KF2-YetAnotherScoreboard/ScoreboardExt/Classes/ScoreboardStyle.uc

146 lines
6.2 KiB
Ucode

class ScoreboardStyle extends Object
dependson(Types)
config(ScoreboardExt);
var config ColorRGBA ServerNameBoxColor;
var config ColorRGBA ServerNameTextColor;
var config ColorRGBA GameInfoBoxColor;
var config ColorRGBA GameInfoTextColor;
var config ColorRGBA WaveBoxColor;
var config ColorRGBA WaveTextColor;
var config ColorRGBA PlayerCountBoxColor;
var config ColorRGBA PlayerCountTextColor;
var config ColorRGBA ListHeaderBoxColor;
var config ColorRGBA ListHeaderTextColor;
var config ColorRGBA LeftHPBoxColorNone;
var config ColorRGBA LeftHPBoxColorDead;
var config ColorRGBA LeftHPBoxColorLow;
var config ColorRGBA LeftHPBoxColorMid;
var config ColorRGBA LeftHPBoxColorHigh;
var config ColorRGBA PlayerOwnerBoxColor;
var config ColorRGBA PlayerBoxColor;
var config ColorRGBA StatsBoxColor;
var config ColorRGBA RankTextColor;
var config ColorRGBA ZedTextColor;
var config ColorRGBA PerkTextColor;
var config ColorRGBA LevelTextColor;
var config ColorRGBA PlayerNameTextColor;
var config ColorRGBA KillsTextColor;
var config ColorRGBA AssistsTextColor;
var config ColorRGBA DoshTextColor;
var config ColorRGBA StateTextColorLobby;
var config ColorRGBA StateTextColorReady;
var config ColorRGBA StateTextColorNotReady;
var config ColorRGBA StateTextColorNone;
var config ColorRGBA StateTextColorSpectator;
var config ColorRGBA StateTextColorDead;
var config ColorRGBA StateTextColorLowHP;
var config ColorRGBA StateTextColorMidHP;
var config ColorRGBA StateTextColorHighHP;
var config ColorRGBA PingTextColorNone;
var config ColorRGBA PingTextColorLow;
var config ColorRGBA PingTextColorMid;
var config ColorRGBA PingTextColorHigh;
public static function SCEStyle defaultSettings()
{
local SCEStyle Settings;
return Settings;
}
public static function SCEStyle Settings()
{
local SCEStyle Settings;
Settings.ServerNameBoxColor = default.ServerNameBoxColor;
Settings.ServerNameTextColor = default.ServerNameTextColor;
Settings.GameInfoBoxColor = default.GameInfoBoxColor;
Settings.GameInfoTextColor = default.GameInfoTextColor;
Settings.WaveBoxColor = default.WaveBoxColor;
Settings.WaveTextColor = default.WaveTextColor;
Settings.PlayerCountBoxColor = default.PlayerCountBoxColor;
Settings.PlayerCountTextColor = default.PlayerCountTextColor;
Settings.ListHeaderBoxColor = default.ListHeaderBoxColor;
Settings.ListHeaderTextColor = default.ListHeaderTextColor;
Settings.LeftHPBoxColorNone = default.LeftHPBoxColorNone;
Settings.LeftHPBoxColorDead = default.LeftHPBoxColorDead;
Settings.LeftHPBoxColorLow = default.LeftHPBoxColorLow;
Settings.LeftHPBoxColorMid = default.LeftHPBoxColorMid;
Settings.LeftHPBoxColorHigh = default.LeftHPBoxColorHigh;
Settings.PlayerOwnerBoxColor = default.PlayerOwnerBoxColor;
Settings.PlayerBoxColor = default.PlayerBoxColor;
Settings.StatsBoxColor = default.StatsBoxColor;
Settings.RankTextColor = default.RankTextColor;
Settings.ZedTextColor = default.ZedTextColor;
Settings.PerkTextColor = default.PerkTextColor;
Settings.LevelTextColor = default.LevelTextColor;
Settings.PlayerNameTextColor = default.PlayerNameTextColor;
Settings.KillsTextColor = default.KillsTextColor;
Settings.AssistsTextColor = default.AssistsTextColor;
Settings.DoshTextColor = default.DoshTextColor;
Settings.StateTextColorLobby = default.StateTextColorLobby;
Settings.StateTextColorReady = default.StateTextColorReady;
Settings.StateTextColorNotReady = default.StateTextColorNotReady;
Settings.StateTextColorNone = default.StateTextColorNone;
Settings.StateTextColorSpectator = default.StateTextColorSpectator;
Settings.StateTextColorDead = default.StateTextColorDead;
Settings.StateTextColorLowHP = default.StateTextColorLowHP;
Settings.StateTextColorMidHP = default.StateTextColorMidHP;
Settings.StateTextColorHighHP = default.StateTextColorHighHP;
Settings.PingTextColorNone = default.PingTextColorNone;
Settings.PingTextColorLow = default.PingTextColorLow;
Settings.PingTextColorMid = default.PingTextColorMid;
Settings.PingTextColorHigh = default.PingTextColorHigh;
return Settings;
}
public static function WriteSettings(SCEStyle Settings)
{
default.ServerNameBoxColor = Settings.ServerNameBoxColor;
default.ServerNameTextColor = Settings.ServerNameTextColor;
default.GameInfoBoxColor = Settings.GameInfoBoxColor;
default.GameInfoTextColor = Settings.GameInfoTextColor;
default.WaveBoxColor = Settings.WaveBoxColor;
default.WaveTextColor = Settings.WaveTextColor;
default.PlayerCountBoxColor = Settings.PlayerCountBoxColor;
default.PlayerCountTextColor = Settings.PlayerCountTextColor;
default.ListHeaderBoxColor = Settings.ListHeaderBoxColor;
default.ListHeaderTextColor = Settings.ListHeaderTextColor;
default.LeftHPBoxColorNone = Settings.LeftHPBoxColorNone;
default.LeftHPBoxColorDead = Settings.LeftHPBoxColorDead;
default.LeftHPBoxColorLow = Settings.LeftHPBoxColorLow;
default.LeftHPBoxColorMid = Settings.LeftHPBoxColorMid;
default.LeftHPBoxColorHigh = Settings.LeftHPBoxColorHigh;
default.PlayerOwnerBoxColor = Settings.PlayerOwnerBoxColor;
default.PlayerBoxColor = Settings.PlayerBoxColor;
default.StatsBoxColor = Settings.StatsBoxColor;
default.RankTextColor = Settings.RankTextColor;
default.ZedTextColor = Settings.ZedTextColor;
default.PerkTextColor = Settings.PerkTextColor;
default.LevelTextColor = Settings.LevelTextColor;
default.PlayerNameTextColor = Settings.PlayerNameTextColor;
default.KillsTextColor = Settings.KillsTextColor;
default.AssistsTextColor = Settings.AssistsTextColor;
default.DoshTextColor = Settings.DoshTextColor;
default.StateTextColorLobby = Settings.StateTextColorLobby;
default.StateTextColorReady = Settings.StateTextColorReady;
default.StateTextColorNotReady = Settings.StateTextColorNotReady;
default.StateTextColorNone = Settings.StateTextColorNone;
default.StateTextColorSpectator = Settings.StateTextColorSpectator;
default.StateTextColorDead = Settings.StateTextColorDead;
default.StateTextColorLowHP = Settings.StateTextColorLowHP;
default.StateTextColorMidHP = Settings.StateTextColorMidHP;
default.StateTextColorHighHP = Settings.StateTextColorHighHP;
default.PingTextColorNone = Settings.PingTextColorNone;
default.PingTextColorLow = Settings.PingTextColorLow;
default.PingTextColorMid = Settings.PingTextColorMid;
default.PingTextColorHigh = Settings.PingTextColorHigh;
StaticSaveConfig();
}
defaultProperties
{
}