remove hardcoded ListItemsPerPage
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@ -4,8 +4,8 @@ class KFScoreBoard extends KFGUI_Page
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`include(Build.uci)
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`include(Build.uci)
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`include(Logger.uci)
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`include(Logger.uci)
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var transient float HealthXPos, ArmorXPos, RankXPos, PlayerXPos, LevelXPos, PerkXPos, DoshXPos, KillsXPos, AssistXPos, PingXPos;
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var transient float HealthXPos, ArmorXPos, RankXPos, PlayerXPos, LevelXPos, PerkXPos, DoshXPos, KillsXPos, AssistXPos, PingXPos, ScrollXPos;
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var transient float HealthWBox, ArmorWBox, RankWBox, PlayerWBox, LevelWBox, PerkWBox, DoshWBox, KillsWBox, AssistWBox, PingWBox;
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var transient float HealthWBox, ArmorWBox, RankWBox, PlayerWBox, LevelWBox, PerkWBox, DoshWBox, KillsWBox, AssistWBox, PingWBox, ScrollWBox;
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var transient float NextScoreboardRefresh;
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var transient float NextScoreboardRefresh;
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var transient int NumPlayer;
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var transient int NumPlayer;
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@ -315,7 +315,7 @@ function DrawMenu()
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Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.PingString$" ", XL, YL, FontScalar, FontScalar);
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Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.PingString$" ", XL, YL, FontScalar, FontScalar);
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PingWBox = XL < MinBoxW ? MinBoxW : XL;
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PingWBox = XL < MinBoxW ? MinBoxW : XL;
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if (NumPlayer <= 16) // TODO: Replace hardcoded 16
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if (NumPlayer <= PlayersList.ListItemsPerPage)
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ScrollBarWidth = 0;
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ScrollBarWidth = 0;
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else
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else
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ScrollBarWidth = BorderSize * 8;
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ScrollBarWidth = BorderSize * 8;
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