[img]https://img.shields.io/static/v1?logo=GitHub&labelColor=gray&color=blue&logoColor=white&label=&message=Open Source[/img] [img]https://img.shields.io/github/license/GenZmeY/KF2-YetAnotherScoreboard[/img] [img]https://img.shields.io/steam/downloads/2521826524[/img] [img]https://img.shields.io/steam/favorites/2521826524[/img] [img]https://img.shields.io/steam/update-date/2521826524[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2521826524][img]https://img.shields.io/github/v/tag/GenZmeY/KF2-YetAnotherScoreboard[/img][/url] [h1]📋 Description[/h1] Yet another scoreboard... Based on [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1963099942]ClassicHUD[/url] and heavily modified. [h1]❌ Whitelisted?[/h1] No. This mod is not whitelisted and will de-rank your server. Any XP earned will not be saved. But I hope that it will be whitelisted - I submitted whitelist request here: https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/page-3#post-2353668 [h1]🎮 Usage (single player)[/h1] [olist] [*]Subscribe to this mutator. [*]Create a file [b](*)[/b]: [code]C:\Users\\Documents\My Games\KillingFloor2\KFGame\Config\KFYAS.ini[/code] with content: [code][YAS.YAS] Version=0[/code] [*]Launch KF2. [*]Open console (~) and start any map with the mutator (this will generate the default KFYAS.ini content): [code]open KF-BioticsLab?Mutator=YAS.Mut[/code] [*]Close the game and configure the mutator (see [b]⚙️ Setup (KFYAS.ini)[/b] below). [*]Launch KF2 again, open the console, and start the game: [code]open KF-BioticsLab?Game=KFGameContent.KFGameInfo_Survival?Difficulty=3?GameLength=2?Mutator=YAS.Mut[/code] (replace the map and set/add parameters you need). [/olist] [h1]🖥️ Usage (server)[/h1] [b]Note:[/b] [i]If this is unclear, first read: [url=https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)][u]Dedicated Server Guide (KF2 wiki)[/u][/url][/i] [olist] [*]Open [b]PCServer-KFEngine.ini[/b] / [b]LinuxServer-KFEngine.ini[/b]. [*]Find [b][IpDrv.TcpNetDriver][/b] section and ensure line exists (add if missing): [code]DownloadManagers=OnlineSubsystemSteamworks.SteamWorkshopDownload[/code] (If there are several [b]DownloadManagers[/b] then the line above should be the first) [*]Add the following string to the [b][OnlineSubsystemSteamworks.KFWorkshopSteamworks][/b] section (create one if it doesn't exist): [code]ServerSubscribedWorkshopItems=2521826524[/code] [*]Start server and wait for mutator download. [*]When the download is complete, stop the server. [*]Create a file [b](*)[/b]: [code]\KFGame\Config\KFYAS.ini[/code] with content: [code][YAS.YAS] Version=0[/code] [*]Add mutator to server start parameters: [code]?Mutator=YAS.Mut[/code] and start the server (this will generate the default KFYAS.ini content). [*]Close the server and configure the mutator (see [b]⚙️ Setup (KFYAS.ini)[/b] below). [*]Start the server again. [/olist] [h1]🐞 (*) Buggy config initialization[/h1] This mutator (like many others) relies on UnrealScript's default values (0 for int type) to detect first-time use and generate a config. However, the game contains a bug that initializes unset values to random data, which can lead to incorrect settings or missing configs. As a workaround, I recommend explicitly setting [b]Version=0[/b] in the config during the first initialization. Unfortunately, I can't fix this issue because it's a game engine problem (not the mutator's fault). [h1]⚙️ Setup (KFYAS.ini)[/h1] [b][YAS.MessageOfTheDay][/b] Customize messages at the bottom of the panel. [list][*][b]bRandomize[/b] - If True the message will be chosen randomly.[*][b]DisplayTime[/b] - Message display time in seconds.[*][b]Message[/b] - Array of messages to display. Place multiple 'Message=' below each other if you want to specify multiple messages. If you need a line break in a message, use '[b]\n[/b]'.[/list] [b][YAS.Ranks][/b] Display settings for different player ranks. Edit [b]Player[/b] and [b]Admin[/b] lines to set how this is displayed: [list][*][b]RankName[/b] - Rank name. Leave blank if you don't want this to be shown.[*][b]RankColor[/b] - Rank color.[*][b]PlayerColor[/b] - Player name color of the player with this rank.[/list] Use [b]Rank[/b] array to set your own ranks: [list][*][b]RankName[/b] - Same as above.[*][b]RankColor[/b] - Same as above.[*][b]PlayerColor[/b] - Same as above.[*][b]RankID[/b] - Used to establish a relation between a player and his rank.[*][b]OverrideAdmin[/b] - If True then this rank will be displayed even if the player is an admin.[/list] [b][YAS.RankRelations][/b] Use [b]Relation[/b] array to establish a relation between a player and their rank: [list][*][b]RankID[/b] - RankID from the [b][YAS.Ranks][/b] section.[*][b]ObjectID[/b] - ID for which this rank will be applied. This can be a player's SteamID64, UniqueID, or a steam group's SteamID64 (then the rank will be applied to all members of that group).[/list] [b]Ranks priority[/b] [list][*]Personal ranks are higher in priority than group ranks, so if a player belongs to both the group rank and the personal rank, then the personal rank will be used.[*]The higher the position in [b][YAS.RankRelations][/b] the higher the rank priority. That is, if a player belongs to two group relations at once, the one that is higher in the list will be used.[/list] [b]Rank example[/b] When your config is generated for the first time there will be an example rank - 'Man of Culture'. It has green color and relation with ObjectID 103582791429670253 (which is the SteamID64 of [url=https://steamcommunity.com/groups/hentaii]this group[/url]). Thus, if you leave this setting, when someone from this group enters the game, he will have a green rank 'Man of Culture'. You can use this as a template for creating your own ranks, or remove it if you don't need it. [h1]🔎 Getting IDs[/h1] You can view the Steam ID and UniqueID in WebAdmin on the PLAYERS tab: [img]https://raw.githubusercontent.com/GenZmeY/KF2-YetAnotherScoreboard/master/PublicationContent/ID1.png[/img] But don't try to use the SteamID from here for EGS players - it won't work. SteamID is for Steam players only. UniqueID is suitable for all platforms. SteamID can also be obtained from the player's profile, look at the URL: [img]https://raw.githubusercontent.com/GenZmeY/KF2-YetAnotherScoreboard/master/PublicationContent/ID2.png[/img] If a player uses a nickname in a link to their profile, then add this to the profile url: [b]?xml=1[/b] [img]https://raw.githubusercontent.com/GenZmeY/KF2-YetAnotherScoreboard/master/PublicationContent/ID3.png[/img] If you need a SteamID64 for a steam group, open the group in a browser and add this to the url: [b]/memberslistxml/?xml=1[/b] [img]https://raw.githubusercontent.com/GenZmeY/KF2-YetAnotherScoreboard/master/PublicationContent/ID4.png[/img] [h1]📌 Notes[/h1] [list][*]VersusSurvival mode not supported.[/list] [h1]🌍 Credits[/h1] [list][*][url=https://steamcommunity.com/profiles/76561197975509070]Marco[/url] - GUI system.[*][url=https://steamcommunity.com/profiles/76561197997881512]ForrestMarkX[/url] - ClassicHUD.[*]The cat on the cover is Meawbin (original character by [url=https://x.com/horrormove]Cotton Valent[/url]).[/list] [b]Translators:[/b] [list][*][url=https://steamcommunity.com/profiles/76561199126205919]cheungfatzong[/url] - Traditional [CHT] and Simplified [CHN] Chinese.[/list] [h1]☑️ Status: Completed[/h1] ✔️ The mutator works with the current version of the game (v1150) and I have implemented everything I planned. ⛔️ Development has stopped: I no longer have the time or motivation to maintain this mod. No further updates or bug fixes are planned. [h1]📜 Sources[/h1] https://github.com/GenZmeY/KF2-YetAnotherScoreboard [b](GNU GPLv3)[/b]