawColorStruct(Settings.Style.PlayerCountBoxColor);
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapePlayersCountBox);
Canvas.SetDrawColorStruct(Settings.Style.PlayerCountTextColor);
S = NumPlayer $ " / " $ KFGRI.MaxHumanCount; // $ " " $ Spectators $ ": " $ NumSpec;
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos, FontScalar);
S = Owner.CurrentStyle.GetTimeString(KFGRI.ElapsedTime);
DrawTextShadowHVCenter(S, XPos + Width * 0.7, YPos, Width * 0.3, FontScalar); // TODO: ?
YPos += BoxH;
// Header
Width = Canvas.ClipX * PlayerListWidthRatio;
XPos = (Canvas.ClipX - Width) * 0.5;
YPos += YL;
BoxH = YL + BorderSize;
Canvas.SetDrawColorStruct(Settings.Style.ListHeaderBoxColor);
Owner.CurrentStyle.DrawRectBox( XPos - BorderSize * 2,
YPos,
Width + BorderSize * 4,
BoxH,
Settings.Style.EdgeSize,
Settings.Style.ShapeHeaderBox);
// Calc X offsets
MinBoxW = Width * 0.07; // minimum width for column
// Health
HealthXPos = 0;
BoxW = 0;
Canvas.TextSize("0000", BoxW, YL, FontScalar, FontScalar);
HealthWBox = BoxW + BorderSize * 2;
PlayerXPos = HealthXPos + HealthWBox + PlayersList.GetItemHeight() + Settings.Style.EdgeSize;
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.PingString$" ", XL, YL, FontScalar, FontScalar);
PingWBox = XL < MinBoxW ? MinBoxW : XL;
if (true || NumPlayer <= PlayersList.ListItemsPerPage) // TODO: implement scrollbar later
ScrollBarWidth = 0;
else
ScrollBarWidth = BorderSize * 8;
PingXPos = Width - PingWBox - ScrollBarWidth;
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString$" ", XL, YL, FontScalar, FontScalar);
AssistWBox = XL < MinBoxW ? MinBoxW : XL;
AssistXPos = PingXPos - AssistWBox;
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.KillsString$" ", XL, YL, FontScalar, FontScalar);
KillsWBox = XL < MinBoxW ? MinBoxW : XL;
KillsXPos = AssistXPos - KillsWBox;
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.DoshString$" ", XL, YL, FontScalar, FontScalar);
Canvas.TextSize("999999", DoshSize, YL, FontScalar, FontScalar);
DoshWBox = XL < DoshSize ? DoshSize : XL;
DoshXPos = KillsXPos - DoshWBox;
BoxW = 0;
foreach PerkNames(S)
{
Canvas.TextSize(S$"A", XL, YL, FontScalar, FontScalar);
if (XL > BoxW) BoxW = XL;
}
PerkWBox = BoxW < MinBoxW ? MinBoxW : BoxW;
PerkXPos = DoshXPos - PerkWBox;
Canvas.TextSize("000", XL, YL, FontScalar, FontScalar);
LevelWBox = XL;
LevelXPos = PerkXPos - LevelWBox;
// Header texts
Canvas.SetDrawColorStruct(Settings.Style.ListHeaderTextColor);
DrawTextShadowHLeftVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PlayerString, XPos + PlayerXPos, YPos, FontScalar);
DrawTextShadowHLeftVCenter(class'KFGFxMenu_Inventory'.default.PerkFilterString, XPos + PerkXPos, YPos, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.KillsString, XPos + KillsXPos, YPos, KillsWBox, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString, XPos + AssistXPos, YPos, AssistWBox, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.DoshString, XPos + DoshXPos, YPos, DoshWBox, FontScalar);
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PingString, XPos + PingXPos, YPos, PingWBox, FontScalar);
ColorTMP = Settings.Style.ListHeaderTextColor;
ColorTMP.A = 150;
Canvas.SetDrawColorStruct(ColorTmp);
DrawHealthIcon(XPos + HealthXPos, YPos, HealthWBox, BoxH);
PlayersList.XPosition = ((Canvas.ClipX - Width) * 0.5) / InputPos[2];
PlayersList.YPosition = (YPos + YL + BorderSize * 4) / InputPos[3];
PlayersList.YSize = (1.f - PlayersList.YPosition) - 0.15;
PlayersList.ChangeListSize(KFPRIArray.Length);
}
function DrawHealthIcon(float X, float Y, float W, float H)
{
local float XPos, YPos, Size, Part;
Size = H * 0.65;
Part = Size / 3;
XPos = X + (W * 0.5 - Part * 0.5);
YPos = Y + (H * 0.5 - Size * 0.5);
Owner.CurrentStyle.DrawRectBox(XPos, YPos, Part, Part, 4, 100);
XPos = X + (W * 0.5 - Size * 0.5);
YPos = Y + (H * 0.5 - Part * 0.5);
Owner.CurrentStyle.DrawRectBox(XPos, YPos, Size, Part, 4, 100);
XPos = X + (W * 0.5 - Part * 0.5);
YPos = Y + (H * 0.5 + Part * 0.5);
Owner.CurrentStyle.DrawRectBox(XPos, YPos, Part, Part, 4, 100);
}
function DrawTextShadowHVCenter(string Str, float XPos, float YPos, float BoxWidth, float FontScalar)
{
local float TextWidth;
local float TextHeight;
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
Owner.CurrentStyle.DrawTextShadow(Str, XPos + (BoxWidth - TextWidth)/2 , YPos, 1, FontScalar);
}
function DrawTextShadowHLeftVCenter(string Str, float XPos, float YPos, float FontScalar)
{
Owner.CurrentStyle.DrawTextShadow(Str, XPos, YPos, 1, FontScalar);
}
function DrawTextShadowHRightVCenter(string Str, float XPos, float YPos, float BoxWidth, float FontScalar)
{
local float TextWidth;
local float TextHeight;
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
Owner.CurrentStyle.DrawTextShadow(Str, XPos + BoxWidth - TextWidth, YPos, 1, FontScalar);
}
function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float Width, bool bFocus)
{
local string S, StrValue;
local float FontScalar, TextYOffset, XL, YL, PerkIconPosX, PerkIconPosY, PerkIconSize, PrestigeIconScale;
local float XPos, BoxWidth, RealPlayerWBox;
local KFPlayerReplicationInfo KFPRI;
local byte Level, PrestigeLevel;
local bool bIsZED;
local int Ping;
local float BorderSize;
local int Shape, ShapeHealth;
local Color HealthBoxColor, HealthTextColor;
BorderSize = Owner.HUDOwner.ScaledBorderSize;
YOffset *= 1.05;
KFPRI = KFPRIArray[Index];
if (KFGRI.bVersusGame)
{
bIsZED = KFTeamInfo_Zeds(KFPRI.Team) != None;
}
XPos = 0.f;
C.Font = Owner.CurrentStyle.PickFont(FontScalar);
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
TextYOffset = YOffset + (Height * 0.5f) - (YL * 0.5f);
if (KFPRIArray.Length > 1 && Index == 0)
{
ShapeHealth = Settings.Style.ShapeStateHealthBoxTopPlayer;
}
else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
{
ShapeHealth = Settings.Style.ShapeStateHealthBoxBottomPlayer;
}
else
{
ShapeHealth = Settings.Style.ShapeStateHealthBoxMidPlayer;
}
if (!KFPRI.bReadyToPlay && KFGRI.bMatchHasBegun)
{
HealthBoxColor = Settings.Style.StateBoxColorLobby;
HealthTextColor = Settings.Style.StateTextColorLobby;
}
else if (!KFGRI.bMatchHasBegun)
{
if (KFPRI.bReadyToPlay)
{
HealthBoxColor = Settings.Style.StateBoxColorReady;
HealthTextColor = Settings.Style.StateBoxColorReady;
}
else
{
HealthBoxColor = Settings.Style.StateBoxColorNotReady;
HealthTextColor = Settings.Style.StateBoxColorNotReady;
}
}
else if (bIsZED && KFTeamInfo_Zeds(GetPlayer().PlayerReplicationInfo.Team) == None)
{
HealthBoxColor = Settings.Style.StateTextColorNone;
HealthTextColor = Settings.Style.StateTextColorNone;
}
else if (KFPRI.PlayerHealth <= 0 || KFPRI.PlayerHealthPercent <= 0)
{
if (KFPRI.bOnlySpectator)
{
HealthBoxColor = Settings.Style.StateTextColorSpectator;
HealthTextColor = Settings.Style.StateTextColorSpectator;
}
else
{
HealthBoxColor = Settings.Style.StateTextColorDead;
HealthTextColor = Settings.Style.StateTextColorDead;
}
}
else
{
if (ByteToFloat(KFPRI.PlayerHealthPercent) >= float(Settings.Health.High) / 100.0)
{
HealthBoxColor = Settings.Style.StateBoxColorHealthHigh;
HealthTextColor = Settings.Style.StateTextColorHealthHigh;
}
else if (ByteToFloat(KFPRI.PlayerHealthPercent) >= float(Settings.Health.Low) / 100.0)
{
HealthBoxColor = Settings.Style.StateBoxColorHealthMid;
HealthTextColor = Settings.Style.StateTextColorHealthMid;
}
else
{
HealthBoxColor = Settings.Style.StateBoxColorHealthLow;
HealthTextColor = Settings.Style.StateTextColorHealthLow;
}
}
// Health box
C.SetDrawColorStruct(HealthBoxColor);
Owner.CurrentStyle.DrawRectBox(XPos,
YOffset,
HealthWBox,
Height,
Settings.Style.EdgeSize,
ShapeHealth);
C.SetDrawColorStruct(HealthTextColor);
if (KFPRI.PlayerHealth > 0)
{
DrawTextShadowHVCenter(String(KFPRI.PlayerHealth), HealthXPos, TextYOffset, HealthWBox, FontScalar);
}
XPos += HealthWBox;
// PlayerBox
if (PlayerIndex == Index)
C.SetDrawColorStruct(Settings.Style.PlayerOwnerBoxColor);
else
C.SetDrawColorStruct(Settings.Style.PlayerBoxColor);
if (KFPRIArray.Length > 1 && Index == 0)
Shape = Settings.Style.ShapePlayerBoxTopPlayer;
else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
Shape = Settings.Style.ShapePlayerBoxBottomPlayer;
else
Shape = Settings.Style.ShapePlayerBoxMidPlayer;
BoxWidth = DoshXPos - HealthWBox - BorderSize * 2;
Owner.CurrentStyle.DrawRectBox(XPos, YOffset, BoxWidth, Height, Settings.Style.EdgeSize, Shape);
XPos += BoxWidth;
// Right stats box
if (KFPRIArray.Length > 1 && Index == 0)
Shape = Settings.Style.ShapeStatsBoxTopPlayer;
else if (KFPRIArray.Length > 1 && Index == KFPRIArray.Length - 1)
Shape = Settings.Style.ShapeStatsBoxBottomPlayer;
else
Shape = Settings.Style.ShapeStatsBoxMidPlayer;
BoxWidth = Width - XPos;
C.SetDrawColorStruct(Settings.Style.StatsBoxColor);
Owner.CurrentStyle.DrawRectBox( XPos,
YOffset,
BoxWidth,
Height,
Settings.Style.EdgeSize,
Shape);
// Perk
RealPlayerWBox = PlayerWBox;
if (bIsZED)
{
C.SetDrawColorStruct(Settings.Style.ZedTextColor);
C.SetPos (PerkXPos, YOffset - ((Height-5) * 0.5f));
C.DrawRect (Height-5, Height-5, Texture2D'UI_Widgets.MenuBarWidget_SWF_IF');
S = class'KFCommon_LocalizedStrings'.default.ZedString;
DrawTextShadowHLeftVCenter(S, PerkXPos + Height, TextYOffset, FontScalar);
RealPlayerWBox = PerkXPos + Height - PlayerXPos;
}
else
{
if (KFPRI.CurrentPerkclass != None)
{
PrestigeLevel = KFPRI.GetActivePerkPrestigeLevel();
Level = KFPRI.GetActivePerkLevel();
PerkIconPosY = YOffset + (BorderSize * 2);
PerkIconSize = Height-(BorderSize * 4);
PerkIconPosX = LevelXPos - PerkIconSize - (BorderSize*2);
PrestigeIconScale = 0.6625f;
RealPlayerWBox = PerkIconPosX - PlayerXPos;
C.DrawColor = HUDOwner.WhiteColor;
if (PrestigeLevel > 0)
{
C.SetPos(PerkIconPosX, PerkIconPosY);
C.DrawTile(KFPRI.CurrentPerkClass.default.PrestigeIcons[PrestigeLevel - 1], PerkIconSize, PerkIconSize, 0, 0, 256, 256);
C.SetPos(PerkIconPosX + ((PerkIconSize/2) - ((PerkIconSize*PrestigeIconScale)/2)), PerkIconPosY + ((PerkIconSize/2) - ((PerkIconSize*PrestigeIconScale)/1.75)));
C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize * PrestigeIconScale, PerkIconSize * PrestigeIconScale, 0, 0, 256, 256);
}
else
{
C.SetPos(PerkIconPosX, PerkIconPosY);
C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize, PerkIconSize, 0, 0, 256, 256);
}
if (Level < Settings.Level.Low[KFGRI.GameDifficulty])
C.SetDrawColorStruct(Settings.Style.LevelTextColorLow);
else if (Level < Settings.Level.High[KFGRI.GameDifficulty])
C.SetDrawColorStruct(Settings.Style.LevelTextColorMid);
else
C.SetDrawColorStruct(Settings.Style.LevelTextColorHigh);
S = String(Level);
DrawTextShadowHLeftVCenter(S, LevelXPos, TextYOffset, FontScalar);
C.SetDrawColorStruct(Settings.Style.PerkNoneTextColor);
S = KFPRI.CurrentPerkClass.default.PerkName;
DrawTextShadowHLeftVCenter(S, PerkXPos, TextYOffset, FontScalar);
}
else
{
C.SetDrawColorStruct(Settings.Style.PerkNoneTextColor);
S = "";
DrawTextShadowHLeftVCenter(S, PerkXPos, TextYOffset, FontScalar);
RealPlayerWBox = PerkXPos - PlayerXPos;
}
}
// Rank
DrawTextShadowHRightVCenter("<Player>", PlayerXPos, TextYOffset, PerkIconPosX - PlayerXPos - (BorderSize * 2), FontScalar);
// Avatar
if (KFPRI.Avatar != None)
{
if (KFPRI.Avatar == default.DefaultAvatar)
CheckAvatar(KFPRI, OwnerPC);
C.SetDrawColor(255, 255, 255, 255);
C.SetPos(PlayerXPos - (Height * 1.075), YOffset + (Height * 0.5f) - ((Height - 6) * 0.5f));
C.DrawTile(KFPRI.Avatar, Height - 6, Height - 6, 0,0, KFPRI.Avatar.SizeX, KFPRI.Avatar.SizeY);
Owner.CurrentStyle.DrawBoxHollow(PlayerXPos - (Height * 1.075), YOffset + (Height * 0.5f) - ((Height - 6) * 0.5f), Height - 6, Height - 6, 1);
}
else if (!KFPRI.bBot)
CheckAvatar(KFPRI, OwnerPC);
// Player
C.SetDrawColorStruct(Settings.Style.PlayerNameTextColor);
S = KFPRI.PlayerName;
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
while (XL > RealPlayerWBox)
{
S = Left(S, Len(S)-1);
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
}
DrawTextShadowHLeftVCenter(S, PlayerXPos, TextYOffset, FontScalar);
// Kill
C.SetDrawColorStruct(Settings.Style.KillsTextColorMid); // TODO
DrawTextShadowHVCenter(string (KFPRI.Kills), KillsXPos, TextYOffset, KillsWBox, FontScalar);
// Assist
C.SetDrawColorStruct(Settings.Style.AssistsTextColorMid); // TODO
DrawTextShadowHVCenter(string (KFPRI.Assists), AssistXPos, TextYOffset, AssistWBox, FontScalar);
// Dosh
if (bIsZED)
{
C.SetDrawColorStruct(Settings.Style.ZedTextColor);
StrValue = "-";
}
else
{
C.SetDrawColorStruct(Settings.Style.DoshTextColorMid); // TODO
StrValue = GetNiceSize(int(KFPRI.Score));
}
DrawTextShadowHVCenter(StrValue, DoshXPos, TextYOffset, DoshWBox, FontScalar);
// Ping
if (KFPRI.bBot)
{
C.SetDrawColorStruct(Settings.Style.PingTextColorNone);
S = "-";
}
else
{
Ping = int(KFPRI.Ping * `PING_SCALE);
if (Ping <= Settings.Ping.Low)
C.SetDrawColorStruct(Settings.Style.PingTextColorLow);
else if (Ping <= Settings.Ping.High)
C.SetDrawColorStruct(Settings.Style.PingTextColorMid);
else
C.SetDrawColorStruct(Settings.Style.PingTextColorHigh);
S = string(Ping);
}
C.TextSize(S, XL, YL, FontScalar, FontScalar);
DrawTextShadowHVCenter(S, PingXPos, TextYOffset, Settings.Style.ShowPingBars ? PingWBox/2 : PingWBox, FontScalar);
C.SetDrawColor(250, 250, 250, 255);
if (Settings.Style.ShowPingBars)
DrawPingBars(C, YOffset + (Height/2) - ((Height*0.5)/2), Width - (Height*0.5) - (BorderSize*2), Height*0.5, Height*0.5, float(Ping));
}
final function DrawPingBars(Canvas C, float YOffset, float XOffset, float W, float H, float Ping)
{
local float PingMul, BarW, BarH, BaseH, XPos, YPos;
local byte i;
PingMul = 1.f - FClamp(FMax(Ping - Settings.Ping.Low, 1.f) / Settings.Ping.High, 0.f, 1.f);
BarW = W / PingBars;
BaseH = H / PingBars;
PingColor.R = (1.f - PingMul) * 255;
PingColor.G = PingMul * 255;
for (i=1; i < PingBars; i++)
{
BarH = BaseH * i;
XPos = XOffset + ((i - 1) * BarW);
YPos = YOffset + (H - BarH);
C.SetPos(XPos, YPos);
C.SetDrawColor(20, 20, 20, 255);
Owner.CurrentStyle.DrawWhiteBox(BarW, BarH);
if (PingMul >= (i / PingBars))
{
C.SetPos(XPos, YPos);
C.DrawColor = PingColor;
Owner.CurrentStyle.DrawWhiteBox(BarW, BarH);
}
C.SetDrawColor(80, 80, 80, 255);
Owner.CurrentStyle.DrawBoxHollow(XPos, YPos, BarW, BarH, 1);
}
}
static final function Texture2D FindAvatar(KFPlayerController PC, UniqueNetId ClientID)
{
local string S;
S = PC.GetSteamAvatar(ClientID);
if (S == "")
return None;
return Texture2D(PC.FindObject(S, class'Texture2D'));
}
final static function string GetNiceSize(int Num)
{
if (Num < 10000 ) return string(Num);
else if (Num < 1000000 ) return (Num / 1000) $ "K";
else if (Num < 1000000000 ) return (Num / 1000000) $ "M";
return (Num / 1000000000) $ "B";
}
function ScrollMouseWheel(bool bUp)
{
PlayersList.ScrollMouseWheel(bUp);
}
defaultproperties
{
bEnableInputs=true
PingColor=(R=255, G=255, B=60, A=255)
PingBars=5.0
Begin Object Class=KFGUI_List Name=PlayerList
XSize=PlayerListWidthRatio
OnDrawItem=DrawPlayerEntry
ID="PlayerList"
bClickable=false
ListItemsPerPage=16
End Object
Components.Add(PlayerList)
DefaultAvatar=Texture2D'UI_HUD.ScoreBoard_Standard_SWF_I26'
}