452 lines
9.4 KiB
Ucode
452 lines
9.4 KiB
Ucode
class YAS extends Info
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config(YAS);
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const LatestVersion = 1;
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const CfgRanks = class'Ranks';
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const CfgRankRelations = class'RankRelations';
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const CfgMessageOfTheDay = class'MessageOfTheDay';
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const UpdateInterval = 1.0f;
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const MatchUID = "0x";
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const MatchPlayerSteamID64 = "76561";
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const MatchGroupSteamID64 = "10358279";
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var private config int Version;
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var private config E_LogLevel LogLevel;
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var private KFGameInfo KFGI;
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var private KFGameInfo_Survival KFGIS;
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var private KFGameInfo_Endless KFGIE;
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var private KFGameReplicationInfo KFGRI;
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var private KFOnlineGameSettings KFOGS;
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var private OnlineSubsystemSteamworks OSS;
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var private Array<YAS_RepInfo> RepInfos;
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var private Array<CachedRankRelation> PlayerRelations;
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var private Array<CachedRankRelation> GroupRelations;
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var private int LastMessageID;
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public simulated function bool SafeDestroy()
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{
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`Log_Trace();
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return (bPendingDelete || bDeleteMe || Destroy());
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}
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public event PreBeginPlay()
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{
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`Log_Trace();
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if (WorldInfo.NetMode == NM_Client)
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{
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`Log_Fatal("NetMode == NM_Client");
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SafeDestroy();
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return;
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}
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Super.PreBeginPlay();
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PreInit();
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}
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public event PostBeginPlay()
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{
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`Log_Trace();
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if (bPendingDelete || bDeleteMe) return;
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Super.PostBeginPlay();
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PostInit();
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}
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private function PreInit()
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{
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`Log_Trace();
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if (Version == `NO_CONFIG)
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{
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LogLevel = LL_Info;
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SaveConfig();
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}
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CfgRanks.static.InitConfig(Version, LatestVersion);
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CfgRankRelations.static.InitConfig(Version, LatestVersion);
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CfgMessageOfTheDay.static.InitConfig(Version, LatestVersion);
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switch (Version)
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{
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case `NO_CONFIG:
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`Log_Info("Config created");
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case MaxInt:
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`Log_Info("Config updated to version" @ LatestVersion);
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break;
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case LatestVersion:
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`Log_Info("Config is up-to-date");
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break;
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default:
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`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
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`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
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`Log_Warn("The config version will be changed to" @ LatestVersion);
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break;
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}
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if (LatestVersion != Version)
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{
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Version = LatestVersion;
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SaveConfig();
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}
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if (LogLevel == LL_WrongLevel)
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{
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LogLevel = LL_Info;
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`Log_Warn("Wrong 'LogLevel', return to default value");
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SaveConfig();
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}
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`Log_Base("LogLevel:" @ LogLevel);
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OSS = OnlineSubsystemSteamworks(class'GameEngine'.static.GetOnlineSubsystem());
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if (OSS != None)
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{
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InitRanks();
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}
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else
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{
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`Log_Error("Can't get online subsystem!");
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}
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}
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private function InitRanks() // TODO: Ref
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{
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local Array<RankRelation> Relations;
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local RankRelation Relation;
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Relations = CfgRankRelations.default.Relations;
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foreach Relations(Relation)
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{
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if (IsUID(Relation.ObjectID) || IsPlayerSteamID64(Relation.ObjectID))
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{
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AddRelation(Relation, PlayerRelations);
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}
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else if (IsGroupSteamID64(Relation.ObjectID))
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{
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AddRelation(Relation, GroupRelations);
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}
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else
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{
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`Log_Warn("Can't parse ID:" @ Relation.ObjectID);
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}
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}
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}
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private function AddRelation(RankRelation Relation, out Array<CachedRankRelation> OutArray)
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{
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local CachedRankRelation CachedRankRelation;
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local Array<Rank> Ranks;
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local Rank Rank;
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if (AnyToUID(Relation.ObjectID, CachedRankRelation.UID))
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{
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CachedRankRelation.RawID = Relation.ObjectID;
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Ranks = CfgRanks.default.Ranks;
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foreach Ranks(Rank)
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{
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if (Rank.RankID == Relation.RankID)
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{
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CachedRankRelation.Rank = Rank;
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break;
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}
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}
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if (CachedRankRelation.Rank.RankID > 0)
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{
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OutArray.AddItem(CachedRankRelation);
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}
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else
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{
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`Log_Warn("Rank with ID" @ Relation.RankID @ "not found");
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}
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}
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else
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{
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`Log_Warn("Can't convert to UniqueNetID:" @ Relation.ObjectID);
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}
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}
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private static function bool IsUID(String ID)
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{
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return (Left(ID, Len(MatchUID)) ~= MatchUID);
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}
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private static function bool IsPlayerSteamID64(String ID)
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{
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return (Left(ID, Len(MatchPlayerSteamID64)) ~= MatchPlayerSteamID64);
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}
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private static function bool IsGroupSteamID64(String ID)
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{
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return (Left(ID, Len(MatchGroupSteamID64)) ~= MatchGroupSteamID64);
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}
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private function bool AnyToUID(String ID, out UniqueNetId UID)
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{
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return IsUID(ID) ? OSS.StringToUniqueNetId(ID, UID) : OSS.Int64ToUniqueNetId(ID, UID);
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}
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private function PostInit()
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{
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`Log_Trace();
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if (WorldInfo == None || WorldInfo.Game == None)
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{
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SetTimer(1.0f, false, nameof(PostInit));
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return;
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}
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KFGI = KFGameInfo(WorldInfo.Game);
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if (KFGI == None)
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{
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`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game);
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SafeDestroy();
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return;
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}
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KFGI.HUDType = class'YAS_HUD';
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if (KFGI.GameReplicationInfo == None)
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{
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SetTimer(1.0f, false, nameof(PostInit));
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return;
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}
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KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
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if (KFGRI == None)
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{
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`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
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SafeDestroy();
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return;
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}
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if (KFGI.PlayfabInter != None && KFGI.PlayfabInter.GetGameSettings() != None)
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{
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KFOGS = KFOnlineGameSettings(KFGI.PlayfabInter.GetGameSettings());
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}
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else if (KFGI.GameInterface != None)
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{
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KFOGS = KFOnlineGameSettings(
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KFGI.GameInterface.GetGameSettings(
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KFGI.PlayerReplicationInfoClass.default.SessionName));
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}
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if (KFOGS == None)
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{
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SetTimer(1.0f, false, nameof(PostInit));
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return;
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}
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KFGIS = KFGameInfo_Survival(KFGI);
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KFGIE = KFGameInfo_Endless(KFGI);
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SetTimer(UpdateInterval, true, nameof(UpdateTimer));
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`Log_Base("MessageOfTheDayTimer Length:" @ CfgMessageOfTheDay.default.Message.Length);
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if (CfgMessageOfTheDay.default.Message.Length > 0)
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{
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`Log_Base("init MessageOfTheDayTimer:");
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MessageOfTheDayTimer();
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SetTimer(CfgMessageOfTheDay.default.DisplayTime, true, nameof(MessageOfTheDayTimer));
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}
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}
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private function UpdateTimer()
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{
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local YAS_RepInfo RepInfo;
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foreach RepInfos(RepInfo)
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{
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RepInfo.DynamicServerName = KFOGS.OwningPlayerName;
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RepInfo.UsesStats = KFOGS.bUsesStats;
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RepInfo.Custom = KFOGS.bCustom;
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RepInfo.PasswordRequired = KFOGS.bRequiresPassword;
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}
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}
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private function MessageOfTheDayTimer()
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{
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local YAS_RepInfo RepInfo;
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local int MessageIndex;
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if (CfgMessageOfTheDay.default.bRandomize)
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{
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MessageIndex = Rand(CfgMessageOfTheDay.default.Message.Length);
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}
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else
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{
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MessageIndex = LastMessageID + 1;
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}
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if (MessageIndex == LastMessageID)
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{
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++MessageIndex;
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}
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if (MessageIndex >= CfgMessageOfTheDay.default.Message.Length)
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{
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MessageIndex = 0;
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}
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`Log_Base("MessageOfTheDayTimer:" @ MessageIndex);
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foreach RepInfos(RepInfo)
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{
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RepInfo.MessageOfTheDay = CfgMessageOfTheDay.default.Message[MessageIndex];
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}
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LastMessageID = MessageIndex;
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}
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public function NotifyLogin(Controller C)
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{
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local YAS_RepInfo RepInfo;
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`Log_Trace();
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RepInfo = CreateRepInfo(C);
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if (RepInfo == None)
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{
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`Log_Error("Can't create RepInfo for:" @ C);
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return;
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}
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InitRank(RepInfo);
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}
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public function NotifyLogout(Controller C)
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{
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local YAS_RepInfo RepInfo;
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`Log_Trace();
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RepInfo = FindRepInfo(C);
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if (!DestroyRepInfo(RepInfo))
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{
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`Log_Error("Can't destroy RepInfo of:" @ C);
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}
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}
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public function YAS_RepInfo CreateRepInfo(Controller C)
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{
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local YAS_RepInfo OwnerRepInfo;
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local YAS_RankRepInfo RankRepInfo;
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`Log_Trace();
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OwnerRepInfo = Spawn(class'YAS_RepInfo', C);
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RankRepInfo = Spawn(class'YAS_RankRepInfo', C);
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if (OwnerRepInfo != None && RankRepInfo != None)
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{
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RepInfos.AddItem(OwnerRepInfo);
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OwnerRepInfo.RankRepInfo = RankRepInfo;
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OwnerRepInfo.YAS = Self;
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OwnerRepInfo.LogLevel = LogLevel;
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OwnerRepInfo.RankPlayer = CfgRanks.default.Player;
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OwnerRepInfo.RankAdmin = CfgRanks.default.Admin;
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OwnerRepInfo.MessageOfTheDay = CfgMessageOfTheDay.default.Message[LastMessageID];
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}
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return OwnerRepInfo;
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}
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private function YAS_RepInfo FindRepInfo(Controller C)
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{
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local YAS_RepInfo RepInfo;
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if (C == None) return None;
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foreach RepInfos(RepInfo)
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{
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if (RepInfo.Owner == C)
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{
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return RepInfo;
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}
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}
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return None;
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}
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public function bool DestroyRepInfo(YAS_RepInfo RepInfo)
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{
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`Log_Trace();
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if (RepInfo == None) return false;
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RepInfos.RemoveItem(RepInfo);
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RepInfo.RankRepInfo.SafeDestroy();
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RepInfo.SafeDestroy();
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return true;
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}
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private function InitRank(YAS_RepInfo RepInfo)
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{
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local CachedRankRelation Rel;
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local String JoinedGroupIDs;
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local PlayerReplicationInfo PRI;
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local KFPlayerController KFPC;
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local Array<String> StringGroupIDs;
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`Log_Trace();
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KFPC = RepInfo.GetKFPC();
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if (KFPC == None) return;
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PRI = KFPC.PlayerReplicationInfo;
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if (PRI == None) return;
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foreach PlayerRelations(Rel)
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{
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if (Rel.UID.Uid == PRI.UniqueID.Uid)
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{
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RepInfo.RankRepInfo.Rank = Rel.Rank;
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break;
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}
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}
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if (RepInfo.RankRepInfo.Rank.RankID <= 0 && !KFPC.bIsEosPlayer)
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{
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foreach GroupRelations(Rel)
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{
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StringGroupIDs.AddItem(Rel.RawID);
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}
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JoinArray(StringGroupIDs, JoinedGroupIDs);
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RepInfo.CheckGroupRanks(JoinedGroupIDs);
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}
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}
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public function Rank RankByGroupID(UniqueNetId GroupUID)
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{
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local CachedRankRelation Rel;
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foreach GroupRelations(Rel) if (Rel.UID == GroupUID) break;
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return Rel.Rank;
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}
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DefaultProperties
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{
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} |