diff --git a/ScoreboardExt/Classes/GUIStyleBase.uc b/ScoreboardExt/Classes/GUIStyleBase.uc index a8206e1..b8f05e4 100644 --- a/ScoreboardExt/Classes/GUIStyleBase.uc +++ b/ScoreboardExt/Classes/GUIStyleBase.uc @@ -490,78 +490,149 @@ final function DrawWhiteBox( float XS, float YS, optional bool bClip ) Canvas.DrawTile(ItemTex,XS,YS,19,45,1,1,,bClip); } -final function DrawRectBox( float X, float Y, float XS, float YS, int Edge, optional byte Extrav ) +final function DrawRectBox( float X, float Y, float Width, float Height, int Edge, optional byte Extrav ) { if( Extrav==2 ) - Edge=Min(FMin(Edge,(XS)*0.5),YS);// Verify size. - else Edge=Min(FMin(Edge,(XS)*0.5),(YS)*0.5);// Verify size. + Edge=Min(FMin(Edge,(Width)*0.5),Height);// Verify size. + else + Edge=Min(FMin(Edge,(Width)*0.5),(Height)*0.5);// Verify size. Canvas.PreOptimizeDrawTiles(Extrav==0 ? 7 : 6, ItemTex); - - // Top left - Canvas.SetPos(X,Y); - DrawCornerTex(Edge,0); - - if( Extrav<=1 ) - { - if( Extrav==0 ) - { - // Top right - Canvas.SetPos(X+XS-Edge,Y); - DrawCornerTex(Edge,1); - - // Bottom right - Canvas.SetPos(X+XS-Edge,Y+YS-Edge); - DrawCornerTex(Edge,3); - - // Fill - Canvas.SetPos(X+Edge,Y); - DrawWhiteBox(XS-Edge*2,YS); - Canvas.SetPos(X,Y+Edge); - DrawWhiteBox(Edge,YS-Edge*2); - Canvas.SetPos(X+XS-Edge,Y+Edge); - DrawWhiteBox(Edge,YS-Edge*2); - } - else if( Extrav==1 ) - { - // Top right - Canvas.SetPos(X+XS,Y); - DrawCornerTex(Edge,3); - - // Bottom right - Canvas.SetPos(X+XS,Y+YS-Edge); - DrawCornerTex(Edge,1); - - // Fill - Canvas.SetPos(X+Edge,Y); - DrawWhiteBox(XS-Edge,YS); - Canvas.SetPos(X,Y+Edge); - DrawWhiteBox(Edge,YS-Edge*2); - } - - // Bottom left - Canvas.SetPos(X,Y+YS-Edge); - DrawCornerTex(Edge,2); - } - else + + switch (Extrav) { + case 1: + // _______ + // / / + // | | + // \______\ + + // Top left + Canvas.SetPos(X,Y); + DrawCornerTex(Edge,0); + // Top right - Canvas.SetPos(X+XS-Edge,Y); + Canvas.SetPos(X+Width,Y); + DrawCornerTex(Edge,3); + + // Bottom right + Canvas.SetPos(X+Width,Y+Height-Edge); + DrawCornerTex(Edge,1); + + // Fill + Canvas.SetPos(X+Edge,Y); + DrawWhiteBox(Width-Edge,Height); + Canvas.SetPos(X,Y+Edge); + DrawWhiteBox(Edge,Height-Edge*2); + + // Bottom left + Canvas.SetPos(X,Y+Height-Edge); + DrawCornerTex(Edge,2); + break; + + case 2: + // ______ + // / \ + // | ____ | + // |/ \| + + // Top left + Canvas.SetPos(X,Y); + DrawCornerTex(Edge,0); + + // Top right + Canvas.SetPos(X+Width-Edge,Y); DrawCornerTex(Edge,1); // Bottom right - Canvas.SetPos(X+XS-Edge,Y+YS); + Canvas.SetPos(X+Width-Edge,Y+Height); DrawCornerTex(Edge,2); // Bottom left - Canvas.SetPos(X,Y+YS); + Canvas.SetPos(X,Y+Height); + DrawCornerTex(Edge,3); + + // Mid Fill + Canvas.SetPos(X,Y+Edge); + DrawWhiteBox(Width,Height-Edge); + + // Top Fill + Canvas.SetPos(X+Edge,Y); + DrawWhiteBox(Width-Edge*2,Edge); + break; + + case 3: + // _______ + // \ \ + // | | + // /______/ + + // Top left + Canvas.SetPos(X - Edge,Y); + DrawCornerTex(Edge,2); + + // Top right + Canvas.SetPos(X+Width-Edge,Y); + DrawCornerTex(Edge,1); + + // Bottom right + Canvas.SetPos(X+Width-Edge,Y+Height-Edge); + DrawCornerTex(Edge,3); + + // Top Fill + Canvas.SetPos(X,Y); + DrawWhiteBox(Width-Edge,Edge); + + // Mid Fill + Canvas.SetPos(X,Y+Edge); + DrawWhiteBox(Width,Height-Edge*2); + + // Bottom Fill + Canvas.SetPos(X,Y+Height-Edge); + DrawWhiteBox(Width-Edge,Edge); + + // Bottom left + Canvas.SetPos(X - Edge,Y+Height-Edge); + DrawCornerTex(Edge,0); + break; + + // case 4: + // + // |\____/| + // | | + // \______/ + // break; + + default: + // ______ + // / \ + // | | + // \______/ + + // Top left + Canvas.SetPos(X,Y); + DrawCornerTex(Edge,0); + + // Top right + Canvas.SetPos(X+Width-Edge,Y); + DrawCornerTex(Edge,1); + + // Bottom right + Canvas.SetPos(X+Width-Edge,Y+Height-Edge); DrawCornerTex(Edge,3); // Fill - Canvas.SetPos(X,Y+Edge); - DrawWhiteBox(XS,YS-Edge); Canvas.SetPos(X+Edge,Y); - DrawWhiteBox(XS-Edge*2,Edge); + DrawWhiteBox(Width-Edge*2,Height); + Canvas.SetPos(X,Y+Edge); + DrawWhiteBox(Edge,Height-Edge*2); + Canvas.SetPos(X+Width-Edge,Y+Edge); + DrawWhiteBox(Edge,Height-Edge*2); + + // Bottom left + Canvas.SetPos(X,Y+Height-Edge); + DrawCornerTex(Edge,2); + break; } }