class MessageOfTheDay extends Object config(YAS); var public config bool bRandomize; var public config int DisplayTime; var public config Array Message; public static function InitConfig(int Version, int LatestVersion) { switch (Version) { case `NO_CONFIG: ApplyDefault(); default: break; } if (LatestVersion != Version) { StaticSaveConfig(); } } private static function ApplyDefault() { default.DisplayTime = 30; default.bRandomize = true; default.Message.Length = 0; default.Message.AddItem("UwU"); default.Message.AddItem("OwO"); } defaultproperties { }