KF2-YetAnotherScoreboard/ScoreboardExt/Classes/KFGUI_SwitchMenuBar.uc
2021-06-12 23:11:37 +03:00

168 lines
3.7 KiB
Ucode

// Same as SwitchComponent, but with buttons.
Class KFGUI_SwitchMenuBar extends KFGUI_MultiComponent;
`include(Build.uci)
`include(Logger.uci)
var array<KFGUI_Base> SubPages;
var() byte ButtonPosition; // 0 = top, 1 = bottom, 2 = left, 3 = right
var() float BorderWidth,ButtonAxisSize; // Width for buttons.
var() float PagePadding; // Padding for pages
var int NumButtons,CurrentPageNum,PageComponentIndex;
var array<KFGUI_Button> PageButtons;
function ShowMenu()
{
GrabKeyFocus();
Super.ShowMenu();
}
function CloseMenu()
{
ReleaseKeyFocus();
Super.CloseMenu();
}
// Remember to call InitMenu() on the newly created page after.
final function KFGUI_Base AddPage( class<KFGUI_Base> PageClass, string Caption, string Hint, optional out KFGUI_Button Button )
{
local KFGUI_Base P;
local KFGUI_Button B;
// Add page.
P = new (Self) PageClass;
P.Owner = Owner;
P.ParentComponent = Self;
SubPages.AddItem(P);
// Add page switch button.
B = new (Self) class'KFGUI_Button';
B.ButtonText = Caption;
B.ToolTip = Hint;
B.OnClickLeft = PageSwitched;
B.OnClickRight = PageSwitched;
B.IDValue = NumButtons;
if( ButtonPosition<2 )
{
B.XPosition = NumButtons*ButtonAxisSize;
B.XSize = ButtonAxisSize*0.99;
if( ButtonPosition==0 )
B.YPosition = 0.f;
else B.YPosition = YSize-BorderWidth*0.99;
B.YSize = BorderWidth*0.99;
if( NumButtons>0 )
PageButtons[PageButtons.Length-1].ExtravDir = 1;
}
else
{
if( ButtonPosition==2 )
B.XPosition = 0.f;
else B.XPosition = XSize-BorderWidth*0.99;
B.XSize = BorderWidth*0.99;
B.YPosition = NumButtons*ButtonAxisSize;
B.YSize = ButtonAxisSize*0.99;
if( NumButtons>0 )
PageButtons[PageButtons.Length-1].ExtravDir = 2;
}
++NumButtons;
PageButtons.AddItem(B);
AddComponent(B);
Button = B;
return P;
}
function PageSwitched( KFGUI_Button Sender )
{
SelectPage(Sender.IDValue);
}
final function SelectPage( int Index )
{
PlayMenuSound(MN_LostFocus);
if( CurrentPageNum>=0 )
{
PageButtons[CurrentPageNum].bIsHighlighted = false;
SubPages[CurrentPageNum].CloseMenu();
Components.Remove(PageComponentIndex,1);
PageComponentIndex = -1;
}
CurrentPageNum = (Index>=0 && Index<SubPages.Length) ? Index : -1;
if( CurrentPageNum>=0 )
{
PageButtons[CurrentPageNum].bIsHighlighted = true;
SubPages[CurrentPageNum].ShowMenu();
PageComponentIndex = Components.Length;
Components.AddItem(SubPages[CurrentPageNum]);
}
}
function PreDraw()
{
local int i;
local byte j;
if( !bVisible )
return;
if( CurrentPageNum==-1 && NumButtons>0 )
SelectPage(0);
ComputeCoords();
Canvas.SetOrigin(CompPos[0],CompPos[1]);
Canvas.SetClip(CompPos[0]+CompPos[2],CompPos[1]+CompPos[3]);
DrawMenu();
for( i=0; i<Components.Length; ++i )
{
Components[i].Canvas = Canvas;
for( j=0; j<4; ++j )
Components[i].InputPos[j] = CompPos[j];
if( i==PageComponentIndex )
{
switch( ButtonPosition )
{
case 0:
Components[i].InputPos[1] += (InputPos[3]*BorderWidth*PagePadding);
case 1:
Components[i].InputPos[3] -= (InputPos[3]*BorderWidth*PagePadding);
break;
case 2:
Components[i].InputPos[0] += (InputPos[2]*BorderWidth*PagePadding);
default:
Components[i].InputPos[2] -= (InputPos[2]*BorderWidth*PagePadding);
}
}
Components[i].PreDraw();
}
}
function bool ReceievedControllerInput(int ControllerId, name Key, EInputEvent Event)
{
switch(Key)
{
case 'XboxTypeS_LeftShoulder':
if( Event == IE_Pressed )
SelectPage(Clamp(CurrentPageNum - 1, 0, NumButtons));
return true;
case 'XboxTypeS_RightShoulder':
if( Event == IE_Pressed )
SelectPage(Clamp(CurrentPageNum + 1, 0, NumButtons));
return true;
}
return false;
}
defaultproperties
{
PagePadding=1.0
BorderWidth=0.05
ButtonAxisSize=0.08
CurrentPageNum=-1
PageComponentIndex=-1
}