class YAS_ScoreBoard extends KFGUI_Page dependson(YAS_Types); const HeaderWidthRatio = 0.30f; const PlayerListWidthRatio = 0.6f; const PlayerEntryHeightMod = 1.05f; const ListItems = 16; /* const IconRanked = Texture2D'YAS.IconRanked'; const IconCustom = Texture2D'UI_Menus.ServerBrowserMenu_SWF_I26'; const IconUnranked = Texture2D'UI_Menus.ServerBrowserMenu_SWF_I28'; const IconPassword = Texture2D'UI_Menus.ServerBrowserMenu_SWF_I20'; const IconDosh = Texture2D'UI_HUD.InGameHUD_SWF_I13A'; const IconPlayer = Texture2D'UI_HUD.InGameHUD_ZED_SWF_I1F5'; const IconClock = Texture2D'UI_HUD.InGameHUD_SWF_I17D'; const IconSkull = Texture2D'UI_Shared.AssetLib_I32'; const IconHealth = Texture2D'UI_VoiceComms_TEX.UI_VoiceCommand_Icon_Heal'; */ var public E_LogLevel LogLevel; var transient float HealthXPos, RankXPos, PlayerXPos, LevelXPos, PerkXPos, DoshXPos, KillsXPos, AssistXPos, PingXPos, ScrollXPos; var transient float HealthWBox, RankWBox, PlayerWBox, LevelWBox, PerkWBox, DoshWBox, KillsWBox, AssistWBox, PingWBox, ScrollWBox; var transient float NextScoreboardRefresh; var transient int NumPlayer; var int PlayerIndex; var KFGUI_List PlayersList; var Texture2D DefaultAvatar; var KFGameReplicationInfo KFGRI; var array KFPRIArray; var KFPlayerController OwnerPC; var Color PingColor; var float PingBars; var localized String Players, Spectators; // Cache var public Array RepInfos; var public YAS_Settings Settings; var public String DynamicServerName, MessageOfTheDay; var public bool UsesStats, Custom, PasswordRequired; var public SystemRank RankPlayer; var public SystemRank RankAdmin; function Rank PlayerRank(KFPlayerReplicationInfo KFPRI) { local YAS_RankRepInfo RepInfo; local Rank Rank; local bool NeedClean, FoundRepInfo; `Log_Trace(); Rank = class'YAS_Types'.static.FromSystemRank(RankPlayer); NeedClean = false; FoundRepInfo = false; foreach RepInfos(RepInfo) { if (RepInfo == None) { NeedClean = true; continue; } if (RepInfo.UID.Uid == KFPRI.UniqueId.Uid) { Rank = RepInfo.Rank; FoundRepInfo = true; break; } } if (!FoundRepInfo) { foreach KFPRI.DynamicActors(class'YAS_RankRepInfo', RepInfo) { if (RepInfo.UID.Uid == KFPRI.UniqueId.Uid) { Rank = RepInfo.Rank; FoundRepInfo = true; RepInfos.AddItem(RepInfo); break; } } } if (NeedClean) { RepInfos.RemoveItem(None); } if (KFPRI.bAdmin && !Rank.OverrideAdmin) { Rank = class'YAS_Types'.static.FromSystemRank(RankAdmin); } return Rank; } function float MinPerkBoxWidth(float FontScalar) { local Array PerkNames; local String PerkName; local float XL, YL, MaxWidth; PerkNames.AddItem(class'KFGFxMenu_Inventory'.default.PerkFilterString); PerkNames.AddItem(class'KFPerk_Berserker'.default.PerkName); PerkNames.AddItem(class'KFPerk_Commando'.default.PerkName); PerkNames.AddItem(class'KFPerk_Support'.default.PerkName); PerkNames.AddItem(class'KFPerk_FieldMedic'.default.PerkName); PerkNames.AddItem(class'KFPerk_Demolitionist'.default.PerkName); PerkNames.AddItem(class'KFPerk_Firebug'.default.PerkName); PerkNames.AddItem(class'KFPerk_Gunslinger'.default.PerkName); PerkNames.AddItem(class'KFPerk_Sharpshooter'.default.PerkName); PerkNames.AddItem(class'KFPerk_SWAT'.default.PerkName); PerkNames.AddItem(class'KFPerk_Survivalist'.default.PerkName); foreach PerkNames(PerkName) { Canvas.TextSize(PerkName $ "A", XL, YL, FontScalar, FontScalar); if (XL > MaxWidth) MaxWidth = XL; } return MaxWidth; } function InitMenu() { Super.InitMenu(); PlayersList = KFGUI_List(FindComponentID('PlayerList')); OwnerPC = KFPlayerController(GetPlayer()); } static function CheckAvatar(KFPlayerReplicationInfo KFPRI, KFPlayerController PC) { local Texture2D Avatar; if (KFPRI.Avatar == None || KFPRI.Avatar == default.DefaultAvatar) { Avatar = FindAvatar(PC, KFPRI.UniqueId); if (Avatar == None) Avatar = default.DefaultAvatar; KFPRI.Avatar = Avatar; } } delegate bool InOrder(KFPlayerReplicationInfo P1, KFPlayerReplicationInfo P2) { if (P1 == None || P2 == None) return true; if (P1.GetTeamNum() < P2.GetTeamNum()) return false; if (P1.Kills == P2.Kills) { if (P1.Assists == P2.Assists) return true; return P1.Assists < P2.Assists; } return P1.Kills < P2.Kills; } function string WaveText() { local int CurrentWaveNum; CurrentWaveNum = KFGRI.WaveNum; if (KFGRI.IsBossWave()) { return class'KFGFxHUD_WaveInfo'.default.BossWaveString; } else if (KFGRI.IsFinalWave()) { return class'KFGFxHUD_ScoreboardMapInfoContainer'.default.FinalString; } else { if (KFGRI.default.bEndlessMode) { return "" $ CurrentWaveNum; } else { return CurrentWaveNum $ " / " $ KFGRI.GetFinalWaveNum(); } } } function DrawMenu() { local string S; local PlayerController PC; local KFPlayerReplicationInfo KFPRI; local PlayerReplicationInfo PRI; local float XPos, YPos, YL, XL, FontScalar, XPosCenter, BoxW, BoxX, BoxH, MinBoxW, DoshSize, ScrollBarWidth; local int i, j, NumSpec, NumAlivePlayer, Width; local float BorderSize, PlayerListSizeY; local Color ColorTMP; local Array MessageOfTheDayLines; PC = GetPlayer(); if (KFGRI == None) { KFGRI = KFGameReplicationInfo(PC.WorldInfo.GRI); if (KFGRI == None) return; } // Sort player list. if (NextScoreboardRefresh < PC.WorldInfo.TimeSeconds) { NextScoreboardRefresh = PC.WorldInfo.TimeSeconds + 0.1; for (i=(KFGRI.PRIArray.Length-1); i > 0; --i) { for (j=i-1; j >= 0; --j) { if (!InOrder(KFPlayerReplicationInfo(KFGRI.PRIArray[i]), KFPlayerReplicationInfo(KFGRI.PRIArray[j]))) { PRI = KFGRI.PRIArray[i]; KFGRI.PRIArray[i] = KFGRI.PRIArray[j]; KFGRI.PRIArray[j] = PRI; } } } } // Check players. PlayerIndex = -1; NumPlayer = 0; for (i=(KFGRI.PRIArray.Length-1); i >= 0; --i) { KFPRI = KFPlayerReplicationInfo(KFGRI.PRIArray[i]); if (KFPRI == None) continue; if (KFPRI.bOnlySpectator) { ++NumSpec; continue; } if (KFPRI.PlayerHealth > 0 && KFPRI.PlayerHealthPercent > 0 && KFPRI.GetTeamNum() == 0) ++NumAlivePlayer; ++NumPlayer; } KFPRIArray.Length = NumPlayer; j = KFPRIArray.Length; for (i=(KFGRI.PRIArray.Length-1); i >= 0; --i) { KFPRI = KFPlayerReplicationInfo(KFGRI.PRIArray[i]); if (KFPRI != None && !KFPRI.bOnlySpectator) { KFPRIArray[--j] = KFPRI; if (KFPRI == PC.PlayerReplicationInfo) PlayerIndex = j; } } Canvas.Font = Owner.CurrentStyle.PickFont(FontScalar); Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar); BorderSize = Owner.HUDOwner.ScaledBorderSize; // Server Info XPosCenter = Canvas.ClipX * 0.5; Width = Canvas.ClipX * HeaderWidthRatio; // Full Box Width XPos = XPosCenter - Width * 0.5; YPos = YL; BoxW = Width; BoxX = XPos; BoxH = YL + BorderSize; // Top Rect (Server name) Canvas.SetDrawColorStruct(Settings.Style.ServerNameBoxColor); Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeServerNameBox); Canvas.SetDrawColorStruct(Settings.Style.ServerNameTextColor); S = (DynamicServerName == "" ? KFGRI.ServerName : DynamicServerName); DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, BoxH, FontScalar); // icons /* IconIndent = BoxH * 0.1; if (PasswordRequired) { Owner.CurrentStyle.DrawTexture(IconPassword, BoxX + IconIndent, YPos + IconIndent, BoxH - IconIndent*2, BoxH - IconIndent*2, MakeColor(250,250,250,250)); } */ YPos += BoxH; // Mid Left Rect (Info) BoxW = Width * 0.7; BoxH = YL * 2 + BorderSize * 2; Canvas.SetDrawColorStruct(Settings.Style.GameInfoBoxColor); Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeGameInfoBox); Canvas.SetDrawColorStruct(Settings.Style.GameInfoTextColor); S = class'KFCommon_LocalizedStrings'.static.GetFriendlyMapName(PC.WorldInfo.GetMapName(true)); DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos, BoxH/2, FontScalar); S = KFGRI.GameClass.default.GameName $ " - " $ class'KFCommon_LocalizedStrings'.Static.GetDifficultyString(KFGRI.GameDifficulty); DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos + BoxH/2, BoxH/2, FontScalar); // Mid Right Rect (Wave) BoxX = BoxX + BoxW; BoxW = Width - BoxW; Canvas.SetDrawColorStruct(Settings.Style.WaveBoxColor); Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeWaveInfoBox); Canvas.SetDrawColorStruct(Settings.Style.WaveTextColor); S = class'KFGFxHUD_ScoreboardMapInfoContainer'.default.WaveString; DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, BoxH / 2, FontScalar); DrawTextShadowHVCenter(WaveText(), BoxX, YPos + BoxH / 2, BoxW, BoxH / 2, FontScalar); YPos += BoxH; // Bottom Rect (Players count) BoxX = XPos; BoxW = Width; BoxH = YL + BorderSize; Canvas.SetDrawColorStruct(Settings.Style.PlayerCountBoxColor); Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapePlayersCountBox); /* Owner.CurrentStyle.DrawTexture(IconPlayer, BoxX + Settings.Style.EdgeSize + IconIndent, YPos + IconIndent, BoxH - IconIndent*2, BoxH - IconIndent*2, MakeColor(250,250,250,250)); */ Canvas.SetDrawColorStruct(Settings.Style.PlayerCountTextColor); S = Players $ ":" @ NumPlayer @ "/" @ KFGRI.MaxHumanCount $ " " $ Spectators $ ": " $ NumSpec; ; Canvas.TextSize(S, XL, YL, FontScalar, FontScalar); DrawTextShadowHLeftVCenter(S, BoxX + Settings.Style.EdgeSize, YPos, BoxH, FontScalar); S = Owner.CurrentStyle.GetTimeString(KFGRI.ElapsedTime); DrawTextShadowHVCenter(S, XPos + Width * 0.7, YPos, Width * 0.3, BoxH, FontScalar); // TODO: ? YPos += BoxH; // Header Width = Canvas.ClipX * PlayerListWidthRatio; XPos = (Canvas.ClipX - Width) * 0.5; YPos += YL; BoxH = YL + BorderSize; Canvas.SetDrawColorStruct(Settings.Style.ListHeaderBoxColor); Owner.CurrentStyle.DrawRectBox( XPos - BorderSize * 2, YPos, Width + BorderSize * 4, BoxH, Settings.Style.EdgeSize, Settings.Style.ShapeHeaderBox); // Calc X offsets MinBoxW = Width * 0.07; // minimum width for column // Health HealthXPos = 0; BoxW = 0; Canvas.TextSize("0000", BoxW, YL, FontScalar, FontScalar); HealthWBox = BoxW + BorderSize * 2; PlayerXPos = HealthXPos + HealthWBox + PlayersList.GetItemHeight() + Settings.Style.EdgeSize; Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.PingString$" ", XL, YL, FontScalar, FontScalar); PingWBox = XL < MinBoxW ? MinBoxW : XL; if (NumPlayer <= PlayersList.ListItemsPerPage) ScrollBarWidth = 0; else ScrollBarWidth = BorderSize * 8; PingXPos = Width - PingWBox - ScrollBarWidth; Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString$" ", XL, YL, FontScalar, FontScalar); AssistWBox = XL < MinBoxW ? MinBoxW : XL; AssistXPos = PingXPos - AssistWBox; Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.KillsString$" ", XL, YL, FontScalar, FontScalar); KillsWBox = XL < MinBoxW ? MinBoxW : XL; KillsXPos = AssistXPos - KillsWBox; Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.DoshString$" ", XL, YL, FontScalar, FontScalar); Canvas.TextSize("999999", DoshSize, YL, FontScalar, FontScalar); DoshWBox = XL < DoshSize ? DoshSize : XL; DoshXPos = KillsXPos - DoshWBox; BoxW = MinPerkBoxWidth(FontScalar); PerkWBox = BoxW < MinBoxW ? MinBoxW : BoxW; PerkXPos = DoshXPos - PerkWBox; Canvas.TextSize("000", XL, YL, FontScalar, FontScalar); LevelWBox = XL; LevelXPos = PerkXPos - LevelWBox; // Header texts Canvas.SetDrawColorStruct(Settings.Style.ListHeaderTextColor); DrawTextShadowHLeftVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PlayerString, XPos + PlayerXPos, YPos, BoxH, FontScalar); DrawTextShadowHLeftVCenter(class'KFGFxMenu_Inventory'.default.PerkFilterString, XPos + PerkXPos, YPos, BoxH, FontScalar); DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.KillsString, XPos + KillsXPos, YPos, KillsWBox, BoxH, FontScalar); DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString, XPos + AssistXPos, YPos, AssistWBox, BoxH, FontScalar); DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.DoshString, XPos + DoshXPos, YPos, DoshWBox, BoxH, FontScalar); DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PingString, XPos + PingXPos, YPos, PingWBox, BoxH, FontScalar); ColorTMP = Settings.Style.ListHeaderTextColor; ColorTMP.A = 150; Canvas.SetDrawColorStruct(ColorTmp); DrawHealthIcon(XPos + HealthXPos, YPos, HealthWBox, BoxH); PlayersList.XPosition = ((Canvas.ClipX - Width) * 0.5) / InputPos[2]; PlayersList.YPosition = (YPos + YL + BorderSize * 4) / InputPos[3]; PlayersList.YSize = (1.f - PlayersList.YPosition) - 0.15; PlayersList.ChangeListSize(KFPRIArray.Length); PlayerListSizeY = PlayersList.GetItemHeight() * PlayerEntryHeightMod * (NumPlayer <= PlayersList.ListItemsPerPage ? NumPlayer : PlayersList.ListItemsPerPage); PlayerListSizeY -= PlayersList.GetItemHeight() * PlayerEntryHeightMod - PlayersList.GetItemHeight(); // Scroll bar (fake) // This is an imitation of a scroll bar // just to let people know that they can scroll the mouse wheel. // This interface already has a scroll bar, // but I haven't figured out how to use it yet. // I hope this can be replaced later if (NumPlayer > PlayersList.ListItemsPerPage) { Canvas.SetDrawColorStruct(Settings.Style.ListHeaderBoxColor); Owner.CurrentStyle.DrawRectBox( XPos + PlayersList.GetWidth() - ScrollBarWidth, YPos + YL + BorderSize * 4, ScrollBarWidth, PlayerListSizeY, Settings.Style.EdgeSize, 0); } // MessageOfTheDay MessageOfTheDayLines = SplitString(MessageOfTheDay, "\n"); YPos += BoxH + BorderSize * 6 + PlayerListSizeY; Width = Canvas.ClipX * PlayerListWidthRatio; BoxH = YL + BorderSize; Canvas.SetDrawColorStruct(Settings.Style.ListHeaderBoxColor); Owner.CurrentStyle.DrawRectBox( XPos - BorderSize * 2, YPos, Width + BorderSize * 4, BoxH * (MessageOfTheDayLines.Length > 0 ? MessageOfTheDayLines.Length : 1), Settings.Style.EdgeSize, 152); if (MessageOfTheDay != "") { Canvas.SetDrawColorStruct(Settings.Style.ListHeaderTextColor); foreach MessageOfTheDayLines(S) { DrawTextShadowHVCenter(S, XPos - BorderSize * 2, YPos, Width + BorderSize * 4, BoxH, FontScalar); YPos += BoxH; } } } function DrawHealthIcon(float X, float Y, float W, float H) { local float XPos, YPos, Size, Part; Size = H * 0.65; Part = Size / 3; XPos = X + (W * 0.5 - Part * 0.5); YPos = Y + (H * 0.5 - Size * 0.5); Owner.CurrentStyle.DrawRectBox(XPos, YPos, Part, Part, 4, 100); XPos = X + (W * 0.5 - Size * 0.5); YPos = Y + (H * 0.5 - Part * 0.5); Owner.CurrentStyle.DrawRectBox(XPos, YPos, Size, Part, 4, 100); XPos = X + (W * 0.5 - Part * 0.5); YPos = Y + (H * 0.5 + Part * 0.5); Owner.CurrentStyle.DrawRectBox(XPos, YPos, Part, Part, 4, 100); } function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float Width, bool bFocus) { local string S, StrValue; local float FontScalar, XL, YL, PerkIconPosX, PerkIconPosY, PerkIconSize, PrestigeIconScale; local float XPos, BoxWidth, RealPlayerWBox; local KFPlayerReplicationInfo KFPRI; local byte Level, PrestigeLevel; local bool bIsZED; local int Ping; local Rank Rank; local float BorderSize; local int Shape, ShapeHealth; local Color HealthBoxColor; BorderSize = Owner.HUDOwner.ScaledBorderSize; YOffset *= PlayerEntryHeightMod; KFPRI = KFPRIArray[Index]; Rank = PlayerRank(KFPRI); if (KFGRI.bVersusGame) { bIsZED = KFTeamInfo_Zeds(KFPRI.Team) != None; } XPos = 0.f; C.Font = Owner.CurrentStyle.PickFont(FontScalar); Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar); ShapeHealth = Settings.Style.ShapeStateHealthBoxMidPlayer; if (!KFGRI.bMatchHasBegun) { HealthBoxColor = Settings.Style.StateBoxColorLobby; } else if (KFPRI.PlayerHealth <= 0 || KFPRI.PlayerHealthPercent <= 0) { HealthBoxColor = Settings.Style.StateBoxColorDead; } else { HealthBoxColor = HealthColorByPercent(ByteToFloat(KFPRI.PlayerHealthPercent)); } // Health box C.SetDrawColorStruct(HealthBoxColor); Owner.CurrentStyle.DrawRectBox(XPos, YOffset, HealthWBox, Height, Settings.Style.EdgeSize, ShapeHealth); C.SetDrawColorStruct(Settings.Style.StateTextColorHealthHigh); if (KFPRI.PlayerHealth > 0) { DrawTextShadowHVCenter(String(KFPRI.PlayerHealth), HealthXPos, YOffset, HealthWBox, Height, FontScalar); } XPos += HealthWBox; // PlayerBox if (PlayerIndex == Index) C.SetDrawColorStruct(Settings.Style.PlayerOwnerBoxColor); else C.SetDrawColorStruct(Settings.Style.PlayerBoxColor); Shape = Settings.Style.ShapePlayerBoxMidPlayer; BoxWidth = DoshXPos - HealthWBox - BorderSize * 2; Owner.CurrentStyle.DrawRectBox(XPos, YOffset, BoxWidth, Height, Settings.Style.EdgeSize, Shape); XPos += BoxWidth; // Right stats box Shape = Settings.Style.ShapeStatsBoxMidPlayer; BoxWidth = Width - XPos; C.SetDrawColorStruct(Settings.Style.StatsBoxColor); Owner.CurrentStyle.DrawRectBox( XPos, YOffset, BoxWidth, Height, Settings.Style.EdgeSize, Shape); // Perk RealPlayerWBox = PlayerWBox; if (bIsZED) { C.SetDrawColorStruct(Settings.Style.ZedTextColor); C.SetPos (PerkXPos, YOffset - ((Height-5) * 0.5f)); C.DrawRect (Height-5, Height-5, Texture2D'UI_Widgets.MenuBarWidget_SWF_IF'); S = class'KFCommon_LocalizedStrings'.default.ZedString; DrawTextShadowHLeftVCenter(S, PerkXPos + Height, YOffset, Height, FontScalar); RealPlayerWBox = PerkXPos + Height - PlayerXPos; } else { if (KFPRI.CurrentPerkclass != None) { PrestigeLevel = KFPRI.GetActivePerkPrestigeLevel(); Level = KFPRI.GetActivePerkLevel(); PerkIconPosY = YOffset + (BorderSize * 2); PerkIconSize = Height-(BorderSize * 4); PerkIconPosX = LevelXPos - PerkIconSize - (BorderSize*2); PrestigeIconScale = 0.6625f; RealPlayerWBox = PerkIconPosX - PlayerXPos; C.DrawColor = HUDOwner.WhiteColor; if (PrestigeLevel > 0) { C.SetPos(PerkIconPosX, PerkIconPosY); C.DrawTile(KFPRI.CurrentPerkClass.default.PrestigeIcons[PrestigeLevel - 1], PerkIconSize, PerkIconSize, 0, 0, 256, 256); C.SetPos(PerkIconPosX + ((PerkIconSize/2) - ((PerkIconSize*PrestigeIconScale)/2)), PerkIconPosY + ((PerkIconSize/2) - ((PerkIconSize*PrestigeIconScale)/1.75))); C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize * PrestigeIconScale, PerkIconSize * PrestigeIconScale, 0, 0, 256, 256); } else { C.SetPos(PerkIconPosX, PerkIconPosY); C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize, PerkIconSize, 0, 0, 256, 256); } if (Level < Settings.Level.Low[KFGRI.GameDifficulty]) C.SetDrawColorStruct(Settings.Style.LevelTextColorLow); else if (Level < Settings.Level.High[KFGRI.GameDifficulty]) C.SetDrawColorStruct(Settings.Style.LevelTextColorMid); else C.SetDrawColorStruct(Settings.Style.LevelTextColorHigh); S = String(Level); DrawTextShadowHLeftVCenter(S, LevelXPos, YOffset, Height, FontScalar); C.SetDrawColorStruct(Settings.Style.PerkNoneTextColor); S = KFPRI.CurrentPerkClass.default.PerkName; DrawTextShadowHLeftVCenter(S, PerkXPos, YOffset, Height, FontScalar); } else { C.SetDrawColorStruct(Settings.Style.PerkNoneTextColor); S = ""; DrawTextShadowHLeftVCenter(S, PerkXPos, YOffset, Height, FontScalar); RealPlayerWBox = PerkXPos - PlayerXPos; } } // Rank if (Rank.RankName != "") { C.SetDrawColorStruct(Rank.RankColor); DrawTextShadowHRightVCenter(Rank.RankName, PlayerXPos, YOffset, PerkIconPosX - PlayerXPos - (BorderSize * 4), Height, FontScalar); } // Avatar if (KFPRI.Avatar == None || (!KFPRI.bBot && KFPRI.Avatar == default.DefaultAvatar)) { CheckAvatar(KFPRI, OwnerPC); } if (KFPRI.Avatar != None) { C.SetDrawColor(255, 255, 255, 255); C.SetPos(PlayerXPos - (Height * 1.075), YOffset + (Height * 0.5f) - ((Height - 6) * 0.5f)); C.DrawTile(KFPRI.Avatar, Height - 6, Height - 6, 0,0, KFPRI.Avatar.SizeX, KFPRI.Avatar.SizeY); Owner.CurrentStyle.DrawBoxHollow(PlayerXPos - (Height * 1.075), YOffset + (Height * 0.5f) - ((Height - 6) * 0.5f), Height - 6, Height - 6, 1); } // Player C.SetDrawColorStruct(Rank.PlayerColor); S = KFPRI.PlayerName; Canvas.TextSize(S, XL, YL, FontScalar, FontScalar); while (XL > RealPlayerWBox) { S = Left(S, Len(S)-1); Canvas.TextSize(S, XL, YL, FontScalar, FontScalar); } DrawTextShadowHLeftVCenter(S, PlayerXPos, YOffset, Height, FontScalar); // Kill C.SetDrawColorStruct(Settings.Style.KillsTextColorMid); DrawTextShadowHVCenter(string (KFPRI.Kills), KillsXPos, YOffset, KillsWBox, Height, FontScalar); // Assist C.SetDrawColorStruct(Settings.Style.AssistsTextColorMid); DrawTextShadowHVCenter(string (KFPRI.Assists), AssistXPos, YOffset, AssistWBox, Height, FontScalar); // Dosh if (bIsZED) { C.SetDrawColorStruct(Settings.Style.ZedTextColor); StrValue = "-"; } else { C.SetDrawColorStruct(Settings.Style.DoshTextColorMid); StrValue = GetNiceSize(int(KFPRI.Score)); } DrawTextShadowHVCenter(StrValue, DoshXPos, YOffset, DoshWBox, Height, FontScalar); // Ping if (KFPRI.bBot) { C.SetDrawColorStruct(Settings.Style.PingTextColorNone); S = "-"; } else { Ping = int(KFPRI.Ping * `PING_SCALE); if (Ping <= Settings.Ping.Low) C.SetDrawColorStruct(Settings.Style.PingTextColorLow); else if (Ping <= Settings.Ping.High) C.SetDrawColorStruct(Settings.Style.PingTextColorMid); else C.SetDrawColorStruct(Settings.Style.PingTextColorHigh); S = string(Ping); } C.TextSize(S, XL, YL, FontScalar, FontScalar); DrawTextShadowHVCenter(S, PingXPos, YOffset, Settings.Style.ShowPingBars ? PingWBox/2 : PingWBox, Height, FontScalar); C.SetDrawColor(250, 250, 250, 255); if (Settings.Style.ShowPingBars) DrawPingBars(C, YOffset + (Height/2) - ((Height*0.5)/2), Width - (Height*0.5) - (BorderSize*2), Height*0.5, Height*0.5, float(Ping)); } final function DrawPingBars(Canvas C, float YOffset, float XOffset, float W, float H, float Ping) { local float PingMul, BarW, BarH, BaseH, XPos, YPos; local byte i; PingMul = 1.f - FClamp(FMax(Ping - Settings.Ping.Low, 1.f) / Settings.Ping.High, 0.f, 1.f); BarW = W / PingBars; BaseH = H / PingBars; PingColor.R = (1.f - PingMul) * 255; PingColor.G = PingMul * 255; for (i=1; i < PingBars; i++) { BarH = BaseH * i; XPos = XOffset + ((i - 1) * BarW); YPos = YOffset + (H - BarH); C.SetPos(XPos, YPos); C.SetDrawColor(20, 20, 20, 255); Owner.CurrentStyle.DrawWhiteBox(BarW, BarH); if (PingMul >= (i / PingBars)) { C.SetPos(XPos, YPos); C.DrawColor = PingColor; Owner.CurrentStyle.DrawWhiteBox(BarW, BarH); } C.SetDrawColor(80, 80, 80, 255); Owner.CurrentStyle.DrawBoxHollow(XPos, YPos, BarW, BarH, 1); } } static final function Texture2D FindAvatar(KFPlayerController PC, UniqueNetId ClientID) { local string S; S = PC.GetSteamAvatar(ClientID); if (S == "") return None; return Texture2D(PC.FindObject(S, class'Texture2D')); } final static function string GetNiceSize(int Num) { if (Num < 10000 ) return string(Num); else if (Num < 1000000 ) return (Num / 1000) $ "K"; else if (Num < 1000000000 ) return (Num / 1000000) $ "M"; return (Num / 1000000000) $ "B"; } function ScrollMouseWheel(bool bUp) { PlayersList.ScrollMouseWheel(bUp); } function Color HealthColorByPercent(float FloatPercent) { local Color CRED, CYLW, CGRN, RV; CRED = MakeColor(200, 0, 0, 150); CYLW = MakeColor(200, 200, 0, 150); CGRN = MakeColor(0, 200, 0, 150); if (FloatPercent >= 0.9f) { RV = CGRN; } else if (FloatPercent >= 0.5f) { RV = PickDynamicColor(CYLW, CGRN, (FloatPercent - 0.5f) / (0.9f - 0.5f)); } else if (FloatPercent >= 0.1f) { RV = PickDynamicColor(CRED, CYLW, (FloatPercent - 0.1f) / (0.5f - 0.1f)); } else { RV = CRED; } return RV; } function Color PickDynamicColor(Color LowerColor, Color UpperColor, float FloatPercent) { return MakeColor(( LowerColor.R < UpperColor.R ? LowerColor.R + ((UpperColor.R - LowerColor.R) * FloatPercent) : LowerColor.R - ((LowerColor.R - UpperColor.R) * FloatPercent)), ( LowerColor.G < UpperColor.G ? LowerColor.G + ((UpperColor.G - LowerColor.G) * FloatPercent) : LowerColor.G - ((LowerColor.G - UpperColor.G) * FloatPercent)), ( LowerColor.B < UpperColor.B ? LowerColor.B + ((UpperColor.B - LowerColor.B) * FloatPercent) : LowerColor.B - ((LowerColor.B - UpperColor.B) * FloatPercent)), ( LowerColor.A < UpperColor.A ? LowerColor.A + ((UpperColor.A - LowerColor.A) * FloatPercent) : LowerColor.A - ((LowerColor.A - UpperColor.A) * FloatPercent))); } function DrawTextShadowHVCenter(string Str, float XPos, float YPos, float BoxWidth, float BoxHeight, float FontScalar) { local float TextWidth; local float TextHeight; Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar); Owner.CurrentStyle.DrawTextShadow(Str, XPos + (BoxWidth - TextWidth)/2 , YPos + (BoxHeight - TextHeight)/2, 1, FontScalar); } function DrawTextShadowHLeftVCenter(string Str, float XPos, float YPos, float BoxHeight, float FontScalar) { local float TextWidth; local float TextHeight; Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar); Owner.CurrentStyle.DrawTextShadow(Str, XPos, YPos + (BoxHeight - TextHeight)/2, 1, FontScalar); } function DrawTextShadowHRightVCenter(string Str, float XPos, float YPos, float BoxWidth, float BoxHeight, float FontScalar) { local float TextWidth; local float TextHeight; Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar); Owner.CurrentStyle.DrawTextShadow(Str, XPos + BoxWidth - TextWidth, YPos + (BoxHeight - TextHeight)/2, 1, FontScalar); } defaultproperties { bEnableInputs=true PingColor=(R=255, G=255, B=60, A=255) PingBars=5.0 Begin Object Class=KFGUI_List Name=PlayerList XSize=PlayerListWidthRatio OnDrawItem=DrawPlayerEntry ID="PlayerList" bClickable=false ListItemsPerPage=ListItems End Object Components.Add(PlayerList) DefaultAvatar=Texture2D'UI_HUD.ScoreBoard_Standard_SWF_I26' }