KF2-YetAnotherScoreboard/YAS/Classes/KFGUI_MultiComponent.uc
GenZmeY b1635b8e28 update .editorconfig
I changed my mind a little
2023-05-02 22:15:56 +03:00

157 lines
2.8 KiB
Ucode

class KFGUI_MultiComponent extends KFGUI_Base;
var() export editinline array<KFGUI_Base> Components;
function InitMenu()
{
local int i;
for (i=0; i < Components.Length; ++i)
{
Components[i].Owner = Owner;
Components[i].ParentComponent = Self;
Components[i].InitMenu();
}
}
function ShowMenu()
{
local int i;
for (i=0; i < Components.Length; ++i)
Components[i].ShowMenu();
}
function PreDraw()
{
local int i;
local byte j;
if (!bVisible)
return;
ComputeCoords();
Canvas.SetDrawColor(255, 255, 255);
Canvas.SetOrigin(CompPos[0], CompPos[1]);
Canvas.SetClip(CompPos[0]+CompPos[2], CompPos[1]+CompPos[3]);
DrawMenu();
for (i=0; i < Components.Length; ++i)
{
Components[i].Canvas = Canvas;
for (j=0; j < 4; ++j)
Components[i].InputPos[j] = CompPos[j];
Components[i].PreDraw();
}
}
function InventoryChanged(optional KFWeapon Wep, optional bool bRemove)
{
local int i;
for (i=0; i < Components.Length; ++i)
Components[i].InventoryChanged(Wep, bRemove);
}
function MenuTick(float DeltaTime)
{
local int i;
Super.MenuTick(DeltaTime);
for (i=0; i < Components.Length; ++i)
Components[i].MenuTick(DeltaTime);
}
function AddComponent(KFGUI_Base C)
{
Components[Components.Length] = C;
C.Owner = Owner;
C.ParentComponent = Self;
C.InitMenu();
}
function CloseMenu()
{
local int i;
for (i=0; i < Components.Length; ++i)
Components[i].CloseMenu();
}
function bool CaptureMouse()
{
local int i;
for (i=Components.Length - 1; i >= 0; i--)
{
if (Components[i].CaptureMouse())
{
MouseArea = Components[i];
return true;
}
}
MouseArea = None;
return Super.CaptureMouse(); // check with frame itself.
}
function bool ReceievedControllerInput(int ControllerId, name Key, EInputEvent Event)
{
local int i;
for (i=Components.Length - 1; i >= 0; i--)
{
if (Components[i].ReceievedControllerInput(ControllerId, Key, Event))
{
return true;
}
}
return Super.ReceievedControllerInput(ControllerId, Key, Event);
}
function KFGUI_Base FindComponentID(name InID)
{
local int i;
local KFGUI_Base Result;
if (ID == InID)
Result = Self;
else
{
for (i=0; i < Components.Length && Result == None; ++i)
Result = Components[i].FindComponentID(InID);
}
return Result;
}
function FindAllComponentID(name InID, out array < KFGUI_Base> Res)
{
local int i;
if (ID == InID)
Res[Res.Length] = Self;
for (i=0; i < Components.Length; ++i)
Components[i].FindAllComponentID(InID, Res);
}
function RemoveComponent(KFGUI_Base B)
{
local int i;
for (i=0; i < Components.Length; ++i)
if (Components[i] == B)
{
Components.Remove(i, 1);
B.CloseMenu();
return;
}
for (i=0; i < Components.Length; ++i)
Components[i].RemoveComponent(B);
}
function NotifyLevelChange()
{
local int i;
for (i=0; i < Components.Length; ++i)
Components[i].NotifyLevelChange();
}