Merge pull request #1 from GenZmeY/MegaLinter
Mega linter, editorconfig, format fixes
This commit is contained in:
commit
9cf94dfba5
35
.editorconfig
Normal file
35
.editorconfig
Normal file
@ -0,0 +1,35 @@
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root = true
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# Global
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[*]
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indent_style = unset
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indent_size = 4
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tab_width = 4
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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# Unreal Engine 3 / Source
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[*.{uc,uci}]
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indent_style = tab
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[*.upkg]
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# Unreal Engine 3 / i18n
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[*.{chn,cht,cze,dan,deu,dut,esl,esn,fra,frc,hun,int,ita,jpn,kor,pol,por,ptb,rus,tur,ukr}]
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charset = utf-16le
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# Other
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[*.md]
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trim_trailing_whitespace = false
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[*.{txt,cfg}]
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insert_final_newline = unset
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[*.yml]
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indent_style = space
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indent_size = 2
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[.gitignore]
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insert_final_newline = unset
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72
.github/workflows/mega-linter.yml
vendored
Normal file
72
.github/workflows/mega-linter.yml
vendored
Normal file
@ -0,0 +1,72 @@
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---
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name: MegaLinter
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permissions: read-all
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on:
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push:
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pull_request:
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branches: [master]
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env:
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APPLY_FIXES: none
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APPLY_FIXES_EVENT: pull_request
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APPLY_FIXES_MODE: commit
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DISABLE: SPELL
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concurrency:
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group: ${{ github.ref }}-${{ github.workflow }}
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cancel-in-progress: true
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jobs:
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build:
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name: MegaLinter
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runs-on: ubuntu-latest
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steps:
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- name: Checkout Code
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uses: actions/checkout@v3
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with:
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token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
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- name: MegaLinter
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id: ml
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uses: oxsecurity/megalinter@v6
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env:
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VALIDATE_ALL_CODEBASE: true
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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- name: Archive production artifacts
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if: ${{ success() }} || ${{ failure() }}
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uses: actions/upload-artifact@v3
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with:
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name: MegaLinter reports
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path: |
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megalinter-reports
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mega-linter.log
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- name: Create Pull Request with applied fixes
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id: cpr
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if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
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uses: peter-evans/create-pull-request@v5
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with:
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token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
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commit-message: "[MegaLinter] Apply linters automatic fixes"
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title: "[MegaLinter] Apply linters automatic fixes"
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labels: bot
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- name: Create PR output
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if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'pull_request' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
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run: |
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echo "Pull Request Number - ${{ steps.cpr.outputs.pull-request-number }}"
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echo "Pull Request URL - ${{ steps.cpr.outputs.pull-request-url }}"
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- name: Prepare commit
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if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
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run: sudo chown -Rc $UID .git/
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- name: Commit and push applied linter fixes
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if: steps.ml.outputs.has_updated_sources == 1 && (env.APPLY_FIXES_EVENT == 'all' || env.APPLY_FIXES_EVENT == github.event_name) && env.APPLY_FIXES_MODE == 'commit' && github.ref != 'refs/heads/main' && (github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository)
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uses: stefanzweifel/git-auto-commit-action@v4
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with:
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branch: ${{ github.event.pull_request.head.ref || github.head_ref || github.ref }}
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commit_message: "[MegaLinter] Apply linters fixes"
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commit_user_name: megalinter-bot
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commit_user_email: nicolas.vuillamy@ox.security
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@ -2,7 +2,7 @@
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[h1]Description[/h1]
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[h1]Description[/h1]
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Yet another scoreboard...
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Yet another scoreboard...
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Based on the scoreboard from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1963099942]ClassicHUD[/url] and heavily modified.
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Based on the scoreboard from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1963099942]ClassicHUD[/url] and heavily modified.
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[h1]Whitelisted?[/h1]
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[h1]Whitelisted?[/h1]
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[b]No.[/b] But I really hope that it will be whitelisted.
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[b]No.[/b] But I really hope that it will be whitelisted.
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@ -13,7 +13,7 @@ https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-m
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[h1]Usage (single player)[/h1]
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[h1]Usage (single player)[/h1]
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[olist]
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[olist]
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[*]Subscribe to this mutator;
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[*]Subscribe to this mutator;
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[*]Start KF2;
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[*]Start KF2;
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[*]Open console (`) and input:
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[*]Open console (`) and input:
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[b]open KF-BioticsLab?Mutator=YAS.YASMut?[/b]
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[b]open KF-BioticsLab?Mutator=YAS.YASMut?[/b]
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(replace the map and add the parameters you need)
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(replace the map and add the parameters you need)
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14
README.md
14
README.md
@ -3,22 +3,22 @@
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[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![Steam Workshop](https://img.shields.io/static/v1?message=workshop&logo=steam&labelColor=gray&color=blue&logoColor=white&label=steam%20)](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![Steam Downloads](https://img.shields.io/steam/downloads/2521826524)](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![Steam Downloads](https://img.shields.io/steam/downloads/2521826524)](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![Steam Favorites](https://img.shields.io/steam/favorites/2521826524)](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![Steam Favorites](https://img.shields.io/steam/favorites/2521826524)](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![Steam Update Date](https://img.shields.io/steam/update-date/2521826524)](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[![MegaLinter](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/actions/workflows/mega-linter.yml/badge.svg)](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/actions/workflows/mega-linter.yml)
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[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-YetAnotherScoreboard)](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/tags)
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[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/GenZmeY/KF2-YetAnotherScoreboard)](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/tags)
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[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-YetAnotherScoreboard)](LICENSE)
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[![GitHub](https://img.shields.io/github/license/GenZmeY/KF2-YetAnotherScoreboard)](LICENSE)
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# Description
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## Description
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||||||
Yet another scoreboard...
|
Yet another scoreboard...
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||||||
Based on the scoreboard from [ClassicHUD](https://steamcommunity.com/sharedfiles/filedetails/?id=1963099942) and heavily modified.
|
Based on the scoreboard from [ClassicHUD](https://steamcommunity.com/sharedfiles/filedetails/?id=1963099942) and heavily modified.
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# Usage
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## Usage
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[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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[See steam workshop page](https://steamcommunity.com/sharedfiles/filedetails/?id=2521826524)
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***
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***
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**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
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**Note:** If you want to build/test/brew/publish a mutator without git-bash and/or scripts, follow [these instructions](https://tripwireinteractive.atlassian.net/wiki/spaces/KF2SW/pages/26247172/KF2+Code+Modding+How-to) instead of what is described here.
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# Build
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## Build
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1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
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1. Install [Killing Floor 2](https://store.steampowered.com/app/232090/Killing_Floor_2/), Killing Floor 2 - SDK and [git for windows](https://git-scm.com/download/win);
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2. open git-bash and go to any folder where you want to store sources:
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2. open git-bash and go to any folder where you want to store sources:
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`cd <ANY_FOLDER_YOU_WANT>`
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`cd <ANY_FOLDER_YOU_WANT>`
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@ -31,14 +31,14 @@ Based on the scoreboard from [ClassicHUD](https://steamcommunity.com/sharedfiles
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5. The compiled files will be here:
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5. The compiled files will be here:
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Unpublished\BrewedPC\Script\`
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# Testing
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## Testing
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Open git-bash in the source folder and run command:
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Open git-bash in the source folder and run command:
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`./tools/builder -t`
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`./tools/builder -t`
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(or `./tools/builder -ct` if you haven't compiled the mutator yet)
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(or `./tools/builder -ct` if you haven't compiled the mutator yet)
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||||||
|
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A local single-user test will be launched with parameters from `test.cfg` (edit this file if you want to test mutator with different parameters).
|
A local single-user test will be launched with parameters from `test.cfg` (edit this file if you want to test mutator with different parameters).
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# Bug reports
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## Bug reports
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||||||
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/issues) and check if there is a description of your bug. If not, create a new issue.
|
If you find a bug, go to the [issue page](https://github.com/GenZmeY/KF2-YetAnotherScoreboard/issues) and check if there is a description of your bug. If not, create a new issue.
|
||||||
Describe what the bug looks like and how reproduce it.
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Describe what the bug looks like and how reproduce it.
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Attach screenshots if you think it might help.
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Attach screenshots if you think it might help.
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@ -47,6 +47,6 @@ If it's a crash issue, be sure to include the `Launch.log` files. You can find t
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Logs\`
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`C:\Users\<USERNAME>\Documents\My Games\KillingFloor2\KFGame\Logs\`
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Please note that these files are overwritten every time you start the game/server. Therefore, you must take these files immediately after the game crashes in order not to lose information.
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Please note that these files are overwritten every time you start the game/server. Therefore, you must take these files immediately after the game crashes in order not to lose information.
|
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|
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# License
|
## License
|
||||||
* [GNU GPLv3](LICENSE) - **YetAnotherScoreboard**
|
* [GNU GPLv3](LICENSE) - **YetAnotherScoreboard**
|
||||||
* [GNU LGPLv3](https://github.com/GenZmeY/KF2-BoxPainterLib/blob/master/LICENSE) - **BoxPainterLib**
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* [GNU LGPLv3](https://github.com/GenZmeY/KF2-BoxPainterLib/blob/master/LICENSE) - **BoxPainterLib**
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@ -18,7 +18,7 @@ function RenderFramedWindow(KFGUI_FloatingWindow P)
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Canvas.DrawTileStretched(TabTextures[`TAB_TOP], XS, TitleHeight, 0,0, 128, 16);
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Canvas.DrawTileStretched(TabTextures[`TAB_TOP], XS, TitleHeight, 0,0, 128, 16);
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// Frame itself.
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// Frame itself.
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||||||
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if (`BOX_SMALL_SLIGHTTRANSPARENT >= 0 && `BOX_SMALL_SLIGHTTRANSPARENT < BorderTextures.Length)
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if (`BOX_SMALL_SLIGHTTRANSPARENT >= 0 && `BOX_SMALL_SLIGHTTRANSPARENT < BorderTextures.Length)
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{
|
{
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Canvas.SetPos(0, TitleHeight);
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Canvas.SetPos(0, TitleHeight);
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@ -165,7 +165,7 @@ function RenderScrollBar(KFGUI_ScrollBarBase S)
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Canvas.SetPos(0.f, S.ButtonOffset);
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Canvas.SetPos(0.f, S.ButtonOffset);
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||||||
Canvas.DrawTileStretched(ScrollTexture, S.CompPos[2], S.SliderScale, 0,0, 32, 32);
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Canvas.DrawTileStretched(ScrollTexture, S.CompPos[2], S.SliderScale, 0,0, 32, 32);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Canvas.SetPos(S.ButtonOffset, 0.f);
|
Canvas.SetPos(S.ButtonOffset, 0.f);
|
||||||
Canvas.DrawTileStretched(ScrollTexture, S.SliderScale, S.CompPos[3], 0,0, 32, 32);
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Canvas.DrawTileStretched(ScrollTexture, S.SliderScale, S.CompPos[3], 0,0, 32, 32);
|
||||||
@ -229,7 +229,7 @@ function RenderComboList(KFGUI_ComboSelector C)
|
|||||||
|
|
||||||
// Draw background.
|
// Draw background.
|
||||||
Edge = C.Combo.BorderSize;
|
Edge = C.Combo.BorderSize;
|
||||||
|
|
||||||
if (`BOX_SMALL_SLIGHTTRANSPARENT >= 0 && `BOX_SMALL_SLIGHTTRANSPARENT < BorderTextures.Length)
|
if (`BOX_SMALL_SLIGHTTRANSPARENT >= 0 && `BOX_SMALL_SLIGHTTRANSPARENT < BorderTextures.Length)
|
||||||
{
|
{
|
||||||
Canvas.SetPos(0.f, 0.f);
|
Canvas.SetPos(0.f, 0.f);
|
||||||
@ -422,4 +422,5 @@ function RenderButton(KFGUI_Button B)
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
}
|
|
||||||
|
}
|
||||||
|
@ -3,7 +3,7 @@ class GUIStyleBase extends Object
|
|||||||
|
|
||||||
var Texture2D ItemTex;
|
var Texture2D ItemTex;
|
||||||
var array<Texture2D> BorderTextures, ArrowTextures, ButtonTextures, TabTextures, ItemBoxTextures, PerkBox, CheckBoxTextures, ProgressBarTextures, SliderTextures;
|
var array<Texture2D> BorderTextures, ArrowTextures, ButtonTextures, TabTextures, ItemBoxTextures, PerkBox, CheckBoxTextures, ProgressBarTextures, SliderTextures;
|
||||||
var Texture2D ScrollTexture, FavoriteIcon, BankNoteIcon;
|
var Texture2D ScrollTexture, FavoriteIcon, BankNoteIcon;
|
||||||
|
|
||||||
var SoundCue MenuDown, MenuDrag, MenuEdit, MenuFade, MenuClick, MenuHover, MenuUp;
|
var SoundCue MenuDown, MenuDrag, MenuEdit, MenuFade, MenuClick, MenuHover, MenuUp;
|
||||||
|
|
||||||
@ -55,7 +55,7 @@ function InitStyle()
|
|||||||
ItemTex=Texture2D(DynamicLoadObject("UI_LevelChevrons_TEX.UI_LevelChevron_Icon_02", class'Texture2D'));
|
ItemTex=Texture2D(DynamicLoadObject("UI_LevelChevrons_TEX.UI_LevelChevron_Icon_02", class'Texture2D'));
|
||||||
if (ItemTex == None)
|
if (ItemTex == None)
|
||||||
ItemTex=Texture2D'EngineMaterials.DefaultWhiteGrid';
|
ItemTex=Texture2D'EngineMaterials.DefaultWhiteGrid';
|
||||||
|
|
||||||
BoxPainter = new class'BoxPainterLib.BoxPainter';
|
BoxPainter = new class'BoxPainterLib.BoxPainter';
|
||||||
|
|
||||||
NumberFont = Font(DynamicLoadObject("UI_Canvas_Fonts.Font_General", class'Font'));
|
NumberFont = Font(DynamicLoadObject("UI_Canvas_Fonts.Font_General", class'Font'));
|
||||||
@ -185,35 +185,35 @@ function PickDefaultFontSize(float YRes)
|
|||||||
final function float ScreenScale(float Size, optional float MaxRes=1080.f)
|
final function float ScreenScale(float Size, optional float MaxRes=1080.f)
|
||||||
{
|
{
|
||||||
local float FillSizeX, FillSizeY;
|
local float FillSizeX, FillSizeY;
|
||||||
|
|
||||||
GetFillScreenSize(FillSizeX, FillSizeY);
|
GetFillScreenSize(FillSizeX, FillSizeY);
|
||||||
|
|
||||||
return Size * (FillSizeY / MaxRes);
|
return Size * (FillSizeY / MaxRes);
|
||||||
}
|
}
|
||||||
|
|
||||||
final function float GetFontScaler()
|
final function float GetFontScaler()
|
||||||
{
|
{
|
||||||
local float FillSizeX, FillSizeY, Scaler;
|
local float FillSizeX, FillSizeY, Scaler;
|
||||||
|
|
||||||
GetFillScreenSize(FillSizeX, FillSizeY);
|
GetFillScreenSize(FillSizeX, FillSizeY);
|
||||||
|
|
||||||
if (FillSizeY <= 1080.0f) { scaler = 0.750f; }
|
if (FillSizeY <= 1080.0f) { scaler = 0.750f; }
|
||||||
else if (FillSizeY <= 1440.0f) { scaler = 0.562f; }
|
else if (FillSizeY <= 1440.0f) { scaler = 0.562f; }
|
||||||
else if (FillSizeY <= 2160.0f) { scaler = 0.377f; }
|
else if (FillSizeY <= 2160.0f) { scaler = 0.377f; }
|
||||||
else { scaler = 0.190f; }
|
else { scaler = 0.190f; }
|
||||||
|
|
||||||
return FClamp(FillSizeY * scaler / 1080.f, 0.175f, 1.0f);
|
return FClamp(FillSizeY * scaler / 1080.f, 0.175f, 1.0f);
|
||||||
}
|
}
|
||||||
|
|
||||||
final function GetFillScreenSize(out float SizeX, out float SizeY)
|
final function GetFillScreenSize(out float SizeX, out float SizeY)
|
||||||
{
|
{
|
||||||
local float Base, BaseX, BaseY;
|
local float Base, BaseX, BaseY;
|
||||||
|
|
||||||
BaseX = HUDOwner.SizeX / 16;
|
BaseX = HUDOwner.SizeX / 16;
|
||||||
BaseY = HUDOwner.SizeY / 9;
|
BaseY = HUDOwner.SizeY / 9;
|
||||||
|
|
||||||
Base = Min(BaseX, BaseY);
|
Base = Min(BaseX, BaseY);
|
||||||
|
|
||||||
SizeX = Base * 16;
|
SizeX = Base * 16;
|
||||||
SizeY = Base * 9;
|
SizeY = Base * 9;
|
||||||
}
|
}
|
||||||
@ -221,9 +221,9 @@ final function GetFillScreenSize(out float SizeX, out float SizeY)
|
|||||||
final function float PickEdgeSize(float DefaultSize = 8.0f)
|
final function float PickEdgeSize(float DefaultSize = 8.0f)
|
||||||
{
|
{
|
||||||
local float FillSizeX, FillSizeY;
|
local float FillSizeX, FillSizeY;
|
||||||
|
|
||||||
GetFillScreenSize(FillSizeX, FillSizeY);
|
GetFillScreenSize(FillSizeX, FillSizeY);
|
||||||
|
|
||||||
return (FillSizeY / 1080.f) * DefaultSize;
|
return (FillSizeY / 1080.f) * DefaultSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -275,7 +275,7 @@ final function DrawColoredText(coerce string S, float X, float Y, optional float
|
|||||||
{
|
{
|
||||||
if (bUseOutline)
|
if (bUseOutline)
|
||||||
DrawTextShadow(S, X, Y, 1, Scale);
|
DrawTextShadow(S, X, Y, 1, Scale);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Canvas.SetPos(X, Y);
|
Canvas.SetPos(X, Y);
|
||||||
Canvas.DrawText(S, ,Scale, Scale);
|
Canvas.DrawText(S, ,Scale, Scale);
|
||||||
@ -292,7 +292,7 @@ final function DrawColoredText(coerce string S, float X, float Y, optional float
|
|||||||
|
|
||||||
if (bUseOutline)
|
if (bUseOutline)
|
||||||
DrawTextShadow(PrevT, X, Y, 1, Scale);
|
DrawTextShadow(PrevT, X, Y, 1, Scale);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Canvas.SetPos(X, Y);
|
Canvas.SetPos(X, Y);
|
||||||
Canvas.DrawText(PrevT, ,Scale, Scale);
|
Canvas.DrawText(PrevT, ,Scale, Scale);
|
||||||
@ -319,7 +319,7 @@ final function DrawColoredText(coerce string S, float X, float Y, optional float
|
|||||||
|
|
||||||
if (bUseOutline)
|
if (bUseOutline)
|
||||||
DrawTextShadow(T, X, Y, 1, Scale);
|
DrawTextShadow(T, X, Y, 1, Scale);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Canvas.SetPos(X, Y);
|
Canvas.SetPos(X, Y);
|
||||||
Canvas.DrawText(T, ,Scale, Scale);
|
Canvas.DrawText(T, ,Scale, Scale);
|
||||||
@ -361,7 +361,7 @@ final function DrawTextOutline(coerce string S, float X, float Y, int Size, Colo
|
|||||||
|
|
||||||
Size += 1;
|
Size += 1;
|
||||||
Steps = (Size * 2) / 3;
|
Steps = (Size * 2) / 3;
|
||||||
if (Steps < 1 )
|
if (Steps < 1 )
|
||||||
{
|
{
|
||||||
Steps = 1;
|
Steps = 1;
|
||||||
}
|
}
|
||||||
@ -672,7 +672,7 @@ final function DrawRoundedBoxHollowEx(float BorderSize, float X, float Y, float
|
|||||||
DrawWhiteBox(W - BorderSize * 2, BorderSize);
|
DrawWhiteBox(W - BorderSize * 2, BorderSize);
|
||||||
|
|
||||||
Canvas.SetPos(X, Y + BorderSize);
|
Canvas.SetPos(X, Y + BorderSize);
|
||||||
DrawWhiteBox(BorderSize, H - BorderSize * 2);
|
DrawWhiteBox(BorderSize, H - BorderSize * 2);
|
||||||
|
|
||||||
Canvas.SetPos(X + W - BorderSize, Y + BorderSize);
|
Canvas.SetPos(X + W - BorderSize, Y + BorderSize);
|
||||||
DrawWhiteBox(BorderSize, H - BorderSize * 2);
|
DrawWhiteBox(BorderSize, H - BorderSize * 2);
|
||||||
@ -728,7 +728,7 @@ final function DrawArrowBox(int Direction, float X, float Y, float Width, float
|
|||||||
function DrawTexture(Texture2D Tex, float X, float Y, float W, float H, optional float UL, optional float VL)
|
function DrawTexture(Texture2D Tex, float X, float Y, float W, float H, optional float UL, optional float VL)
|
||||||
{
|
{
|
||||||
Canvas.SetPos(X, Y);
|
Canvas.SetPos(X, Y);
|
||||||
|
|
||||||
Canvas.DrawTile(Tex, W, H, 0, 0, UL == 0.f ? float(Tex.SizeX) : UL, VL == 0.f ? float(Tex.SizeY) : VL);
|
Canvas.DrawTile(Tex, W, H, 0, 0, UL == 0.f ? float(Tex.SizeX) : UL, VL == 0.f ? float(Tex.SizeY) : VL);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -736,17 +736,17 @@ final function DrawTileStretched(Texture Tex, float X, float Y, float XS, float
|
|||||||
{
|
{
|
||||||
local float mW, mH, MidX, MidY, SmallTileW, SmallTileH, fX, fY;
|
local float mW, mH, MidX, MidY, SmallTileW, SmallTileH, fX, fY;
|
||||||
local int OptimizeTiles;
|
local int OptimizeTiles;
|
||||||
|
|
||||||
if (Tex == None ) Tex = Texture2D'EngineMaterials.DefaultDiffuse';
|
if (Tex == None ) Tex = Texture2D'EngineMaterials.DefaultDiffuse';
|
||||||
|
|
||||||
// Get the size of the image
|
// Get the size of the image
|
||||||
mW = Tex.GetSurfaceWidth();
|
mW = Tex.GetSurfaceWidth();
|
||||||
mH = Tex.GetSurfaceHeight();
|
mH = Tex.GetSurfaceHeight();
|
||||||
|
|
||||||
// Get the midpoints of the image
|
// Get the midpoints of the image
|
||||||
MidX = int(mW/2);
|
MidX = int(mW/2);
|
||||||
MidY = int(mH/2);
|
MidY = int(mH/2);
|
||||||
|
|
||||||
// Grab info about the scaled image
|
// Grab info about the scaled image
|
||||||
SmallTileW = XS - mW;
|
SmallTileW = XS - mW;
|
||||||
SmallTileH = YS - mH;
|
SmallTileH = YS - mH;
|
||||||
@ -762,18 +762,18 @@ final function DrawTileStretched(Texture Tex, float X, float Y, float XS, float
|
|||||||
OptimizeTiles += 1;
|
OptimizeTiles += 1;
|
||||||
|
|
||||||
Canvas.PreOptimizeDrawTiles(OptimizeTiles, Tex);
|
Canvas.PreOptimizeDrawTiles(OptimizeTiles, Tex);
|
||||||
|
|
||||||
// Draw the spans first
|
// Draw the spans first
|
||||||
// Top and Bottom
|
// Top and Bottom
|
||||||
if (mW < XS)
|
if (mW < XS)
|
||||||
{
|
{
|
||||||
fX = MidX;
|
fX = MidX;
|
||||||
|
|
||||||
if (mH > YS)
|
if (mH > YS)
|
||||||
fY = YS/2;
|
fY = YS/2;
|
||||||
else
|
else
|
||||||
fY = MidY;
|
fY = MidY;
|
||||||
|
|
||||||
Canvas.SetPos(X+fX, Y);
|
Canvas.SetPos(X+fX, Y);
|
||||||
Canvas.DrawTile(Tex, SmallTileW, fY, MidX, 0,1, fY);
|
Canvas.DrawTile(Tex, SmallTileW, fY, MidX, 0,1, fY);
|
||||||
Canvas.SetPos(X+fX, Y+YS-fY);
|
Canvas.SetPos(X+fX, Y+YS-fY);
|
||||||
@ -781,12 +781,12 @@ final function DrawTileStretched(Texture Tex, float X, float Y, float XS, float
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
fX = XS / 2;
|
fX = XS / 2;
|
||||||
|
|
||||||
// Left and Right
|
// Left and Right
|
||||||
if (mH < YS)
|
if (mH < YS)
|
||||||
{
|
{
|
||||||
fY = MidY;
|
fY = MidY;
|
||||||
|
|
||||||
Canvas.SetPos(X, Y+fY);
|
Canvas.SetPos(X, Y+fY);
|
||||||
Canvas.DrawTile(Tex, fX, SmallTileH, 0,fY, fX, 1);
|
Canvas.DrawTile(Tex, fX, SmallTileH, 0,fY, fX, 1);
|
||||||
Canvas.SetPos(X+XS-fX, Y+fY);
|
Canvas.SetPos(X+XS-fX, Y+fY);
|
||||||
@ -794,14 +794,14 @@ final function DrawTileStretched(Texture Tex, float X, float Y, float XS, float
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
fY = YS / 2;
|
fY = YS / 2;
|
||||||
|
|
||||||
// Center
|
// Center
|
||||||
if ((mH < YS) && (mW < XS))
|
if ((mH < YS) && (mW < XS))
|
||||||
{
|
{
|
||||||
Canvas.SetPos(X+fX, Y+fY);
|
Canvas.SetPos(X+fX, Y+fY);
|
||||||
Canvas.DrawTile(Tex, SmallTileW, SmallTileH, fX, fY, 1,1);
|
Canvas.DrawTile(Tex, SmallTileW, SmallTileH, fX, fY, 1,1);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Draw the 4 corners.
|
// Draw the 4 corners.
|
||||||
Canvas.SetPos(X, Y);
|
Canvas.SetPos(X, Y);
|
||||||
Canvas.DrawTile(Tex, fX, fY, 0,0, fX, fY);
|
Canvas.DrawTile(Tex, fX, fY, 0,0, fX, fY);
|
||||||
@ -870,8 +870,8 @@ defaultproperties
|
|||||||
// Font'UI_Canvas_Fonts.Font_Main'
|
// Font'UI_Canvas_Fonts.Font_Main'
|
||||||
//MainFont=Font'KFYAS_Assets.Font.KFMainFont'
|
//MainFont=Font'KFYAS_Assets.Font.KFMainFont'
|
||||||
//InfiniteFont=Font'KFYAS_Assets.Font.KFInfiniteFont'
|
//InfiniteFont=Font'KFYAS_Assets.Font.KFInfiniteFont'
|
||||||
|
|
||||||
MainFont=Font'UI_Canvas_Fonts.Font_Main'
|
MainFont=Font'UI_Canvas_Fonts.Font_Main'
|
||||||
NumberFont=Font'UI_Canvas_Fonts.Font_General'
|
NumberFont=Font'UI_Canvas_Fonts.Font_General'
|
||||||
InfiniteFont=Font'UI_Canvas_Fonts.Font_Main'
|
InfiniteFont=Font'UI_Canvas_Fonts.Font_Main'
|
||||||
}
|
}
|
||||||
|
@ -366,8 +366,8 @@ simulated function MenuInput(float DeltaTime)
|
|||||||
|
|
||||||
V = ClientViewport.GetMousePosition();
|
V = ClientViewport.GetMousePosition();
|
||||||
|
|
||||||
MousePosition.X = Clamp(V.X, 0, ScreenSize.X);
|
MousePosition.X = Clamp(V.X, 0, ScreenSize.X);
|
||||||
MousePosition.Y = Clamp(V.Y, 0, ScreenSize.Y);
|
MousePosition.Y = Clamp(V.Y, 0, ScreenSize.Y);
|
||||||
|
|
||||||
MouseMove();
|
MouseMove();
|
||||||
}
|
}
|
||||||
@ -756,8 +756,8 @@ simulated function bool ReceivedInputKey(int ControllerId, name Key, EInputEvent
|
|||||||
if (KeyboardFocus == None)
|
if (KeyboardFocus == None)
|
||||||
{
|
{
|
||||||
if (KFInput != None)
|
if (KFInput != None)
|
||||||
{
|
{
|
||||||
KFInput.GetKeyBindFromCommand(BoundKey, "GBA_VoiceChat", false);
|
KFInput.GetKeyBindFromCommand(BoundKey, "GBA_VoiceChat", false);
|
||||||
if (string(Key) ~= KFInput.GetBindDisplayName(BoundKey))
|
if (string(Key) ~= KFInput.GetBindDisplayName(BoundKey))
|
||||||
{
|
{
|
||||||
if (Event == IE_Pressed)
|
if (Event == IE_Pressed)
|
||||||
@ -894,4 +894,4 @@ defaultproperties
|
|||||||
bAbsorbInput=true
|
bAbsorbInput=true
|
||||||
bAlwaysTick=true
|
bAlwaysTick=true
|
||||||
bHideCursor=true
|
bHideCursor=true
|
||||||
}
|
}
|
||||||
|
@ -59,4 +59,5 @@ function PreClientTravel(string PendingURL, ETravelType TravelType, bool bIsSeam
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
}
|
|
||||||
|
}
|
||||||
|
@ -449,4 +449,4 @@ function RenderButton(KFGUI_Button B)
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
MaxFontScale=5
|
MaxFontScale=5
|
||||||
}
|
}
|
||||||
|
@ -117,4 +117,4 @@ static final function Color LinearColorToColor(const LinearColor RGB)
|
|||||||
TrueRGB.A = RGB.A * 255;
|
TrueRGB.A = RGB.A * 255;
|
||||||
|
|
||||||
return TrueRGB;
|
return TrueRGB;
|
||||||
}
|
}
|
||||||
|
@ -341,4 +341,4 @@ defaultproperties
|
|||||||
YSize=1
|
YSize=1
|
||||||
bCanFocus=true
|
bCanFocus=true
|
||||||
bVisible=true
|
bVisible=true
|
||||||
}
|
}
|
||||||
|
@ -38,4 +38,4 @@ defaultproperties
|
|||||||
TextColor=(R=0, G=0, B=0, A=255)
|
TextColor=(R=0, G=0, B=0, A=255)
|
||||||
TextFontInfo=(bClipText=true, bEnableShadow=true)
|
TextFontInfo=(bClipText=true, bEnableShadow=true)
|
||||||
FontScale=1
|
FontScale=1
|
||||||
}
|
}
|
||||||
|
@ -77,4 +77,5 @@ function DrawMenu()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
}
|
|
||||||
|
}
|
||||||
|
@ -86,4 +86,5 @@ function EmptyList()
|
|||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
}
|
|
||||||
|
}
|
||||||
|
@ -27,4 +27,4 @@ defaultproperties
|
|||||||
{
|
{
|
||||||
bForceUniform=true
|
bForceUniform=true
|
||||||
LableWidth=0.85
|
LableWidth=0.85
|
||||||
}
|
}
|
||||||
|
@ -92,4 +92,4 @@ function HandleMouseClick(bool bRight);
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
bHoverSound=true
|
bHoverSound=true
|
||||||
}
|
}
|
||||||
|
@ -50,7 +50,7 @@ final function KFGUI_Slider AddSlider(string Cap, name IDN, int MinValue, int Ma
|
|||||||
Label.SetText(Cap);
|
Label.SetText(Cap);
|
||||||
Label.XSize = 0.45;
|
Label.XSize = 0.45;
|
||||||
Label.FontScale = 1;
|
Label.FontScale = 1;
|
||||||
MC.AddComponent(Label);
|
MC.AddComponent(Label);
|
||||||
ColorValueLabel = new(MC) class'KFGUI_TextLable';
|
ColorValueLabel = new(MC) class'KFGUI_TextLable';
|
||||||
ColorValueLabel.XPosition = 0.95;
|
ColorValueLabel.XPosition = 0.95;
|
||||||
ColorValueLabel.XSize = 0.1;
|
ColorValueLabel.XSize = 0.1;
|
||||||
@ -119,4 +119,4 @@ defaultproperties
|
|||||||
ID="CaptionText"
|
ID="CaptionText"
|
||||||
End Object
|
End Object
|
||||||
Components.Add(CaptionLabel)
|
Components.Add(CaptionLabel)
|
||||||
}
|
}
|
||||||
|
@ -442,4 +442,4 @@ defaultproperties
|
|||||||
Components.Add(ColumnComps)
|
Components.Add(ColumnComps)
|
||||||
|
|
||||||
LineFontInfo=(bClipText=true, bEnableShadow=false)
|
LineFontInfo=(bClipText=true, bEnableShadow=false)
|
||||||
}
|
}
|
||||||
|
@ -203,4 +203,4 @@ defaultproperties
|
|||||||
{
|
{
|
||||||
bClickable=true
|
bClickable=true
|
||||||
ColumnMinSize=8
|
ColumnMinSize=8
|
||||||
}
|
}
|
||||||
|
@ -61,4 +61,4 @@ defaultproperties
|
|||||||
SelectedTextColor=(R=255, G=128, B=128, A=255)
|
SelectedTextColor=(R=255, G=128, B=128, A=255)
|
||||||
TextColor=(R=255, G=255, B=255, A=255)
|
TextColor=(R=255, G=255, B=255, A=255)
|
||||||
BorderSize=4
|
BorderSize=4
|
||||||
}
|
}
|
||||||
|
@ -24,4 +24,4 @@ defaultproperties
|
|||||||
CurrentRow=-1
|
CurrentRow=-1
|
||||||
OldRow=-1
|
OldRow=-1
|
||||||
bFocusedPostDrawItem=true
|
bFocusedPostDrawItem=true
|
||||||
}
|
}
|
||||||
|
@ -219,4 +219,4 @@ defaultproperties
|
|||||||
NumColumns=1
|
NumColumns=1
|
||||||
bClickable=true
|
bClickable=true
|
||||||
bDrawBackground=false
|
bDrawBackground=false
|
||||||
}
|
}
|
||||||
|
@ -425,4 +425,4 @@ defaultproperties
|
|||||||
LastLength=-1
|
LastLength=-1
|
||||||
|
|
||||||
YSize=0.06
|
YSize=0.06
|
||||||
}
|
}
|
||||||
|
@ -99,4 +99,4 @@ defaultproperties
|
|||||||
TextFontInfo=(bClipText=true, bEnableShadow=true)
|
TextFontInfo=(bClipText=true, bEnableShadow=true)
|
||||||
End Object
|
End Object
|
||||||
TextLable=MyBoxLableText
|
TextLable=MyBoxLableText
|
||||||
}
|
}
|
||||||
|
@ -104,4 +104,4 @@ defaultproperties
|
|||||||
bUseAnimation=true
|
bUseAnimation=true
|
||||||
OpenAnimSpeed=0.05f
|
OpenAnimSpeed=0.05f
|
||||||
WindowFadeInTime=0.2f
|
WindowFadeInTime=0.2f
|
||||||
}
|
}
|
||||||
|
@ -20,4 +20,4 @@ function MouseRelease(bool bRight)
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
bClickable=true
|
bClickable=true
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,7 @@ var() float HeaderSize[2]; // Pixels wide for edges (left, top).
|
|||||||
var() Texture FrameTex;
|
var() Texture FrameTex;
|
||||||
var() bool bDrawHeader, bHeaderCenter, bUseLegacyDrawTile, bDrawBackground;
|
var() bool bDrawHeader, bHeaderCenter, bUseLegacyDrawTile, bDrawBackground;
|
||||||
var() float FontScale;
|
var() float FontScale;
|
||||||
|
|
||||||
function InitMenu()
|
function InitMenu()
|
||||||
{
|
{
|
||||||
Super(KFGUI_Page).InitMenu();
|
Super(KFGUI_Page).InitMenu();
|
||||||
@ -43,12 +43,12 @@ delegate OnDrawFrame(Canvas C, float W, Float H)
|
|||||||
{
|
{
|
||||||
Owner.CurrentStyle.DrawTileStretched(FrameTex, 0,0, W,H);
|
Owner.CurrentStyle.DrawTileStretched(FrameTex, 0,0, W,H);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Canvas.SetPos(0.f, 0.f);
|
Canvas.SetPos(0.f, 0.f);
|
||||||
Canvas.DrawTileStretched(FrameTex, W,H, 0,0, FrameTex.GetSurfaceWidth(), FrameTex.GetSurfaceHeight());
|
Canvas.DrawTileStretched(FrameTex, W,H, 0,0, FrameTex.GetSurfaceWidth(), FrameTex.GetSurfaceHeight());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bDrawHeader && WindowTitle != "")
|
if (bDrawHeader && WindowTitle != "")
|
||||||
{
|
{
|
||||||
FRI.bClipText = true;
|
FRI.bClipText = true;
|
||||||
@ -68,7 +68,7 @@ delegate OnDrawFrame(Canvas C, float W, Float H)
|
|||||||
C.DrawText(WindowTitle, ,T, T,FRI);
|
C.DrawText(WindowTitle, ,T, T,FRI);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function PreDraw()
|
function PreDraw()
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -90,7 +90,7 @@ function PreDraw()
|
|||||||
XPosition = Lerp(CenterX, default.XPosition, Frac);
|
XPosition = Lerp(CenterX, default.XPosition, Frac);
|
||||||
YPosition = Lerp(CenterY, default.YPosition, Frac);
|
YPosition = Lerp(CenterY, default.YPosition, Frac);
|
||||||
}
|
}
|
||||||
|
|
||||||
ComputeCoords();
|
ComputeCoords();
|
||||||
Canvas.SetDrawColor(255, 255, 255);
|
Canvas.SetDrawColor(255, 255, 255);
|
||||||
Canvas.SetOrigin(CompPos[0], CompPos[1]);
|
Canvas.SetOrigin(CompPos[0], CompPos[1]);
|
||||||
@ -120,9 +120,9 @@ defaultproperties
|
|||||||
|
|
||||||
HeaderSize(0)=26.f
|
HeaderSize(0)=26.f
|
||||||
HeaderSize(1)=8.f
|
HeaderSize(1)=8.f
|
||||||
|
|
||||||
EdgeSize(0)=20
|
EdgeSize(0)=20
|
||||||
EdgeSize(1)=35
|
EdgeSize(1)=35
|
||||||
EdgeSize(2)=-40
|
EdgeSize(2)=-40
|
||||||
EdgeSize(3)=-50
|
EdgeSize(3)=-50
|
||||||
}
|
}
|
||||||
|
@ -77,7 +77,7 @@ function DrawMenu()
|
|||||||
|
|
||||||
break;
|
break;
|
||||||
case ISTY_Stretched:
|
case ISTY_Stretched:
|
||||||
if (X1 < 0 && X2 < 0 && Y1 < 0 && Y2 < 0 )
|
if (X1 < 0 && X2 < 0 && Y1 < 0 && Y2 < 0 )
|
||||||
Owner.CurrentStyle.DrawTileStretched(Image, 0.f, 0.f, CompPos[2], CompPos[3]);
|
Owner.CurrentStyle.DrawTileStretched(Image, 0.f, 0.f, CompPos[2], CompPos[3]);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -140,4 +140,4 @@ defaultproperties
|
|||||||
X2=-1
|
X2=-1
|
||||||
Y1=-1
|
Y1=-1
|
||||||
Y2=-1
|
Y2=-1
|
||||||
}
|
}
|
||||||
|
@ -226,4 +226,4 @@ defaultproperties
|
|||||||
ID="Scrollbar"
|
ID="Scrollbar"
|
||||||
End Object
|
End Object
|
||||||
Components.Add(ListScroller)
|
Components.Add(ListScroller)
|
||||||
}
|
}
|
||||||
|
@ -222,4 +222,4 @@ defaultproperties
|
|||||||
ID="Scrollbar"
|
ID="Scrollbar"
|
||||||
End Object
|
End Object
|
||||||
Components.Add(ListScroller)
|
Components.Add(ListScroller)
|
||||||
}
|
}
|
||||||
|
@ -13,6 +13,7 @@ function InitMenu()
|
|||||||
Components[i].InitMenu();
|
Components[i].InitMenu();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function ShowMenu()
|
function ShowMenu()
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -20,6 +21,7 @@ function ShowMenu()
|
|||||||
for (i=0; i < Components.Length; ++i)
|
for (i=0; i < Components.Length; ++i)
|
||||||
Components[i].ShowMenu();
|
Components[i].ShowMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
function PreDraw()
|
function PreDraw()
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -41,6 +43,7 @@ function PreDraw()
|
|||||||
Components[i].PreDraw();
|
Components[i].PreDraw();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function InventoryChanged(optional KFWeapon Wep, optional bool bRemove)
|
function InventoryChanged(optional KFWeapon Wep, optional bool bRemove)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -48,6 +51,7 @@ function InventoryChanged(optional KFWeapon Wep, optional bool bRemove)
|
|||||||
for (i=0; i < Components.Length; ++i)
|
for (i=0; i < Components.Length; ++i)
|
||||||
Components[i].InventoryChanged(Wep, bRemove);
|
Components[i].InventoryChanged(Wep, bRemove);
|
||||||
}
|
}
|
||||||
|
|
||||||
function MenuTick(float DeltaTime)
|
function MenuTick(float DeltaTime)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -72,6 +76,7 @@ function CloseMenu()
|
|||||||
for (i=0; i < Components.Length; ++i)
|
for (i=0; i < Components.Length; ++i)
|
||||||
Components[i].CloseMenu();
|
Components[i].CloseMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
function bool CaptureMouse()
|
function bool CaptureMouse()
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -87,6 +92,7 @@ function bool CaptureMouse()
|
|||||||
MouseArea = None;
|
MouseArea = None;
|
||||||
return Super.CaptureMouse(); // check with frame itself.
|
return Super.CaptureMouse(); // check with frame itself.
|
||||||
}
|
}
|
||||||
|
|
||||||
function bool ReceievedControllerInput(int ControllerId, name Key, EInputEvent Event)
|
function bool ReceievedControllerInput(int ControllerId, name Key, EInputEvent Event)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -101,6 +107,7 @@ function bool ReceievedControllerInput(int ControllerId, name Key, EInputEvent E
|
|||||||
|
|
||||||
return Super.ReceievedControllerInput(ControllerId, Key, Event);
|
return Super.ReceievedControllerInput(ControllerId, Key, Event);
|
||||||
}
|
}
|
||||||
|
|
||||||
function KFGUI_Base FindComponentID(name InID)
|
function KFGUI_Base FindComponentID(name InID)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -115,6 +122,7 @@ function KFGUI_Base FindComponentID(name InID)
|
|||||||
}
|
}
|
||||||
return Result;
|
return Result;
|
||||||
}
|
}
|
||||||
|
|
||||||
function FindAllComponentID(name InID, out array < KFGUI_Base> Res)
|
function FindAllComponentID(name InID, out array < KFGUI_Base> Res)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -124,6 +132,7 @@ function FindAllComponentID(name InID, out array < KFGUI_Base> Res)
|
|||||||
for (i=0; i < Components.Length; ++i)
|
for (i=0; i < Components.Length; ++i)
|
||||||
Components[i].FindAllComponentID(InID, Res);
|
Components[i].FindAllComponentID(InID, Res);
|
||||||
}
|
}
|
||||||
|
|
||||||
function RemoveComponent(KFGUI_Base B)
|
function RemoveComponent(KFGUI_Base B)
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
@ -138,6 +147,7 @@ function RemoveComponent(KFGUI_Base B)
|
|||||||
for (i=0; i < Components.Length; ++i)
|
for (i=0; i < Components.Length; ++i)
|
||||||
Components[i].RemoveComponent(B);
|
Components[i].RemoveComponent(B);
|
||||||
}
|
}
|
||||||
|
|
||||||
function NotifyLevelChange()
|
function NotifyLevelChange()
|
||||||
{
|
{
|
||||||
local int i;
|
local int i;
|
||||||
|
@ -23,4 +23,4 @@ defaultproperties
|
|||||||
bUnique=true
|
bUnique=true
|
||||||
bPersistant=true
|
bPersistant=true
|
||||||
FrameOpacity=175
|
FrameOpacity=175
|
||||||
}
|
}
|
||||||
|
@ -35,7 +35,7 @@ function DrawMenu()
|
|||||||
Height = CompPos[3];
|
Height = CompPos[3];
|
||||||
|
|
||||||
// Select the right font in the Canvas
|
// Select the right font in the Canvas
|
||||||
Canvas.Font = Owner.CurrentStyle.PickFont(Sc);
|
Canvas.Font = Owner.CurrentStyle.PickFont(Sc);
|
||||||
|
|
||||||
if (CaptionWidth > 0.0 && Width > 0 && Len(Caption) > 0)
|
if (CaptionWidth > 0.0 && Width > 0 && Len(Caption) > 0)
|
||||||
{
|
{
|
||||||
@ -79,7 +79,7 @@ function DrawMenu()
|
|||||||
{
|
{
|
||||||
S = string(int(Value));
|
S = string(int(Value));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
S = string(int(High));
|
S = string(int(High));
|
||||||
}
|
}
|
||||||
|
@ -28,7 +28,7 @@ final function ComputeSize()
|
|||||||
|
|
||||||
if (OldSizeX == Owner.ScreenSize.X)
|
if (OldSizeX == Owner.ScreenSize.X)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (ItemRows.Length == 0)
|
if (ItemRows.Length == 0)
|
||||||
{
|
{
|
||||||
YS = 0;
|
YS = 0;
|
||||||
@ -86,7 +86,7 @@ function PreDraw()
|
|||||||
Super.PreDraw();
|
Super.PreDraw();
|
||||||
}
|
}
|
||||||
function DrawMenu()
|
function DrawMenu()
|
||||||
{
|
{
|
||||||
Owner.CurrentStyle.RenderRightClickMenu(Self);
|
Owner.CurrentStyle.RenderRightClickMenu(Self);
|
||||||
|
|
||||||
if (bDrawToolTip)
|
if (bDrawToolTip)
|
||||||
@ -160,4 +160,4 @@ defaultproperties
|
|||||||
EdgeSize=2
|
EdgeSize=2
|
||||||
BoxColor=(R=5, G=5, B=5, A=200)
|
BoxColor=(R=5, G=5, B=5, A=200)
|
||||||
OutlineColor=(R=115, G=115, B=115, A=255)
|
OutlineColor=(R=115, G=115, B=115, A=255)
|
||||||
}
|
}
|
||||||
|
@ -120,4 +120,4 @@ defaultproperties
|
|||||||
ScrollStride=1
|
ScrollStride=1
|
||||||
PageStep=10
|
PageStep=10
|
||||||
ButtonScale=1
|
ButtonScale=1
|
||||||
}
|
}
|
||||||
|
@ -3,4 +3,4 @@ class KFGUI_ScrollBarH extends KFGUI_ScrollBarBase;
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
bVertical=false
|
bVertical=false
|
||||||
}
|
}
|
||||||
|
@ -3,4 +3,4 @@ class KFGUI_ScrollBarV extends KFGUI_ScrollBarBase;
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
bVertical=true
|
bVertical=true
|
||||||
}
|
}
|
||||||
|
@ -162,4 +162,4 @@ defaultproperties
|
|||||||
ButtonAxisSize=0.08
|
ButtonAxisSize=0.08
|
||||||
CurrentPageNum=-1
|
CurrentPageNum=-1
|
||||||
PageComponentIndex=-1
|
PageComponentIndex=-1
|
||||||
}
|
}
|
||||||
|
@ -487,4 +487,4 @@ defaultproperties
|
|||||||
bCanFocus=false
|
bCanFocus=false
|
||||||
bClickable=false
|
bClickable=false
|
||||||
bUseOutlineText=false
|
bUseOutlineText=false
|
||||||
}
|
}
|
||||||
|
@ -117,4 +117,4 @@ defaultproperties
|
|||||||
FontScale=1.f
|
FontScale=1.f
|
||||||
OutlineSize=1
|
OutlineSize=1
|
||||||
bCanFocus=false
|
bCanFocus=false
|
||||||
}
|
}
|
||||||
|
@ -182,4 +182,4 @@ function MouseClick(bool bRight)
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
ScrollSpeed=0.01
|
ScrollSpeed=0.01
|
||||||
}
|
}
|
||||||
|
@ -39,4 +39,4 @@ defaultproperties
|
|||||||
TextFontInfo=(bClipText=true, bEnableShadow=true)
|
TextFontInfo=(bClipText=true, bEnableShadow=true)
|
||||||
bCanFocus=false
|
bCanFocus=false
|
||||||
bFocusedPostDrawItem=true
|
bFocusedPostDrawItem=true
|
||||||
}
|
}
|
||||||
|
@ -11,10 +11,10 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
{
|
{
|
||||||
case `NO_CONFIG:
|
case `NO_CONFIG:
|
||||||
ApplyDefault();
|
ApplyDefault();
|
||||||
|
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (LatestVersion != Version)
|
if (LatestVersion != Version)
|
||||||
{
|
{
|
||||||
StaticSaveConfig();
|
StaticSaveConfig();
|
||||||
@ -25,7 +25,7 @@ private static function ApplyDefault()
|
|||||||
{
|
{
|
||||||
default.DisplayTime = 30;
|
default.DisplayTime = 30;
|
||||||
default.bRandomize = true;
|
default.bRandomize = true;
|
||||||
|
|
||||||
default.Message.Length = 0;
|
default.Message.Length = 0;
|
||||||
default.Message.AddItem("UwU");
|
default.Message.AddItem("UwU");
|
||||||
default.Message.AddItem("OwO");
|
default.Message.AddItem("OwO");
|
||||||
|
@ -10,10 +10,10 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
{
|
{
|
||||||
case `NO_CONFIG:
|
case `NO_CONFIG:
|
||||||
ApplyDefault();
|
ApplyDefault();
|
||||||
|
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (LatestVersion != Version)
|
if (LatestVersion != Version)
|
||||||
{
|
{
|
||||||
StaticSaveConfig();
|
StaticSaveConfig();
|
||||||
@ -23,13 +23,13 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
private static function ApplyDefault()
|
private static function ApplyDefault()
|
||||||
{
|
{
|
||||||
local RankRelation NewRankRelation;
|
local RankRelation NewRankRelation;
|
||||||
|
|
||||||
default.Relation.Length = 0;
|
default.Relation.Length = 0;
|
||||||
|
|
||||||
// Example relation:
|
// Example relation:
|
||||||
NewRankRelation.RankID = 1; // "Man of culture" ID
|
NewRankRelation.RankID = 1; // "Man of culture" ID
|
||||||
NewRankRelation.ObjectID = "103582791429670253"; // HENTAI Group SteamID64
|
NewRankRelation.ObjectID = "103582791429670253"; // HENTAI Group SteamID64
|
||||||
|
|
||||||
default.Relation.AddItem(NewRankRelation);
|
default.Relation.AddItem(NewRankRelation);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,10 +12,10 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
{
|
{
|
||||||
case `NO_CONFIG:
|
case `NO_CONFIG:
|
||||||
ApplyDefault();
|
ApplyDefault();
|
||||||
|
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (LatestVersion != Version)
|
if (LatestVersion != Version)
|
||||||
{
|
{
|
||||||
StaticSaveConfig();
|
StaticSaveConfig();
|
||||||
@ -25,24 +25,24 @@ public static function InitConfig(int Version, int LatestVersion)
|
|||||||
private static function ApplyDefault()
|
private static function ApplyDefault()
|
||||||
{
|
{
|
||||||
local Rank NewRank;
|
local Rank NewRank;
|
||||||
|
|
||||||
// System ranks:
|
// System ranks:
|
||||||
default.Player.RankName = "";
|
default.Player.RankName = "";
|
||||||
default.Player.RankColor = MakeColor(250, 250, 250, 250);
|
default.Player.RankColor = MakeColor(250, 250, 250, 250);
|
||||||
default.Player.PlayerColor = MakeColor(250, 250, 250, 250);
|
default.Player.PlayerColor = MakeColor(250, 250, 250, 250);
|
||||||
|
|
||||||
default.Admin.RankName = "Admin";
|
default.Admin.RankName = "Admin";
|
||||||
default.Admin.RankColor = MakeColor(250, 0, 0, 250);
|
default.Admin.RankColor = MakeColor(250, 0, 0, 250);
|
||||||
default.Admin.PlayerColor = MakeColor(250, 0, 0, 250);
|
default.Admin.PlayerColor = MakeColor(250, 0, 0, 250);
|
||||||
|
|
||||||
default.Rank.Length = 0;
|
default.Rank.Length = 0;
|
||||||
|
|
||||||
// Example custom rank:
|
// Example custom rank:
|
||||||
NewRank.RankID = 1;
|
NewRank.RankID = 1;
|
||||||
NewRank.RankName = "Man of culture";
|
NewRank.RankName = "Man of culture";
|
||||||
NewRank.RankColor = MakeColor(0, 250, 0, 250);
|
NewRank.RankColor = MakeColor(0, 250, 0, 250);
|
||||||
NewRank.PlayerColor = MakeColor(250, 250, 250, 250);
|
NewRank.PlayerColor = MakeColor(250, 250, 250, 250);
|
||||||
|
|
||||||
default.Rank.AddItem(NewRank);
|
default.Rank.AddItem(NewRank);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,450 +1,450 @@
|
|||||||
class YAS extends Info
|
class YAS extends Info
|
||||||
config(YAS);
|
config(YAS);
|
||||||
|
|
||||||
const LatestVersion = 1;
|
const LatestVersion = 1;
|
||||||
|
|
||||||
const CfgRanks = class'Ranks';
|
const CfgRanks = class'Ranks';
|
||||||
const CfgRankRelations = class'RankRelations';
|
const CfgRankRelations = class'RankRelations';
|
||||||
const CfgMessageOfTheDay = class'MessageOfTheDay';
|
const CfgMessageOfTheDay = class'MessageOfTheDay';
|
||||||
|
|
||||||
const UpdateInterval = 1.0f;
|
const UpdateInterval = 1.0f;
|
||||||
|
|
||||||
const MatchUID = "0x";
|
const MatchUID = "0x";
|
||||||
const MatchPlayerSteamID64 = "76561";
|
const MatchPlayerSteamID64 = "76561";
|
||||||
const MatchGroupSteamID64 = "10358279";
|
const MatchGroupSteamID64 = "10358279";
|
||||||
|
|
||||||
var private config int Version;
|
var private config int Version;
|
||||||
var private config E_LogLevel LogLevel;
|
var private config E_LogLevel LogLevel;
|
||||||
|
|
||||||
var private KFGameInfo KFGI;
|
var private KFGameInfo KFGI;
|
||||||
var private KFGameInfo_Survival KFGIS;
|
var private KFGameInfo_Survival KFGIS;
|
||||||
var private KFGameInfo_Endless KFGIE;
|
var private KFGameInfo_Endless KFGIE;
|
||||||
var private KFGameReplicationInfo KFGRI;
|
var private KFGameReplicationInfo KFGRI;
|
||||||
var private KFOnlineGameSettings KFOGS;
|
var private KFOnlineGameSettings KFOGS;
|
||||||
|
|
||||||
var private OnlineSubsystemSteamworks OSS;
|
var private OnlineSubsystemSteamworks OSS;
|
||||||
|
|
||||||
var private Array<YAS_RepInfoOwner> RepInfos;
|
var private Array<YAS_RepInfoOwner> RepInfos;
|
||||||
|
|
||||||
var private Array<CachedRankRelation> PlayerRelations;
|
var private Array<CachedRankRelation> PlayerRelations;
|
||||||
var private Array<CachedRankRelation> GroupRelations;
|
var private Array<CachedRankRelation> GroupRelations;
|
||||||
|
|
||||||
var private int LastMessageID;
|
var private int LastMessageID;
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
}
|
}
|
||||||
|
|
||||||
public event PreBeginPlay()
|
public event PreBeginPlay()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (WorldInfo.NetMode == NM_Client)
|
if (WorldInfo.NetMode == NM_Client)
|
||||||
{
|
{
|
||||||
`Log_Fatal("NetMode == NM_Client");
|
`Log_Fatal("NetMode == NM_Client");
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Super.PreBeginPlay();
|
Super.PreBeginPlay();
|
||||||
|
|
||||||
PreInit();
|
PreInit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public event PostBeginPlay()
|
public event PostBeginPlay()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (bPendingDelete || bDeleteMe) return;
|
if (bPendingDelete || bDeleteMe) return;
|
||||||
|
|
||||||
Super.PostBeginPlay();
|
Super.PostBeginPlay();
|
||||||
|
|
||||||
PostInit();
|
PostInit();
|
||||||
}
|
}
|
||||||
|
|
||||||
private function PreInit()
|
private function PreInit()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (Version == `NO_CONFIG)
|
if (Version == `NO_CONFIG)
|
||||||
{
|
{
|
||||||
LogLevel = LL_Info;
|
LogLevel = LL_Info;
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
CfgRanks.static.InitConfig(Version, LatestVersion);
|
CfgRanks.static.InitConfig(Version, LatestVersion);
|
||||||
CfgRankRelations.static.InitConfig(Version, LatestVersion);
|
CfgRankRelations.static.InitConfig(Version, LatestVersion);
|
||||||
CfgMessageOfTheDay.static.InitConfig(Version, LatestVersion);
|
CfgMessageOfTheDay.static.InitConfig(Version, LatestVersion);
|
||||||
|
|
||||||
switch (Version)
|
switch (Version)
|
||||||
{
|
{
|
||||||
case `NO_CONFIG:
|
case `NO_CONFIG:
|
||||||
`Log_Info("Config created");
|
`Log_Info("Config created");
|
||||||
|
|
||||||
case MaxInt:
|
case MaxInt:
|
||||||
`Log_Info("Config updated to version" @ LatestVersion);
|
`Log_Info("Config updated to version" @ LatestVersion);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case LatestVersion:
|
case LatestVersion:
|
||||||
`Log_Info("Config is up-to-date");
|
`Log_Info("Config is up-to-date");
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
|
`Log_Warn("The config version is higher than the current version (are you using an old mutator?)");
|
||||||
`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
|
`Log_Warn("Config version is" @ Version @ "but current version is" @ LatestVersion);
|
||||||
`Log_Warn("The config version will be changed to" @ LatestVersion);
|
`Log_Warn("The config version will be changed to" @ LatestVersion);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (LatestVersion != Version)
|
if (LatestVersion != Version)
|
||||||
{
|
{
|
||||||
Version = LatestVersion;
|
Version = LatestVersion;
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (LogLevel == LL_WrongLevel)
|
if (LogLevel == LL_WrongLevel)
|
||||||
{
|
{
|
||||||
LogLevel = LL_Info;
|
LogLevel = LL_Info;
|
||||||
`Log_Warn("Wrong 'LogLevel', return to default value");
|
`Log_Warn("Wrong 'LogLevel', return to default value");
|
||||||
SaveConfig();
|
SaveConfig();
|
||||||
}
|
}
|
||||||
`Log_Base("LogLevel:" @ LogLevel);
|
`Log_Base("LogLevel:" @ LogLevel);
|
||||||
|
|
||||||
OSS = OnlineSubsystemSteamworks(class'GameEngine'.static.GetOnlineSubsystem());
|
OSS = OnlineSubsystemSteamworks(class'GameEngine'.static.GetOnlineSubsystem());
|
||||||
if (OSS != None)
|
if (OSS != None)
|
||||||
{
|
{
|
||||||
InitRanks();
|
InitRanks();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
`Log_Error("Can't get online subsystem!");
|
`Log_Error("Can't get online subsystem!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function InitRanks()
|
private function InitRanks()
|
||||||
{
|
{
|
||||||
local Array<RankRelation> Relations;
|
local Array<RankRelation> Relations;
|
||||||
local RankRelation Relation;
|
local RankRelation Relation;
|
||||||
|
|
||||||
Relations = CfgRankRelations.default.Relation;
|
Relations = CfgRankRelations.default.Relation;
|
||||||
|
|
||||||
foreach Relations(Relation)
|
foreach Relations(Relation)
|
||||||
{
|
{
|
||||||
if (IsUID(Relation.ObjectID) || IsPlayerSteamID64(Relation.ObjectID))
|
if (IsUID(Relation.ObjectID) || IsPlayerSteamID64(Relation.ObjectID))
|
||||||
{
|
{
|
||||||
AddRelation(Relation, PlayerRelations);
|
AddRelation(Relation, PlayerRelations);
|
||||||
}
|
}
|
||||||
else if (IsGroupSteamID64(Relation.ObjectID))
|
else if (IsGroupSteamID64(Relation.ObjectID))
|
||||||
{
|
{
|
||||||
AddRelation(Relation, GroupRelations);
|
AddRelation(Relation, GroupRelations);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
`Log_Warn("Can't parse ID:" @ Relation.ObjectID);
|
`Log_Warn("Can't parse ID:" @ Relation.ObjectID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function AddRelation(RankRelation Relation, out Array<CachedRankRelation> OutArray)
|
private function AddRelation(RankRelation Relation, out Array<CachedRankRelation> OutArray)
|
||||||
{
|
{
|
||||||
local CachedRankRelation CachedRankRelation;
|
local CachedRankRelation CachedRankRelation;
|
||||||
local Array<Rank> Ranks;
|
local Array<Rank> Ranks;
|
||||||
local Rank Rank;
|
local Rank Rank;
|
||||||
|
|
||||||
if (AnyToUID(Relation.ObjectID, CachedRankRelation.UID))
|
if (AnyToUID(Relation.ObjectID, CachedRankRelation.UID))
|
||||||
{
|
{
|
||||||
CachedRankRelation.RawID = Relation.ObjectID;
|
CachedRankRelation.RawID = Relation.ObjectID;
|
||||||
|
|
||||||
Ranks = CfgRanks.default.Rank;
|
Ranks = CfgRanks.default.Rank;
|
||||||
foreach Ranks(Rank)
|
foreach Ranks(Rank)
|
||||||
{
|
{
|
||||||
if (Rank.RankID == Relation.RankID)
|
if (Rank.RankID == Relation.RankID)
|
||||||
{
|
{
|
||||||
CachedRankRelation.Rank = Rank;
|
CachedRankRelation.Rank = Rank;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (CachedRankRelation.Rank.RankID > 0)
|
if (CachedRankRelation.Rank.RankID > 0)
|
||||||
{
|
{
|
||||||
OutArray.AddItem(CachedRankRelation);
|
OutArray.AddItem(CachedRankRelation);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
`Log_Warn("Rank with ID" @ Relation.RankID @ "not found");
|
`Log_Warn("Rank with ID" @ Relation.RankID @ "not found");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
`Log_Warn("Can't convert to UniqueNetID:" @ Relation.ObjectID);
|
`Log_Warn("Can't convert to UniqueNetID:" @ Relation.ObjectID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool IsUID(String ID)
|
private static function bool IsUID(String ID)
|
||||||
{
|
{
|
||||||
return (Left(ID, Len(MatchUID)) ~= MatchUID);
|
return (Left(ID, Len(MatchUID)) ~= MatchUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool IsPlayerSteamID64(String ID)
|
private static function bool IsPlayerSteamID64(String ID)
|
||||||
{
|
{
|
||||||
return (Left(ID, Len(MatchPlayerSteamID64)) ~= MatchPlayerSteamID64);
|
return (Left(ID, Len(MatchPlayerSteamID64)) ~= MatchPlayerSteamID64);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static function bool IsGroupSteamID64(String ID)
|
private static function bool IsGroupSteamID64(String ID)
|
||||||
{
|
{
|
||||||
return (Left(ID, Len(MatchGroupSteamID64)) ~= MatchGroupSteamID64);
|
return (Left(ID, Len(MatchGroupSteamID64)) ~= MatchGroupSteamID64);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function bool AnyToUID(String ID, out UniqueNetId UID)
|
private function bool AnyToUID(String ID, out UniqueNetId UID)
|
||||||
{
|
{
|
||||||
return IsUID(ID) ? OSS.StringToUniqueNetId(ID, UID) : OSS.Int64ToUniqueNetId(ID, UID);
|
return IsUID(ID) ? OSS.StringToUniqueNetId(ID, UID) : OSS.Int64ToUniqueNetId(ID, UID);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function PostInit()
|
private function PostInit()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (WorldInfo == None || WorldInfo.Game == None)
|
if (WorldInfo == None || WorldInfo.Game == None)
|
||||||
{
|
{
|
||||||
SetTimer(1.0f, false, nameof(PostInit));
|
SetTimer(1.0f, false, nameof(PostInit));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
KFGI = KFGameInfo(WorldInfo.Game);
|
KFGI = KFGameInfo(WorldInfo.Game);
|
||||||
if (KFGI == None || KFGameInfo_VersusSurvival(KFGI) != None) // VersusSurvival is not supported (yet)
|
if (KFGI == None || KFGameInfo_VersusSurvival(KFGI) != None) // VersusSurvival is not supported (yet)
|
||||||
{
|
{
|
||||||
`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game);
|
`Log_Fatal("Incompatible gamemode:" @ WorldInfo.Game);
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
KFGI.HUDType = class'YAS_HUD';
|
KFGI.HUDType = class'YAS_HUD';
|
||||||
|
|
||||||
if (KFGI.GameReplicationInfo == None)
|
if (KFGI.GameReplicationInfo == None)
|
||||||
{
|
{
|
||||||
SetTimer(1.0f, false, nameof(PostInit));
|
SetTimer(1.0f, false, nameof(PostInit));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
|
KFGRI = KFGameReplicationInfo(KFGI.GameReplicationInfo);
|
||||||
if (KFGRI == None)
|
if (KFGRI == None)
|
||||||
{
|
{
|
||||||
`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
|
`Log_Fatal("Incompatible Replication info:" @ KFGI.GameReplicationInfo);
|
||||||
SafeDestroy();
|
SafeDestroy();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (KFGI.PlayfabInter != None && KFGI.PlayfabInter.GetGameSettings() != None)
|
if (KFGI.PlayfabInter != None && KFGI.PlayfabInter.GetGameSettings() != None)
|
||||||
{
|
{
|
||||||
KFOGS = KFOnlineGameSettings(KFGI.PlayfabInter.GetGameSettings());
|
KFOGS = KFOnlineGameSettings(KFGI.PlayfabInter.GetGameSettings());
|
||||||
}
|
}
|
||||||
else if (KFGI.GameInterface != None)
|
else if (KFGI.GameInterface != None)
|
||||||
{
|
{
|
||||||
KFOGS = KFOnlineGameSettings(
|
KFOGS = KFOnlineGameSettings(
|
||||||
KFGI.GameInterface.GetGameSettings(
|
KFGI.GameInterface.GetGameSettings(
|
||||||
KFGI.PlayerReplicationInfoClass.default.SessionName));
|
KFGI.PlayerReplicationInfoClass.default.SessionName));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (KFOGS == None)
|
if (KFOGS == None)
|
||||||
{
|
{
|
||||||
SetTimer(1.0f, false, nameof(PostInit));
|
SetTimer(1.0f, false, nameof(PostInit));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
KFGIS = KFGameInfo_Survival(KFGI);
|
KFGIS = KFGameInfo_Survival(KFGI);
|
||||||
KFGIE = KFGameInfo_Endless(KFGI);
|
KFGIE = KFGameInfo_Endless(KFGI);
|
||||||
|
|
||||||
SetTimer(UpdateInterval, true, nameof(UpdateTimer));
|
SetTimer(UpdateInterval, true, nameof(UpdateTimer));
|
||||||
|
|
||||||
if (CfgMessageOfTheDay.default.Message.Length > 0)
|
if (CfgMessageOfTheDay.default.Message.Length > 0)
|
||||||
{
|
{
|
||||||
MessageOfTheDayTimer();
|
MessageOfTheDayTimer();
|
||||||
SetTimer(CfgMessageOfTheDay.default.DisplayTime, true, nameof(MessageOfTheDayTimer));
|
SetTimer(CfgMessageOfTheDay.default.DisplayTime, true, nameof(MessageOfTheDayTimer));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function UpdateTimer()
|
private function UpdateTimer()
|
||||||
{
|
{
|
||||||
local YAS_RepInfoOwner RepInfo;
|
local YAS_RepInfoOwner RepInfo;
|
||||||
|
|
||||||
foreach RepInfos(RepInfo)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
RepInfo.DynamicServerName = KFOGS.OwningPlayerName;
|
RepInfo.DynamicServerName = KFOGS.OwningPlayerName;
|
||||||
RepInfo.UsesStats = KFOGS.bUsesStats;
|
RepInfo.UsesStats = KFOGS.bUsesStats;
|
||||||
RepInfo.Custom = KFOGS.bCustom;
|
RepInfo.Custom = KFOGS.bCustom;
|
||||||
RepInfo.PasswordRequired = KFOGS.bRequiresPassword;
|
RepInfo.PasswordRequired = KFOGS.bRequiresPassword;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function MessageOfTheDayTimer()
|
private function MessageOfTheDayTimer()
|
||||||
{
|
{
|
||||||
local YAS_RepInfoOwner RepInfo;
|
local YAS_RepInfoOwner RepInfo;
|
||||||
local int MessageIndex;
|
local int MessageIndex;
|
||||||
|
|
||||||
if (CfgMessageOfTheDay.default.bRandomize)
|
if (CfgMessageOfTheDay.default.bRandomize)
|
||||||
{
|
{
|
||||||
MessageIndex = Rand(CfgMessageOfTheDay.default.Message.Length);
|
MessageIndex = Rand(CfgMessageOfTheDay.default.Message.Length);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MessageIndex = LastMessageID + 1;
|
MessageIndex = LastMessageID + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MessageIndex == LastMessageID)
|
if (MessageIndex == LastMessageID)
|
||||||
{
|
{
|
||||||
++MessageIndex;
|
++MessageIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MessageIndex >= CfgMessageOfTheDay.default.Message.Length)
|
if (MessageIndex >= CfgMessageOfTheDay.default.Message.Length)
|
||||||
{
|
{
|
||||||
MessageIndex = 0;
|
MessageIndex = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach RepInfos(RepInfo)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
RepInfo.MessageOfTheDay = CfgMessageOfTheDay.default.Message[MessageIndex];
|
RepInfo.MessageOfTheDay = CfgMessageOfTheDay.default.Message[MessageIndex];
|
||||||
}
|
}
|
||||||
|
|
||||||
LastMessageID = MessageIndex;
|
LastMessageID = MessageIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogin(Controller C)
|
public function NotifyLogin(Controller C)
|
||||||
{
|
{
|
||||||
local YAS_RepInfoOwner RepInfo;
|
local YAS_RepInfoOwner RepInfo;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
RepInfo = CreateRepInfo(C);
|
RepInfo = CreateRepInfo(C);
|
||||||
if (RepInfo == None)
|
if (RepInfo == None)
|
||||||
{
|
{
|
||||||
`Log_Error("Can't create RepInfo for:" @ C);
|
`Log_Error("Can't create RepInfo for:" @ C);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
InitRank(RepInfo);
|
InitRank(RepInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogout(Controller C)
|
public function NotifyLogout(Controller C)
|
||||||
{
|
{
|
||||||
local YAS_RepInfoOwner RepInfo;
|
local YAS_RepInfoOwner RepInfo;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
RepInfo = FindRepInfo(C);
|
RepInfo = FindRepInfo(C);
|
||||||
|
|
||||||
if (!DestroyRepInfo(RepInfo))
|
if (!DestroyRepInfo(RepInfo))
|
||||||
{
|
{
|
||||||
`Log_Error("Can't destroy RepInfo of:" @ C);
|
`Log_Error("Can't destroy RepInfo of:" @ C);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function YAS_RepInfoOwner CreateRepInfo(Controller C)
|
public function YAS_RepInfoOwner CreateRepInfo(Controller C)
|
||||||
{
|
{
|
||||||
local YAS_RepInfoOwner OwnerRepInfo;
|
local YAS_RepInfoOwner OwnerRepInfo;
|
||||||
local YAS_RepInfoPlayer PlayerRepInfo;
|
local YAS_RepInfoPlayer PlayerRepInfo;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
OwnerRepInfo = Spawn(class'YAS_RepInfoOwner', C);
|
OwnerRepInfo = Spawn(class'YAS_RepInfoOwner', C);
|
||||||
PlayerRepInfo = Spawn(class'YAS_RepInfoPlayer', C);
|
PlayerRepInfo = Spawn(class'YAS_RepInfoPlayer', C);
|
||||||
|
|
||||||
if (OwnerRepInfo != None && PlayerRepInfo != None)
|
if (OwnerRepInfo != None && PlayerRepInfo != None)
|
||||||
{
|
{
|
||||||
RepInfos.AddItem(OwnerRepInfo);
|
RepInfos.AddItem(OwnerRepInfo);
|
||||||
|
|
||||||
OwnerRepInfo.PlayerRepInfo = PlayerRepInfo;
|
OwnerRepInfo.PlayerRepInfo = PlayerRepInfo;
|
||||||
OwnerRepInfo.YAS = Self;
|
OwnerRepInfo.YAS = Self;
|
||||||
OwnerRepInfo.LogLevel = LogLevel;
|
OwnerRepInfo.LogLevel = LogLevel;
|
||||||
OwnerRepInfo.RankPlayer = CfgRanks.default.Player;
|
OwnerRepInfo.RankPlayer = CfgRanks.default.Player;
|
||||||
OwnerRepInfo.RankAdmin = CfgRanks.default.Admin;
|
OwnerRepInfo.RankAdmin = CfgRanks.default.Admin;
|
||||||
OwnerRepInfo.MessageOfTheDay = CfgMessageOfTheDay.default.Message[LastMessageID];
|
OwnerRepInfo.MessageOfTheDay = CfgMessageOfTheDay.default.Message[LastMessageID];
|
||||||
|
|
||||||
return OwnerRepInfo;
|
return OwnerRepInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function YAS_RepInfoOwner FindRepInfo(Controller C)
|
private function YAS_RepInfoOwner FindRepInfo(Controller C)
|
||||||
{
|
{
|
||||||
local YAS_RepInfoOwner RepInfo;
|
local YAS_RepInfoOwner RepInfo;
|
||||||
|
|
||||||
if (C == None) return None;
|
if (C == None) return None;
|
||||||
|
|
||||||
foreach RepInfos(RepInfo)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
if (RepInfo.Owner == C)
|
if (RepInfo.Owner == C)
|
||||||
{
|
{
|
||||||
return RepInfo;
|
return RepInfo;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function bool DestroyRepInfo(YAS_RepInfoOwner RepInfo)
|
public function bool DestroyRepInfo(YAS_RepInfoOwner RepInfo)
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (RepInfo == None) return false;
|
if (RepInfo == None) return false;
|
||||||
|
|
||||||
RepInfos.RemoveItem(RepInfo);
|
RepInfos.RemoveItem(RepInfo);
|
||||||
RepInfo.PlayerRepInfo.SafeDestroy();
|
RepInfo.PlayerRepInfo.SafeDestroy();
|
||||||
RepInfo.SafeDestroy();
|
RepInfo.SafeDestroy();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function InitRank(YAS_RepInfoOwner RepInfo)
|
private function InitRank(YAS_RepInfoOwner RepInfo)
|
||||||
{
|
{
|
||||||
local CachedRankRelation Rel;
|
local CachedRankRelation Rel;
|
||||||
local String JoinedGroupIDs;
|
local String JoinedGroupIDs;
|
||||||
local PlayerReplicationInfo PRI;
|
local PlayerReplicationInfo PRI;
|
||||||
local KFPlayerController KFPC;
|
local KFPlayerController KFPC;
|
||||||
local Array<String> StringGroupIDs;
|
local Array<String> StringGroupIDs;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
KFPC = RepInfo.GetKFPC();
|
KFPC = RepInfo.GetKFPC();
|
||||||
|
|
||||||
if (KFPC == None) return;
|
if (KFPC == None) return;
|
||||||
|
|
||||||
PRI = KFPC.PlayerReplicationInfo;
|
PRI = KFPC.PlayerReplicationInfo;
|
||||||
if (PRI == None) return;
|
if (PRI == None) return;
|
||||||
|
|
||||||
foreach PlayerRelations(Rel)
|
foreach PlayerRelations(Rel)
|
||||||
{
|
{
|
||||||
if (Rel.UID.Uid == PRI.UniqueID.Uid)
|
if (Rel.UID.Uid == PRI.UniqueID.Uid)
|
||||||
{
|
{
|
||||||
RepInfo.PlayerRepInfo.Rank = Rel.Rank;
|
RepInfo.PlayerRepInfo.Rank = Rel.Rank;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (RepInfo.PlayerRepInfo.Rank.RankID <= 0 && !KFPC.bIsEosPlayer)
|
if (RepInfo.PlayerRepInfo.Rank.RankID <= 0 && !KFPC.bIsEosPlayer)
|
||||||
{
|
{
|
||||||
foreach GroupRelations(Rel)
|
foreach GroupRelations(Rel)
|
||||||
{
|
{
|
||||||
StringGroupIDs.AddItem(Rel.RawID);
|
StringGroupIDs.AddItem(Rel.RawID);
|
||||||
}
|
}
|
||||||
JoinArray(StringGroupIDs, JoinedGroupIDs);
|
JoinArray(StringGroupIDs, JoinedGroupIDs);
|
||||||
RepInfo.CheckGroupRanks(JoinedGroupIDs);
|
RepInfo.CheckGroupRanks(JoinedGroupIDs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function Rank RankByGroupID(UniqueNetId GroupUID)
|
public function Rank RankByGroupID(UniqueNetId GroupUID)
|
||||||
{
|
{
|
||||||
local CachedRankRelation Rel;
|
local CachedRankRelation Rel;
|
||||||
|
|
||||||
foreach GroupRelations(Rel) if (Rel.UID == GroupUID) break;
|
foreach GroupRelations(Rel) if (Rel.UID == GroupUID) break;
|
||||||
|
|
||||||
return Rel.Rank;
|
return Rel.Rank;
|
||||||
}
|
}
|
||||||
|
|
||||||
DefaultProperties
|
DefaultProperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
[Flags]
|
[Flags]
|
||||||
AllowDownload=True
|
AllowDownload=True
|
||||||
ClientOptional=False
|
ClientOptional=False
|
||||||
ServerSideOnly=False
|
ServerSideOnly=False
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
class YASMut extends KFMutator;
|
class YASMut extends KFMutator;
|
||||||
|
|
||||||
var private YAS YAS;
|
var private YAS YAS;
|
||||||
|
|
||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
@ -10,19 +10,19 @@ public simulated function bool SafeDestroy()
|
|||||||
public event PreBeginPlay()
|
public event PreBeginPlay()
|
||||||
{
|
{
|
||||||
Super.PreBeginPlay();
|
Super.PreBeginPlay();
|
||||||
|
|
||||||
if (WorldInfo.NetMode == NM_Client) return;
|
if (WorldInfo.NetMode == NM_Client) return;
|
||||||
|
|
||||||
foreach WorldInfo.DynamicActors(class'YAS', YAS)
|
foreach WorldInfo.DynamicActors(class'YAS', YAS)
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (YAS == None)
|
if (YAS == None)
|
||||||
{
|
{
|
||||||
YAS = WorldInfo.Spawn(class'YAS');
|
YAS = WorldInfo.Spawn(class'YAS');
|
||||||
}
|
}
|
||||||
|
|
||||||
if (YAS == None)
|
if (YAS == None)
|
||||||
{
|
{
|
||||||
`Log_Base("FATAL: Can't Spawn 'YAS'");
|
`Log_Base("FATAL: Can't Spawn 'YAS'");
|
||||||
@ -33,7 +33,7 @@ public event PreBeginPlay()
|
|||||||
public function AddMutator(Mutator Mut)
|
public function AddMutator(Mutator Mut)
|
||||||
{
|
{
|
||||||
if (Mut == Self) return;
|
if (Mut == Self) return;
|
||||||
|
|
||||||
if (Mut.Class == Class)
|
if (Mut.Class == Class)
|
||||||
Mut.Destroy();
|
Mut.Destroy();
|
||||||
else
|
else
|
||||||
@ -43,18 +43,18 @@ public function AddMutator(Mutator Mut)
|
|||||||
public function NotifyLogin(Controller C)
|
public function NotifyLogin(Controller C)
|
||||||
{
|
{
|
||||||
YAS.NotifyLogin(C);
|
YAS.NotifyLogin(C);
|
||||||
|
|
||||||
Super.NotifyLogin(C);
|
Super.NotifyLogin(C);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function NotifyLogout(Controller C)
|
public function NotifyLogout(Controller C)
|
||||||
{
|
{
|
||||||
YAS.NotifyLogout(C);
|
YAS.NotifyLogout(C);
|
||||||
|
|
||||||
Super.NotifyLogout(C);
|
Super.NotifyLogout(C);
|
||||||
}
|
}
|
||||||
|
|
||||||
DefaultProperties
|
DefaultProperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -107,4 +107,4 @@ exec function SetShowScores(bool bNewValue)
|
|||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
ScoreboardClass=class'YAS_ScoreBoard'
|
ScoreboardClass=class'YAS_ScoreBoard'
|
||||||
}
|
}
|
||||||
|
@ -24,7 +24,7 @@ replication
|
|||||||
{
|
{
|
||||||
if (bNetInitial)
|
if (bNetInitial)
|
||||||
LogLevel, RankPlayer, RankAdmin;
|
LogLevel, RankPlayer, RankAdmin;
|
||||||
|
|
||||||
if (bNetDirty)
|
if (bNetDirty)
|
||||||
DynamicServerName, UsesStats, Custom, PasswordRequired, MessageOfTheDay;
|
DynamicServerName, UsesStats, Custom, PasswordRequired, MessageOfTheDay;
|
||||||
}
|
}
|
||||||
@ -32,48 +32,48 @@ replication
|
|||||||
public simulated function bool SafeDestroy()
|
public simulated function bool SafeDestroy()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
return (bPendingDelete || bDeleteMe || Destroy());
|
return (bPendingDelete || bDeleteMe || Destroy());
|
||||||
}
|
}
|
||||||
|
|
||||||
public simulated event ReplicatedEvent(name VarName)
|
public simulated event ReplicatedEvent(name VarName)
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
switch (VarName)
|
switch (VarName)
|
||||||
{
|
{
|
||||||
case 'LogLevel':
|
case 'LogLevel':
|
||||||
if (SC != None) SC.LogLevel = LogLevel;
|
if (SC != None) SC.LogLevel = LogLevel;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'RankPlayer':
|
case 'RankPlayer':
|
||||||
if (SC != None) SC.RankPlayer = RankPlayer;
|
if (SC != None) SC.RankPlayer = RankPlayer;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'RankAdmin':
|
case 'RankAdmin':
|
||||||
if (SC != None) SC.RankAdmin = RankAdmin;
|
if (SC != None) SC.RankAdmin = RankAdmin;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'DynamicServerName':
|
case 'DynamicServerName':
|
||||||
if (SC != None) SC.DynamicServerName = DynamicServerName;
|
if (SC != None) SC.DynamicServerName = DynamicServerName;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'MessageOfTheDay':
|
case 'MessageOfTheDay':
|
||||||
if (SC != None) SC.MessageOfTheDay = MessageOfTheDay;
|
if (SC != None) SC.MessageOfTheDay = MessageOfTheDay;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'UsesStats':
|
case 'UsesStats':
|
||||||
if (SC != None) SC.UsesStats = UsesStats;
|
if (SC != None) SC.UsesStats = UsesStats;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'Custom':
|
case 'Custom':
|
||||||
if (SC != None) SC.Custom = Custom;
|
if (SC != None) SC.Custom = Custom;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'PasswordRequired':
|
case 'PasswordRequired':
|
||||||
if (SC != None) SC.PasswordRequired = PasswordRequired;
|
if (SC != None) SC.PasswordRequired = PasswordRequired;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
super.ReplicatedEvent(VarName);
|
super.ReplicatedEvent(VarName);
|
||||||
break;
|
break;
|
||||||
@ -83,37 +83,37 @@ public simulated event ReplicatedEvent(name VarName)
|
|||||||
public simulated event PreBeginPlay()
|
public simulated event PreBeginPlay()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (bPendingDelete || bDeleteMe) return;
|
if (bPendingDelete || bDeleteMe) return;
|
||||||
|
|
||||||
Super.PreBeginPlay();
|
Super.PreBeginPlay();
|
||||||
|
|
||||||
if (Role < ROLE_Authority || WorldInfo.NetMode == NM_StandAlone)
|
if (Role < ROLE_Authority || WorldInfo.NetMode == NM_StandAlone)
|
||||||
{
|
{
|
||||||
GetScoreboard();
|
GetScoreboard();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Role == ROLE_Authority || WorldInfo.NetMode == NM_StandAlone)
|
if (Role == ROLE_Authority || WorldInfo.NetMode == NM_StandAlone)
|
||||||
{
|
{
|
||||||
SetTimer(UpdatePlayerStatsTimer, true, nameof(UpdatePlayerStats));
|
SetTimer(UpdatePlayerStatsTimer, true, nameof(UpdatePlayerStats));
|
||||||
}
|
}
|
||||||
|
|
||||||
GetOnlineSubsystem();
|
GetOnlineSubsystem();
|
||||||
}
|
}
|
||||||
|
|
||||||
public simulated event PostBeginPlay()
|
public simulated event PostBeginPlay()
|
||||||
{
|
{
|
||||||
if (bPendingDelete || bDeleteMe) return;
|
if (bPendingDelete || bDeleteMe) return;
|
||||||
|
|
||||||
Super.PostBeginPlay();
|
Super.PostBeginPlay();
|
||||||
}
|
}
|
||||||
|
|
||||||
public function UpdatePlayerStats()
|
public function UpdatePlayerStats()
|
||||||
{
|
{
|
||||||
if (GetKFPC() == None || KFPC.MatchStats == None) return;
|
if (GetKFPC() == None || KFPC.MatchStats == None) return;
|
||||||
|
|
||||||
if (WorldInfo.GRI == None || KFGameReplicationInfo(WorldInfo.GRI) == None) return;
|
if (WorldInfo.GRI == None || KFGameReplicationInfo(WorldInfo.GRI) == None) return;
|
||||||
|
|
||||||
// At the end of the wave, TotalDamageDealt is incremented by GetDamageDealtInWave(),
|
// At the end of the wave, TotalDamageDealt is incremented by GetDamageDealtInWave(),
|
||||||
// but GetDamageDealtInWave() is not reset immediately.
|
// but GetDamageDealtInWave() is not reset immediately.
|
||||||
// In order not to receive a short-term doubling of damage in statistics,
|
// In order not to receive a short-term doubling of damage in statistics,
|
||||||
@ -129,17 +129,17 @@ public reliable client function CheckGroupRanks(String JoinedGroupIDs)
|
|||||||
local Array<String> StringGroupIDs;
|
local Array<String> StringGroupIDs;
|
||||||
local String StringGroupID;
|
local String StringGroupID;
|
||||||
local UniqueNetId GroupUID;
|
local UniqueNetId GroupUID;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
StringGroupIDs = SplitString(JoinedGroupIDs);
|
StringGroupIDs = SplitString(JoinedGroupIDs);
|
||||||
|
|
||||||
if (GetOnlineSubsystem() == None)
|
if (GetOnlineSubsystem() == None)
|
||||||
{
|
{
|
||||||
`Log_Error("Can't get online subsystem");
|
`Log_Error("Can't get online subsystem");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach StringGroupIDs(StringGroupID)
|
foreach StringGroupIDs(StringGroupID)
|
||||||
{
|
{
|
||||||
if (OSS.Int64ToUniqueNetId(StringGroupID, GroupUID))
|
if (OSS.Int64ToUniqueNetId(StringGroupID, GroupUID))
|
||||||
@ -147,7 +147,7 @@ public reliable client function CheckGroupRanks(String JoinedGroupIDs)
|
|||||||
PendingGroupIDs.AddItem(GroupUID);
|
PendingGroupIDs.AddItem(GroupUID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Retries = 0;
|
Retries = 0;
|
||||||
CheckGroupsCycle();
|
CheckGroupsCycle();
|
||||||
}
|
}
|
||||||
@ -155,15 +155,15 @@ public reliable client function CheckGroupRanks(String JoinedGroupIDs)
|
|||||||
private simulated function CheckGroupsCycle()
|
private simulated function CheckGroupsCycle()
|
||||||
{
|
{
|
||||||
local UniqueNetId GroupUID;
|
local UniqueNetId GroupUID;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (Retries++ >= MaxRetries) return;
|
if (Retries++ >= MaxRetries) return;
|
||||||
|
|
||||||
// CheckPlayerGroup doesn't return real values right away,
|
// CheckPlayerGroup doesn't return real values right away,
|
||||||
// so we do a dry run and a few checks just in case
|
// so we do a dry run and a few checks just in case
|
||||||
foreach PendingGroupIDs(GroupUID) OSS.CheckPlayerGroup(GroupUID);
|
foreach PendingGroupIDs(GroupUID) OSS.CheckPlayerGroup(GroupUID);
|
||||||
|
|
||||||
foreach PendingGroupIDs(GroupUID)
|
foreach PendingGroupIDs(GroupUID)
|
||||||
{
|
{
|
||||||
if (OSS.CheckPlayerGroup(GroupUID))
|
if (OSS.CheckPlayerGroup(GroupUID))
|
||||||
@ -173,16 +173,16 @@ private simulated function CheckGroupsCycle()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SetTimer(0.2f, false, nameof(CheckGroupsCycle));
|
SetTimer(0.2f, false, nameof(CheckGroupsCycle));
|
||||||
}
|
}
|
||||||
|
|
||||||
private reliable server function ServerApplyMembership(UniqueNetId GroupUID)
|
private reliable server function ServerApplyMembership(UniqueNetId GroupUID)
|
||||||
{
|
{
|
||||||
local Rank Rank;
|
local Rank Rank;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
Rank = YAS.RankByGroupID(GroupUID);
|
Rank = YAS.RankByGroupID(GroupUID);
|
||||||
if (Rank.RankID > 0)
|
if (Rank.RankID > 0)
|
||||||
{
|
{
|
||||||
@ -198,35 +198,35 @@ private reliable server function ServerApplyMembership(UniqueNetId GroupUID)
|
|||||||
public simulated function KFPlayerController GetKFPC()
|
public simulated function KFPlayerController GetKFPC()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (KFPC != None) return KFPC;
|
if (KFPC != None) return KFPC;
|
||||||
|
|
||||||
KFPC = KFPlayerController(Owner);
|
KFPC = KFPlayerController(Owner);
|
||||||
|
|
||||||
if (KFPC == None && ROLE < ROLE_Authority)
|
if (KFPC == None && ROLE < ROLE_Authority)
|
||||||
{
|
{
|
||||||
KFPC = KFPlayerController(GetALocalPlayerController());
|
KFPC = KFPlayerController(GetALocalPlayerController());
|
||||||
}
|
}
|
||||||
|
|
||||||
return KFPC;
|
return KFPC;
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function OnlineSubsystemSteamworks GetOnlineSubsystem()
|
private simulated function OnlineSubsystemSteamworks GetOnlineSubsystem()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (OSS == None)
|
if (OSS == None)
|
||||||
{
|
{
|
||||||
OSS = OnlineSubsystemSteamworks(class'GameEngine'.static.GetOnlineSubsystem());
|
OSS = OnlineSubsystemSteamworks(class'GameEngine'.static.GetOnlineSubsystem());
|
||||||
}
|
}
|
||||||
|
|
||||||
return OSS;
|
return OSS;
|
||||||
}
|
}
|
||||||
|
|
||||||
private reliable client function GetScoreboard()
|
private reliable client function GetScoreboard()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (SC == None)
|
if (SC == None)
|
||||||
{
|
{
|
||||||
if (GetKFPC() != None && KFPC.myHUD != None)
|
if (GetKFPC() != None && KFPC.myHUD != None)
|
||||||
@ -234,22 +234,22 @@ private reliable client function GetScoreboard()
|
|||||||
SC = YAS_HUD(KFPC.myHUD).Scoreboard;
|
SC = YAS_HUD(KFPC.myHUD).Scoreboard;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SC == None)
|
if (SC == None)
|
||||||
{
|
{
|
||||||
SetTimer(0.2f, false, nameof(GetScoreboard));
|
SetTimer(0.2f, false, nameof(GetScoreboard));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
InitScoreboard();
|
InitScoreboard();
|
||||||
}
|
}
|
||||||
|
|
||||||
private simulated function InitScoreboard()
|
private simulated function InitScoreboard()
|
||||||
{
|
{
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
if (SC == None) return;
|
if (SC == None) return;
|
||||||
|
|
||||||
SC.LogLevel = LogLevel;
|
SC.LogLevel = LogLevel;
|
||||||
SC.RankPlayer = RankPlayer;
|
SC.RankPlayer = RankPlayer;
|
||||||
SC.RankAdmin = RankAdmin;
|
SC.RankAdmin = RankAdmin;
|
||||||
@ -264,10 +264,10 @@ defaultproperties
|
|||||||
{
|
{
|
||||||
Role = ROLE_Authority
|
Role = ROLE_Authority
|
||||||
RemoteRole = ROLE_SimulatedProxy
|
RemoteRole = ROLE_SimulatedProxy
|
||||||
|
|
||||||
bAlwaysRelevant = false
|
bAlwaysRelevant = false
|
||||||
bOnlyRelevantToOwner = true
|
bOnlyRelevantToOwner = true
|
||||||
bSkipActorPropertyReplication = false
|
bSkipActorPropertyReplication = false
|
||||||
|
|
||||||
Retries = 0
|
Retries = 0
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,7 @@ replication
|
|||||||
{
|
{
|
||||||
if (bNetInitial)
|
if (bNetInitial)
|
||||||
UID;
|
UID;
|
||||||
|
|
||||||
if (bNetDirty)
|
if (bNetDirty)
|
||||||
Rank, DamageDealt;
|
Rank, DamageDealt;
|
||||||
}
|
}
|
||||||
@ -21,9 +21,9 @@ public simulated function bool SafeDestroy()
|
|||||||
public simulated event PreBeginPlay()
|
public simulated event PreBeginPlay()
|
||||||
{
|
{
|
||||||
if (bPendingDelete || bDeleteMe) return;
|
if (bPendingDelete || bDeleteMe) return;
|
||||||
|
|
||||||
Super.PreBeginPlay();
|
Super.PreBeginPlay();
|
||||||
|
|
||||||
if (Role == ROLE_Authority || WorldInfo.NetMode == NM_StandAlone)
|
if (Role == ROLE_Authority || WorldInfo.NetMode == NM_StandAlone)
|
||||||
{
|
{
|
||||||
if (Controller(Owner) != None && Controller(Owner).PlayerReplicationInfo != None)
|
if (Controller(Owner) != None && Controller(Owner).PlayerReplicationInfo != None)
|
||||||
@ -37,7 +37,7 @@ defaultproperties
|
|||||||
{
|
{
|
||||||
Role = ROLE_Authority
|
Role = ROLE_Authority
|
||||||
RemoteRole = ROLE_SimulatedProxy
|
RemoteRole = ROLE_SimulatedProxy
|
||||||
|
|
||||||
bAlwaysRelevant = true
|
bAlwaysRelevant = true
|
||||||
bSkipActorPropertyReplication = false
|
bSkipActorPropertyReplication = false
|
||||||
}
|
}
|
||||||
|
@ -13,7 +13,7 @@ const ListItemsDefault = 12;
|
|||||||
const FontScalarModCompact = 1.0f;
|
const FontScalarModCompact = 1.0f;
|
||||||
const FontScalarModDefault = 1.25f;
|
const FontScalarModDefault = 1.25f;
|
||||||
|
|
||||||
const ShowDamage = true;
|
const ShowDamage = true;
|
||||||
|
|
||||||
const IconRanked = Texture2D'DailyObjective_UI.KF2_Dailies_Icon_PerkLvl'; // where the hell is the right icon?
|
const IconRanked = Texture2D'DailyObjective_UI.KF2_Dailies_Icon_PerkLvl'; // where the hell is the right icon?
|
||||||
//const IconCustom = Texture2D'UI_Menus.ServerBrowserMenu_SWF_I26';
|
//const IconCustom = Texture2D'UI_Menus.ServerBrowserMenu_SWF_I26';
|
||||||
@ -68,7 +68,7 @@ var private float FontScalarMod;
|
|||||||
function YAS_RepInfoPlayer FindRepInfo(KFPlayerReplicationInfo KFPRI)
|
function YAS_RepInfoPlayer FindRepInfo(KFPlayerReplicationInfo KFPRI)
|
||||||
{
|
{
|
||||||
local YAS_RepInfoPlayer RepInfo;
|
local YAS_RepInfoPlayer RepInfo;
|
||||||
|
|
||||||
foreach RepInfos(RepInfo)
|
foreach RepInfos(RepInfo)
|
||||||
{
|
{
|
||||||
if (RepInfo.UID.Uid == KFPRI.UniqueId.Uid)
|
if (RepInfo.UID.Uid == KFPRI.UniqueId.Uid)
|
||||||
@ -81,39 +81,39 @@ function YAS_RepInfoPlayer FindRepInfo(KFPlayerReplicationInfo KFPRI)
|
|||||||
else return RepInfo;
|
else return RepInfo;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach KFPRI.DynamicActors(class'YAS_RepInfoPlayer', RepInfo)
|
foreach KFPRI.DynamicActors(class'YAS_RepInfoPlayer', RepInfo)
|
||||||
{
|
{
|
||||||
if (RepInfo.UID.Uid == KFPRI.UniqueId.Uid)
|
if (RepInfo.UID.Uid == KFPRI.UniqueId.Uid)
|
||||||
{
|
{
|
||||||
if (RepInfo.bPendingDelete || RepInfo.bDeleteMe) continue;
|
if (RepInfo.bPendingDelete || RepInfo.bDeleteMe) continue;
|
||||||
|
|
||||||
RepInfos.AddItem(RepInfo);
|
RepInfos.AddItem(RepInfo);
|
||||||
return RepInfo;
|
return RepInfo;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
|
|
||||||
function Rank PlayerRank(YAS_RepInfoPlayer RepInfo, bool bAdmin)
|
function Rank PlayerRank(YAS_RepInfoPlayer RepInfo, bool bAdmin)
|
||||||
{
|
{
|
||||||
local Rank Rank;
|
local Rank Rank;
|
||||||
|
|
||||||
`Log_Trace();
|
`Log_Trace();
|
||||||
|
|
||||||
Rank = class'YAS_Types'.static.FromSystemRank(RankPlayer);
|
Rank = class'YAS_Types'.static.FromSystemRank(RankPlayer);
|
||||||
|
|
||||||
if (RepInfo != None)
|
if (RepInfo != None)
|
||||||
{
|
{
|
||||||
Rank = RepInfo.Rank;
|
Rank = RepInfo.Rank;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bAdmin && !Rank.OverrideAdmin)
|
if (bAdmin && !Rank.OverrideAdmin)
|
||||||
{
|
{
|
||||||
Rank = class'YAS_Types'.static.FromSystemRank(RankAdmin);
|
Rank = class'YAS_Types'.static.FromSystemRank(RankAdmin);
|
||||||
}
|
}
|
||||||
|
|
||||||
return Rank;
|
return Rank;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -140,7 +140,7 @@ function float MinPerkBoxWidth(float FontScalar)
|
|||||||
Canvas.TextSize(PerkName $ "A", XL, YL, FontScalar * FontScalarMod, FontScalar * FontScalarMod);
|
Canvas.TextSize(PerkName $ "A", XL, YL, FontScalar * FontScalarMod, FontScalar * FontScalarMod);
|
||||||
if (XL > MaxWidth) MaxWidth = XL;
|
if (XL > MaxWidth) MaxWidth = XL;
|
||||||
}
|
}
|
||||||
|
|
||||||
return MaxWidth;
|
return MaxWidth;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -201,27 +201,27 @@ delegate bool InOrder(KFPlayerReplicationInfo P1, KFPlayerReplicationInfo P2)
|
|||||||
function string WaveText()
|
function string WaveText()
|
||||||
{
|
{
|
||||||
local int CurrentWaveNum;
|
local int CurrentWaveNum;
|
||||||
|
|
||||||
CurrentWaveNum = KFGRI.WaveNum;
|
CurrentWaveNum = KFGRI.WaveNum;
|
||||||
if (KFGRI.IsBossWave())
|
if (KFGRI.IsBossWave())
|
||||||
{
|
{
|
||||||
return class'KFGFxHUD_WaveInfo'.default.BossWaveString;
|
return class'KFGFxHUD_WaveInfo'.default.BossWaveString;
|
||||||
}
|
}
|
||||||
else if (KFGRI.IsFinalWave())
|
else if (KFGRI.IsFinalWave())
|
||||||
{
|
{
|
||||||
return class'KFGFxHUD_ScoreboardMapInfoContainer'.default.FinalString;
|
return class'KFGFxHUD_ScoreboardMapInfoContainer'.default.FinalString;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (KFGRI.default.bEndlessMode)
|
if (KFGRI.default.bEndlessMode)
|
||||||
{
|
{
|
||||||
return "" $ CurrentWaveNum;
|
return "" $ CurrentWaveNum;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return CurrentWaveNum $ " / " $ KFGRI.GetFinalWaveNum();
|
return CurrentWaveNum $ " / " $ KFGRI.GetFinalWaveNum();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function KFGameReplicationInfo GetKFGRI()
|
function KFGameReplicationInfo GetKFGRI()
|
||||||
@ -230,7 +230,7 @@ function KFGameReplicationInfo GetKFGRI()
|
|||||||
{
|
{
|
||||||
KFGRI = KFGameReplicationInfo(GetPlayer().WorldInfo.GRI);
|
KFGRI = KFGameReplicationInfo(GetPlayer().WorldInfo.GRI);
|
||||||
}
|
}
|
||||||
|
|
||||||
return KFGRI;
|
return KFGRI;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -245,7 +245,7 @@ function DrawMenu()
|
|||||||
local float BorderSize, EdgeSize, PlayerListSizeY;
|
local float BorderSize, EdgeSize, PlayerListSizeY;
|
||||||
local Color ColorTMP;
|
local Color ColorTMP;
|
||||||
local Array<String> MessageOfTheDayLines;
|
local Array<String> MessageOfTheDayLines;
|
||||||
|
|
||||||
PC = GetPlayer();
|
PC = GetPlayer();
|
||||||
if (GetKFGRI() == None)
|
if (GetKFGRI() == None)
|
||||||
{
|
{
|
||||||
@ -320,30 +320,30 @@ function DrawMenu()
|
|||||||
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
|
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
|
||||||
BorderSize = Owner.HUDOwner.ScaledBorderSize;
|
BorderSize = Owner.HUDOwner.ScaledBorderSize;
|
||||||
EdgeSize = Owner.CurrentStyle.PickEdgeSize();
|
EdgeSize = Owner.CurrentStyle.PickEdgeSize();
|
||||||
|
|
||||||
// Server Info
|
// Server Info
|
||||||
XPosCenter = Canvas.ClipX * 0.5;
|
XPosCenter = Canvas.ClipX * 0.5;
|
||||||
Width = Canvas.ClipX * HeaderWidthRatio; // Full Box Width
|
Width = Canvas.ClipX * HeaderWidthRatio; // Full Box Width
|
||||||
XPos = XPosCenter - Width * 0.5;
|
XPos = XPosCenter - Width * 0.5;
|
||||||
YPos = YL;
|
YPos = YL;
|
||||||
|
|
||||||
BoxW = Width;
|
BoxW = Width;
|
||||||
BoxX = XPos;
|
BoxX = XPos;
|
||||||
BoxH = YL + BorderSize;
|
BoxH = YL + BorderSize;
|
||||||
|
|
||||||
// Top Rect (Server name)
|
// Top Rect (Server name)
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.ServerNameBoxColor);
|
Canvas.SetDrawColorStruct(Settings.Style.ServerNameBoxColor);
|
||||||
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, EdgeSize, Settings.Style.ShapeServerNameBox);
|
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, EdgeSize, Settings.Style.ShapeServerNameBox);
|
||||||
|
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.ServerNameTextColor);
|
Canvas.SetDrawColorStruct(Settings.Style.ServerNameTextColor);
|
||||||
S = (DynamicServerName == "" ? KFGRI.ServerName : DynamicServerName);
|
S = (DynamicServerName == "" ? KFGRI.ServerName : DynamicServerName);
|
||||||
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, BoxH, FontScalar);
|
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, BoxH, FontScalar);
|
||||||
|
|
||||||
// icons
|
// icons
|
||||||
ColorTMP = Settings.Style.ServerNameTextColor;
|
ColorTMP = Settings.Style.ServerNameTextColor;
|
||||||
ColorTMP.A = 200;
|
ColorTMP.A = 200;
|
||||||
Canvas.SetDrawColorStruct(ColorTMP);
|
Canvas.SetDrawColorStruct(ColorTMP);
|
||||||
|
|
||||||
if (PasswordRequired)
|
if (PasswordRequired)
|
||||||
{
|
{
|
||||||
Owner.CurrentStyle.DrawTexture(
|
Owner.CurrentStyle.DrawTexture(
|
||||||
@ -353,7 +353,7 @@ function DrawMenu()
|
|||||||
BoxH - BorderSize*4,
|
BoxH - BorderSize*4,
|
||||||
BoxH - BorderSize*4);
|
BoxH - BorderSize*4);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (UsesStats)
|
if (UsesStats)
|
||||||
{
|
{
|
||||||
//if (Custom)
|
//if (Custom)
|
||||||
@ -384,42 +384,42 @@ function DrawMenu()
|
|||||||
// BoxH - BorderSize*4,
|
// BoxH - BorderSize*4,
|
||||||
// 256, 256);
|
// 256, 256);
|
||||||
//}
|
//}
|
||||||
|
|
||||||
YPos += BoxH;
|
YPos += BoxH;
|
||||||
|
|
||||||
// Mid Left Rect (Info)
|
// Mid Left Rect (Info)
|
||||||
BoxW = Width * 0.7;
|
BoxW = Width * 0.7;
|
||||||
BoxH = YL * 2 + BorderSize * 2;
|
BoxH = YL * 2 + BorderSize * 2;
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.GameInfoBoxColor);
|
Canvas.SetDrawColorStruct(Settings.Style.GameInfoBoxColor);
|
||||||
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, EdgeSize, Settings.Style.ShapeGameInfoBox);
|
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, EdgeSize, Settings.Style.ShapeGameInfoBox);
|
||||||
|
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.GameInfoTextColor);
|
Canvas.SetDrawColorStruct(Settings.Style.GameInfoTextColor);
|
||||||
S = class'KFCommon_LocalizedStrings'.static.GetFriendlyMapName(PC.WorldInfo.GetMapName(true));
|
S = class'KFCommon_LocalizedStrings'.static.GetFriendlyMapName(PC.WorldInfo.GetMapName(true));
|
||||||
DrawTextShadowHLeftVCenter(S, BoxX + EdgeSize, YPos, BoxH/2, FontScalar);
|
DrawTextShadowHLeftVCenter(S, BoxX + EdgeSize, YPos, BoxH/2, FontScalar);
|
||||||
|
|
||||||
S = KFGRI.GameClass.default.GameName $ " - " $ class'KFCommon_LocalizedStrings'.Static.GetDifficultyString(KFGRI.GameDifficulty);
|
S = KFGRI.GameClass.default.GameName $ " - " $ class'KFCommon_LocalizedStrings'.Static.GetDifficultyString(KFGRI.GameDifficulty);
|
||||||
DrawTextShadowHLeftVCenter(S, BoxX + EdgeSize, YPos + BoxH/2, BoxH/2, FontScalar);
|
DrawTextShadowHLeftVCenter(S, BoxX + EdgeSize, YPos + BoxH/2, BoxH/2, FontScalar);
|
||||||
|
|
||||||
// Mid Right Rect (Wave)
|
// Mid Right Rect (Wave)
|
||||||
BoxX = BoxX + BoxW;
|
BoxX = BoxX + BoxW;
|
||||||
BoxW = Width - BoxW;
|
BoxW = Width - BoxW;
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.WaveBoxColor);
|
Canvas.SetDrawColorStruct(Settings.Style.WaveBoxColor);
|
||||||
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, EdgeSize, Settings.Style.ShapeWaveInfoBox);
|
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, EdgeSize, Settings.Style.ShapeWaveInfoBox);
|
||||||
|
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.WaveTextColor);
|
Canvas.SetDrawColorStruct(Settings.Style.WaveTextColor);
|
||||||
S = class'KFGFxHUD_ScoreboardMapInfoContainer'.default.WaveString;
|
S = class'KFGFxHUD_ScoreboardMapInfoContainer'.default.WaveString;
|
||||||
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, BoxH / 2, FontScalar);
|
DrawTextShadowHVCenter(S, BoxX, YPos, BoxW, BoxH / 2, FontScalar);
|
||||||
DrawTextShadowHVCenter(WaveText(), BoxX, YPos + BoxH / 2, BoxW, BoxH / 2, FontScalar);
|
DrawTextShadowHVCenter(WaveText(), BoxX, YPos + BoxH / 2, BoxW, BoxH / 2, FontScalar);
|
||||||
|
|
||||||
YPos += BoxH;
|
YPos += BoxH;
|
||||||
|
|
||||||
// Bottom Rect (Players count)
|
// Bottom Rect (Players count)
|
||||||
BoxX = XPos;
|
BoxX = XPos;
|
||||||
BoxW = Width;
|
BoxW = Width;
|
||||||
BoxH = YL + BorderSize;
|
BoxH = YL + BorderSize;
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.PlayerCountBoxColor);
|
Canvas.SetDrawColorStruct(Settings.Style.PlayerCountBoxColor);
|
||||||
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, EdgeSize, Settings.Style.ShapePlayersCountBox);
|
Owner.CurrentStyle.DrawRectBox(BoxX, YPos, BoxW, BoxH, EdgeSize, Settings.Style.ShapePlayersCountBox);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Owner.CurrentStyle.DrawTexture(IconPlayer,
|
Owner.CurrentStyle.DrawTexture(IconPlayer,
|
||||||
BoxX + EdgeSize + IconIndent,
|
BoxX + EdgeSize + IconIndent,
|
||||||
@ -428,15 +428,15 @@ function DrawMenu()
|
|||||||
BoxH - IconIndent*2,
|
BoxH - IconIndent*2,
|
||||||
MakeColor(250,250,250,250));
|
MakeColor(250,250,250,250));
|
||||||
*/
|
*/
|
||||||
|
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.PlayerCountTextColor);
|
Canvas.SetDrawColorStruct(Settings.Style.PlayerCountTextColor);
|
||||||
S = Players $ ":" @ NumPlayer @ "/" @ KFGRI.MaxHumanCount $ " " $ Spectators $ ": " $ NumSpec; ;
|
S = Players $ ":" @ NumPlayer @ "/" @ KFGRI.MaxHumanCount $ " " $ Spectators $ ": " $ NumSpec; ;
|
||||||
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
|
Canvas.TextSize(S, XL, YL, FontScalar, FontScalar);
|
||||||
DrawTextShadowHLeftVCenter(S, BoxX + EdgeSize, YPos, BoxH, FontScalar);
|
DrawTextShadowHLeftVCenter(S, BoxX + EdgeSize, YPos, BoxH, FontScalar);
|
||||||
|
|
||||||
S = Owner.CurrentStyle.GetTimeString(KFGRI.ElapsedTime);
|
S = Owner.CurrentStyle.GetTimeString(KFGRI.ElapsedTime);
|
||||||
DrawTextShadowHVCenter(S, XPos + Width * 0.7, YPos, Width * 0.3, BoxH, FontScalar);
|
DrawTextShadowHVCenter(S, XPos + Width * 0.7, YPos, Width * 0.3, BoxH, FontScalar);
|
||||||
|
|
||||||
YPos += BoxH;
|
YPos += BoxH;
|
||||||
|
|
||||||
// Header
|
// Header
|
||||||
@ -454,8 +454,8 @@ function DrawMenu()
|
|||||||
Settings.Style.ShapeHeaderBox);
|
Settings.Style.ShapeHeaderBox);
|
||||||
|
|
||||||
// Calc X offsets
|
// Calc X offsets
|
||||||
MinBoxW = Width * 0.07; // minimum width for column
|
MinBoxW = Width * 0.07; // minimum width for column
|
||||||
|
|
||||||
// Health
|
// Health
|
||||||
HealthXPos = 0;
|
HealthXPos = 0;
|
||||||
BoxW = 0;
|
BoxW = 0;
|
||||||
@ -465,9 +465,9 @@ function DrawMenu()
|
|||||||
{
|
{
|
||||||
HealthWBox = PlayersList.GetItemHeight();
|
HealthWBox = PlayersList.GetItemHeight();
|
||||||
}
|
}
|
||||||
|
|
||||||
PlayerXPos = HealthXPos + HealthWBox + PlayersList.GetItemHeight() + EdgeSize;
|
PlayerXPos = HealthXPos + HealthWBox + PlayersList.GetItemHeight() + EdgeSize;
|
||||||
|
|
||||||
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.PingString$" ", XL, YL, FontScalar, FontScalar);
|
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.PingString$" ", XL, YL, FontScalar, FontScalar);
|
||||||
PingWBox = XL < MinBoxW ? MinBoxW : XL;
|
PingWBox = XL < MinBoxW ? MinBoxW : XL;
|
||||||
if (NumPlayer <= PlayersList.ListItemsPerPage)
|
if (NumPlayer <= PlayersList.ListItemsPerPage)
|
||||||
@ -475,28 +475,28 @@ function DrawMenu()
|
|||||||
else
|
else
|
||||||
ScrollBarWidth = BorderSize * 8;
|
ScrollBarWidth = BorderSize * 8;
|
||||||
PingXPos = Width - PingWBox - ScrollBarWidth;
|
PingXPos = Width - PingWBox - ScrollBarWidth;
|
||||||
|
|
||||||
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString$" ", XL, YL, FontScalar, FontScalar);
|
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.AssistsString$" ", XL, YL, FontScalar, FontScalar);
|
||||||
AssistWBox = XL < MinBoxW ? MinBoxW : XL;
|
AssistWBox = XL < MinBoxW ? MinBoxW : XL;
|
||||||
AssistXPos = PingXPos - AssistWBox;
|
AssistXPos = PingXPos - AssistWBox;
|
||||||
|
|
||||||
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.KillsString$" ", XL, YL, FontScalar, FontScalar);
|
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.KillsString$" ", XL, YL, FontScalar, FontScalar);
|
||||||
KillsWBox = XL < MinBoxW ? MinBoxW : XL;
|
KillsWBox = XL < MinBoxW ? MinBoxW : XL;
|
||||||
KillsXPos = AssistXPos - KillsWBox;
|
KillsXPos = AssistXPos - KillsWBox;
|
||||||
|
|
||||||
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.DoshString$" ", XL, YL, FontScalar, FontScalar);
|
Canvas.TextSize(class'KFGFxHUD_ScoreboardWidget'.default.DoshString$" ", XL, YL, FontScalar, FontScalar);
|
||||||
Canvas.TextSize("999999", DoshSize, YL, FontScalar, FontScalar);
|
Canvas.TextSize("999999", DoshSize, YL, FontScalar, FontScalar);
|
||||||
DoshWBox = XL < DoshSize ? DoshSize : XL;
|
DoshWBox = XL < DoshSize ? DoshSize : XL;
|
||||||
DoshXPos = KillsXPos - DoshWBox;
|
DoshXPos = KillsXPos - DoshWBox;
|
||||||
|
|
||||||
BoxW = MinPerkBoxWidth(FontScalar);
|
BoxW = MinPerkBoxWidth(FontScalar);
|
||||||
PerkWBox = BoxW < MinBoxW ? MinBoxW : BoxW;
|
PerkWBox = BoxW < MinBoxW ? MinBoxW : BoxW;
|
||||||
PerkXPos = DoshXPos - PerkWBox;
|
PerkXPos = DoshXPos - PerkWBox;
|
||||||
|
|
||||||
Canvas.TextSize("000", XL, YL, FontScalar, FontScalar);
|
Canvas.TextSize("000", XL, YL, FontScalar, FontScalar);
|
||||||
LevelWBox = XL;
|
LevelWBox = XL;
|
||||||
LevelXPos = PerkXPos - LevelWBox;
|
LevelXPos = PerkXPos - LevelWBox;
|
||||||
|
|
||||||
// Header texts
|
// Header texts
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.ListHeaderTextColor);
|
Canvas.SetDrawColorStruct(Settings.Style.ListHeaderTextColor);
|
||||||
DrawTextShadowHLeftVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PlayerString, XPos + PlayerXPos, YPos, BoxH, FontScalar);
|
DrawTextShadowHLeftVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PlayerString, XPos + PlayerXPos, YPos, BoxH, FontScalar);
|
||||||
@ -512,7 +512,7 @@ function DrawMenu()
|
|||||||
}
|
}
|
||||||
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.DoshString, XPos + DoshXPos, YPos, DoshWBox, BoxH, FontScalar);
|
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.DoshString, XPos + DoshXPos, YPos, DoshWBox, BoxH, FontScalar);
|
||||||
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PingString, XPos + PingXPos, YPos, PingWBox, BoxH, FontScalar);
|
DrawTextShadowHVCenter(class'KFGFxHUD_ScoreboardWidget'.default.PingString, XPos + PingXPos, YPos, PingWBox, BoxH, FontScalar);
|
||||||
|
|
||||||
ColorTMP = Settings.Style.ListHeaderTextColor;
|
ColorTMP = Settings.Style.ListHeaderTextColor;
|
||||||
ColorTMP.A = 150;
|
ColorTMP.A = 150;
|
||||||
Canvas.SetDrawColorStruct(ColorTMP);
|
Canvas.SetDrawColorStruct(ColorTMP);
|
||||||
@ -524,17 +524,17 @@ function DrawMenu()
|
|||||||
BoxH - BorderSize * 2,
|
BoxH - BorderSize * 2,
|
||||||
256,
|
256,
|
||||||
256);
|
256);
|
||||||
|
|
||||||
PlayersList.XPosition = ((Canvas.ClipX - Width) * 0.5) / InputPos[2];
|
PlayersList.XPosition = ((Canvas.ClipX - Width) * 0.5) / InputPos[2];
|
||||||
PlayersList.YPosition = (YPos + YL + BorderSize * 4) / InputPos[3];
|
PlayersList.YPosition = (YPos + YL + BorderSize * 4) / InputPos[3];
|
||||||
PlayersList.YSize = (1.f - PlayersList.YPosition) - 0.15;
|
PlayersList.YSize = (1.f - PlayersList.YPosition) - 0.15;
|
||||||
|
|
||||||
PlayersList.ChangeListSize(KFPRIArray.Length);
|
PlayersList.ChangeListSize(KFPRIArray.Length);
|
||||||
|
|
||||||
PlayerListSizeY = PlayersList.GetItemHeight() * PlayerEntryHeightMod * (NumPlayer <= PlayersList.ListItemsPerPage ? NumPlayer : PlayersList.ListItemsPerPage);
|
PlayerListSizeY = PlayersList.GetItemHeight() * PlayerEntryHeightMod * (NumPlayer <= PlayersList.ListItemsPerPage ? NumPlayer : PlayersList.ListItemsPerPage);
|
||||||
|
|
||||||
PlayerListSizeY -= PlayersList.GetItemHeight() * PlayerEntryHeightMod - PlayersList.GetItemHeight();
|
PlayerListSizeY -= PlayersList.GetItemHeight() * PlayerEntryHeightMod - PlayersList.GetItemHeight();
|
||||||
|
|
||||||
// Scroll bar (fake)
|
// Scroll bar (fake)
|
||||||
// This is an imitation of a scroll bar
|
// This is an imitation of a scroll bar
|
||||||
// just to let people know that they can scroll the mouse wheel.
|
// just to let people know that they can scroll the mouse wheel.
|
||||||
@ -552,10 +552,10 @@ function DrawMenu()
|
|||||||
EdgeSize,
|
EdgeSize,
|
||||||
0);
|
0);
|
||||||
}
|
}
|
||||||
|
|
||||||
// MessageOfTheDay
|
// MessageOfTheDay
|
||||||
MessageOfTheDayLines = SplitString(MessageOfTheDay, "\n");
|
MessageOfTheDayLines = SplitString(MessageOfTheDay, "\n");
|
||||||
|
|
||||||
YPos += BoxH + BorderSize * 6 + PlayerListSizeY;
|
YPos += BoxH + BorderSize * 6 + PlayerListSizeY;
|
||||||
Width = Canvas.ClipX * PlayerListWidthRatio;
|
Width = Canvas.ClipX * PlayerListWidthRatio;
|
||||||
BoxH = YL + BorderSize;
|
BoxH = YL + BorderSize;
|
||||||
@ -567,7 +567,7 @@ function DrawMenu()
|
|||||||
BoxH * (MessageOfTheDayLines.Length > 0 ? MessageOfTheDayLines.Length : 1),
|
BoxH * (MessageOfTheDayLines.Length > 0 ? MessageOfTheDayLines.Length : 1),
|
||||||
EdgeSize,
|
EdgeSize,
|
||||||
152);
|
152);
|
||||||
|
|
||||||
if (MessageOfTheDay != "")
|
if (MessageOfTheDay != "")
|
||||||
{
|
{
|
||||||
Canvas.SetDrawColorStruct(Settings.Style.ListHeaderTextColor);
|
Canvas.SetDrawColorStruct(Settings.Style.ListHeaderTextColor);
|
||||||
@ -591,23 +591,23 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
local bool bIsZED;
|
local bool bIsZED;
|
||||||
local int Ping;
|
local int Ping;
|
||||||
local Rank Rank;
|
local Rank Rank;
|
||||||
|
|
||||||
local float BorderSize, EdgeSize;
|
local float BorderSize, EdgeSize;
|
||||||
|
|
||||||
local int Shape, ShapeHealth;
|
local int Shape, ShapeHealth;
|
||||||
|
|
||||||
local Color HealthBoxColor;
|
local Color HealthBoxColor;
|
||||||
|
|
||||||
BorderSize = Owner.HUDOwner.ScaledBorderSize;
|
BorderSize = Owner.HUDOwner.ScaledBorderSize;
|
||||||
EdgeSize = Owner.CurrentStyle.PickEdgeSize();
|
EdgeSize = Owner.CurrentStyle.PickEdgeSize();
|
||||||
|
|
||||||
YOffset *= PlayerEntryHeightMod;
|
YOffset *= PlayerEntryHeightMod;
|
||||||
|
|
||||||
KFPRI = KFPRIArray[Index];
|
KFPRI = KFPRIArray[Index];
|
||||||
|
|
||||||
RepInfo = FindRepInfo(KFPRI);
|
RepInfo = FindRepInfo(KFPRI);
|
||||||
Rank = PlayerRank(RepInfo, KFPRI.bAdmin);
|
Rank = PlayerRank(RepInfo, KFPRI.bAdmin);
|
||||||
|
|
||||||
if (KFGRI.bVersusGame)
|
if (KFGRI.bVersusGame)
|
||||||
{
|
{
|
||||||
bIsZED = KFTeamInfo_Zeds(KFPRI.Team) != None;
|
bIsZED = KFTeamInfo_Zeds(KFPRI.Team) != None;
|
||||||
@ -619,9 +619,9 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
|
|
||||||
FontScalar *= FontScalarMod;
|
FontScalar *= FontScalarMod;
|
||||||
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
|
Canvas.TextSize("ABC", XL, YL, FontScalar, FontScalar);
|
||||||
|
|
||||||
ShapeHealth = Settings.Style.ShapeStateHealthBoxMidPlayer;
|
ShapeHealth = Settings.Style.ShapeStateHealthBoxMidPlayer;
|
||||||
|
|
||||||
if (!(KFGRI.bMatchHasBegun || KFGRI.bTraderIsOpen || KFGRI.bWaveIsActive))
|
if (!(KFGRI.bMatchHasBegun || KFGRI.bTraderIsOpen || KFGRI.bWaveIsActive))
|
||||||
{
|
{
|
||||||
HealthBoxColor = Settings.Style.StateBoxColorLobby;
|
HealthBoxColor = Settings.Style.StateBoxColorLobby;
|
||||||
@ -634,7 +634,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
{
|
{
|
||||||
HealthBoxColor = HealthColorByPercent(ByteToFloat(KFPRI.PlayerHealthPercent));
|
HealthBoxColor = HealthColorByPercent(ByteToFloat(KFPRI.PlayerHealthPercent));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Health box
|
// Health box
|
||||||
C.SetDrawColorStruct(HealthBoxColor);
|
C.SetDrawColorStruct(HealthBoxColor);
|
||||||
Owner.CurrentStyle.DrawRectBox(
|
Owner.CurrentStyle.DrawRectBox(
|
||||||
@ -644,7 +644,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
Height,
|
Height,
|
||||||
EdgeSize,
|
EdgeSize,
|
||||||
ShapeHealth);
|
ShapeHealth);
|
||||||
|
|
||||||
if (!(KFGRI.bMatchHasBegun || KFGRI.bTraderIsOpen || KFGRI.bWaveIsActive))
|
if (!(KFGRI.bMatchHasBegun || KFGRI.bTraderIsOpen || KFGRI.bWaveIsActive))
|
||||||
{
|
{
|
||||||
ColorTMP = Settings.Style.ListHeaderTextColor;
|
ColorTMP = Settings.Style.ListHeaderTextColor;
|
||||||
@ -674,9 +674,9 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
C.SetDrawColorStruct(Settings.Style.StateTextColorHealthHigh);
|
C.SetDrawColorStruct(Settings.Style.StateTextColorHealthHigh);
|
||||||
DrawTextShadowHVCenter(String(KFPRI.PlayerHealth), HealthXPos, YOffset, HealthWBox, Height, FontScalar);
|
DrawTextShadowHVCenter(String(KFPRI.PlayerHealth), HealthXPos, YOffset, HealthWBox, Height, FontScalar);
|
||||||
}
|
}
|
||||||
|
|
||||||
XPos += HealthWBox;
|
XPos += HealthWBox;
|
||||||
|
|
||||||
// PlayerBox
|
// PlayerBox
|
||||||
if (PlayerIndex == Index)
|
if (PlayerIndex == Index)
|
||||||
C.SetDrawColorStruct(Settings.Style.PlayerOwnerBoxColor);
|
C.SetDrawColorStruct(Settings.Style.PlayerOwnerBoxColor);
|
||||||
@ -687,12 +687,12 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
|
|
||||||
BoxWidth = DoshXPos - HealthWBox - BorderSize * 2;
|
BoxWidth = DoshXPos - HealthWBox - BorderSize * 2;
|
||||||
Owner.CurrentStyle.DrawRectBox(XPos, YOffset, BoxWidth, Height, EdgeSize, Shape);
|
Owner.CurrentStyle.DrawRectBox(XPos, YOffset, BoxWidth, Height, EdgeSize, Shape);
|
||||||
|
|
||||||
XPos += BoxWidth;
|
XPos += BoxWidth;
|
||||||
|
|
||||||
// Right stats box
|
// Right stats box
|
||||||
Shape = Settings.Style.ShapeStatsBoxMidPlayer;
|
Shape = Settings.Style.ShapeStatsBoxMidPlayer;
|
||||||
|
|
||||||
BoxWidth = Width - XPos;
|
BoxWidth = Width - XPos;
|
||||||
C.SetDrawColorStruct(Settings.Style.StatsBoxColor);
|
C.SetDrawColorStruct(Settings.Style.StatsBoxColor);
|
||||||
Owner.CurrentStyle.DrawRectBox(
|
Owner.CurrentStyle.DrawRectBox(
|
||||||
@ -743,15 +743,15 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
C.SetPos(PerkIconPosX, PerkIconPosY);
|
C.SetPos(PerkIconPosX, PerkIconPosY);
|
||||||
C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize, PerkIconSize, 0, 0, 256, 256);
|
C.DrawTile(KFPRI.CurrentPerkClass.default.PerkIcon, PerkIconSize, PerkIconSize, 0, 0, 256, 256);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (Level < Settings.Level.Low[KFGRI.GameDifficulty])
|
if (Level < Settings.Level.Low[KFGRI.GameDifficulty])
|
||||||
C.SetDrawColorStruct(Settings.Style.LevelTextColorLow);
|
C.SetDrawColorStruct(Settings.Style.LevelTextColorLow);
|
||||||
else if (Level < Settings.Level.High[KFGRI.GameDifficulty])
|
else if (Level < Settings.Level.High[KFGRI.GameDifficulty])
|
||||||
C.SetDrawColorStruct(Settings.Style.LevelTextColorMid);
|
C.SetDrawColorStruct(Settings.Style.LevelTextColorMid);
|
||||||
else
|
else
|
||||||
C.SetDrawColorStruct(Settings.Style.LevelTextColorHigh);
|
C.SetDrawColorStruct(Settings.Style.LevelTextColorHigh);
|
||||||
|
|
||||||
S = String(Level);
|
S = String(Level);
|
||||||
DrawTextShadowHLeftVCenter(S, LevelXPos, YOffset, Height, FontScalar);
|
DrawTextShadowHLeftVCenter(S, LevelXPos, YOffset, Height, FontScalar);
|
||||||
|
|
||||||
@ -767,7 +767,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
RealPlayerWBox = PerkXPos - PlayerXPos;
|
RealPlayerWBox = PerkXPos - PlayerXPos;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Rank
|
// Rank
|
||||||
if (Rank.RankName != "")
|
if (Rank.RankName != "")
|
||||||
{
|
{
|
||||||
@ -780,7 +780,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
{
|
{
|
||||||
CheckAvatar(KFPRI, OwnerPC);
|
CheckAvatar(KFPRI, OwnerPC);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (KFPRI.Avatar != None)
|
if (KFPRI.Avatar != None)
|
||||||
{
|
{
|
||||||
C.SetDrawColor(255, 255, 255, 255);
|
C.SetDrawColor(255, 255, 255, 255);
|
||||||
@ -814,7 +814,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
{
|
{
|
||||||
DrawTextShadowHVCenter(GetNiceSize(KFPRI.Assists), AssistXPos, YOffset, AssistWBox, Height, FontScalar);
|
DrawTextShadowHVCenter(GetNiceSize(KFPRI.Assists), AssistXPos, YOffset, AssistWBox, Height, FontScalar);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Dosh
|
// Dosh
|
||||||
if (bIsZED)
|
if (bIsZED)
|
||||||
{
|
{
|
||||||
@ -827,7 +827,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
StrValue = GetNiceSize(int(KFPRI.Score));
|
StrValue = GetNiceSize(int(KFPRI.Score));
|
||||||
}
|
}
|
||||||
DrawTextShadowHVCenter(StrValue, DoshXPos, YOffset, DoshWBox, Height, FontScalar);
|
DrawTextShadowHVCenter(StrValue, DoshXPos, YOffset, DoshWBox, Height, FontScalar);
|
||||||
|
|
||||||
// Ping
|
// Ping
|
||||||
if (KFPRI.bBot)
|
if (KFPRI.bBot)
|
||||||
{
|
{
|
||||||
@ -840,7 +840,7 @@ function DrawPlayerEntry(Canvas C, int Index, float YOffset, float Height, float
|
|||||||
C.SetDrawColorStruct(PingColorByPing(Ping));
|
C.SetDrawColorStruct(PingColorByPing(Ping));
|
||||||
S = String(Ping);
|
S = String(Ping);
|
||||||
}
|
}
|
||||||
|
|
||||||
C.TextSize(S, XL, YL, FontScalar, FontScalar);
|
C.TextSize(S, XL, YL, FontScalar, FontScalar);
|
||||||
DrawTextShadowHVCenter(S, PingXPos, YOffset, PingWBox/2, Height, FontScalar);
|
DrawTextShadowHVCenter(S, PingXPos, YOffset, PingWBox/2, Height, FontScalar);
|
||||||
C.SetDrawColor(250, 250, 250, 255);
|
C.SetDrawColor(250, 250, 250, 255);
|
||||||
@ -905,7 +905,7 @@ function ScrollMouseWheel(bool bUp)
|
|||||||
function Color HealthColorByPercent(float FloatPercent)
|
function Color HealthColorByPercent(float FloatPercent)
|
||||||
{
|
{
|
||||||
local Color CRED, CYLW, CGRN, RV;
|
local Color CRED, CYLW, CGRN, RV;
|
||||||
|
|
||||||
CRED = MakeColor(200, 0, 0, 150);
|
CRED = MakeColor(200, 0, 0, 150);
|
||||||
CYLW = MakeColor(200, 200, 0, 150);
|
CYLW = MakeColor(200, 200, 0, 150);
|
||||||
CGRN = MakeColor(0, 200, 0, 150);
|
CGRN = MakeColor(0, 200, 0, 150);
|
||||||
@ -926,14 +926,14 @@ function Color HealthColorByPercent(float FloatPercent)
|
|||||||
{
|
{
|
||||||
RV = CRED;
|
RV = CRED;
|
||||||
}
|
}
|
||||||
|
|
||||||
return RV;
|
return RV;
|
||||||
}
|
}
|
||||||
|
|
||||||
function Color PingColorByPing(int Ping)
|
function Color PingColorByPing(int Ping)
|
||||||
{
|
{
|
||||||
local Color CRED, CYLW, CGRN, RV;
|
local Color CRED, CYLW, CGRN, RV;
|
||||||
|
|
||||||
CRED = MakeColor(200, 0, 0, 250);
|
CRED = MakeColor(200, 0, 0, 250);
|
||||||
CYLW = MakeColor(200, 200, 0, 250);
|
CYLW = MakeColor(200, 200, 0, 250);
|
||||||
CGRN = MakeColor(0, 200, 0, 250);
|
CGRN = MakeColor(0, 200, 0, 250);
|
||||||
@ -954,7 +954,7 @@ function Color PingColorByPing(int Ping)
|
|||||||
{
|
{
|
||||||
RV = CRED;
|
RV = CRED;
|
||||||
}
|
}
|
||||||
|
|
||||||
return RV;
|
return RV;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -964,19 +964,19 @@ function Color PickDynamicColor(Color LowerColor, Color UpperColor, float FloatP
|
|||||||
// Percent: 0.0f <------- FloatPercent -------> 1.0f
|
// Percent: 0.0f <------- FloatPercent -------> 1.0f
|
||||||
return MakeColor((
|
return MakeColor((
|
||||||
LowerColor.R < UpperColor.R ?
|
LowerColor.R < UpperColor.R ?
|
||||||
LowerColor.R + ((UpperColor.R - LowerColor.R) * FloatPercent) :
|
LowerColor.R + ((UpperColor.R - LowerColor.R) * FloatPercent) :
|
||||||
LowerColor.R - ((LowerColor.R - UpperColor.R) * FloatPercent)),
|
LowerColor.R - ((LowerColor.R - UpperColor.R) * FloatPercent)),
|
||||||
(
|
(
|
||||||
LowerColor.G < UpperColor.G ?
|
LowerColor.G < UpperColor.G ?
|
||||||
LowerColor.G + ((UpperColor.G - LowerColor.G) * FloatPercent) :
|
LowerColor.G + ((UpperColor.G - LowerColor.G) * FloatPercent) :
|
||||||
LowerColor.G - ((LowerColor.G - UpperColor.G) * FloatPercent)),
|
LowerColor.G - ((LowerColor.G - UpperColor.G) * FloatPercent)),
|
||||||
(
|
(
|
||||||
LowerColor.B < UpperColor.B ?
|
LowerColor.B < UpperColor.B ?
|
||||||
LowerColor.B + ((UpperColor.B - LowerColor.B) * FloatPercent) :
|
LowerColor.B + ((UpperColor.B - LowerColor.B) * FloatPercent) :
|
||||||
LowerColor.B - ((LowerColor.B - UpperColor.B) * FloatPercent)),
|
LowerColor.B - ((LowerColor.B - UpperColor.B) * FloatPercent)),
|
||||||
(
|
(
|
||||||
LowerColor.A < UpperColor.A ?
|
LowerColor.A < UpperColor.A ?
|
||||||
LowerColor.A + ((UpperColor.A - LowerColor.A) * FloatPercent) :
|
LowerColor.A + ((UpperColor.A - LowerColor.A) * FloatPercent) :
|
||||||
LowerColor.A - ((LowerColor.A - UpperColor.A) * FloatPercent)));
|
LowerColor.A - ((LowerColor.A - UpperColor.A) * FloatPercent)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -996,7 +996,7 @@ function DrawTextShadowHLeftVCenter(string Str, float XPos, float YPos, float Bo
|
|||||||
local float TextHeight;
|
local float TextHeight;
|
||||||
|
|
||||||
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
|
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
|
||||||
|
|
||||||
Owner.CurrentStyle.DrawTextShadow(Str, XPos, YPos + (BoxHeight - TextHeight)/2, 1, FontScalar);
|
Owner.CurrentStyle.DrawTextShadow(Str, XPos, YPos + (BoxHeight - TextHeight)/2, 1, FontScalar);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1006,7 +1006,7 @@ function DrawTextShadowHRightVCenter(string Str, float XPos, float YPos, float B
|
|||||||
local float TextHeight;
|
local float TextHeight;
|
||||||
|
|
||||||
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
|
Canvas.TextSize(Str, TextWidth, TextHeight, FontScalar, FontScalar);
|
||||||
|
|
||||||
Owner.CurrentStyle.DrawTextShadow(Str, XPos + BoxWidth - TextWidth, YPos + (BoxHeight - TextHeight)/2, 1, FontScalar);
|
Owner.CurrentStyle.DrawTextShadow(Str, XPos + BoxWidth - TextWidth, YPos + (BoxHeight - TextHeight)/2, 1, FontScalar);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1014,7 +1014,7 @@ function DrawRankedIcon(float X, float Y, float W, float H)
|
|||||||
{
|
{
|
||||||
local int Position;
|
local int Position;
|
||||||
local float XPos, YPos, Size, Block;
|
local float XPos, YPos, Size, Block;
|
||||||
|
|
||||||
Size = Min(W, H);
|
Size = Min(W, H);
|
||||||
Block = Size * 0.25f;
|
Block = Size * 0.25f;
|
||||||
|
|
||||||
@ -1022,27 +1022,27 @@ function DrawRankedIcon(float X, float Y, float W, float H)
|
|||||||
{
|
{
|
||||||
XPos = X + (W > Size ? (W - Size) * 0.5f : 0.f);
|
XPos = X + (W > Size ? (W - Size) * 0.5f : 0.f);
|
||||||
YPos = Y + Position * Size * 0.5f;
|
YPos = Y + Position * Size * 0.5f;
|
||||||
|
|
||||||
// 1
|
// 1
|
||||||
Canvas.SetPos(XPos, YPos + Block);
|
Canvas.SetPos(XPos, YPos + Block);
|
||||||
Owner.CurrentStyle.DrawCornerTex(Block, 0);
|
Owner.CurrentStyle.DrawCornerTex(Block, 0);
|
||||||
|
|
||||||
// 2
|
// 2
|
||||||
Canvas.SetPos(XPos + Block, YPos + Block);
|
Canvas.SetPos(XPos + Block, YPos + Block);
|
||||||
Owner.CurrentStyle.DrawCornerTex(Block, 3);
|
Owner.CurrentStyle.DrawCornerTex(Block, 3);
|
||||||
|
|
||||||
// 3
|
// 3
|
||||||
Canvas.SetPos(XPos + Block, YPos);
|
Canvas.SetPos(XPos + Block, YPos);
|
||||||
Owner.CurrentStyle.DrawCornerTex(Block, 0);
|
Owner.CurrentStyle.DrawCornerTex(Block, 0);
|
||||||
|
|
||||||
// 4
|
// 4
|
||||||
Canvas.SetPos(XPos + Block * 2, YPos);
|
Canvas.SetPos(XPos + Block * 2, YPos);
|
||||||
Owner.CurrentStyle.DrawCornerTex(Block, 1);
|
Owner.CurrentStyle.DrawCornerTex(Block, 1);
|
||||||
|
|
||||||
// 5
|
// 5
|
||||||
Canvas.SetPos(XPos + Block * 2, YPos + Block);
|
Canvas.SetPos(XPos + Block * 2, YPos + Block);
|
||||||
Owner.CurrentStyle.DrawCornerTex(Block, 2);
|
Owner.CurrentStyle.DrawCornerTex(Block, 2);
|
||||||
|
|
||||||
// 6
|
// 6
|
||||||
Canvas.SetPos(XPos + Block * 3, YPos + Block);
|
Canvas.SetPos(XPos + Block * 3, YPos + Block);
|
||||||
Owner.CurrentStyle.DrawCornerTex(Block, 1);
|
Owner.CurrentStyle.DrawCornerTex(Block, 1);
|
||||||
@ -1066,4 +1066,4 @@ defaultproperties
|
|||||||
Components.Add(PlayerList)
|
Components.Add(PlayerList)
|
||||||
|
|
||||||
DefaultAvatar=Texture2D'UI_HUD.ScoreBoard_Standard_SWF_I26'
|
DefaultAvatar=Texture2D'UI_HUD.ScoreBoard_Standard_SWF_I26'
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
class YAS_Types extends Object;
|
class YAS_Types extends Object;
|
||||||
|
|
||||||
struct YAS_SettingsHealth
|
struct YAS_SettingsHealth
|
||||||
{
|
{
|
||||||
var int Low;
|
var int Low;
|
||||||
var int High;
|
var int High;
|
||||||
|
|
||||||
Structdefaultproperties
|
Structdefaultproperties
|
||||||
{
|
{
|
||||||
Low = 40
|
Low = 40
|
||||||
@ -16,7 +16,7 @@ struct YAS_SettingsPing
|
|||||||
{
|
{
|
||||||
var int Low;
|
var int Low;
|
||||||
var int High;
|
var int High;
|
||||||
|
|
||||||
Structdefaultproperties
|
Structdefaultproperties
|
||||||
{
|
{
|
||||||
Low = 60
|
Low = 60
|
||||||
@ -28,7 +28,7 @@ struct YAS_SettingsLevel
|
|||||||
{
|
{
|
||||||
var int Low [4];
|
var int Low [4];
|
||||||
var int High[4];
|
var int High[4];
|
||||||
|
|
||||||
Structdefaultproperties
|
Structdefaultproperties
|
||||||
{
|
{
|
||||||
Low [0] = 0
|
Low [0] = 0
|
||||||
@ -165,7 +165,7 @@ struct YAS_Style
|
|||||||
var bool KillsTextSmoothColorChange;
|
var bool KillsTextSmoothColorChange;
|
||||||
var bool AssistsTextSmoothColorChange;
|
var bool AssistsTextSmoothColorChange;
|
||||||
var bool PingTextSmoothColorChange;
|
var bool PingTextSmoothColorChange;
|
||||||
|
|
||||||
Structdefaultproperties
|
Structdefaultproperties
|
||||||
{
|
{
|
||||||
// Box shapes
|
// Box shapes
|
||||||
@ -183,27 +183,27 @@ struct YAS_Style
|
|||||||
ShapeStatsBoxTopPlayer = 0
|
ShapeStatsBoxTopPlayer = 0
|
||||||
ShapeStatsBoxMidPlayer = 0
|
ShapeStatsBoxMidPlayer = 0
|
||||||
ShapeStatsBoxBottomPlayer = 0
|
ShapeStatsBoxBottomPlayer = 0
|
||||||
|
|
||||||
// Server box
|
// Server box
|
||||||
ServerNameBoxColor = (R=75, G=0, B=0, A=200)
|
ServerNameBoxColor = (R=75, G=0, B=0, A=200)
|
||||||
ServerNameTextColor = (R=250, G=250, B=250, A=255)
|
ServerNameTextColor = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Game info box
|
// Game info box
|
||||||
GameInfoBoxColor = (R=30, G=30, B=30, A=200)
|
GameInfoBoxColor = (R=30, G=30, B=30, A=200)
|
||||||
GameInfoTextColor = (R=250, G=250, B=250, A=255)
|
GameInfoTextColor = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Wave info box
|
// Wave info box
|
||||||
WaveBoxColor = (R=10, G=10, B=10, A=200)
|
WaveBoxColor = (R=10, G=10, B=10, A=200)
|
||||||
WaveTextColor = (R=250, G=250, B=250, A=255)
|
WaveTextColor = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Player count box
|
// Player count box
|
||||||
PlayerCountBoxColor = (R=75, G=0, B=0, A=200)
|
PlayerCountBoxColor = (R=75, G=0, B=0, A=200)
|
||||||
PlayerCountTextColor = (R=250, G=250, B=250, A=255)
|
PlayerCountTextColor = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Header box
|
// Header box
|
||||||
ListHeaderBoxColor = (R=10, G=10, B=10, A=200)
|
ListHeaderBoxColor = (R=10, G=10, B=10, A=200)
|
||||||
ListHeaderTextColor = (R=250, G=250, B=250, A=255)
|
ListHeaderTextColor = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// State box
|
// State box
|
||||||
StateBoxColorLobby = (R=150, G=150, B=150, A=150)
|
StateBoxColorLobby = (R=150, G=150, B=150, A=150)
|
||||||
StateBoxColorReady = (R=150, G=150, B=150, A=150)
|
StateBoxColorReady = (R=150, G=150, B=150, A=150)
|
||||||
@ -214,15 +214,15 @@ struct YAS_Style
|
|||||||
StateBoxColorHealthLow = (R=200, G=50, B=50, A=150)
|
StateBoxColorHealthLow = (R=200, G=50, B=50, A=150)
|
||||||
StateBoxColorHealthMid = (R=200, G=200, B=0, A=150)
|
StateBoxColorHealthMid = (R=200, G=200, B=0, A=150)
|
||||||
StateBoxColorHealthHigh = (R=0, G=200, B=0, A=150)
|
StateBoxColorHealthHigh = (R=0, G=200, B=0, A=150)
|
||||||
|
|
||||||
// Player box
|
// Player box
|
||||||
PlayerOwnerBoxColor = (R=100, G=10, B=10, A=150)
|
PlayerOwnerBoxColor = (R=100, G=10, B=10, A=150)
|
||||||
PlayerBoxColor = (R=30, G=30, B=30, A=150)
|
PlayerBoxColor = (R=30, G=30, B=30, A=150)
|
||||||
|
|
||||||
// Stats box
|
// Stats box
|
||||||
StatsOwnerBoxColor = (R=10, G=10, B=10, A=150)
|
StatsOwnerBoxColor = (R=10, G=10, B=10, A=150)
|
||||||
StatsBoxColor = (R=10, G=10, B=10, A=150)
|
StatsBoxColor = (R=10, G=10, B=10, A=150)
|
||||||
|
|
||||||
// State text
|
// State text
|
||||||
StateTextColorLobby = (R=150, G=150, B=150, A=150)
|
StateTextColorLobby = (R=150, G=150, B=150, A=150)
|
||||||
StateTextColorReady = (R=150, G=150, B=150, A=150)
|
StateTextColorReady = (R=150, G=150, B=150, A=150)
|
||||||
@ -233,18 +233,18 @@ struct YAS_Style
|
|||||||
StateTextColorHealthLow = (R=250, G=250, B=250, A=255)
|
StateTextColorHealthLow = (R=250, G=250, B=250, A=255)
|
||||||
StateTextColorHealthMid = (R=250, G=250, B=250, A=255)
|
StateTextColorHealthMid = (R=250, G=250, B=250, A=255)
|
||||||
StateTextColorHealthHigh = (R=250, G=250, B=250, A=255)
|
StateTextColorHealthHigh = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Rank text
|
// Rank text
|
||||||
RankTextColor = (R=250, G=250, B=250, A=255)
|
RankTextColor = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Player text
|
// Player text
|
||||||
PlayerNameTextColor = (R=250, G=250, B=250, A=255)
|
PlayerNameTextColor = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Level text
|
// Level text
|
||||||
LevelTextColorLow = (R=250, G=100, B=100, A=255)
|
LevelTextColorLow = (R=250, G=100, B=100, A=255)
|
||||||
LevelTextColorMid = (R=250, G=250, B=0, A=255)
|
LevelTextColorMid = (R=250, G=250, B=0, A=255)
|
||||||
LevelTextColorHigh = (R=0, G=250, B=0, A=255)
|
LevelTextColorHigh = (R=0, G=250, B=0, A=255)
|
||||||
|
|
||||||
// Perk text
|
// Perk text
|
||||||
ZedTextColor = (R=255, G=0, B=0, A=255)
|
ZedTextColor = (R=255, G=0, B=0, A=255)
|
||||||
PerkNoneTextColor = (R=250, G=250, B=250, A=255)
|
PerkNoneTextColor = (R=250, G=250, B=250, A=255)
|
||||||
@ -258,28 +258,28 @@ struct YAS_Style
|
|||||||
PerkSharpshooterTextColor = (R=250, G=250, B=250, A=255)
|
PerkSharpshooterTextColor = (R=250, G=250, B=250, A=255)
|
||||||
PerkSwatTextColor = (R=250, G=250, B=250, A=255)
|
PerkSwatTextColor = (R=250, G=250, B=250, A=255)
|
||||||
PerkSurvivalistTextColor = (R=250, G=250, B=250, A=255)
|
PerkSurvivalistTextColor = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Dosh text
|
// Dosh text
|
||||||
DoshTextColorLow = (R=250, G=250, B=100, A=255)
|
DoshTextColorLow = (R=250, G=250, B=100, A=255)
|
||||||
DoshTextColorMid = (R=250, G=250, B=100, A=255)
|
DoshTextColorMid = (R=250, G=250, B=100, A=255)
|
||||||
DoshTextColorHigh = (R=250, G=250, B=100, A=255)
|
DoshTextColorHigh = (R=250, G=250, B=100, A=255)
|
||||||
|
|
||||||
// Kills text
|
// Kills text
|
||||||
KillsTextColorLow = (R=250, G=250, B=250, A=255)
|
KillsTextColorLow = (R=250, G=250, B=250, A=255)
|
||||||
KillsTextColorMid = (R=250, G=250, B=250, A=255)
|
KillsTextColorMid = (R=250, G=250, B=250, A=255)
|
||||||
KillsTextColorHigh = (R=250, G=250, B=250, A=255)
|
KillsTextColorHigh = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Assists text
|
// Assists text
|
||||||
AssistsTextColorLow = (R=250, G=250, B=250, A=255)
|
AssistsTextColorLow = (R=250, G=250, B=250, A=255)
|
||||||
AssistsTextColorMid = (R=250, G=250, B=250, A=255)
|
AssistsTextColorMid = (R=250, G=250, B=250, A=255)
|
||||||
AssistsTextColorHigh = (R=250, G=250, B=250, A=255)
|
AssistsTextColorHigh = (R=250, G=250, B=250, A=255)
|
||||||
|
|
||||||
// Ping text
|
// Ping text
|
||||||
PingTextColorNone = (R=250, G=250, B=250, A=255)
|
PingTextColorNone = (R=250, G=250, B=250, A=255)
|
||||||
PingTextColorLow = (R=0, G=250, B=0, A=255)
|
PingTextColorLow = (R=0, G=250, B=0, A=255)
|
||||||
PingTextColorMid = (R=250, G=250, B=0, A=255)
|
PingTextColorMid = (R=250, G=250, B=0, A=255)
|
||||||
PingTextColorHigh = (R=250, G=0, B=0, A=255)
|
PingTextColorHigh = (R=250, G=0, B=0, A=255)
|
||||||
|
|
||||||
// Other settings
|
// Other settings
|
||||||
ShowPingBars = true
|
ShowPingBars = true
|
||||||
}
|
}
|
||||||
@ -290,7 +290,7 @@ struct SystemRank
|
|||||||
var String RankName;
|
var String RankName;
|
||||||
var Color RankColor;
|
var Color RankColor;
|
||||||
var Color PlayerColor;
|
var Color PlayerColor;
|
||||||
|
|
||||||
structdefaultproperties
|
structdefaultproperties
|
||||||
{
|
{
|
||||||
RankName = ""
|
RankName = ""
|
||||||
@ -306,7 +306,7 @@ struct Rank
|
|||||||
var Color RankColor;
|
var Color RankColor;
|
||||||
var Color PlayerColor;
|
var Color PlayerColor;
|
||||||
var bool OverrideAdmin;
|
var bool OverrideAdmin;
|
||||||
|
|
||||||
structdefaultproperties
|
structdefaultproperties
|
||||||
{
|
{
|
||||||
RankID = 0
|
RankID = 0
|
||||||
@ -341,17 +341,17 @@ struct YAS_Settings
|
|||||||
public static function Rank FromSystemRank(SystemRank SysRank)
|
public static function Rank FromSystemRank(SystemRank SysRank)
|
||||||
{
|
{
|
||||||
local Rank RV;
|
local Rank RV;
|
||||||
|
|
||||||
RV.RankID = 0;
|
RV.RankID = 0;
|
||||||
RV.RankName = SysRank.RankName;
|
RV.RankName = SysRank.RankName;
|
||||||
RV.RankColor = SysRank.RankColor;
|
RV.RankColor = SysRank.RankColor;
|
||||||
RV.PlayerColor = SysRank.PlayerColor;
|
RV.PlayerColor = SysRank.PlayerColor;
|
||||||
RV.OverrideAdmin = false;
|
RV.OverrideAdmin = false;
|
||||||
|
|
||||||
return RV;
|
return RV;
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,20 +1,20 @@
|
|||||||
class _Logger extends Object
|
class _Logger extends Object
|
||||||
abstract;
|
abstract;
|
||||||
|
|
||||||
enum E_LogLevel
|
enum E_LogLevel
|
||||||
{
|
{
|
||||||
LL_WrongLevel,
|
LL_WrongLevel,
|
||||||
LL_None,
|
LL_None,
|
||||||
LL_Fatal,
|
LL_Fatal,
|
||||||
LL_Error,
|
LL_Error,
|
||||||
LL_Warning,
|
LL_Warning,
|
||||||
LL_Info,
|
LL_Info,
|
||||||
LL_Debug,
|
LL_Debug,
|
||||||
LL_Trace,
|
LL_Trace,
|
||||||
LL_All
|
LL_All
|
||||||
};
|
};
|
||||||
|
|
||||||
defaultproperties
|
defaultproperties
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,50 +1,50 @@
|
|||||||
// Constants
|
// Constants
|
||||||
`define NO_CONFIG 0
|
`define NO_CONFIG 0
|
||||||
|
|
||||||
// Scoreboard
|
// Scoreboard
|
||||||
`define BOX_INNERBORDER 0
|
`define BOX_INNERBORDER 0
|
||||||
`define BOX_INNERBORDER_TRANSPARENT 1
|
`define BOX_INNERBORDER_TRANSPARENT 1
|
||||||
`define BOX_MEDIUM 2
|
`define BOX_MEDIUM 2
|
||||||
`define BOX_MEDIUM_SLIGHTTRANSPARENT 3
|
`define BOX_MEDIUM_SLIGHTTRANSPARENT 3
|
||||||
`define BOX_MEDIUM_TRANSPARENT 4
|
`define BOX_MEDIUM_TRANSPARENT 4
|
||||||
`define BOX_LARGE 5
|
`define BOX_LARGE 5
|
||||||
`define BOX_LARGE_SLIGHTTRANSPARENT 6
|
`define BOX_LARGE_SLIGHTTRANSPARENT 6
|
||||||
`define BOX_LARGE_TRANSPARENT 7
|
`define BOX_LARGE_TRANSPARENT 7
|
||||||
`define BOX_SMALL 8
|
`define BOX_SMALL 8
|
||||||
`define BOX_SMALL_SLIGHTTRANSPARENT 9
|
`define BOX_SMALL_SLIGHTTRANSPARENT 9
|
||||||
`define BOX_SMALL_TRANSPARENT 10
|
`define BOX_SMALL_TRANSPARENT 10
|
||||||
`define BOX_CORNER_8 11
|
`define BOX_CORNER_8 11
|
||||||
`define BOX_CORNER_16 12
|
`define BOX_CORNER_16 12
|
||||||
`define BOX_CORNER_32 13
|
`define BOX_CORNER_32 13
|
||||||
`define BOX_CORNER_64 14
|
`define BOX_CORNER_64 14
|
||||||
`define BOX_CORNER_512 15
|
`define BOX_CORNER_512 15
|
||||||
|
|
||||||
`define ITEMBOX_NORMAL 0
|
`define ITEMBOX_NORMAL 0
|
||||||
`define ITEMBOX_DISABLED 1
|
`define ITEMBOX_DISABLED 1
|
||||||
`define ITEMBOX_HIGHLIGHTED 2
|
`define ITEMBOX_HIGHLIGHTED 2
|
||||||
|
|
||||||
`define CHECKMARK_NORMAL 0
|
`define CHECKMARK_NORMAL 0
|
||||||
`define CHECKMARK_DISABLED 1
|
`define CHECKMARK_DISABLED 1
|
||||||
`define CHECKMARK_HIGHLIGHTED 2
|
`define CHECKMARK_HIGHLIGHTED 2
|
||||||
|
|
||||||
`define ARROW_DOWN 0
|
`define ARROW_DOWN 0
|
||||||
`define ARROW_LEFT 1
|
`define ARROW_LEFT 1
|
||||||
`define ARROW_RIGHT 2
|
`define ARROW_RIGHT 2
|
||||||
`define ARROW_UP 3
|
`define ARROW_UP 3
|
||||||
|
|
||||||
`define BUTTON_NORMAL 0
|
`define BUTTON_NORMAL 0
|
||||||
`define BUTTON_DISABLED 1
|
`define BUTTON_DISABLED 1
|
||||||
`define BUTTON_HIGHLIGHTED 2
|
`define BUTTON_HIGHLIGHTED 2
|
||||||
`define BUTTON_PRESSED 3
|
`define BUTTON_PRESSED 3
|
||||||
|
|
||||||
`define TAB_TOP 0
|
`define TAB_TOP 0
|
||||||
`define TAB_BOTTOM 1
|
`define TAB_BOTTOM 1
|
||||||
|
|
||||||
`define PEN_WHITE 0
|
`define PEN_WHITE 0
|
||||||
`define PEN_BLACK 1
|
`define PEN_BLACK 1
|
||||||
`define PEN_GRAY 2
|
`define PEN_GRAY 2
|
||||||
|
|
||||||
`define CURSOR_DEFAULT 0
|
`define CURSOR_DEFAULT 0
|
||||||
`define CURSOR_SELECTION 1
|
`define CURSOR_SELECTION 1
|
||||||
`define CURSOR_RESIZEVERT 2
|
`define CURSOR_RESIZEVERT 2
|
||||||
`define CURSOR_RESIZEHORZ 3
|
`define CURSOR_RESIZEHORZ 3
|
||||||
|
@ -1,3 +1,3 @@
|
|||||||
// Imports
|
// Imports
|
||||||
`include(Logger.uci)
|
`include(Logger.uci)
|
||||||
`include(Constants.uci)
|
`include(Constants.uci)
|
||||||
|
@ -1,15 +1,15 @@
|
|||||||
// Logger
|
// Logger
|
||||||
`define Log_Tag 'YAS'
|
`define Log_Tag 'YAS'
|
||||||
|
|
||||||
`define LocationStatic "`{ClassName}::" $ GetFuncName()
|
`define LocationStatic "`{ClassName}::" $ GetFuncName()
|
||||||
|
|
||||||
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
|
`define Log_Base(msg, cond) `log(`msg `if(`cond), `cond`{endif}, `Log_Tag)
|
||||||
|
|
||||||
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
|
`define Log_Fatal(msg) `log("FATAL:" @ `msg, (LogLevel >= LL_Fatal), `Log_Tag)
|
||||||
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
|
`define Log_Error(msg) `log("ERROR:" @ `msg, (LogLevel >= LL_Error), `Log_Tag)
|
||||||
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
|
`define Log_Warn(msg) `log("WARN:" @ `msg, (LogLevel >= LL_Warning), `Log_Tag)
|
||||||
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
|
`define Log_Info(msg) `log("INFO:" @ `msg, (LogLevel >= LL_Info), `Log_Tag)
|
||||||
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
|
`define Log_Debug(msg) `log("DEBUG:" @ `msg, (LogLevel >= LL_Debug), `Log_Tag)
|
||||||
|
|
||||||
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
`define Log_Trace(msg) `log("TRACE:" @ `Location `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
||||||
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
`define Log_TraceStatic(msg) `log("TRACE:" @ `LocationStatic `if(`msg) @ `msg`{endif}, (LogLevel >= LL_Trace), `Log_Tag)
|
||||||
|
@ -7,7 +7,7 @@ StripSource="True"
|
|||||||
|
|
||||||
# Mutators to be compiled
|
# Mutators to be compiled
|
||||||
# Specify them with a space as a separator,
|
# Specify them with a space as a separator,
|
||||||
# Mutators will be compiled in the specified order
|
# Mutators will be compiled in the specified order
|
||||||
PackageBuildOrder="BoxPainterLib YAS"
|
PackageBuildOrder="BoxPainterLib YAS"
|
||||||
|
|
||||||
|
|
||||||
@ -16,7 +16,7 @@ PackageBuildOrder="BoxPainterLib YAS"
|
|||||||
# Packages you want to brew using @peelz's patched KFEditor.
|
# Packages you want to brew using @peelz's patched KFEditor.
|
||||||
# Useful for cases where regular brew doesn't put *.upk inside the package.
|
# Useful for cases where regular brew doesn't put *.upk inside the package.
|
||||||
# Specify them with a space as a separator,
|
# Specify them with a space as a separator,
|
||||||
# The order doesn't matter
|
# The order doesn't matter
|
||||||
PackagePeelzBrew=""
|
PackagePeelzBrew=""
|
||||||
|
|
||||||
|
|
||||||
@ -24,7 +24,7 @@ PackagePeelzBrew=""
|
|||||||
|
|
||||||
# Mutators that will be uploaded to the workshop
|
# Mutators that will be uploaded to the workshop
|
||||||
# Specify them with a space as a separator,
|
# Specify them with a space as a separator,
|
||||||
# The order doesn't matter
|
# The order doesn't matter
|
||||||
PackageUpload="BoxPainterLib YAS"
|
PackageUpload="BoxPainterLib YAS"
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user