From dbe955bd1403eec8becf6e06b0ab0d73e72791b4 Mon Sep 17 00:00:00 2001 From: GenZmeY Date: Mon, 31 May 2021 07:04:26 +0300 Subject: [PATCH] replication --- ScoreboardExt/Classes/ScoreboardExtMut.uc | 56 +++++-- ScoreboardExt/Classes/ScoreboardExtRepInfo.uc | 156 +++++++++++++++--- ScoreboardExt/Classes/SteamGroups.uc | 5 + ScoreboardExt/Classes/Types.uc | 6 + 4 files changed, 183 insertions(+), 40 deletions(-) create mode 100644 ScoreboardExt/Classes/SteamGroups.uc diff --git a/ScoreboardExt/Classes/ScoreboardExtMut.uc b/ScoreboardExt/Classes/ScoreboardExtMut.uc index ae4bf63..b96a375 100644 --- a/ScoreboardExt/Classes/ScoreboardExtMut.uc +++ b/ScoreboardExt/Classes/ScoreboardExtMut.uc @@ -43,40 +43,59 @@ private function InitConfig() { local PlayerGroupEntry ExampleGroup; local PlayerInfoEntry ExamplePlayer; + local SteamGroupEntry ExampleSteamGroup; // Update from config version to current version if needed switch (ConfigVersion) { case 0: // which means there is no config right now - // Default admin + SaveConfig(); // because I want the main settings to be at the beginning of the config :) + + // Default admin rank class'SystemAdminGroup'.default.Rank = "Admin"; class'SystemAdminGroup'.default.Color.R = 250; class'SystemAdminGroup'.default.Color.G = 0; class'SystemAdminGroup'.default.Color.B = 0; - class'SystemAdminGroup'.static.StaticSaveConfig(); - // Default player + // Default player rank class'SystemPlayerGroup'.default.Rank = "Player"; class'SystemPlayerGroup'.default.Color.R = 250; class'SystemPlayerGroup'.default.Color.G = 250; class'SystemPlayerGroup'.default.Color.B = 250; - class'SystemPlayerGroup'.static.StaticSaveConfig(); - // Example group + // Example rank for player(s) ExampleGroup.ID = 0; - ExampleGroup.Rank = "Scoreboard Creator"; + ExampleGroup.Rank = "SCE Creator"; ExampleGroup.Color.R = 130; ExampleGroup.Color.G = 250; ExampleGroup.Color.B = 235; ExampleGroup.OverrideAdminRank = true; class'PlayerGroups'.default.PlayerGroup.AddItem(ExampleGroup); - class'PlayerGroups'.static.StaticSaveConfig(); // Example player ExamplePlayer.PlayerID = "76561198001617867"; // GenZmeY SteamID64 ExamplePlayer.GroupID = ExampleGroup.ID; class'PlayerInfos'.default.PlayerInfo.AddItem(ExamplePlayer); + + // Example rank for steam group members + ExampleGroup.ID = 1; + ExampleGroup.Rank = "[MSK-GS]"; + ExampleGroup.Color.R = 130; + ExampleGroup.Color.G = 250; + ExampleGroup.Color.B = 130; + ExampleGroup.OverrideAdminRank = false; + class'PlayerGroups'.default.PlayerGroup.AddItem(ExampleGroup); + + // Example steam group + ExampleSteamGroup.SteamGroupID = "103582791465384046"; // MSK-GS SteamID64 + ExampleSteamGroup.GroupID = ExampleGroup.ID; + class'SteamGroups'.default.SteamGroup.AddItem(ExampleSteamGroup); + + class'SystemAdminGroup'.static.StaticSaveConfig(); + class'SystemPlayerGroup'.static.StaticSaveConfig(); + class'PlayerGroups'.static.StaticSaveConfig(); class'PlayerInfos'.static.StaticSaveConfig(); + class'SteamGroups'.static.StaticSaveConfig(); case 2147483647: `log("[ScoreboardExt] Config updated to version"@CurrentVersion); @@ -124,9 +143,9 @@ function AddPlayerInfo(Controller C) { local KFPlayerController KFPC; local SClient RepClient; - + KFPC = KFPlayerController(C); - if (KFPC == None || !KFPC.bIsPlayer) + if (KFPC == None) return; RepClient.RepInfo = Spawn(class'ScoreboardExtRepInfo', KFPC); @@ -134,15 +153,16 @@ function AddPlayerInfo(Controller C) RepClients.AddItem(RepClient); - RepClient.RepInfo.ClientInit( - class'PlayerGroups'.default.PlayerGroup, - UIDInfos, - class'SystemAdminGroup'.default.Rank, - class'SystemAdminGroup'.default.Color, - class'SystemAdminGroup'.default.ApplyColorToFields, - class'SystemPlayerGroup'.default.Rank, - class'SystemPlayerGroup'.default.Color, - class'SystemPlayerGroup'.default.ApplyColorToFields); + RepClient.RepInfo.PlayerInfos = UIDInfos; + RepClient.RepInfo.PlayerGroups = class'PlayerGroups'.default.PlayerGroup; + RepClient.RepInfo.SystemAdminRank = class'SystemAdminGroup'.default.Rank; + RepClient.RepInfo.SystemAdminColor = class'SystemAdminGroup'.default.Color; + RepClient.RepInfo.SystemAdminApplyColorToFields = class'SystemAdminGroup'.default.ApplyColorToFields; + RepClient.RepInfo.SystemPlayerRank = class'SystemPlayerGroup'.default.Rank; + RepClient.RepInfo.SystemPlayerColor = class'SystemPlayerGroup'.default.Color; + RepClient.RepInfo.SystemPlayerApplyColorToFields = class'SystemPlayerGroup'.default.ApplyColorToFields; + + RepClient.RepInfo.ClientStartReplication(); } function RemovePlayerInfo(Controller C) diff --git a/ScoreboardExt/Classes/ScoreboardExtRepInfo.uc b/ScoreboardExt/Classes/ScoreboardExtRepInfo.uc index 2c1a347..54ecff5 100644 --- a/ScoreboardExt/Classes/ScoreboardExtRepInfo.uc +++ b/ScoreboardExt/Classes/ScoreboardExtRepInfo.uc @@ -1,19 +1,100 @@ class ScoreboardExtRepInfo extends ReplicationInfo; -var private array PlayerInfos; -var private array PlayerGroups; +var public array PlayerInfos; +var public array PlayerGroups; -var private string SystemAdminRank; -var private TextColor SystemAdminColor; -var private Fields SystemAdminApplyColorToFields; +var public string SystemAdminRank; +var public TextColor SystemAdminColor; +var public Fields SystemAdminApplyColorToFields; -var private string SystemPlayerRank; -var private TextColor SystemPlayerColor; -var private Fields SystemPlayerApplyColorToFields; +var public string SystemPlayerRank; +var public TextColor SystemPlayerColor; +var public Fields SystemPlayerApplyColorToFields; -public reliable client final function ClientInit( - array _PlayerGroups, - array _PlayerInfos, +var private bool SystemFinished, GroupsFinished, InfosFinished; +var private int InfosReplicateProgress, GroupsReplicateProgress; + +var private KFScoreBoard SC; + +public final function ClientStartReplication() +{ + GetScoreboard(); + + ClientInitSystem( + SystemAdminRank, + SystemAdminColor, + SystemAdminApplyColorToFields, + SystemPlayerRank, + SystemPlayerColor, + SystemPlayerApplyColorToFields); + + SetTimer(0.01f, true, nameof(ClientReplicateGroups)); + SetTimer(0.01f, true, nameof(ClientReplicateInfos)); +} + +public final function ClientReplicateGroups() +{ + if (GroupsReplicateProgress < PlayerGroups.Length) + { + ClientAddPlayerGroup(PlayerGroups[GroupsReplicateProgress]); + ++GroupsReplicateProgress; + } + else + { + ClearTimer(nameof(ClientReplicateGroups)); + GroupReplicationFinished(); + } +} + +public final function ClientReplicateInfos() +{ + if (InfosReplicateProgress < PlayerInfos.Length) + { + ClientAddPlayerInfo(PlayerInfos[InfosReplicateProgress]); + ++InfosReplicateProgress; + } + else + { + ClearTimer(nameof(ClientReplicateInfos)); + InfosReplicationFinished(); + } +} + +private reliable client final function GetScoreboard() +{ + if (SC != None) + { + ClearTimer(nameof(GetScoreboard)); + return; + } + + SC = ScoreboardExtHUD(GetALocalPlayerController().myHUD).Scoreboard; + SetTimer(0.1f, false, nameof(GetScoreboard)); +} + +private reliable client final function ClientAddPlayerGroup(PlayerGroupEntry Group) +{ + PlayerGroups.AddItem(Group); +} + +private reliable client final function ClientAddPlayerInfo(UIDInfoEntry PlayerInfo) +{ + PlayerInfos.AddItem(PlayerInfo); +} + +private reliable client final function GroupReplicationFinished() +{ + GroupsFinished = true; + ClientGroupsApply(); +} + +private reliable client final function InfosReplicationFinished() +{ + InfosFinished = true; + ClientInfosApply(); +} + +private reliable client final function ClientInitSystem( string _SystemAdminRank, TextColor _SystemAdminColor, Fields _SystemAdminApplyColorToFields, @@ -21,8 +102,6 @@ public reliable client final function ClientInit( TextColor _SystemPlayerColor, Fields _SystemPlayerApplyColorToFields) { - PlayerGroups = _PlayerGroups; - PlayerInfos = _PlayerInfos; SystemAdminRank = _SystemAdminRank; SystemAdminColor = _SystemAdminColor; SystemAdminApplyColorToFields = _SystemAdminApplyColorToFields; @@ -30,22 +109,17 @@ public reliable client final function ClientInit( SystemPlayerColor = _SystemPlayerColor; SystemPlayerApplyColorToFields = _SystemPlayerApplyColorToFields; - ClientApply(); + ClientSystemApply(); } -private reliable client final function ClientApply() +private reliable client final function ClientSystemApply() { - local KFScoreBoard SC; - - SC = ScoreboardExtHUD(PlayerController(Owner).myHUD).Scoreboard; if (SC == None) { - SetTimer(0.5f, false, nameof(ClientApply)); + SetTimer(0.1f, false, nameof(ClientSystemApply)); return; } - SC.PlayerGroups = PlayerGroups; - SC.PlayerInfos = PlayerInfos; SC.SystemAdminRank = SystemAdminRank; SC.SystemAdminColor = SystemAdminColor; SC.SystemAdminApplyColorToFields = SystemAdminApplyColorToFields; @@ -53,10 +127,48 @@ private reliable client final function ClientApply() SC.SystemPlayerColor = SystemPlayerColor; SC.SystemPlayerApplyColorToFields = SystemPlayerApplyColorToFields; - Destroy(); + SystemFinished = true; + Finished(); +} + +private reliable client final function ClientGroupsApply() +{ + if (SC == None) + { + SetTimer(0.1f, false, nameof(ClientGroupsApply)); + return; + } + + SC.PlayerGroups = PlayerGroups; + GroupsFinished = true; + Finished(); +} + +private reliable client final function ClientInfosApply() +{ + if (SC == None) + { + SetTimer(0.1f, false, nameof(ClientInfosApply)); + return; + } + + SC.PlayerInfos = PlayerInfos; + GroupsFinished = true; + Finished(); +} + +private reliable client final function Finished() +{ + if (SystemFinished && GroupsFinished && InfosFinished) + Destroy(); } defaultproperties { + InfosReplicateProgress=0 + GroupsReplicateProgress=0 + SystemFinished=false + GroupsFinished=false + InfosFinished=false } \ No newline at end of file diff --git a/ScoreboardExt/Classes/SteamGroups.uc b/ScoreboardExt/Classes/SteamGroups.uc new file mode 100644 index 0000000..99b7d4e --- /dev/null +++ b/ScoreboardExt/Classes/SteamGroups.uc @@ -0,0 +1,5 @@ +class SteamGroups extends Object + dependson(Types) + config(ScoreboardExt); + +var config array SteamGroup; diff --git a/ScoreboardExt/Classes/Types.uc b/ScoreboardExt/Classes/Types.uc index 30d19b1..3b7ea70 100644 --- a/ScoreboardExt/Classes/Types.uc +++ b/ScoreboardExt/Classes/Types.uc @@ -45,6 +45,12 @@ struct PlayerGroupEntry var Fields ApplyColorToFields; }; +struct SteamGroupEntry +{ + var string SteamGroupID; + var int GroupID; +}; + struct PlayerInfoEntry { var string PlayerID;