class ScoreboardExtMut extends KFMutator dependson(Types) config(ScoreboardExt); const SteamIDLen = 17; const UniqueIDLen = 18; const CurrentVersion = 1; var config int ConfigVersion; struct SClient { var ScoreboardExtRepInfo RepInfo; var KFPlayerController KFPC; }; var private array RepClients; var private array UIDRelations; var private SCESettings Settings; function PostBeginPlay() { Super.PostBeginPlay(); WorldInfo.Game.HUDType = class'ScoreboardExtHUD'; InitConfig(); LoadPlayerRelations(); Settings.Style = class'ScoreboardStyle'.static.Settings(); Settings.Admin = class'SystemAdminRank'.static.Settings(); Settings.Player = class'SystemPlayerRank'.static.Settings(); Settings.HP = class'ThresholdsHP'.static.Settings(); Settings.Ping = class'ThresholdsPing'.static.Settings(); Settings.Level = class'ThresholdsLevel'.static.Settings(); } function NotifyLogin(Controller C) { AddPlayer(C); Super.NotifyLogin(C); } function NotifyLogout(Controller C) { RemovePlayer(C); Super.NotifyLogout(C); } private function InitConfig() { local RankInfo ExampleRank; local PlayerRankRelation ExamplePlayer; local SteamGroupRankRelation ExampleSteamGroup; // Update from config version to current version if needed switch (ConfigVersion) { case 0: // which means there is no config right now SaveConfig(); // because I want the main settings to be at the beginning of the config :) class'SystemAdminRank'.static.WriteSettings(class'SystemAdminRank'.static.DefaultSettings()); class'SystemPlayerRank'.static.WriteSettings(class'SystemPlayerRank'.static.DefaultSettings()); class'ScoreboardStyle'.static.WriteSettings(class'ScoreboardStyle'.static.DefaultSettings()); class'ThresholdsHP'.static.WriteSettings(class'ThresholdsHP'.static.DefaultSettings()); class'ThresholdsPing'.static.WriteSettings(class'ThresholdsPing'.static.DefaultSettings()); class'ThresholdsLevel'.static.WriteSettings(class'ThresholdsLevel'.static.DefaultSettings()); // Example rank for player(s) ExampleRank.ID = 0; ExampleRank.Rank = "SCE Creator"; ExampleRank.TextColor.R = 130; ExampleRank.TextColor.G = 250; ExampleRank.TextColor.B = 235; ExampleRank.OverrideAdminRank = true; class'CustomRanks'.default.Rank.AddItem(ExampleRank); // Example player ExamplePlayer.PlayerID = "76561198001617867"; // GenZmeY SteamID64 ExamplePlayer.RankID = ExampleRank.ID; class'PlayerRankRelations'.default.Relation.AddItem(ExamplePlayer); // Example rank for steam group members ExampleRank.ID = 1; ExampleRank.Rank = "[MSK-GS]"; ExampleRank.TextColor.R = 130; ExampleRank.TextColor.G = 250; ExampleRank.TextColor.B = 130; ExampleRank.OverrideAdminRank = false; class'CustomRanks'.default.Rank.AddItem(ExampleRank); // Example steam group ExampleSteamGroup.SteamGroupID = "103582791465384046"; // MSK-GS SteamID64 ExampleSteamGroup.RankID = ExampleRank.ID; class'SteamGroupRankRelations'.default.Relation.AddItem(ExampleSteamGroup); class'CustomRanks'.static.StaticSaveConfig(); class'PlayerRankRelations'.static.StaticSaveConfig(); class'SteamGroupRankRelations'.static.StaticSaveConfig(); case 2147483647: `log("[ScoreboardExt] Config updated to version"@CurrentVersion); break; case CurrentVersion: `log("[ScoreboardExt] Config is up-to-date"); break; default: `log("[ScoreboardExt] Warn: The config version is higher than the current version (are you using an old mutator?)"); `log("[ScoreboardExt] Warn: Config version is"@ConfigVersion@"but current version is"@CurrentVersion); `log("[ScoreboardExt] Warn: The config version will be changed to "@CurrentVersion); break; } if (ConfigVersion != CurrentVersion) { ConfigVersion = CurrentVersion; SaveConfig(); } } private function LoadPlayerRelations() { local PlayerRankRelation Player; local OnlineSubsystem steamworks; local UIDRankRelation UIDInfo; steamworks = class'GameEngine'.static.GetOnlineSubsystem(); foreach class'PlayerRankRelations'.default.Relation(Player) { UIDInfo.RankID = Player.RankID; if (Len(Player.PlayerID) == UniqueIDLen && steamworks.StringToUniqueNetId(Player.PlayerID, UIDInfo.UID)) { if (UIDRelations.Find('Uid', UIDInfo.UID) == INDEX_NONE) UIDRelations.AddItem(UIDInfo); } else if (Len(Player.PlayerID) == SteamIDLen && steamworks.Int64ToUniqueNetId(Player.PlayerID, UIDInfo.UID)) { if (UIDRelations.Find('Uid', UIDInfo.UID) == INDEX_NONE) UIDRelations.AddItem(UIDInfo); } else `Log("[ScoreboardExt] WARN: Can't add player:"@Player.PlayerID); } } function AddPlayer(Controller C) { local KFPlayerController KFPC; local SClient RepClient; KFPC = KFPlayerController(C); if (KFPC == None) return; RepClient.RepInfo = Spawn(class'ScoreboardExtRepInfo', KFPC); RepClient.KFPC = KFPC; RepClients.AddItem(RepClient); RepClient.RepInfo.PlayerRankRelations = UIDRelations; RepClient.RepInfo.CustomRanks = class'CustomRanks'.default.Rank; RepClient.RepInfo.Settings = Settings; RepClient.RepInfo.ClientStartReplication(); } function RemovePlayer(Controller C) { local KFPlayerController KFPC; local int Index; KFPC = KFPlayerController(C); if (KFPC == None) return; Index = RepClients.Find('KFPC', KFPC); if (Index == INDEX_NONE) return; if (RepClients[Index].RepInfo != None) RepClients[Index].RepInfo.Destroy(); RepClients.Remove(Index, 1); } DefaultProperties { }